mirror of
https://github.com/gogcom/galaxy-integrations-python-api.git
synced 2026-03-11 02:45:51 -04:00
SDK-2873: Add typing to API
This commit is contained in:
committed by
Romuald Bierbasz
parent
c07c7a2c2a
commit
be03c83d45
@@ -7,13 +7,14 @@ from enum import Enum
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from collections import OrderedDict
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import sys
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from typing import List, Dict
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from typing import Any, List, Dict, Optional, Union
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from galaxy.api.types import Achievement, Game, LocalGame, FriendInfo, GameTime, UserInfo, Room
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from galaxy.api.jsonrpc import Server, NotificationClient, ApplicationError
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from galaxy.api.consts import Feature
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from galaxy.api.errors import UnknownError, ImportInProgress
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from galaxy.api.types import Authentication, NextStep, Message
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class JSONEncoder(json.JSONEncoder):
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@@ -241,7 +242,7 @@ class Plugin:
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pass
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# notifications
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def store_credentials(self, credentials: dict):
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def store_credentials(self, credentials: Dict[str, Any]) -> None:
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"""Notify the client to store authentication credentials.
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Credentials are passed on the next authenticate call.
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@@ -265,7 +266,7 @@ class Plugin:
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"""
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self._notification_client.notify("store_credentials", credentials, sensitive_params=True)
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def add_game(self, game: Game):
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def add_game(self, game: Game) -> None:
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"""Notify the client to add game to the list of owned games
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of the currently authenticated user.
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@@ -287,7 +288,7 @@ class Plugin:
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params = {"owned_game": game}
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self._notification_client.notify("owned_game_added", params)
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def remove_game(self, game_id: str):
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def remove_game(self, game_id: str) -> None:
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"""Notify the client to remove game from the list of owned games
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of the currently authenticated user.
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@@ -309,7 +310,7 @@ class Plugin:
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params = {"game_id": game_id}
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self._notification_client.notify("owned_game_removed", params)
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def update_game(self, game: Game):
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def update_game(self, game: Game) -> None:
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"""Notify the client to update the status of a game
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owned by the currently authenticated user.
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@@ -318,7 +319,7 @@ class Plugin:
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params = {"owned_game": game}
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self._notification_client.notify("owned_game_updated", params)
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def unlock_achievement(self, game_id: str, achievement: Achievement):
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def unlock_achievement(self, game_id: str, achievement: Achievement) -> None:
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"""Notify the client to unlock an achievement for a specific game.
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:param game_id: game_id of the game for which to unlock an achievement.
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@@ -330,7 +331,7 @@ class Plugin:
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}
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self._notification_client.notify("achievement_unlocked", params)
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def game_achievements_import_success(self, game_id: str, achievements):
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def game_achievements_import_success(self, game_id: str, achievements: List[Achievement]) -> None:
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"""Notify the client that import of achievements for a given game has succeeded.
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This method is called by import_games_achievements.
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@@ -343,7 +344,7 @@ class Plugin:
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}
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self._notification_client.notify("game_achievements_import_success", params)
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def game_achievements_import_failure(self, game_id: str, error: ApplicationError):
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def game_achievements_import_failure(self, game_id: str, error: ApplicationError) -> None:
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"""Notify the client that import of achievements for a given game has failed.
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This method is called by import_games_achievements.
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@@ -359,12 +360,12 @@ class Plugin:
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}
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self._notification_client.notify("game_achievements_import_failure", params)
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def achievements_import_finished(self):
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def achievements_import_finished(self) -> None:
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"""Notify the client that importing achievements has finished.
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This method is called by import_games_achievements_task"""
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self._notification_client.notify("achievements_import_finished", None)
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def update_local_game_status(self, local_game: LocalGame):
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def update_local_game_status(self, local_game: LocalGame) -> None:
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"""Notify the client to update the status of a local game.
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:param local_game: the LocalGame to update
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@@ -390,7 +391,7 @@ class Plugin:
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params = {"local_game": local_game}
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self._notification_client.notify("local_game_status_changed", params)
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def add_friend(self, user: FriendInfo):
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def add_friend(self, user: FriendInfo) -> None:
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"""Notify the client to add a user to friends list of the currently authenticated user.
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:param user: FriendInfo of a user that the client will add to friends list
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@@ -398,7 +399,7 @@ class Plugin:
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params = {"friend_info": user}
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self._notification_client.notify("friend_added", params)
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def remove_friend(self, user_id: str):
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def remove_friend(self, user_id: str) -> None:
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"""Notify the client to remove a user from friends list of the currently authenticated user.
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:param user_id: id of the user to remove from friends list
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@@ -406,7 +407,12 @@ class Plugin:
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params = {"user_id": user_id}
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self._notification_client.notify("friend_removed", params)
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def update_room(self, room_id: str, unread_message_count=None, new_messages=None):
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def update_room(
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self,
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room_id: str,
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unread_message_count: Optional[int]=None,
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new_messages: Optional[List[Message]]=None
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) -> None:
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"""WIP, Notify the client to update the information regarding
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a chat room that the currently authenticated user is in.
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@@ -421,7 +427,7 @@ class Plugin:
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params["messages"] = new_messages
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self._notification_client.notify("chat_room_updated", params)
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def update_game_time(self, game_time: GameTime):
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def update_game_time(self, game_time: GameTime) -> None:
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"""Notify the client to update game time for a game.
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:param game_time: game time to update
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@@ -429,7 +435,7 @@ class Plugin:
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params = {"game_time": game_time}
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self._notification_client.notify("game_time_updated", params)
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def game_time_import_success(self, game_time: GameTime):
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def game_time_import_success(self, game_time: GameTime) -> None:
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"""Notify the client that import of a given game_time has succeeded.
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This method is called by import_game_times.
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@@ -438,7 +444,7 @@ class Plugin:
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params = {"game_time": game_time}
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self._notification_client.notify("game_time_import_success", params)
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def game_time_import_failure(self, game_id: str, error: ApplicationError):
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def game_time_import_failure(self, game_id: str, error: ApplicationError) -> None:
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"""Notify the client that import of a game time for a given game has failed.
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This method is called by import_game_times.
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@@ -454,19 +460,19 @@ class Plugin:
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}
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self._notification_client.notify("game_time_import_failure", params)
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def game_times_import_finished(self):
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def game_times_import_finished(self) -> None:
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"""Notify the client that importing game times has finished.
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This method is called by :meth:`~.import_game_times_task`.
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"""
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self._notification_client.notify("game_times_import_finished", None)
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def lost_authentication(self):
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def lost_authentication(self) -> None:
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"""Notify the client that integration has lost authentication for the
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current user and is unable to perform actions which would require it.
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"""
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self._notification_client.notify("authentication_lost", None)
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def push_cache(self):
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def push_cache(self) -> None:
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"""Push local copy of the persistent cache to the GOG Galaxy Client replacing existing one.
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"""
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self._notification_client.notify(
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@@ -476,14 +482,14 @@ class Plugin:
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)
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# handlers
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def handshake_complete(self):
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def handshake_complete(self) -> None:
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"""This method is called right after the handshake with the GOG Galaxy Client is complete and
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before any other operations are called by the GOG Galaxy Client.
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Persistent cache is available when this method is called.
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Override it if you need to do additional plugin initializations.
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This method is called internally."""
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def tick(self):
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def tick(self) -> None:
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"""This method is called periodically.
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Override it to implement periodical non-blocking tasks.
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This method is called internally.
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@@ -503,13 +509,13 @@ class Plugin:
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"""
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def shutdown(self):
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def shutdown(self) -> None:
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"""This method is called on integration shutdown.
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Override it to implement tear down.
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This method is called by the GOG Galaxy Client."""
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# methods
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async def authenticate(self, stored_credentials: dict = None):
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async def authenticate(self, stored_credentials: Optional[Dict] = None) -> Union[NextStep, Authentication]:
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"""Override this method to handle user authentication.
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This method should either return :class:`~galaxy.api.types.Authentication` if the authentication is finished
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or :class:`~galaxy.api.types.NextStep` if it requires going to another url.
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@@ -537,7 +543,8 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def pass_login_credentials(self, step: str, credentials: Dict[str, str], cookies: List[Dict[str, str]]):
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async def pass_login_credentials(self, step: str, credentials: Dict[str, str], cookies: List[Dict[str, str]]) \
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-> Union[NextStep, Authentication]:
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"""This method is called if we return galaxy.api.types.NextStep from authenticate or from pass_login_credentials.
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This method's parameters provide the data extracted from the web page navigation that previous NextStep finished on.
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This method should either return galaxy.api.types.Authentication if the authentication is finished
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@@ -592,7 +599,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def start_achievements_import(self, game_ids: List[str]):
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async def start_achievements_import(self, game_ids: List[str]) -> None:
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"""Starts the task of importing achievements.
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This method is called by the GOG Galaxy Client.
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@@ -611,7 +618,7 @@ class Plugin:
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asyncio.create_task(import_games_achievements_task(game_ids))
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self._achievements_import_in_progress = True
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async def import_games_achievements(self, game_ids: List[str]):
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async def import_games_achievements(self, game_ids: List[str]) -> None:
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"""
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Override this method to return the unlocked achievements
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of the user that is currently logged in to the plugin.
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@@ -652,7 +659,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def launch_game(self, game_id: str):
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async def launch_game(self, game_id: str) -> None:
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"""Override this method to launch the game
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identified by the provided game_id.
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This method is called by the GOG Galaxy Client.
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@@ -670,7 +677,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def install_game(self, game_id: str):
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async def install_game(self, game_id: str) -> None:
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"""Override this method to install the game
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identified by the provided game_id.
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This method is called by the GOG Galaxy Client.
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@@ -688,7 +695,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def uninstall_game(self, game_id: str):
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async def uninstall_game(self, game_id: str) -> None:
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"""Override this method to uninstall the game
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identified by the provided game_id.
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This method is called by the GOG Galaxy Client.
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@@ -734,7 +741,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def send_message(self, room_id: str, message_text: str):
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async def send_message(self, room_id: str, message_text: str) -> None:
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"""WIP, Override this method to send message to a chat room.
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This method is called by the GOG Galaxy Client.
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@@ -743,7 +750,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def mark_as_read(self, room_id: str, last_message_id: str):
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async def mark_as_read(self, room_id: str, last_message_id: str) -> None:
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"""WIP, Override this method to mark messages in a chat room as read up to the id provided in the parameter.
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This method is called by the GOG Galaxy Client.
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@@ -759,7 +766,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def get_room_history_from_message(self, room_id: str, message_id: str):
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async def get_room_history_from_message(self, room_id: str, message_id: str) -> List[Message]:
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"""WIP, Override this method to return the chat room history since the message provided in parameter.
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This method is called by the GOG Galaxy Client.
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@@ -768,7 +775,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def get_room_history_from_timestamp(self, room_id: str, from_timestamp: int):
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async def get_room_history_from_timestamp(self, room_id: str, from_timestamp: int) -> List[Message]:
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"""WIP, Override this method to return the chat room history since the timestamp provided in parameter.
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This method is called by the GOG Galaxy Client.
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@@ -784,7 +791,7 @@ class Plugin:
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"""
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raise NotImplementedError()
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async def start_game_times_import(self, game_ids: List[str]):
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async def start_game_times_import(self, game_ids: List[str]) -> None:
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"""Starts the task of importing game times
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This method is called by the GOG Galaxy Client.
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@@ -803,7 +810,7 @@ class Plugin:
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asyncio.create_task(import_game_times_task(game_ids))
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self._game_times_import_in_progress = True
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async def import_game_times(self, game_ids: List[str]):
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async def import_game_times(self, game_ids: List[str]) -> None:
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"""
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Override this method to return game times for
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games owned by the currently authenticated user.
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