* Update navigators and create util for tabstack navigation
* Changes for react navigation 7
* Refactor to use navigateToTabStack throughout app
* Add comment about unmountOnBlur
* Get all unit tests passing; remove navutils & mock HeaderBackButton
* Fix animation issues in tests
* Temporarily remove parts of tests with back functionality
* Fix tests
* Delete ios/iNaturalistReactNative.xcodeproj/project.pbxproj
* Fix pbxproj
* Code cleanup; minimize unnecessary changes
* Fix tests
* Downgrade react-native-screens to v4.4.0 (#2918)
react-native-screens version 4.5.0 increases the react native version that it supports to 0.74.0+ (https://github.com/software-mansion/react-native-screens/pull/2613/files). So, by using 4.4.0 we are still able to build the app on Android as we are still on 0.73 for now (have tested and it works).
Have not seen any effect on the changes related to the latest react-navigation versions.
* Make requested changes
* Speed up Explore nearby tile loading (#2912)
* Create a performance tracker to show urltile load time in debug mode
* Set default radius to 1km, not 50km
* Code cleanup & TypeScript definitions
* Fix TypeError
* Address eslint error
* Make github actions happy
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Co-authored-by: Johannes Klein <johannes.t.klein@gmail.com>
* New Crowdin translations by GitHub Action (#2920)
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
* MOB-690 - Add error context to 401 errors (#2921)
* MOB-690 - Add error context to 401 errors
* Add Object.defineProperty like in the other error classes
* Add logger line
* Also throw 401 error if the error object has no response property
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Co-authored-by: Yaron Budowski <budowski@gmail.com>
* v1.0.4+164
* Rebase with latest version of RN screens. Remove unused code and packages, add eslint package for TS, suppress TS errors (#2924)
* New Crowdin translations by GitHub Action (#2926)
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
* New Crowdin translations by GitHub Action (#2929)
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
* Use 3 separate initial routes for tabs; hide animations on drawer screens
* Fix test
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Co-authored-by: Johannes Klein <johannes.t.klein@gmail.com>
Co-authored-by: Ken-ichi <kenichi.ueda@gmail.com>
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
Co-authored-by: Yaron Budowski <budowski@gmail.com>
* Build UI for loading state between AI->Match
* Make designs for AI loading screen match Figma
* Selective changes from bf872e2d4f
* Selective changes from 9ed81f99c7
* Selective changes from 4bc7c3474f
* Selective changes from 4916cf70fb
* Replace loading state from store with props
* Add some types
* Make component agnostic of what skipping does
* Remove debug info
* Add more debug data
* Elongate loading state if online errors out and offline is still loading in sequence
* Remove underline
This classname had no effect as far as I can tell.
* Hide skip button when it has no function
* Remove a comment that slipped through partial cherry-picking
* Split apart online and offline fetch status
Weird but even though they start in sequence it happened to me that online error was received after offline was fetched successfully. So, Let's split apart online and offline loading state.
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Co-authored-by: Amanda Bullington <albullington@gmail.com>
* Do not show double gap for when no zoom button to show
* Add location-off icon
* Basic location button for camera
* Do not show new button in default mode
* In advanced mode using geomodel is opt-in with the button state
* Basic info box layout
* Add opacity
* Update strings.ftl
* Use location if present
* If no location permission given, show permission gate on pressing use location
* Minor restyle for offline text
* Refactor LocationStatus and add animation
* Update snapshot tests
* feat: add text labels to bottom tabs
* fix: treat icon and text as single pressable for screen readers in bottom tabs
* feat: float AddObs button outside of bottom tab bar
Closes MOB-254
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Co-authored-by: Kirk van Gorkom <55742+kvangork@users.noreply.github.com>
* fixes issues where side by side button text is cut off in different languages and large font sizes.
Refactor to use ButtonBar in all places with side by side buttons. Truncates header in ObsEdit when language text exeeds space to not push kebab menu off screen. Closes#2500.
* update snapshots
* clean up BottomButtons.tsx
* Use a wrapper around Text for all typography components that sets
app-specific defaults, allowing default RTL to work
* feat: make iOS permission prompt text translatable
* fix: allow RTL layout of char limit on text input bottom sheet
* fix: allow RTL photo carousel on ObsDetails and TaxonDetails
Removes react-native-reanimated-carousel, which needs to be patched to support
RTL and maybe wasn't providing anything beyond FlatList for us anyway.
InfoPlist.xcstrings will not be automatically updated on Crowdin sync pending
a Crowdin bug.
Work toward #2099
* Change black text to dark gray text
* Start simplifying to a single color scheme
* Remove custom paper theme colors
* More theme cleanup
* Styling specifically for RNPaper components
* Update snapshots to use hex colors, not rbga
Adds internal feedback form that posts to our logging infrastructure.
Also,
* Adds maxLength prop to TextInputSheet w/ UI to show characters remaining
* Adds optional description to TextInputSheet
* Adjusts TextInputSheet input height to fit area left by the keyboard
Closes#1844
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Co-authored-by: Ken-ichi Ueda <kenichi.ueda@gmail.com>
* Add typescript parser and fix Flow errors in JS files
* Uninstall packages from react-native/eslint-config
* Fix all flow errors (or ignore them for unknowns
* Replace Whitney fonts with Lato
* Escape font family names so Lato works on iOS
* Update custom fonts
* Typography file cleanup
* Rename constants to appConstants
* Fix margins in AddObsModal
* Restore Whitney Book as default font so <Text> isn't bold by default
* Refactor a function that fetches a class name to simply be a memoized
string
* Simplified some italicization logic in <ScientificName>
* Fixed bug where higher rank species names were rendered as an illegible gray
in ObsGridItem
* Refactor prop name
* Use Text component with Whitney Medium for zoom text
* Use multiplication sign in zoom button
* Update snapshots to new prop handling
* Refactor device and other props into a container component
* Use neutral zoom position as starting point
* Show zoom button not for single lens devices
* Cycle through neutralZoom maxZoom and minZoom
* when the device has only one physical lens it should start in the min zoom
* Update side menu
* UI for side menu
* Add placeholder components; adjust for small screen sizes
* Code cleanup
* Update snapshots
* Query for second username element in e2e test
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Co-authored-by: Johannes Klein <johannes.t.klein@gmail.com>