mirror of
https://github.com/gogcom/galaxy-integrations-python-api.git
synced 2026-02-06 13:01:30 -05:00
Add game library settings feature
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@@ -110,6 +110,7 @@ class Feature(Enum):
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ImportFriends = "ImportFriends"
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ShutdownPlatformClient = "ShutdownPlatformClient"
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LaunchPlatformClient = "LaunchPlatformClient"
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ImportGameLibrarySettings = "ImportGameLibrarySettings"
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class LicenseType(Enum):
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@@ -10,7 +10,7 @@ from typing import Any, Dict, List, Optional, Set, Union
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from galaxy.api.consts import Feature
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from galaxy.api.errors import ImportInProgress, UnknownError
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from galaxy.api.jsonrpc import ApplicationError, NotificationClient, Server
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from galaxy.api.types import Achievement, Authentication, FriendInfo, Game, GameTime, LocalGame, NextStep
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from galaxy.api.types import Achievement, Authentication, FriendInfo, Game, GameTime, LocalGame, NextStep, GameLibrarySettings
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from galaxy.task_manager import TaskManager
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class JSONEncoder(json.JSONEncoder):
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@@ -46,6 +46,7 @@ class Plugin:
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self._achievements_import_in_progress = False
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self._game_times_import_in_progress = False
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self._game_library_settings_import_in_progress = False
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self._persistent_cache = dict()
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@@ -109,6 +110,9 @@ class Plugin:
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self._register_method("start_game_times_import", self._start_game_times_import)
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self._detect_feature(Feature.ImportGameTime, ["get_game_time"])
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self._register_method("start_game_library_settings_import", self._start_game_library_settings_import)
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self._detect_feature(Feature.ImportGameLibrarySettings, ["get_game_library_settings"])
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async def __aenter__(self):
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return self
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@@ -402,6 +406,20 @@ class Plugin:
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def _game_times_import_finished(self) -> None:
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self._notification_client.notify("game_times_import_finished", None)
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def _game_library_settings_import_success(self, game_library_settings: GameLibrarySettings) -> None:
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params = {"game_library_settings": game_library_settings}
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self._notification_client.notify("game_library_settings_import_success", params)
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def _game_library_settings_import_failure(self, game_id: str, error: ApplicationError) -> None:
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params = {
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"game_id": game_id,
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"error": error.json()
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}
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self._notification_client.notify("game_library_settings_import_failure", params)
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def _game_library_settings_import_finished(self) -> None:
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self._notification_client.notify("game_library_settings_import_finished", None)
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def lost_authentication(self) -> None:
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"""Notify the client that integration has lost authentication for the
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current user and is unable to perform actions which would require it.
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@@ -750,6 +768,63 @@ class Plugin:
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(like updating cache).
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"""
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async def _start_game_library_settings_import(self, game_ids: List[str]) -> None:
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if self._game_library_settings_import_in_progress:
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raise ImportInProgress()
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context = await self.prepare_game_library_settings_context(game_ids)
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async def import_game_library_settings(game_id, context_):
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try:
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game_library_settings = await self.get_game_library_settings(game_id, context_)
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self._game_library_settings_import_success(game_library_settings)
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except ApplicationError as error:
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self._game_library_settings_import_failure(game_id, error)
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except Exception:
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logging.exception("Unexpected exception raised in import_game_library_settings")
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self._game_library_settings_import_failure(game_id, UnknownError())
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async def import_game_library_settings_set(game_ids_, context_):
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try:
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imports = [import_game_library_settings(game_id, context_) for game_id in game_ids_]
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await asyncio.gather(*imports)
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finally:
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self._game_library_settings_import_finished()
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self._game_library_settings_import_in_progress = False
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self.game_library_settings_import_complete()
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self._external_task_manager.create_task(
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import_game_library_settings_set(game_ids, context),
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"game library settings import",
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handle_exceptions=False
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)
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self._game_library_settings_import_in_progress = True
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async def prepare_game_library_settings_context(self, game_ids: List[str]) -> Any:
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"""Override this method to prepare context for get_game_library_settings.
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This allows for optimizations like batch requests to platform API.
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Default implementation returns None.
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:param game_ids: the ids of the games for which game time are imported
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:return: context
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"""
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return None
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async def get_game_library_settings(self, game_id: str, context: Any) -> GameLibrarySettings:
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"""Override this method to return the game library settings for the game
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identified by the provided game_id.
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This method is called by import task initialized by GOG Galaxy Client.
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:param game_id: the id of the game for which the game time is returned
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:param context: the value returned from :meth:`prepare_game_library_settings_context`
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:return: GameLibrarySettings object
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"""
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raise NotImplementedError()
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def game_library_settings_import_complete(self) -> None:
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"""Override this method to handle operations after game times import is finished
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(like updating cache).
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"""
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def create_and_run_plugin(plugin_class, argv):
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"""Call this method as an entry point for the implemented integration.
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@@ -151,3 +151,15 @@ class GameTime():
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game_id: str
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time_played: Optional[int]
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last_played_time: Optional[int]
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@dataclass
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class GameLibrarySettings():
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"""Library settings of a game, defines assigned tags and visibility flag.
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:param game_id: id of the related game
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:param tags: collection of tags assigned to the game
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:param hidden: indicates if the game should be hidden in GOG Galaxy application
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"""
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game_id: str
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tags: Optional[List[str]]
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hidden: Optional[bool]
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