Files
frigate/web
Josh Hawkins 3a09d01bbe Debug replay resolution (#23287)
* unlink shm frames when camera is removed

* drop stale shm cache refs when cached segment is too small for requested shape

* skip new-object frame cache write when current_frame is unavailable

* add tests

* use setdefault when adding a new camera

Multiple subscribers in the same process each unpickle the ZMQ payload independently and would otherwise write divergent Python objects to the shared cameras dict — leaving long-lived references (e.g. CameraState.camera_config) pointing at a copy that subsequent in-place mutations like apply_section_update can never reach. setdefault collapses everyone onto the first writer's object so attribute mutations propagate to every consumer in this process.

* rebuild ffmpeg commands on detect update

Rebuild the cached ffmpeg cmd so the next process spawn picks up new resolution/fps. Running cameras keep their existing cmd (ffmpeg_cmds is only read at process startup); replay cameras are recycled by CameraMaintainer to pick up the rebuilt cmd

* drop stale shm cache refs when cached segment size doesn't match requested shape

The cached SharedMemoryFrameManager reference can point at a segment whose
size no longer matches the requested shape — the segment was unlinked and
recreated at a different size in a camera add/remove cycle. This catches
both a resolution increase (cached too small) and a decrease (cached too
large, pointing at an orphaned inode whose stale bytes would otherwise be
misinterpreted at the new shape, producing distorted/miscolored YUV frames).

After reopening, if the OS-level segment still doesn't match the requested
shape we're in a transient mid-recreate state — either the maintainer
hasn't allocated the new segment yet (size too small) or we opened a
pre-recycle segment (size too big). Either way, skip the frame and don't
cache the mismatched ref.

* recycle replay camera on detect update

* discard tracked-object state when detect resolution changes mid-session

When detect resolution changes mid-session every tracked object we hold
was localized against the old pixel grid. Their boxes no longer
correspond to anything in the new frame, and the `end` callback that
fires when their IDs disappear from the new detect process's detections
publishes those stale boxes to consumers (LPR, snapshot crop) that slice
the new frame and crash on empty arrays. Drop the tracked-object state
on a shape change so no stale boxes ever cross the CameraState boundary.

Belt-and-suspenders: also drop any incoming batch whose boxes exceed the
current detect resolution. These are in-flight queue entries from the
pre-recycle detect process that beat the new detect process to the
queue; processing them would re-introduce stale-resolution tracked
objects we just dropped above. The per-camera detect process clamps
legitimate boxes to detect.width-1 / detect.height-1, so any coord
beyond that is unambiguously stale.

* rebuild motion and object filter masks on detect resolution change

Apply the detect update first so frame_shape reflects the new resolution
before we rebuild dependents.

Motion's rasterized_mask is sized to frame_shape at construction. When
detect resolution changes we must rebuild RuntimeMotionConfig so the
mask matches the new frame size; otherwise consumers like the LPR
processor and motion detector hit a shape mismatch when they index
frames with the stale mask.

Same story for per-object filter masks — rebuild RuntimeFilterConfig at
the new frame_shape so the merged global+per-object masks they hold
match what they'll be indexed against.

* republish motion and objects on in-memory detect resize

A detect resolution change also invalidates the rasterized masks on
motion and per-object filters. apply_section_update has rebuilt them at
the new frame_shape; publish them too so other processes replace their
old values.

* add test

* frontend

* add refresh topic for camera maintainer recycle action

The maintainer's recycle branch is doing an action (recycle the camera)
in response to a section-level signal. Introduce a
CameraConfigUpdateEnum.refresh case as an explicit action signal — the
maintainer subscribes to refresh instead of detect, parallel with add
and remove. Publishers fire refresh alongside detect when a recycle is
needed; section-level subscribers keep their existing topic.

Since no main-process subscriber listens for detect anymore, the
refresh handler calls recreate_ffmpeg_cmds() explicitly so the shared
CameraConfig's ffmpeg_cmds is rebuilt before the new subprocesses
spawn.

* factor stale-resolution state drop into a CameraState method
2026-05-22 08:39:52 -06:00
..
2024-06-19 08:11:51 -06:00
2026-05-20 08:36:49 -06:00
2026-05-22 07:52:01 -06:00
2026-05-22 08:39:52 -06:00
2025-10-16 14:15:23 -06:00
2024-05-18 10:36:13 -06:00
2025-11-14 09:36:46 -06:00
2026-03-24 13:53:39 -06:00
2024-06-19 08:11:51 -06:00
2026-04-22 09:19:30 -06:00
2024-01-31 12:56:11 +00:00
2024-01-31 12:56:11 +00:00
2026-02-27 08:55:36 -07:00

This is the Frigate frontend which connects to and provides a User Interface to the Python backend.

Web Development

Installing Web Dependencies Via NPM

Within /web, run:

npm install

Running development frontend

Within /web, run:

PROXY_HOST=<ip_address:port> npm run dev

The Proxy Host can point to your existing Frigate instance. Otherwise defaults to localhost:5000 if running Frigate on the same machine.

Extensions

Install these IDE extensions for an improved development experience:

  • eslint