When we overhear another node rebroadcast one of our own packets, we
generate an implicit-ack ROUTING packet for the local sending process.
That ack is delivered locally to the phone, so pass the overheard
rebroadcast as a relay source and copy its relay_node and the rx_rssi /
rx_snr we heard it at onto the ack. This lets the connected client see
which node relayed our packet and the link quality, instead of only
learning that the packet was repeated.
allocAckNak / sendAckNak gain an optional relaySource parameter. The
ack is sent to ourselves (to == us), so Router::send() is bypassed and
does not overwrite these fields with our own.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Align telemetry broadcast want_response behavior with traceroute
* Fixes
* Reduce side-effects by making the telemetry modules handle the ignorerequest
* Remove unnecessary ignoreRequest flag
* Try inheriting from MeshModule
* Add exclusion for sensor/router roles and add base telem module
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
* First try at multimessage storage and display
* Nrf built issue fix
* Message view mode
* Add channel name instead of channel slot
* trunk fix
* Fix for DM threading
* fix for message time
* rename of view mode to Conversations
* Reply in thread feature
* rename Select View Mode to Select Conversation
* dismiss all live fix
* Messages from phone show on screen
* Decoupled message packets from screen.cpp and cleaned up
* Cannedmessage cleanup and emotes fixed
* Ack on messages sent
* Ack message cleanup
* Dismiss feature fixed
* removed legacy temporary messages
* Emote picker fix
* Memory size debug
* Build error fix
* Sanity checks are okay sometimes
* Lengthen channel name and finalize cleanup removal of Broadcast
* Change DM to @ in order to unify on a single method
* Continue unifying display, also show message status on the "isMine" lines
* Add context for incoming messages
* Better to say "in" vs "on"
* crash fix for confirmation nodes
* Fix outbound labels based to avoid creating delays
* Eink autoscroll dissabled
* gating for message storage when not using a screen
* revert
* Build fail fix
* Don't error out with unset MAC address in unit tests
* Provide some extra spacing for low hanging characters in messages
* Reorder menu options and reword Respond
* Reword menus to better reflect actions
* Go to thread from favorite screen
* Reorder Favorite Action Menu with simple word modifications
* Consolidate wording on "Chats"
* Mute channel fix
* trunk fix
* Clean up how muting works along with when we wake the screen
* Fix builds for HELTEC_MESH_SOLAR
* Signal bars for message ack
* fix for notification renderer
* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer
* Fix to many warnings related to BaseUI
* preset aware signal strength display
* More C6L fixes and clean up header lines
* Use text aligns for message layout where necessary
* Attempt to fix memory usage of invalidLifetime
* Update channel mute for adjusted protobuf
* Missed a comma in merge conflicts
* cleanup to get more space
* Trunk fixes
* Optimize Hi Rez Chirpy to save space
* more fixes
* More cleanup
* Remove used getConversationWith
* Remove unused dismissNewestMessage
* Fix another build error on occassion
* Dimiss key combo function deprecated
* More cleanup
* Fn symbol code removed
* Waypoint cleanup
* Trunk fix
* Fixup Waypoint screen with BaseUI code
* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.
* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."
This reverts commit 2f65721774.
* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!
* remove memory usage debug
* Revert only RangeTestModule.cpp change
* Switch from dynamic std::string storage to fixed-size char[]
* Removing old left over code
* More optimization
* Free Heap when not on Message screen
* build error fixes
* Restore ellipsis to end of long names
* Remove legacy function renderMessageContent
* improved destination filtering
* force PKI
* cleanup
* Shorten longNames to not exceed message popups
* log messages sent from apps
* Trunk fix
* Improve layout of messages screen
* Fix potential crash for undefined variable
* Revert changes to RedirectablePrint.cpp
* Apply shortening to longNames in Select Destination
* Fix short name displays
* Fix sprintfOverlappingData issue
* Fix nullPointerRedundantCheck warning on ESP32
* Add "Delete All Chats" to all chat views
* Improve getSafeNodeName / sanitizeString code.
* Improve getSafeNodeName further
* Restore auto favorite; but only if not CLIENT_BASE
* Don't favorite if WE are CLIENT_BASE role
* Don't run message persistent in MUI
* Fix broken endifs
* Unkwnown nodes no longer show as ??? on message thread
* More delete options and cleanup of code
* fix for delete this chat
* Message menu cleanup
* trunk fix
* Clean up some menu options and remove some Unit C6L ifdefines
* Rework Delete flow
* Desperate times call for desperate measures
* Create a background on the connected icon to reduce overlap impact
* Optimize code for background image
* Fix for Muzi_Base
* Trunk Fixes
* Remove the up/down shortcut to launch canned messages (#8370)
* Remove the up/down shortcut to launch canned messages
* Enabled MQTT and WEBSERVER by default (#8679)
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
---------
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Correct string length calculation for signal bars
* Manual message scrolling
* Fix
* Restore CannedMessages on Home Frame
* UpDown situational destination for textMessage
* Correct up/down destinations on textMessage frame
* Update Screen.h for handleTextMessage
* Update Screen.cpp to repair a merge issue
* Add nudge scroll on UpDownEncoder devices.
* Set nodeName to maximum size
* Revert "Set nodeName to maximum size"
This reverts commit e254f39925.
* Reflow Node Lists and TLora Pager Views (#8942)
* Add files via upload
* Move files into the right place
* Short or Long Names for everyone!
* Add scrolling to Node list
* Pagination fix for Latest to oldest per page
* Page counters
* Dynamic scaling of column counts based upon screen size, clean up box drawing
* Reflow Node Lists and TLora Pager Views (#8942)
* Add files via upload
* Move files into the right place
* Short or Long Names for everyone!
* Add scrolling to Node list
* Pagination fix for Latest to oldest per page
* Page counters
* Dynamic scaling of column counts based upon screen size, clean up box drawing
* Update exempt labels for stale bot workflow
Adds triaged and backlog to the list of exempt labels.
* Update naming of Frame Visibility toggles
* Fix to scrolling
* Fix for content cutting off when from us
* Fix for "delete this chat" now it does delete the current one
* Rework isHighResolution to be an enum called ScreenResolution
* Migrate Unit C6L macro guards into currentResolution UltraLow checks
* Mistakes happen - restoring NodeList Renderer line
---------
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
* Mark implicit ACK for MQTT as MQTT transport
* TRUNK
* Fix build
* Make sure implicit ACKs from MQTT do not stop retransmissions in ReliableRouter
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Update Favorite Node Message Options to unify against other screens
* Rebuild Horizontal Battery, Resolve overlap concerns
* Update positioning on Message frame and fix drawCommonHeader overlay
* Beginnings of creating isHighResolution bool
* Fixup determineResolution()
* Implement isHighResolution in place of SCREEN_WIDTH > 128 checks
* Line Spacing bound to isHighResolution
* Analog Clock for all
* Add AM/PM to Analog Clock if isHighResolution and not TWatch
* Simple Menu Queue, and add time menu
* Fix prompt string for 12/24 hour picker
* More menu banners into functions
* Fix Action Menu on Home frame
* Correct pop-up calculation size and continue to leverage isHighResolution
* Move menu bits to MenuHandler
* Plumb in the digital/analog picker
* Correct Clock Face Picker title
* Clock picker fixes
* Migrate the rest of the menus to MenuHandler.*
* Add compass menu and needle point option
* Minor fix for compass point menu
* Correct Home menu into typical format
* Fix emoji bounce, overlap, and missing commonHeader
* Sanitize long_names and removed unused variables
* Slightly better sanitizeString variation
* Resolved apostrophe being shown as upside down question mark
* Gotta keep height and width in expected order
* Remove Second Hand for Analog Clock on EInk displays
* Fix Clock menu option decision tree
* Improvements to Eink Navigation
* Pause Banner for Eink moved to bottom
* Updated working for 12-/24-hour menu and Added US/Arizona to timezone picker
* Add Adhoc Ping and resolve error with std::string sanitized
* Hide quick toggle as option is available within Action Menu, commented out for the moment
* Remove old battery icon and option, use drawCommonHeader throughout, re-add battery to Clock frames
* fix misc build warnings. NFC
* Update Analog Clock on EInk to show more digits
* Establish Action Menu on all node list screens, add NodeDB reset (with confirmation) option
* Add Toggle Backlight for EInk Displays
* Suppress action screen Full refresh for Eink
* Adjust drawBluetoothConnectedIcon on TWatch
* Maintain clock frame when switching between Clock Faces
* Move modules beyond the clock in navigation
* addressed the conflicts, and changed target branch to 2.7-MiscFixes-Week1
* cleanup, cheers
* Add AM/PM to low resolution clock also
* Small adjustments to AM/PM replacement across various devices
* Resolve dangling pointer issues with sanitize code
* Update comments for Screen.cpp related to module load change
* Trunk runs
* Update message caching to correct aged timestamp
* Menu wording adjustments
* Time Format wording
* Use all the rows on EInk since with autohide the navigation bar
* Finalize Time Format picker word change
* Retired drawFunctionOverlay code
No longer being used
* Actually honor the points-north setting
* Trunk
* Compressed action list
* Update no-op showOverlayBanner function
* trunk
* Correct T_Watch_S3 specific line
* Autosized Action menu per screen
* Finalize Autosized Action menu per screen
* Unify Message Titles
* Reorder Timezones to match expectations
* Adjust text location for pop-ups
* Revert "Actually honor the points-north setting"
This reverts commit 20988aa4fa.
* Make NodeDB sort its internal vector when lastheard is updated. Don't sort in NodeListRenderer
* Update src/graphics/draw/NodeListRenderer.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update src/mesh/NodeDB.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Pass by reference -- Thanks Copilot!
* Throttle sorting just a touch
* Check more carefully for own node
* Eliminate some now-unneeded sorting
* Move function after include
* Putting Modules back to position 0 and some trunk checks found
* Add Scrollbar for Action menus
* Second attempt to move modules down the navigation bar
* Continue effort of moving modules in the navigation
* Canned Messages tweak
* Replicate Function + Space through the Menu System
* Move init button parameters into config struct (#7145)
* Remove bundling of web-ui from ESP32 devices (#7143)
* Fixed triple click GPS toggle bungle
* Move init button parameters into config struct
* Reapply "Actually honor the points-north setting"
This reverts commit 42c1967e7b.
* Actually do compass pointings correctly
* Tweak to node bearings
* Menu wording tweaks
* Get the compass_north_top logic right
* Don't jump frames after setting Compass
* Get rid of the extra bearingTo functions
* Don't blink Mail on EInk Clock Screens
* Actually set lat and long
* Calibrate
* Convert Radians to Degrees
* More degree vs radians fixes
* De-duplicate draw arrow function
* Don't advertise compass calibration without an accell thread.
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: csrutil <keming.cao@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Space out periodic broadcasts of modules automatically
* Add warning for function usage
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Don't send ACKs to responses over multiple hops
* Move repeated sending logic to `wasSeenRecently()`
* Add exception for simulator for duplicate packets from PhoneAPI
* Add short debug message
* Updated setFrames in Screen.cpp
Added code to attempt to revert back to the same frame that user was on prior to setFrame reload.
* Space added Screen.cpp
* Update Screen.cpp
Make screen to revert to Frame 0 if the originally displayed frame is no longer there.
* Update Screen.cpp
Inserted boolean holdPosition into setFrames to indicate the requirement to stay on the same frame ( if =true) or else it will switch to new frame .
Only Screen::handleStatusUpdate calls with setFrame(true). ( For Node Updates)
All other types of updates call as before setFrame(), so it will change focus as needed.
* Hold position, even if number of frames increases
* Hold position, if handling an outgoing text message
* Update Screen.cpp
* Reverted chnages related to devicestate.has_rx_text_message
* Reset to master
* CannedMessages only handles routing packets when waiting for ACK
Previously, this was calling Screen::setFrames at unexpected times
* Gather position info about screen frames while regenerating
* Make admin module observable
Notify only when relevant. Currently: only to handle remove_nodenum.
* Optionally specify which frame to focus when setFrames runs
* UIFrameEvent uses enum instead of multiple booleans
* Allow modules to request their own frame to be focussed
This is done internally by calling MeshModule::requestFocus()
Easier this way, insteady of passing the info in the UIFrameEvent:
* Modules don't always know whether they should be focussed until after the UIFrameEvent has been raised, in dramFrame
* Don't have to pass reference to module instance as parameter though several methods
* E-Ink screensaver uses FOCUS_PRESERVE
Previously, it had its own basic implementation of this.
* Spelling: regional variant
* trunk
* Fix HAS_SCREEN guarding
* More HAS_SCREEN guarding
---------
Co-authored-by: BIST <77391720+slash-bit@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: slash-bit <v-b2@live.com>
* Set `hop_start` in header to determine how many hops each packet traveled
* Set hopLimit of response according to hops used by request
* Identify neighbors based on `hopStart` and `hopLimit`
* NeighborInfo: get all packets and assume a default broadcast interval
* Add fail-safe in case node in between is running modified firmware
* Add `viaMQTT` and `hopsAway` to NodeInfo
* Replace `HOP_RELIABLE` with hopStart for repeated packet
---------
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* lay groundwork for a possible future architecture
* switch from feature opt-out to feature opt-in
* lay groundwork for a possible future architecture
* switch from feature opt-out to feature opt-in
* fix USE_RTC in variant.h for rak4631_epaper and t-echo
* ensure Screen.h is not included without configuration.h
Co-authored-by: Peter Lawrence <12226419+majbthrd@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>