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* refactor: update throttling factor calculation and add unit tests for scaling behavior * refactor: adjust throttling factor calculation for improved accuracy in different configurations * Update src/mesh/Default.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/mesh/Default.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * refactor: enhance throttling factor calculation and introduce pow_of_2 utility function * refactor: improve expected ms calculation in unit tests for Default::getConfiguredOrDefaultMsScaled * refactor: improve scaling logic for routers and sensors in computeExpectedMs function --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
110 lines
3.5 KiB
C++
110 lines
3.5 KiB
C++
// Unit tests for Default::getConfiguredOrDefaultMsScaled
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#include "Default.h"
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#include "MeshRadio.h"
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#include "TestUtil.h"
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#include "meshUtils.h"
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#include <unity.h>
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// Helper to compute expected ms using same logic as Default::congestionScalingCoefficient
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static uint32_t computeExpectedMs(uint32_t defaultSeconds, uint32_t numOnlineNodes)
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{
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uint32_t baseMs = Default::getConfiguredOrDefaultMs(0, defaultSeconds);
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// Routers don't scale
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER) {
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return baseMs;
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}
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// Sensors and trackers don't scale
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if ((config.device.role == meshtastic_Config_DeviceConfig_Role_SENSOR) ||
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(config.device.role == meshtastic_Config_DeviceConfig_Role_TRACKER)) {
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return baseMs;
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}
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if (numOnlineNodes <= 40) {
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return baseMs;
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}
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float bwKHz =
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config.lora.use_preset ? modemPresetToBwKHz(config.lora.modem_preset, false) : bwCodeToKHz(config.lora.bandwidth);
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uint8_t sf = config.lora.spread_factor;
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if (sf < 7)
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sf = 7;
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else if (sf > 12)
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sf = 12;
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float throttlingFactor = static_cast<float>(pow_of_2(sf)) / (bwKHz * 100.0f);
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#if USERPREFS_EVENT_MODE
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throttlingFactor = static_cast<float>(pow_of_2(sf)) / (bwKHz * 25.0f);
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#endif
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int nodesOverForty = (numOnlineNodes - 40);
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float coeff = 1.0f + (nodesOverForty * throttlingFactor);
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return static_cast<uint32_t>(baseMs * coeff + 0.5f);
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}
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void test_router_no_scaling()
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{
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config.device.role = meshtastic_Config_DeviceConfig_Role_ROUTER;
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// set some sane lora config so bootstrap paths are deterministic
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config.lora.use_preset = false;
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config.lora.spread_factor = 9;
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config.lora.bandwidth = 250;
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uint32_t res = Default::getConfiguredOrDefaultMsScaled(0, 60, 100);
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uint32_t expected = computeExpectedMs(60, 100);
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TEST_ASSERT_EQUAL_UINT32(expected, res);
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}
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void test_client_below_threshold()
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{
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config.device.role = meshtastic_Config_DeviceConfig_Role_CLIENT;
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config.lora.use_preset = false;
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config.lora.spread_factor = 9;
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config.lora.bandwidth = 250;
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uint32_t res = Default::getConfiguredOrDefaultMsScaled(0, 60, 40);
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uint32_t expected = computeExpectedMs(60, 40);
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TEST_ASSERT_EQUAL_UINT32(expected, res);
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}
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void test_client_default_preset_scaling()
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{
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config.device.role = meshtastic_Config_DeviceConfig_Role_CLIENT;
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config.lora.use_preset = false;
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config.lora.spread_factor = 9; // SF9
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config.lora.bandwidth = 250; // 250 kHz
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uint32_t res = Default::getConfiguredOrDefaultMsScaled(0, 60, 50);
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uint32_t expected = computeExpectedMs(60, 50); // nodesOverForty = 10
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TEST_ASSERT_EQUAL_UINT32(expected, res);
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}
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void test_client_medium_fast_preset_scaling()
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{
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config.device.role = meshtastic_Config_DeviceConfig_Role_CLIENT;
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config.lora.use_preset = true;
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config.lora.modem_preset = meshtastic_Config_LoRaConfig_ModemPreset_MEDIUM_FAST;
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// nodesOverForty = 30 -> test with nodes=70
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uint32_t res = Default::getConfiguredOrDefaultMsScaled(0, 60, 70);
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uint32_t expected = computeExpectedMs(60, 70);
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// Allow ±1 ms tolerance for floating-point rounding
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TEST_ASSERT_INT_WITHIN(1, expected, res);
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}
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void setup()
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{
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// Small delay to match other test mains
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delay(10);
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initializeTestEnvironment();
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UNITY_BEGIN();
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RUN_TEST(test_router_no_scaling);
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RUN_TEST(test_client_below_threshold);
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RUN_TEST(test_client_default_preset_scaling);
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RUN_TEST(test_client_medium_fast_preset_scaling);
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exit(UNITY_END());
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}
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void loop() {}
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