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https://github.com/KDE/konsole.git
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Replaces single-value session state with separate flags for each possible notification (silence, activity, bell). This will allow for more flexible control over how specific notifications are displayed.
343 lines
8.7 KiB
C++
343 lines
8.7 KiB
C++
/*
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Copyright 2007-2008 Robert Knight <robertknight@gmail.com>
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Copyright 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
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Copyright 1996 by Matthias Ettrich <ettrich@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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*/
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// Own
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#include "Emulation.h"
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// Qt
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#include <QKeyEvent>
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// Konsole
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#include "KeyboardTranslator.h"
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#include "KeyboardTranslatorManager.h"
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#include "Screen.h"
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#include "ScreenWindow.h"
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using namespace Konsole;
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Emulation::Emulation() :
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_windows(QList<ScreenWindow *>()),
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_currentScreen(nullptr),
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_codec(nullptr),
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_decoder(nullptr),
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_keyTranslator(nullptr),
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_usesMouseTracking(false),
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_bracketedPasteMode(false),
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_bulkTimer1(new QTimer(this)),
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_bulkTimer2(new QTimer(this)),
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_imageSizeInitialized(false)
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{
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// create screens with a default size
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_screen[0] = new Screen(40, 80);
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_screen[1] = new Screen(40, 80);
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_currentScreen = _screen[0];
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QObject::connect(&_bulkTimer1, &QTimer::timeout, this, &Konsole::Emulation::showBulk);
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QObject::connect(&_bulkTimer2, &QTimer::timeout, this, &Konsole::Emulation::showBulk);
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// listen for mouse status changes
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connect(this, &Konsole::Emulation::programRequestsMouseTracking, this,
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&Konsole::Emulation::setUsesMouseTracking);
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connect(this, &Konsole::Emulation::programBracketedPasteModeChanged, this,
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&Konsole::Emulation::bracketedPasteModeChanged);
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}
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bool Emulation::programUsesMouseTracking() const
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{
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return _usesMouseTracking;
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}
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void Emulation::setUsesMouseTracking(bool usesMouseTracking)
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{
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_usesMouseTracking = usesMouseTracking;
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}
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bool Emulation::programBracketedPasteMode() const
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{
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return _bracketedPasteMode;
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}
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void Emulation::bracketedPasteModeChanged(bool bracketedPasteMode)
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{
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_bracketedPasteMode = bracketedPasteMode;
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}
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ScreenWindow *Emulation::createWindow()
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{
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auto window = new ScreenWindow(_currentScreen);
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_windows << window;
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connect(window, &Konsole::ScreenWindow::selectionChanged, this,
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&Konsole::Emulation::bufferedUpdate);
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connect(window, &Konsole::ScreenWindow::selectionChanged, this,
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&Konsole::Emulation::checkSelectedText);
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connect(this, &Konsole::Emulation::outputChanged, window,
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&Konsole::ScreenWindow::notifyOutputChanged);
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return window;
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}
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void Emulation::checkScreenInUse()
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{
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emit primaryScreenInUse(_currentScreen == _screen[0]);
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}
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void Emulation::checkSelectedText()
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{
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QString text = _currentScreen->selectedText(Screen::PreserveLineBreaks);
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emit selectionChanged(text);
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}
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Emulation::~Emulation()
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{
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for (ScreenWindow *window : qAsConst(_windows)) {
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delete window;
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}
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delete _screen[0];
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delete _screen[1];
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delete _decoder;
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}
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void Emulation::setScreen(int index)
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{
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Screen *oldScreen = _currentScreen;
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_currentScreen = _screen[index & 1];
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if (_currentScreen != oldScreen) {
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// tell all windows onto this emulation to switch to the newly active screen
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for (ScreenWindow *window : qAsConst(_windows)) {
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window->setScreen(_currentScreen);
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}
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checkScreenInUse();
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checkSelectedText();
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}
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}
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void Emulation::clearHistory()
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{
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_screen[0]->setScroll(_screen[0]->getScroll(), false);
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}
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void Emulation::setHistory(const HistoryType &history)
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{
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_screen[0]->setScroll(history);
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showBulk();
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}
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const HistoryType &Emulation::history() const
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{
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return _screen[0]->getScroll();
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}
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void Emulation::setCodec(const QTextCodec *codec)
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{
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if (codec != nullptr) {
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_codec = codec;
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delete _decoder;
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_decoder = _codec->makeDecoder();
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emit useUtf8Request(utf8());
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} else {
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setCodec(LocaleCodec);
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}
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}
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void Emulation::setCodec(EmulationCodec codec)
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{
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if (codec == Utf8Codec) {
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setCodec(QTextCodec::codecForName("utf8"));
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} else if (codec == LocaleCodec) {
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setCodec(QTextCodec::codecForLocale());
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}
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}
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void Emulation::setKeyBindings(const QString &name)
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{
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_keyTranslator = KeyboardTranslatorManager::instance()->findTranslator(name);
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if (_keyTranslator == nullptr) {
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_keyTranslator = KeyboardTranslatorManager::instance()->defaultTranslator();
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}
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}
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QString Emulation::keyBindings() const
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{
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return _keyTranslator->name();
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}
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// process application unicode input to terminal
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// this is a trivial scanner
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void Emulation::receiveChar(uint c)
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{
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c &= 0xff;
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switch (c) {
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case '\b':
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_currentScreen->backspace();
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break;
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case '\t':
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_currentScreen->tab();
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break;
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case '\n':
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_currentScreen->newLine();
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break;
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case '\r':
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_currentScreen->toStartOfLine();
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break;
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case 0x07:
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emit bell();
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break;
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default:
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_currentScreen->displayCharacter(c);
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break;
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}
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}
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void Emulation::sendKeyEvent(QKeyEvent *ev)
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{
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if (!ev->text().isEmpty()) {
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// A block of text
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// Note that the text is proper unicode.
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// We should do a conversion here
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emit sendData(ev->text().toLocal8Bit());
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}
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}
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void Emulation::sendMouseEvent(int /*buttons*/, int /*column*/, int /*row*/, int /*eventType*/)
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{
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// default implementation does nothing
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}
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/*
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We are doing code conversion from locale to unicode first.
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*/
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void Emulation::receiveData(const char *text, int length)
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{
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bufferedUpdate();
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QVector<uint> unicodeText = _decoder->toUnicode(text, length).toUcs4();
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//send characters to terminal emulator
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for (auto &&i : unicodeText) {
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receiveChar(i);
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}
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//look for z-modem indicator
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//-- someone who understands more about z-modems that I do may be able to move
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//this check into the above for loop?
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for (int i = 0; i < length; i++) {
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if (text[i] == '\030') {
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if (length - i - 1 > 3) {
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if (qstrncmp(text + i + 1, "B00", 3) == 0) {
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emit zmodemDownloadDetected();
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} else if (qstrncmp(text + i + 1, "B01", 3) == 0) {
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emit zmodemUploadDetected();
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}
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}
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}
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}
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}
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void Emulation::writeToStream(TerminalCharacterDecoder *decoder, int startLine, int endLine)
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{
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_currentScreen->writeLinesToStream(decoder, startLine, endLine);
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}
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int Emulation::lineCount() const
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{
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// sum number of lines currently on _screen plus number of lines in history
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return _currentScreen->getLines() + _currentScreen->getHistLines();
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}
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void Emulation::showBulk()
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{
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_bulkTimer1.stop();
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_bulkTimer2.stop();
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emit outputChanged();
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_currentScreen->resetScrolledLines();
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_currentScreen->resetDroppedLines();
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}
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void Emulation::bufferedUpdate()
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{
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static const int BULK_TIMEOUT1 = 10;
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static const int BULK_TIMEOUT2 = 40;
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_bulkTimer1.setSingleShot(true);
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_bulkTimer1.start(BULK_TIMEOUT1);
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if (!_bulkTimer2.isActive()) {
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_bulkTimer2.setSingleShot(true);
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_bulkTimer2.start(BULK_TIMEOUT2);
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}
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}
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char Emulation::eraseChar() const
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{
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return '\b';
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}
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void Emulation::setImageSize(int lines, int columns)
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{
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if ((lines < 1) || (columns < 1)) {
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return;
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}
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QSize screenSize[2] = {
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QSize(_screen[0]->getColumns(),
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_screen[0]->getLines()),
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QSize(_screen[1]->getColumns(),
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_screen[1]->getLines())
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};
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QSize newSize(columns, lines);
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if (newSize == screenSize[0] && newSize == screenSize[1]) {
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// If this method is called for the first time, always emit
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// SIGNAL(imageSizeChange()), even if the new size is the same as the
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// current size. See #176902
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if (!_imageSizeInitialized) {
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emit imageSizeChanged(lines, columns);
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}
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} else {
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_screen[0]->resizeImage(lines, columns);
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_screen[1]->resizeImage(lines, columns);
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emit imageSizeChanged(lines, columns);
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bufferedUpdate();
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}
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if (!_imageSizeInitialized) {
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_imageSizeInitialized = true;
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emit imageSizeInitialized();
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}
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}
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QSize Emulation::imageSize() const
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{
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return {_currentScreen->getColumns(), _currentScreen->getLines()};
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}
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