Files
firmware/src/mesh/NodeDB.cpp
geeksville 9ea65c6793 Fix #153 - details below
Somehow nodenum was getting reset to zero (and saved to flash - which is
bad because it makes the failure permanent).  So I've changed nodenum
selection to occur after we load the saved preferences (and we try to keep
nodenum stable in that case).

I'm puzzled as to how it ever got set to zero (unless there *shudder*
is some errant pointer that clobbered it).  But next week I'm turning
4 byte nodenums back on, which will make this moot - because they
will always be based on macaddr and the current process where nodes
haggle with the mesh to pick a unique one-byte nodenum will be gone.
2020-06-06 08:30:01 -07:00

417 lines
14 KiB
C++

#include <Arduino.h>
#include <assert.h>
#include "FS.h"
#include "SPIFFS.h"
#include "CryptoEngine.h"
#include "GPS.h"
#include "NodeDB.h"
#include "PacketHistory.h"
#include "PowerFSM.h"
#include "Router.h"
#include "configuration.h"
#include "error.h"
#include "mesh-pb-constants.h"
#include <pb_decode.h>
#include <pb_encode.h>
NodeDB nodeDB;
// we have plenty of ram so statically alloc this tempbuf (for now)
DeviceState devicestate;
MyNodeInfo &myNodeInfo = devicestate.my_node;
RadioConfig &radioConfig = devicestate.radio;
ChannelSettings &channelSettings = radioConfig.channel_settings;
/*
DeviceState versions used to be defined in the .proto file but really only this function cares. So changed to a
#define here.
*/
#define DEVICESTATE_CUR_VER 8
#define DEVICESTATE_MIN_VER DEVICESTATE_CUR_VER
#ifndef NO_ESP32
#define FS SPIFFS
#define FSBegin() FS.begin(true)
#define FILE_O_WRITE "w"
#define FILE_O_READ "r"
#else
#include "InternalFileSystem.h"
#define FS InternalFS
#define FSBegin() FS.begin()
using namespace Adafruit_LittleFS_Namespace;
#endif
// FIXME - move this somewhere else
extern void getMacAddr(uint8_t *dmac);
/**
*
* Normally userids are unique and start with +country code to look like Signal phone numbers.
* But there are some special ids used when we haven't yet been configured by a user. In that case
* we use !macaddr (no colons).
*/
User &owner = devicestate.owner;
static uint8_t ourMacAddr[6];
/**
* The node number the user is currently looking at
* 0 if none
*/
NodeNum displayedNodeNum;
NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) {}
void NodeDB::resetRadioConfig()
{
/// 16 bytes of random PSK for our _public_ default channel that all devices power up on (AES128)
static const uint8_t defaultpsk[] = {0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59,
0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf};
if (radioConfig.preferences.sds_secs == 0) {
DEBUG_MSG("RadioConfig reset!\n");
radioConfig.preferences.send_owner_interval = 4; // per sw-design.md
radioConfig.preferences.position_broadcast_secs = 15 * 60;
radioConfig.preferences.wait_bluetooth_secs = 120;
radioConfig.preferences.screen_on_secs = 5 * 60;
radioConfig.preferences.mesh_sds_timeout_secs = 2 * 60 * 60;
radioConfig.preferences.phone_sds_timeout_sec = 2 * 60 * 60;
radioConfig.preferences.sds_secs = 365 * 24 * 60 * 60; // one year
radioConfig.preferences.ls_secs = 60 * 60;
radioConfig.preferences.phone_timeout_secs = 15 * 60;
radioConfig.has_channel_settings = true;
radioConfig.has_preferences = true;
// radioConfig.modem_config = RadioConfig_ModemConfig_Bw125Cr45Sf128; // medium range and fast
// channelSettings.modem_config = ChannelSettings_ModemConfig_Bw500Cr45Sf128; // short range and fast, but wide bandwidth
// so incompatible radios can talk together
channelSettings.modem_config = ChannelSettings_ModemConfig_Bw125Cr48Sf4096; // slow and long range
channelSettings.tx_power = 23;
memcpy(&channelSettings.psk.bytes, &defaultpsk, sizeof(channelSettings.psk));
channelSettings.psk.size = sizeof(defaultpsk);
strcpy(channelSettings.name, "Default");
}
// Tell our crypto engine about the psk
crypto->setKey(channelSettings.psk.size, channelSettings.psk.bytes);
// temp hack for quicker testing
/*
radioConfig.preferences.screen_on_secs = 30;
radioConfig.preferences.wait_bluetooth_secs = 30;
radioConfig.preferences.position_broadcast_secs = 15;
*/
}
void NodeDB::init()
{
// init our devicestate with valid flags so protobuf writing/reading will work
devicestate.has_my_node = true;
devicestate.has_radio = true;
devicestate.has_owner = true;
devicestate.radio.has_channel_settings = true;
devicestate.radio.has_preferences = true;
devicestate.node_db_count = 0;
devicestate.receive_queue_count = 0;
resetRadioConfig();
// default to no GPS, until one has been found by probing
myNodeInfo.has_gps = false;
myNodeInfo.node_num_bits = sizeof(NodeNum) * 8;
myNodeInfo.packet_id_bits = sizeof(PacketId) * 8;
myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME;
myNodeInfo.min_app_version = 167;
generatePacketId(); // FIXME - ugly way to init current_packet_id;
// Init our blank owner info to reasonable defaults
getMacAddr(ourMacAddr);
sprintf(owner.id, "!%02x%02x%02x%02x%02x%02x", ourMacAddr[0], ourMacAddr[1], ourMacAddr[2], ourMacAddr[3], ourMacAddr[4],
ourMacAddr[5]);
memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr));
sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]);
sprintf(owner.short_name, "?%02X", myNodeInfo.my_node_num & 0xff);
if (!FSBegin()) // FIXME - do this in main?
{
DEBUG_MSG("ERROR filesystem mount Failed\n");
// FIXME - report failure to phone
}
// saveToDisk();
loadFromDisk();
// saveToDisk();
// Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't
// keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts)
pickNewNodeNum();
// Include our owner in the node db under our nodenum
NodeInfo *info = getOrCreateNode(getNodeNum());
info->user = owner;
info->has_user = true;
// We set these _after_ loading from disk - because they come from the build and are more trusted than
// what is stored in flash
strncpy(myNodeInfo.region, optstr(HW_VERSION), sizeof(myNodeInfo.region));
strncpy(myNodeInfo.firmware_version, optstr(APP_VERSION), sizeof(myNodeInfo.firmware_version));
strncpy(myNodeInfo.hw_model, HW_VENDOR, sizeof(myNodeInfo.hw_model));
resetRadioConfig(); // If bogus settings got saved, then fix them
DEBUG_MSG("NODENUM=0x%x, dbsize=%d\n", myNodeInfo.my_node_num, *numNodes);
}
// We reserve a few nodenums for future use
#define NUM_RESERVED 4
/**
* get our starting (provisional) nodenum from flash.
*/
void NodeDB::pickNewNodeNum()
{
NodeNum r = myNodeInfo.my_node_num;
// If we don't have a nodenum at app - pick an initial nodenum based on the macaddr
if (r == 0)
r = sizeof(NodeNum) == 1 ? ourMacAddr[5]
: ((ourMacAddr[2] << 24) | (ourMacAddr[3] << 16) | (ourMacAddr[4] << 8) | ourMacAddr[5]);
if (r == NODENUM_BROADCAST || r < NUM_RESERVED)
r = NUM_RESERVED; // don't pick a reserved node number
NodeInfo *found;
while ((found = getNode(r)) && memcmp(found->user.macaddr, owner.macaddr, sizeof(owner.macaddr))) {
NodeNum n = random(NUM_RESERVED, NODENUM_BROADCAST); // try a new random choice
DEBUG_MSG("NOTE! Our desired nodenum 0x%x is in use, so trying for 0x%x\n", r, n);
r = n;
}
myNodeInfo.my_node_num = r;
}
const char *preffile = "/db.proto";
const char *preftmp = "/db.proto.tmp";
void NodeDB::loadFromDisk()
{
#ifdef FS
static DeviceState scratch;
auto f = FS.open(preffile);
if (f) {
DEBUG_MSG("Loading saved preferences\n");
pb_istream_t stream = {&readcb, &f, DeviceState_size};
// DEBUG_MSG("Preload channel name=%s\n", channelSettings.name);
memset(&scratch, 0, sizeof(scratch));
if (!pb_decode(&stream, DeviceState_fields, &scratch)) {
DEBUG_MSG("Error: can't decode protobuf %s\n", PB_GET_ERROR(&stream));
// FIXME - report failure to phone
} else {
if (scratch.version < DEVICESTATE_MIN_VER)
DEBUG_MSG("Warn: devicestate is old, discarding\n");
else {
DEBUG_MSG("Loaded saved preferences version %d\n", scratch.version);
devicestate = scratch;
}
// DEBUG_MSG("Postload channel name=%s\n", channelSettings.name);
}
f.close();
} else {
DEBUG_MSG("No saved preferences found\n");
}
#else
DEBUG_MSG("ERROR: Filesystem not implemented\n");
#endif
}
void NodeDB::saveToDisk()
{
#ifdef FS
auto f = FS.open(preftmp, FILE_O_WRITE);
if (f) {
DEBUG_MSG("Writing preferences\n");
pb_ostream_t stream = {&writecb, &f, SIZE_MAX, 0};
// DEBUG_MSG("Presave channel name=%s\n", channelSettings.name);
devicestate.version = DEVICESTATE_CUR_VER;
if (!pb_encode(&stream, DeviceState_fields, &devicestate)) {
DEBUG_MSG("Error: can't write protobuf %s\n", PB_GET_ERROR(&stream));
// FIXME - report failure to phone
f.close();
} else {
// Success - replace the old file
f.close();
// brief window of risk here ;-)
if (!FS.remove(preffile))
DEBUG_MSG("Warning: Can't remove old pref file\n");
if (!FS.rename(preftmp, preffile))
DEBUG_MSG("Error: can't rename new pref file\n");
}
} else {
DEBUG_MSG("ERROR: can't write prefs\n"); // FIXME report to app
}
#else
DEBUG_MSG("ERROR filesystem not implemented\n");
#endif
}
const NodeInfo *NodeDB::readNextInfo()
{
if (readPointer < *numNodes)
return &nodes[readPointer++];
else
return NULL;
}
/// Given a node, return how many seconds in the past (vs now) that we last heard from it
uint32_t sinceLastSeen(const NodeInfo *n)
{
uint32_t now = getTime();
uint32_t last_seen = n->position.time;
int delta = (int)(now - last_seen);
if (delta < 0) // our clock must be slightly off still - not set from GPS yet
delta = 0;
return delta;
}
#define NUM_ONLINE_SECS (60 * 2) // 2 hrs to consider someone offline
size_t NodeDB::getNumOnlineNodes()
{
size_t numseen = 0;
// FIXME this implementation is kinda expensive
for (int i = 0; i < *numNodes; i++)
if (sinceLastSeen(&nodes[i]) < NUM_ONLINE_SECS)
numseen++;
return numseen;
}
/// given a subpacket sniffed from the network, update our DB state
/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
void NodeDB::updateFrom(const MeshPacket &mp)
{
if (mp.which_payload == MeshPacket_decoded_tag) {
const SubPacket &p = mp.decoded;
DEBUG_MSG("Update DB node 0x%x, rx_time=%u\n", mp.from, mp.rx_time);
int oldNumNodes = *numNodes;
NodeInfo *info = getOrCreateNode(mp.from);
if (oldNumNodes != *numNodes)
updateGUI = true; // we just created a nodeinfo
if (mp.rx_time) { // if the packet has a valid timestamp use it to update our last_seen
info->has_position = true; // at least the time is valid
info->position.time = mp.rx_time;
}
info->snr = mp.rx_snr; // keep the most recent SNR we received for this node.
switch (p.which_payload) {
case SubPacket_position_tag: {
// we carefully preserve the old time, because we always trust our local timestamps more
uint32_t oldtime = info->position.time;
info->position = p.position;
info->position.time = oldtime;
info->has_position = true;
updateGUIforNode = info;
break;
}
case SubPacket_data_tag: {
// Keep a copy of the most recent text message.
if (p.data.typ == Data_Type_CLEAR_TEXT) {
DEBUG_MSG("Received text msg from=0x%0x, id=%d, msg=%.*s\n", mp.from, mp.id, p.data.payload.size,
p.data.payload.bytes);
if (mp.to == NODENUM_BROADCAST || mp.to == nodeDB.getNodeNum()) {
// We only store/display messages destined for us.
devicestate.rx_text_message = mp;
devicestate.has_rx_text_message = true;
updateTextMessage = true;
powerFSM.trigger(EVENT_RECEIVED_TEXT_MSG);
}
}
break;
}
case SubPacket_user_tag: {
DEBUG_MSG("old user %s/%s/%s\n", info->user.id, info->user.long_name, info->user.short_name);
bool changed = memcmp(&info->user, &p.user,
sizeof(info->user)); // Both of these blocks start as filled with zero so I think this is okay
info->user = p.user;
DEBUG_MSG("updating changed=%d user %s/%s/%s\n", changed, info->user.id, info->user.long_name, info->user.short_name);
info->has_user = true;
if (changed) {
updateGUIforNode = info;
powerFSM.trigger(EVENT_NODEDB_UPDATED);
// Not really needed - we will save anyways when we go to sleep
// We just changed something important about the user, store our DB
// saveToDisk();
}
break;
}
}
}
}
/// Find a node in our DB, return null for missing
/// NOTE: This function might be called from an ISR
NodeInfo *NodeDB::getNode(NodeNum n)
{
for (int i = 0; i < *numNodes; i++)
if (nodes[i].num == n)
return &nodes[i];
return NULL;
}
/// Find a node in our DB, create an empty NodeInfo if missing
NodeInfo *NodeDB::getOrCreateNode(NodeNum n)
{
NodeInfo *info = getNode(n);
if (!info) {
// add the node
assert(*numNodes < MAX_NUM_NODES);
info = &nodes[(*numNodes)++];
// everything is missing except the nodenum
memset(info, 0, sizeof(*info));
info->num = n;
}
return info;
}
/// Record an error that should be reported via analytics
void recordCriticalError(CriticalErrorCode code, uint32_t address)
{
DEBUG_MSG("NOTE! Recording critical error %d, address=%x\n", code, address);
myNodeInfo.error_code = code;
myNodeInfo.error_address = address;
myNodeInfo.error_count++;
}