mirror of
https://github.com/KDE/konsole.git
synced 2026-01-19 04:28:12 -05:00
It is sufficiently a rarity that it is more likely that people get confused by unexpected zmodem terminal codes than the handful of users actually expecting them. See also: https://bugs.debian.org/1119976 GUI:
360 lines
9.3 KiB
C++
360 lines
9.3 KiB
C++
/*
|
|
SPDX-FileCopyrightText: 2007-2008 Robert Knight <robertknight@gmail.com>
|
|
SPDX-FileCopyrightText: 1997, 1998 Lars Doelle <lars.doelle@on-line.de>
|
|
SPDX-FileCopyrightText: 1996 Matthias Ettrich <ettrich@kde.org>
|
|
|
|
SPDX-License-Identifier: GPL-2.0-or-later
|
|
*/
|
|
|
|
// Own
|
|
#include "Emulation.h"
|
|
|
|
// Qt
|
|
#include <QKeyEvent>
|
|
|
|
// Konsole
|
|
#include "KonsoleSettings.h"
|
|
#include "Screen.h"
|
|
#include "ScreenWindow.h"
|
|
#include "keyboardtranslator/KeyboardTranslator.h"
|
|
#include "keyboardtranslator/KeyboardTranslatorManager.h"
|
|
|
|
using namespace Konsole;
|
|
|
|
Emulation::Emulation()
|
|
{
|
|
// create screens with a default size
|
|
_screen[0] = new Screen(40, 80);
|
|
_screen[1] = new Screen(40, 80);
|
|
_currentScreen = _screen[0];
|
|
|
|
QObject::connect(&_bulkTimer1, &QTimer::timeout, this, &Konsole::Emulation::showBulk);
|
|
QObject::connect(&_bulkTimer2, &QTimer::timeout, this, &Konsole::Emulation::showBulk);
|
|
|
|
// listen for mouse status changes
|
|
connect(this, &Konsole::Emulation::programRequestsMouseTracking, this, &Konsole::Emulation::setUsesMouseTracking);
|
|
connect(this, &Konsole::Emulation::programBracketedPasteModeChanged, this, &Konsole::Emulation::bracketedPasteModeChanged);
|
|
}
|
|
|
|
bool Emulation::programUsesMouseTracking() const
|
|
{
|
|
return _usesMouseTracking;
|
|
}
|
|
|
|
void Emulation::setUsesMouseTracking(bool usesMouseTracking)
|
|
{
|
|
_usesMouseTracking = usesMouseTracking;
|
|
}
|
|
|
|
bool Emulation::programBracketedPasteMode() const
|
|
{
|
|
return _bracketedPasteMode;
|
|
}
|
|
|
|
void Emulation::bracketedPasteModeChanged(bool bracketedPasteMode)
|
|
{
|
|
_bracketedPasteMode = bracketedPasteMode;
|
|
}
|
|
|
|
ScreenWindow *Emulation::createWindow()
|
|
{
|
|
auto window = new ScreenWindow(_currentScreen);
|
|
_windows << window;
|
|
|
|
connect(window, &Konsole::ScreenWindow::selectionChanged, this, &Konsole::Emulation::bufferedUpdate);
|
|
connect(window, &Konsole::ScreenWindow::selectionChanged, this, &Konsole::Emulation::checkSelectedText);
|
|
|
|
connect(this, &Konsole::Emulation::outputChanged, window, &Konsole::ScreenWindow::notifyOutputChanged);
|
|
|
|
return window;
|
|
}
|
|
|
|
void Emulation::setCurrentTerminalDisplay(TerminalDisplay *display)
|
|
{
|
|
_screen[0]->setCurrentTerminalDisplay(display);
|
|
_screen[1]->setCurrentTerminalDisplay(display);
|
|
}
|
|
|
|
void Emulation::checkScreenInUse()
|
|
{
|
|
Q_EMIT primaryScreenInUse(_currentScreen == _screen[0]);
|
|
}
|
|
|
|
void Emulation::checkSelectedText()
|
|
{
|
|
bool isEmpty = !_currentScreen->hasSelection();
|
|
Q_EMIT selectionChanged(isEmpty);
|
|
}
|
|
|
|
Emulation::~Emulation()
|
|
{
|
|
for (ScreenWindow *window : std::as_const(_windows)) {
|
|
delete window;
|
|
}
|
|
|
|
delete _screen[0];
|
|
delete _screen[1];
|
|
}
|
|
|
|
void Emulation::setPeekPrimary(const bool doPeek)
|
|
{
|
|
if (doPeek == _peekingPrimary) {
|
|
return;
|
|
}
|
|
_peekingPrimary = doPeek;
|
|
setScreenInternal(doPeek ? 0 : _activeScreenIndex);
|
|
Q_EMIT outputChanged();
|
|
}
|
|
|
|
void Emulation::setScreen(int index)
|
|
{
|
|
_activeScreenIndex = index;
|
|
_peekingPrimary = false;
|
|
setScreenInternal(_activeScreenIndex);
|
|
}
|
|
|
|
void Emulation::setScreenInternal(int index)
|
|
{
|
|
Screen *oldScreen = _currentScreen;
|
|
_currentScreen = _screen[index & 1];
|
|
if (_currentScreen != oldScreen) {
|
|
// tell all windows onto this emulation to switch to the newly active screen
|
|
for (ScreenWindow *window : std::as_const(_windows)) {
|
|
window->setScreen(_currentScreen);
|
|
}
|
|
|
|
checkScreenInUse();
|
|
checkSelectedText();
|
|
}
|
|
}
|
|
|
|
void Emulation::clearHistory()
|
|
{
|
|
if (_currentScreen == _screen[0]) {
|
|
Q_EMIT updateDroppedLines(_screen[0]->getHistLines());
|
|
}
|
|
|
|
_screen[0]->setScroll(_screen[0]->getScroll(), false);
|
|
}
|
|
|
|
void Emulation::setHistory(const HistoryType &history)
|
|
{
|
|
_screen[0]->setScroll(history);
|
|
|
|
showBulk();
|
|
}
|
|
|
|
const HistoryType &Emulation::history() const
|
|
{
|
|
return _screen[0]->getScroll();
|
|
}
|
|
|
|
bool Emulation::setCodec(const QByteArray &name)
|
|
{
|
|
// if we requested a specific codec, only try that one
|
|
if (!name.isEmpty()) {
|
|
QStringDecoder decoder(name.constData());
|
|
QStringEncoder encoder(name.constData());
|
|
if (decoder.isValid() && encoder.isValid()) {
|
|
_decoder = std::move(decoder);
|
|
_encoder = std::move(encoder);
|
|
Q_EMIT useUtf8Request(utf8());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// try with a fallback if no name given
|
|
#if defined(Q_OS_WIN)
|
|
setCodec(Utf8Codec);
|
|
#else
|
|
setCodec(LocaleCodec);
|
|
#endif
|
|
|
|
// fallback always works
|
|
return true;
|
|
}
|
|
|
|
void Emulation::setCodec(EmulationCodec codec)
|
|
{
|
|
if (codec == Utf8Codec) {
|
|
setCodec(QStringConverter::nameForEncoding(QStringConverter::Utf8));
|
|
} else if (codec == LocaleCodec) {
|
|
setCodec(QStringConverter::nameForEncoding(QStringConverter::System));
|
|
}
|
|
}
|
|
|
|
void Emulation::setKeyBindings(const QString &name)
|
|
{
|
|
_keyTranslator = KeyboardTranslatorManager::instance()->findTranslator(name);
|
|
if (_keyTranslator == nullptr) {
|
|
_keyTranslator = KeyboardTranslatorManager::instance()->defaultTranslator();
|
|
}
|
|
}
|
|
|
|
QString Emulation::keyBindings() const
|
|
{
|
|
return _keyTranslator->name();
|
|
}
|
|
|
|
// process application unicode input to terminal
|
|
// this is a trivial scanner
|
|
void Emulation::receiveChars(const QVector<uint> &chars)
|
|
{
|
|
for (uint c : chars) {
|
|
c &= 0xff;
|
|
switch (c) {
|
|
case '\b':
|
|
_currentScreen->backspace();
|
|
break;
|
|
case '\t':
|
|
_currentScreen->tab();
|
|
break;
|
|
case '\n':
|
|
_currentScreen->newLine();
|
|
break;
|
|
case '\r':
|
|
_currentScreen->toStartOfLine();
|
|
break;
|
|
case 0x07:
|
|
Q_EMIT bell();
|
|
break;
|
|
default:
|
|
_currentScreen->displayCharacter(c);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Emulation::sendKeyEvent(QKeyEvent *ev)
|
|
{
|
|
if (!ev->text().isEmpty()) {
|
|
// A block of text
|
|
// Note that the text is proper unicode.
|
|
// We should do a conversion here
|
|
Q_EMIT sendData(ev->text().toLocal8Bit());
|
|
}
|
|
}
|
|
|
|
void Emulation::receiveData(const char *text, int length)
|
|
{
|
|
Q_ASSERT(_decoder.isValid());
|
|
|
|
bufferedUpdate();
|
|
|
|
// send characters to terminal emulator
|
|
const QString readString = _decoder.decode(QByteArrayView(text, length));
|
|
const QVector<uint> chars = readString.toUcs4();
|
|
receiveChars(chars);
|
|
|
|
if (KonsoleSettings::listenForZModemTerminalCodes() == false) {
|
|
return;
|
|
}
|
|
|
|
// look for z-modem indicator
|
|
//-- someone who understands more about z-modems that I do may be able to move
|
|
// this check into the above for loop?
|
|
auto *found = static_cast<const char *>(memchr(text, '\030', length));
|
|
if (found) {
|
|
auto startPos = found - text;
|
|
if (startPos < 0) {
|
|
return;
|
|
}
|
|
for (int i = startPos; i < length - 4; i++) {
|
|
if (text[i] == '\030') {
|
|
if (qstrncmp(text + i + 1, "B00", 3) == 0) {
|
|
Q_EMIT zmodemDownloadDetected();
|
|
} else if (qstrncmp(text + i + 1, "B01", 3) == 0) {
|
|
Q_EMIT zmodemUploadDetected();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Emulation::writeToStream(TerminalCharacterDecoder *decoder, int startLine, int endLine)
|
|
{
|
|
_currentScreen->writeLinesToStream(decoder, startLine, endLine);
|
|
}
|
|
|
|
int Emulation::lineCount() const
|
|
{
|
|
// sum number of lines currently on _screen plus number of lines in history
|
|
return _currentScreen->getLines() + _currentScreen->getHistLines();
|
|
}
|
|
|
|
void Emulation::showBulk()
|
|
{
|
|
_bulkTimer1.stop();
|
|
_bulkTimer2.stop();
|
|
|
|
Q_EMIT updateDroppedLines(_currentScreen->fastDroppedLines() + _currentScreen->droppedLines());
|
|
Q_EMIT outputChanged();
|
|
|
|
_currentScreen->resetScrolledLines();
|
|
_currentScreen->resetDroppedLines();
|
|
}
|
|
|
|
void Emulation::bufferedUpdate()
|
|
{
|
|
static const int BULK_TIMEOUT1 = 10;
|
|
static const int BULK_TIMEOUT2 = 40;
|
|
|
|
_bulkTimer1.setSingleShot(true);
|
|
_bulkTimer1.start(BULK_TIMEOUT1);
|
|
if (!_bulkTimer2.isActive()) {
|
|
_bulkTimer2.setSingleShot(true);
|
|
_bulkTimer2.start(BULK_TIMEOUT2);
|
|
}
|
|
}
|
|
|
|
char Emulation::eraseChar() const
|
|
{
|
|
return '\b';
|
|
}
|
|
|
|
void Emulation::setImageSize(int lines, int columns)
|
|
{
|
|
if ((lines < 1) || (columns < 1)) {
|
|
return;
|
|
}
|
|
|
|
QSize screenSize[2] = {QSize(_screen[0]->getColumns(), _screen[0]->getLines()), //
|
|
QSize(_screen[1]->getColumns(), _screen[1]->getLines())};
|
|
QSize newSize(columns, lines);
|
|
|
|
if (newSize == screenSize[0] && newSize == screenSize[1]) {
|
|
// If this method is called for the first time, always emit
|
|
// imageSizeChanged() signal, even if the new size is the same as the
|
|
// current size. See #176902
|
|
if (!_imageSizeInitialized) {
|
|
Q_EMIT imageSizeChanged(lines, columns);
|
|
}
|
|
} else {
|
|
_screen[0]->resizeImage(lines, columns);
|
|
_screen[1]->resizeImage(lines, columns);
|
|
|
|
Q_EMIT imageSizeChanged(lines, columns);
|
|
|
|
bufferedUpdate();
|
|
}
|
|
|
|
if (!_imageSizeInitialized) {
|
|
_imageSizeInitialized = true;
|
|
|
|
Q_EMIT imageSizeInitialized();
|
|
}
|
|
}
|
|
|
|
QSize Emulation::imageSize() const
|
|
{
|
|
return {_currentScreen->getColumns(), _currentScreen->getLines()};
|
|
}
|
|
|
|
QList<int> Emulation::getCurrentScreenCharacterCounts() const
|
|
{
|
|
return _currentScreen->getCharacterCounts();
|
|
}
|
|
|
|
#include "moc_Emulation.cpp"
|