/* Copyright 2015 by Lindsay Roberts This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "ScrollState.h" #include using namespace Konsole; void ScrollState::addWheelEvent(const QWheelEvent *wheel) { if ((wheel->angleDelta().y() != 0) && (wheel->pixelDelta().y() == 0)) { _remainingScrollPixel = 0; } else { _remainingScrollPixel += wheel->pixelDelta().y(); } _remainingScrollAngle += wheel->angleDelta().y(); } void ScrollState::clearAll() { _remainingScrollPixel = 0; _remainingScrollAngle = 0; } int ScrollState::consumeLegacySteps(int stepsize) { if (stepsize < 1) { stepsize = DEFAULT_ANGLE_SCROLL_LINE; } const int steps = _remainingScrollAngle / stepsize; _remainingScrollAngle -= steps * stepsize; if (steps != 0) { _remainingScrollPixel = 0; } return steps; } int ScrollState::consumeSteps(int pixelStepSize, int angleStepSize) { if (_remainingScrollPixel != 0) { int steps = _remainingScrollPixel / pixelStepSize; _remainingScrollPixel -= steps * pixelStepSize; _remainingScrollAngle = 0; return steps; } int steps = _remainingScrollAngle / angleStepSize; _remainingScrollAngle -= steps * angleStepSize; _remainingScrollPixel = 0; return steps; }