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https://github.com/Growstuff/growstuff.git
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219 lines
5.9 KiB
Ruby
219 lines
5.9 KiB
Ruby
# frozen_string_literal: true
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require 'rails_helper'
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describe Garden do
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let(:owner) { FactoryBot.create(:member, login_name: 'hatupatu') }
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let(:garden) { FactoryBot.create(:garden, owner:, name: 'Springfield Community Garden') }
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it "has a slug" do
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garden.slug.should match(/hatupatu-springfield-community-garden/)
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end
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it "has a description" do
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garden.description.should == "This is a **totally** cool garden"
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end
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it "doesn't allow a nil name" do
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garden = FactoryBot.build(:garden, name: nil)
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garden.should_not be_valid
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end
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it "doesn't allow a blank name" do
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garden = FactoryBot.build(:garden, name: "")
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garden.should_not be_valid
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end
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it "allows numbers" do
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garden = FactoryBot.build(:garden, name: "100 vines of 2 kamo-kamo")
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garden.should be_valid
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end
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it "allows brackets" do
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garden = FactoryBot.build(:garden, name: "Garden (second)")
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garden.should be_valid
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end
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it "allows macrons" do
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garden = FactoryBot.build(:garden, name: "Kūmara and pūha patch")
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garden.should be_valid
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end
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it "allows some punctuation" do
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garden = FactoryBot.build(:garden, name: "best-garden-eva!")
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garden.should be_valid
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end
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it "doesn't allow a name with only spaces" do
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garden = FactoryBot.build(:garden, name: " ")
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garden.should_not be_valid
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end
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it "doesn't allow new line chars in garden names" do
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garden = FactoryBot.build(:garden, name: "My garden\nI am a 1337 hacker")
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garden.should_not be_valid
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end
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it "has an owner" do
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garden.owner.should be_an_instance_of Member
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end
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it "stringifies as its name" do
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garden.to_s.should == garden.name
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end
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it "destroys plantings when deleted" do
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garden = FactoryBot.create(:garden, owner:)
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@planting1 = FactoryBot.create(:planting, garden:, owner: garden.owner)
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@planting2 = FactoryBot.create(:planting, garden:, owner: garden.owner)
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expect(garden.plantings.size).to eq(2)
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all = Planting.count
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garden.destroy
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expect(Planting.count).to eq(all - 2)
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end
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context 'area' do
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it 'allows numeric area' do
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garden = FactoryBot.build(:garden, area: 33)
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garden.should be_valid
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end
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it "doesn't allow negative area" do
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garden = FactoryBot.build(:garden, area: -5)
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garden.should_not be_valid
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end
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it 'allows decimal quantities' do
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garden = FactoryBot.build(:garden, area: 3.3)
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garden.should be_valid
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end
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it 'allows blank quantities' do
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garden = FactoryBot.build(:garden, area: '')
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garden.should be_valid
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end
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it 'allows nil quantities' do
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garden = FactoryBot.build(:garden, area: nil)
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garden.should be_valid
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end
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it 'cleans up zero quantities' do
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garden = FactoryBot.build(:garden, area: 0)
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expect(garden.area).to eq 0
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end
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it "doesn't allow non-numeric quantities" do
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garden = FactoryBot.build(:garden, area: "99a")
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garden.should_not be_valid
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end
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end
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context 'units' do
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Garden::AREA_UNITS_VALUES.values.push(nil, '').each do |s|
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it "#{s} should be a valid unit" do
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garden = FactoryBot.build(:garden, area_unit: s)
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garden.should be_valid
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end
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end
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it 'refuses invalid unit values' do
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garden = FactoryBot.build(:garden, area_unit: 'not valid')
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garden.should_not be_valid
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garden.errors[:area_unit].should include("not valid is not a valid area unit")
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end
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it 'sets area unit to blank if area is blank' do
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garden = FactoryBot.build(:garden, area: '', area_unit: 'acre')
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garden.should be_valid
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expect(garden.area_unit).to be_nil
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end
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end
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context 'active scopes' do
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let(:active) { FactoryBot.create(:garden) }
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let(:inactive) { FactoryBot.create(:inactive_garden) }
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it 'includes active garden in active scope' do
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described_class.active.should include active
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described_class.active.should_not include inactive
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end
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it 'includes inactive garden in inactive scope' do
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described_class.inactive.should include inactive
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described_class.inactive.should_not include active
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end
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end
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it "marks plantings as finished when garden is inactive" do
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garden = FactoryBot.create(:garden)
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p1 = FactoryBot.create(:planting, garden:, owner: garden.owner)
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p2 = FactoryBot.create(:planting, garden:, owner: garden.owner)
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expect(p1.finished).to be false
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expect(p2.finished).to be false
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garden.active = false
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garden.save
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p1.reload
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expect(p1.finished).to be true
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p2.reload
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expect(p2.finished).to be true
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end
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it "doesn't mark the wrong plantings as finished" do
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g1 = FactoryBot.create(:garden)
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g2 = FactoryBot.create(:garden)
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p1 = FactoryBot.create(:planting, garden: g1, owner: g1.owner)
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p2 = FactoryBot.create(:planting, garden: g2, owner: g2.owner)
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# mark the garden as inactive
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g1.active = false
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g1.save
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# plantings in that garden should be "finished"
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p1.reload
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expect(p1.finished).to be true
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# plantings in other gardens should not be.
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p2.reload
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expect(p2.finished).to be false
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end
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context 'photos' do
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let(:garden) { FactoryBot.create(:garden) }
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let(:photo) { FactoryBot.create(:photo, owner: garden.owner) }
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before do
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garden.photos << photo
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end
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it 'has a photo' do
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expect(garden.photos.first).to eq photo
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end
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it 'deletes association with photos when photo is deleted' do
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photo.destroy
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garden.reload
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garden.photos.should be_empty
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end
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it 'has a default photo' do
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expect(garden.default_photo).to eq photo
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end
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it 'chooses the most recent photo' do
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@photo2 = FactoryBot.create(:photo, owner: garden.owner)
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garden.photos << @photo2
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expect(garden.default_photo).to eq @photo2
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end
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end
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it 'excludes deleted members' do
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expect(described_class.joins(:owner).all).to include(garden)
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owner.destroy
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expect(described_class.joins(:owner).all).not_to include(garden)
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end
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end
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