Files
firmware/src/main.cpp
Kevin Hester d7d13d637c clean up filesystem goo, add spiffs to install scripts, fix #496
@mc-hamster seems to work pretty good for me, so I'll send a PR to you
for the dev-http branch.

I'll push out an android alpha build later today (once the build is
complete).  Once this new device load is out in the field _future_
device builds will support updating spiffs from android. (i.e. device
loads older than 1.1.9 must be updated to 1.1.9 or later before spiffs
support is implemented on the device side - so some users might need to
update twice before the new spiffs contents will appear on their device)
2020-11-19 09:25:02 +08:00

511 lines
13 KiB
C++

#include "Air530GPS.h"
#include "MeshRadio.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "PowerFSM.h"
#include "UBloxGPS.h"
#include "configuration.h"
#include "error.h"
#include "power.h"
// #include "rom/rtc.h"
#include "DSRRouter.h"
// #include "debug.h"
#include "FSCommon.h"
#include "RTC.h"
#include "SPILock.h"
#include "concurrency/OSThread.h"
#include "concurrency/Periodic.h"
#include "graphics/Screen.h"
#include "main.h"
#include "meshwifi/meshhttp.h"
#include "meshwifi/meshwifi.h"
#include "sleep.h"
#include "target_specific.h"
#include <OneButton.h>
#include <Wire.h>
// #include <driver/rtc_io.h>
#ifndef NO_ESP32
#include "nimble/BluetoothUtil.h"
#endif
#include "RF95Interface.h"
#include "SX1262Interface.h"
#ifdef NRF52_SERIES
#include "variant.h"
#endif
using namespace concurrency;
// We always create a screen object, but we only init it if we find the hardware
graphics::Screen *screen;
// Global power status
meshtastic::PowerStatus *powerStatus = new meshtastic::PowerStatus();
// Global GPS status
meshtastic::GPSStatus *gpsStatus = new meshtastic::GPSStatus();
// Global Node status
meshtastic::NodeStatus *nodeStatus = new meshtastic::NodeStatus();
/// The I2C address of our display (if found)
uint8_t screen_found;
bool axp192_found;
Router *router = NULL; // Users of router don't care what sort of subclass implements that API
// -----------------------------------------------------------------------------
// Application
// -----------------------------------------------------------------------------
void scanI2Cdevice(void)
{
byte err, addr;
int nDevices = 0;
for (addr = 1; addr < 127; addr++) {
Wire.beginTransmission(addr);
err = Wire.endTransmission();
if (err == 0) {
DEBUG_MSG("I2C device found at address 0x%x\n", addr);
nDevices++;
if (addr == SSD1306_ADDRESS) {
screen_found = addr;
DEBUG_MSG("ssd1306 display found\n");
}
if (addr == ST7567_ADDRESS) {
screen_found = addr;
DEBUG_MSG("st7567 display found\n");
}
#ifdef AXP192_SLAVE_ADDRESS
if (addr == AXP192_SLAVE_ADDRESS) {
axp192_found = true;
DEBUG_MSG("axp192 PMU found\n");
}
#endif
} else if (err == 4) {
DEBUG_MSG("Unknow error at address 0x%x\n", addr);
}
}
if (nDevices == 0)
DEBUG_MSG("No I2C devices found\n");
else
DEBUG_MSG("done\n");
}
const char *getDeviceName()
{
uint8_t dmac[6];
getMacAddr(dmac);
// Meshtastic_ab3c
static char name[20];
sprintf(name, "Meshtastic_%02x%02x", dmac[4], dmac[5]);
return name;
}
static int32_t ledBlinker()
{
static bool ledOn;
ledOn ^= 1;
setLed(ledOn);
// have a very sparse duty cycle of LED being on, unless charging, then blink 0.5Hz square wave rate to indicate that
return powerStatus->getIsCharging() ? 1000 : (ledOn ? 1 : 1000);
}
/// Wrapper to convert our powerFSM stuff into a 'thread'
class PowerFSMThread : public OSThread
{
public:
// callback returns the period for the next callback invocation (or 0 if we should no longer be called)
PowerFSMThread() : OSThread("PowerFSM") {}
protected:
int32_t runOnce()
{
powerFSM.run_machine();
/// If we are in power state we force the CPU to wake every 10ms to check for serial characters (we don't yet wake
/// cpu for serial rx - FIXME)
auto state = powerFSM.getState();
canSleep = (state != &statePOWER) && (state != &stateSERIAL);
return 10;
}
};
/**
* Watch a GPIO and if we get an IRQ, wake the main thread.
* Use to add wake on button press
*/
void wakeOnIrq(int irq, int mode)
{
attachInterrupt(
irq,
[] {
BaseType_t higherWake = 0;
mainDelay.interruptFromISR(&higherWake);
},
FALLING);
}
class ButtonThread : public OSThread
{
// Prepare for button presses
#ifdef BUTTON_PIN
OneButton userButton;
#endif
#ifdef BUTTON_PIN_ALT
OneButton userButtonAlt;
#endif
public:
// callback returns the period for the next callback invocation (or 0 if we should no longer be called)
ButtonThread() : OSThread("Button")
{
#ifdef BUTTON_PIN
userButton = OneButton(BUTTON_PIN, true, true);
#ifdef INPUT_PULLUP_SENSE
// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
pinMode(BUTTON_PIN, INPUT_PULLUP_SENSE);
#endif
userButton.attachClick(userButtonPressed);
userButton.attachDuringLongPress(userButtonPressedLong);
userButton.attachDoubleClick(userButtonDoublePressed);
wakeOnIrq(BUTTON_PIN, FALLING);
#endif
#ifdef BUTTON_PIN_ALT
userButtonAlt = OneButton(BUTTON_PIN_ALT, true, true);
#ifdef INPUT_PULLUP_SENSE
// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
pinMode(BUTTON_PIN_ALT, INPUT_PULLUP_SENSE);
#endif
userButtonAlt.attachClick(userButtonPressed);
userButtonAlt.attachDuringLongPress(userButtonPressedLong);
userButtonAlt.attachDoubleClick(userButtonDoublePressed);
wakeOnIrq(BUTTON_PIN_ALT, FALLING);
#endif
}
protected:
/// If the button is pressed we suppress CPU sleep until release
int32_t runOnce()
{
canSleep = true; // Assume we should not keep the board awake
#ifdef BUTTON_PIN
userButton.tick();
canSleep &= userButton.isIdle();
#endif
#ifdef BUTTON_PIN_ALT
userButtonAlt.tick();
canSleep &= userButtonAlt.isIdle();
#endif
// if (!canSleep) DEBUG_MSG("Supressing sleep!\n");
// else DEBUG_MSG("sleep ok\n");
return 5;
}
private:
static void userButtonPressed()
{
// DEBUG_MSG("press!\n");
powerFSM.trigger(EVENT_PRESS);
}
static void userButtonPressedLong()
{
DEBUG_MSG("Long press!\n");
screen->adjustBrightness();
}
static void userButtonDoublePressed()
{
#ifndef NO_ESP32
disablePin();
#endif
}
};
static Periodic *ledPeriodic;
static OSThread *powerFSMthread, *buttonThread;
RadioInterface *rIf = NULL;
void setup()
{
#ifdef SEGGER_STDOUT_CH
SEGGER_RTT_ConfigUpBuffer(SEGGER_STDOUT_CH, NULL, NULL, 1024, SEGGER_RTT_MODE_NO_BLOCK_TRIM);
#endif
// Debug
#ifdef DEBUG_PORT
DEBUG_PORT.init(); // Set serial baud rate and init our mesh console
#endif
initDeepSleep();
#ifdef VEXT_ENABLE
pinMode(VEXT_ENABLE, OUTPUT);
digitalWrite(VEXT_ENABLE, 0); // turn on the display power
#endif
#ifdef RESET_OLED
pinMode(RESET_OLED, OUTPUT);
digitalWrite(RESET_OLED, 1);
#endif
OSThread::setup();
ledPeriodic = new Periodic("Blink", ledBlinker);
fsInit();
router = new DSRRouter();
#ifdef I2C_SDA
Wire.begin(I2C_SDA, I2C_SCL);
#else
Wire.begin();
#endif
#ifdef PIN_LCD_RESET
// FIXME - move this someplace better, LCD is at address 0x3F
pinMode(PIN_LCD_RESET, OUTPUT);
digitalWrite(PIN_LCD_RESET, 0);
delay(1);
digitalWrite(PIN_LCD_RESET, 1);
delay(1);
#endif
scanI2Cdevice();
// Buttons & LED
buttonThread = new ButtonThread();
#ifdef LED_PIN
pinMode(LED_PIN, OUTPUT);
digitalWrite(LED_PIN, 1 ^ LED_INVERTED); // turn on for now
#endif
// Hello
DEBUG_MSG("Meshtastic swver=%s, hwver=%s\n", optstr(APP_VERSION), optstr(HW_VERSION));
#ifndef NO_ESP32
// Don't init display if we don't have one or we are waking headless due to a timer event
if (wakeCause == ESP_SLEEP_WAKEUP_TIMER)
screen_found = 0; // forget we even have the hardware
esp32Setup();
#endif
#ifdef NRF52_SERIES
nrf52Setup();
#endif
// Currently only the tbeam has a PMU
power = new Power();
power->setStatusHandler(powerStatus);
powerStatus->observe(&power->newStatus);
power->setup(); // Must be after status handler is installed, so that handler gets notified of the initial configuration
// Init our SPI controller (must be before screen and lora)
initSPI();
#ifdef NO_ESP32
SPI.begin();
#else
// ESP32
SPI.begin(RF95_SCK, RF95_MISO, RF95_MOSI, RF95_NSS);
SPI.setFrequency(4000000);
#endif
// Initialize the screen first so we can show the logo while we start up everything else.
screen = new graphics::Screen(screen_found);
readFromRTC(); // read the main CPU RTC at first (in case we can't get GPS time)
// If we don't have bidirectional comms, we can't even try talking to UBLOX
UBloxGPS *ublox = NULL;
#ifdef GPS_TX_PIN
// Init GPS - first try ublox
ublox = new UBloxGPS();
gps = ublox;
if (!gps->setup()) {
DEBUG_MSG("ERROR: No UBLOX GPS found\n");
delete ublox;
gps = ublox = NULL;
}
#endif
if (!gps && GPS::_serial_gps) {
// Some boards might have only the TX line from the GPS connected, in that case, we can't configure it at all. Just
// assume NMEA at 9600 baud.
// dumb NMEA access only work for serial GPSes)
DEBUG_MSG("Hoping that NMEA might work\n");
#ifdef HAS_AIR530_GPS
gps = new Air530GPS();
#else
gps = new NMEAGPS();
#endif
gps->setup();
}
if (gps)
gpsStatus->observe(&gps->newStatus);
else
DEBUG_MSG("Warning: No GPS found - running without GPS\n");
nodeStatus->observe(&nodeDB.newStatus);
service.init();
// Don't call screen setup until after nodedb is setup (because we need
// the current region name)
#if defined(ST7735_CS) || defined(HAS_EINK)
screen->setup();
#else
if (screen_found)
screen->setup();
#endif
screen->print("Started...\n");
// We have now loaded our saved preferences from flash
// ONCE we will factory reset the GPS for bug #327
if (ublox && !devicestate.did_gps_reset) {
if (ublox->factoryReset()) { // If we don't succeed try again next time
devicestate.did_gps_reset = true;
nodeDB.saveToDisk();
}
}
#ifdef SX1262_ANT_SW
// make analog PA vs not PA switch on SX1262 eval board work properly
pinMode(SX1262_ANT_SW, OUTPUT);
digitalWrite(SX1262_ANT_SW, 1);
#endif
// radio init MUST BE AFTER service.init, so we have our radio config settings (from nodedb init)
#if defined(RF95_IRQ)
if (!rIf) {
rIf = new RF95Interface(RF95_NSS, RF95_IRQ, RF95_RESET, SPI);
if (!rIf->init()) {
DEBUG_MSG("Warning: Failed to find RF95 radio\n");
delete rIf;
rIf = NULL;
}
}
#endif
#if defined(SX1262_CS)
if (!rIf) {
rIf = new SX1262Interface(SX1262_CS, SX1262_DIO1, SX1262_RESET, SX1262_BUSY, SPI);
if (!rIf->init()) {
DEBUG_MSG("Warning: Failed to find SX1262 radio\n");
delete rIf;
rIf = NULL;
}
}
#endif
#ifdef USE_SIM_RADIO
if (!rIf) {
rIf = new SimRadio;
if (!rIf->init()) {
DEBUG_MSG("Warning: Failed to find simulated radio\n");
delete rIf;
rIf = NULL;
}
}
#endif
// Initialize Wifi
initWifi();
if (!rIf)
recordCriticalError(ErrNoRadio);
else
router->addInterface(rIf);
// This must be _after_ service.init because we need our preferences loaded from flash to have proper timeout values
PowerFSM_setup(); // we will transition to ON in a couple of seconds, FIXME, only do this for cold boots, not waking from SDS
powerFSMthread = new PowerFSMThread();
// setBluetoothEnable(false); we now don't start bluetooth until we enter the proper state
setCPUFast(false); // 80MHz is fine for our slow peripherals
}
#if 0
// Turn off for now
uint32_t axpDebugRead()
{
axp.debugCharging();
DEBUG_MSG("vbus current %f\n", axp.getVbusCurrent());
DEBUG_MSG("charge current %f\n", axp.getBattChargeCurrent());
DEBUG_MSG("bat voltage %f\n", axp.getBattVoltage());
DEBUG_MSG("batt pct %d\n", axp.getBattPercentage());
DEBUG_MSG("is battery connected %d\n", axp.isBatteryConnect());
DEBUG_MSG("is USB connected %d\n", axp.isVBUSPlug());
DEBUG_MSG("is charging %d\n", axp.isChargeing());
return 30 * 1000;
}
Periodic axpDebugOutput(axpDebugRead);
axpDebugOutput.setup();
#endif
void loop()
{
// axpDebugOutput.loop();
#ifdef DEBUG_PORT
DEBUG_PORT.loop(); // Send/receive protobufs over the serial port
#endif
// heap_caps_check_integrity_all(true); // FIXME - disable this expensive check
#ifndef NO_ESP32
esp32Loop();
#endif
// For debugging
// if (rIf) ((RadioLibInterface *)rIf)->isActivelyReceiving();
#ifdef DEBUG_STACK
static uint32_t lastPrint = 0;
if (millis() - lastPrint > 10 * 1000L) {
lastPrint = millis();
meshtastic::printThreadInfo("main");
}
#endif
// TODO: This should go into a thread handled by FreeRTOS.
handleWebResponse();
service.loop();
long delayMsec = mainController.runOrDelay();
/* if (mainController.nextThread && delayMsec)
DEBUG_MSG("Next %s in %ld\n", mainController.nextThread->ThreadName.c_str(),
mainController.nextThread->tillRun(millis())); */
// We want to sleep as long as possible here - because it saves power
mainDelay.delay(delayMsec);
// if (didWake) DEBUG_MSG("wake!\n");
}