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* 2.8: NodeDB refactor to decouple satellite entries and decrease size * Regen * Refactor node mute handling to use dedicated functions for clarity and consistency * Develop ref * Fix NodeDB review follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Address review validation nits Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/6b1d6cf6-ed6b-43b6-95cb-8e141757664e Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Trunk * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Extract legacy NodeDatabase migration * Fix remaining NodeDB review issues Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/c76b9a5a-7244-4fbc-9ef0-98091d8caaea Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fixes * Trunk * Fix latest review compile follow-ups Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/5198da01-ec4c-4c16-8a09-68b8e6d5d410 Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Fix cppcheck style warnings Agent-Logs-Url: https://github.com/meshtastic/firmware/sessions/e60287ba-4ece-46e0-83d8-a6d89664c0bb Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com> * Change pointer type for mesh node in set_favorite function * Change pointer types for mesh node references to const in multiple applets * Add NodeDB layout v25 documentation and migration guidelines * Remove tests for uninitialized PacketHistory state due to undefined behavior * Fix code block formatting in copilot instructions --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
93 lines
4.0 KiB
C++
93 lines
4.0 KiB
C++
#include "RoutingModule.h"
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#include "Default.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "Router.h"
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#include "configuration.h"
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#include "main.h"
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RoutingModule *routingModule;
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bool RoutingModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_Routing *r)
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{
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bool maybePKI = mp.which_payload_variant == meshtastic_MeshPacket_encrypted_tag && mp.channel == 0 && !isBroadcast(mp.to);
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// Beginning of logic whether to drop the packet based on Rebroadcast mode
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if (mp.which_payload_variant == meshtastic_MeshPacket_encrypted_tag &&
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(config.device.rebroadcast_mode == meshtastic_Config_DeviceConfig_RebroadcastMode_LOCAL_ONLY ||
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config.device.rebroadcast_mode == meshtastic_Config_DeviceConfig_RebroadcastMode_KNOWN_ONLY)) {
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if (!maybePKI)
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return false;
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if (!nodeInfoLiteHasUser(nodeDB->getMeshNode(mp.from)) && !nodeInfoLiteHasUser(nodeDB->getMeshNode(mp.to)))
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return false;
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} else if (owner.is_licensed && ((nodeDB->getLicenseStatus(mp.from) == UserLicenseStatus::NotLicensed) ||
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(nodeDB->getLicenseStatus(mp.to) == UserLicenseStatus::NotLicensed))) {
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// Don't let licensed users to rebroadcast packets to or from unlicensed users
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// If we know they are in-fact unlicensed
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LOG_DEBUG("Packet to or from unlicensed user, ignoring packet");
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return false;
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}
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printPacket("Routing sniffing", &mp);
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router->sniffReceived(&mp, r);
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// FIXME - move this to a non promsicious PhoneAPI module?
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// Note: we are careful not to send back packets that started with the phone back to the phone
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if ((isBroadcast(mp.to) || isToUs(&mp)) && (mp.from != 0)) {
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printPacket("Delivering rx packet", &mp);
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service->handleFromRadio(&mp);
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}
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return false; // Let others look at this message also if they want
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}
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meshtastic_MeshPacket *RoutingModule::allocReply()
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{
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assert(currentRequest);
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return NULL;
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}
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void RoutingModule::sendAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex, uint8_t hopLimit,
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bool ackWantsAck)
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{
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auto p = allocAckNak(err, to, idFrom, chIndex, hopLimit);
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// Allow the caller to set want_ack on this ACK packet if it's important that the ACK be delivered reliably
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p->want_ack = ackWantsAck;
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router->sendLocal(p); // we sometimes send directly to the local node
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}
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uint8_t RoutingModule::getHopLimitForResponse(const meshtastic_MeshPacket &mp)
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{
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const int8_t hopsUsed = getHopsAway(mp);
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if (hopsUsed >= 0) {
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if (hopsUsed > (int32_t)(config.lora.hop_limit)) {
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// In event mode, we never want to send packets with more than our default 3 hops.
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#if !(EVENTMODE) // This falls through to the default.
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return hopsUsed; // If the request used more hops than the limit, use the same amount of hops
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#endif
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} else if (mp.hop_start == 0) {
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return 0; // The requesting node wanted 0 hops, so the response also uses a direct/local path.
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} else if ((uint8_t)(hopsUsed + 2) < config.lora.hop_limit) {
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return hopsUsed + 2; // Use only the amount of hops needed with some margin as the way back may be different
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}
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}
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return Default::getConfiguredOrDefaultHopLimit(config.lora.hop_limit); // Use the default hop limit
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}
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meshtastic_MeshPacket *RoutingModule::allocAckNak(meshtastic_Routing_Error err, NodeNum to, PacketId idFrom, ChannelIndex chIndex,
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uint8_t hopLimit)
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{
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return MeshModule::allocAckNak(err, to, idFrom, chIndex, hopLimit);
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}
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RoutingModule::RoutingModule() : ProtobufModule("routing", meshtastic_PortNum_ROUTING_APP, &meshtastic_Routing_msg)
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{
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isPromiscuous = true;
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// moved the RebroadcastMode logic into handleReceivedProtobuf
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// LocalOnly requires either the from or to to be a known node
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// knownOnly specifically requires the from to be a known node.
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encryptedOk = true;
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} |