Files
konsole/src/ColorSchemeEditor.cpp
2013-08-25 12:02:10 -04:00

272 lines
9.5 KiB
C++

/*
Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
// Own
#include "ColorSchemeEditor.h"
// Qt
#include <QtGui/QFontMetrics>
#include <QtCore/QFileInfo>
// KDE
#include <KColorDialog>
#include <KWindowSystem>
#include <KFileDialog>
#include <KUrlCompletion>
// Konsole
#include "ui_ColorSchemeEditor.h"
#include "ColorScheme.h"
#include "CharacterColor.h"
using namespace Konsole;
// colorTable is half the length of _table in ColorScheme class
// since intense colors are in a separated column
const int COLOR_TABLE_ROW_LENGTH = TABLE_COLORS / 2;
const int NAME_COLUMN = 0; // column 0 : color names
const int COLOR_COLUMN = 1; // column 1 : actual colors
const int INTENSE_COLOR_COLUMN = 2; // column 2 : intense colors
ColorSchemeEditor::ColorSchemeEditor(QWidget* aParent)
: KDialog(aParent)
, _isNewScheme(false)
, _colors(0)
{
// Kdialog buttons
setButtons(KDialog::Ok | KDialog::Cancel | KDialog::Apply);
connect(this, SIGNAL(applyClicked()), this, SLOT(saveColorScheme()));
connect(this, SIGNAL(okClicked()), this, SLOT(saveColorScheme()));
// ui
_ui = new Ui::ColorSchemeEditor();
_ui->setupUi(mainWidget());
// description edit
_ui->descriptionEdit->setClearButtonShown(true);
connect(_ui->descriptionEdit , SIGNAL(textChanged(QString)) , this ,
SLOT(setDescription(QString)));
// transparency slider
QFontMetrics metrics(font());
_ui->transparencyPercentLabel->setMinimumWidth(metrics.width("100%"));
connect(_ui->transparencySlider , SIGNAL(valueChanged(int)) , this , SLOT(setTransparencyPercentLabel(int)));
// randomized background
connect(_ui->randomizedBackgroundCheck , SIGNAL(toggled(bool)) , this ,
SLOT(setRandomizedBackgroundColor(bool)));
// wallpaper stuff
KUrlCompletion* fileCompletion = new KUrlCompletion(KUrlCompletion::FileCompletion);
fileCompletion->setParent(this);
_ui->wallpaperPath->setCompletionObject(fileCompletion);
_ui->wallpaperPath->setClearButtonShown(true);
_ui->wallpaperSelectButton->setIcon(KIcon("image-x-generic"));
connect(_ui->wallpaperSelectButton, SIGNAL(clicked()),
this, SLOT(selectWallpaper()));
connect(_ui->wallpaperPath, SIGNAL(textChanged(QString)),
this, SLOT(wallpaperPathChanged(QString)));
// color table
_ui->colorTable->setColumnCount(3);
_ui->colorTable->setRowCount(COLOR_TABLE_ROW_LENGTH);
QStringList labels;
labels << i18nc("@label:listbox Column header text for color names", "Name")
<< i18nc("@label:listbox Column header text for the actual colors", "Color")
<< i18nc("@label:listbox Column header text for the actual intense colors", "Intense color");
_ui->colorTable->setHorizontalHeaderLabels(labels);
// Set resize mode for colorTable columns
_ui->colorTable->horizontalHeader()->setResizeMode(NAME_COLUMN, QHeaderView::ResizeToContents);
_ui->colorTable->horizontalHeader()->setResizeMode(COLOR_COLUMN, QHeaderView::Stretch);
_ui->colorTable->horizontalHeader()->setResizeMode(INTENSE_COLOR_COLUMN, QHeaderView::Stretch);
QTableWidgetItem* item = new QTableWidgetItem("Test");
_ui->colorTable->setItem(0, 0, item);
_ui->colorTable->verticalHeader()->hide();
connect(_ui->colorTable , SIGNAL(itemClicked(QTableWidgetItem*)) , this ,
SLOT(editColorItem(QTableWidgetItem*)));
// warning label when transparency is not available
_ui->transparencyWarningWidget->setWordWrap(true);
_ui->transparencyWarningWidget->setCloseButtonVisible(false);
_ui->transparencyWarningWidget->setMessageType(KMessageWidget::Warning);
if (KWindowSystem::compositingActive()) {
_ui->transparencyWarningWidget->setVisible(false);
} else {
_ui->transparencyWarningWidget->setText(i18nc("@info:status",
"The background transparency setting will not"
" be used because your desktop does not appear to support"
" transparent windows."));
}
}
ColorSchemeEditor::~ColorSchemeEditor()
{
delete _colors;
delete _ui;
}
void ColorSchemeEditor::editColorItem(QTableWidgetItem* item)
{
// ignore if this is not a color column
if (item->column() != COLOR_COLUMN && item->column() != INTENSE_COLOR_COLUMN) {
return;
}
QColor color = item->background().color();
int result = KColorDialog::getColor(color);
if (result == KColorDialog::Accepted) {
item->setBackground(color);
int colorSchemeRow = item->row();
// Intense colors row are in the bottom half of the color table
if (item->column() == INTENSE_COLOR_COLUMN) {
colorSchemeRow += COLOR_TABLE_ROW_LENGTH;
}
ColorEntry entry(_colors->colorEntry(colorSchemeRow));
entry.color = color;
_colors->setColorTableEntry(colorSchemeRow, entry);
emit colorsChanged(_colors);
}
}
void ColorSchemeEditor::selectWallpaper()
{
const KUrl url = KFileDialog::getImageOpenUrl(_ui->wallpaperPath->text(),
this,
i18nc("@action:button", "Select wallpaper image file"));
if (!url.isEmpty())
_ui->wallpaperPath->setText(url.path());
}
void ColorSchemeEditor::wallpaperPathChanged(const QString& path)
{
if (path.isEmpty()) {
_colors->setWallpaper(path);
} else {
QFileInfo i(path);
if (i.exists() && i.isFile() && i.isReadable())
_colors->setWallpaper(path);
}
}
void ColorSchemeEditor::setDescription(const QString& text)
{
if (_colors)
_colors->setDescription(text);
if (_ui->descriptionEdit->text() != text)
_ui->descriptionEdit->setText(text);
}
void ColorSchemeEditor::setTransparencyPercentLabel(int percent)
{
_ui->transparencyPercentLabel->setText(QString("%1%").arg(percent));
const qreal opacity = (100.0 - percent) / 100.0;
_colors->setOpacity(opacity);
}
void ColorSchemeEditor::setRandomizedBackgroundColor(bool randomize)
{
_colors->setRandomizedBackgroundColor(randomize);
}
void ColorSchemeEditor::setup(const ColorScheme* scheme, bool isNewScheme)
{
_isNewScheme = isNewScheme;
delete _colors;
_colors = new ColorScheme(*scheme);
if (_isNewScheme) {
setCaption(i18n("New Color Scheme"));
setDescription(i18n("New Color Scheme"));
} else {
setCaption(i18n("Edit Color Scheme"));
}
// setup description edit
_ui->descriptionEdit->setText(_colors->description());
// setup color table
setupColorTable(_colors);
// setup transparency slider
const int transparencyPercent = qRound((1 - _colors->opacity()) * 100);
_ui->transparencySlider->setValue(transparencyPercent);
setTransparencyPercentLabel(transparencyPercent);
// randomized background color checkbox
_ui->randomizedBackgroundCheck->setChecked(scheme->randomizedBackgroundColor());
// wallpaper stuff
_ui->wallpaperPath->setText(scheme->wallpaper()->path());
}
void ColorSchemeEditor::setupColorTable(const ColorScheme* colors)
{
ColorEntry table[TABLE_COLORS];
colors->getColorTable(table);
for (int row = 0; row < COLOR_TABLE_ROW_LENGTH; row++) {
QTableWidgetItem* nameItem = new QTableWidgetItem(ColorScheme::translatedColorNameForIndex(row));
nameItem->setFlags(nameItem->flags() & ~Qt::ItemIsEditable);
QTableWidgetItem* colorItem = new QTableWidgetItem();
colorItem->setBackground(table[row].color);
colorItem->setFlags(colorItem->flags() & ~Qt::ItemIsEditable & ~Qt::ItemIsSelectable);
colorItem->setToolTip(i18nc("@info:tooltip", "Click to choose color"));
QTableWidgetItem* colorItemIntense = new QTableWidgetItem();
colorItemIntense->setBackground(table[COLOR_TABLE_ROW_LENGTH + row].color);
colorItemIntense->setFlags(colorItem->flags() & ~Qt::ItemIsEditable & ~Qt::ItemIsSelectable);
colorItemIntense->setToolTip(i18nc("@info:tooltip", "Click to choose intense color"));
_ui->colorTable->setItem(row, NAME_COLUMN, nameItem);
_ui->colorTable->setItem(row, COLOR_COLUMN, colorItem);
_ui->colorTable->setItem(row, INTENSE_COLOR_COLUMN, colorItemIntense);
}
// ensure that color names are as fully visible as possible
_ui->colorTable->resizeColumnToContents(0);
// set the widget height to the table content
_ui->colorTable->setFixedHeight(_ui->colorTable->verticalHeader()->length() + _ui->colorTable->horizontalHeader()->height() + 2);
}
ColorScheme& ColorSchemeEditor::colorScheme() const
{
return *_colors;
}
bool ColorSchemeEditor::isNewScheme() const
{
return _isNewScheme;
}
void ColorSchemeEditor::saveColorScheme()
{
emit colorSchemeSaveRequested(colorScheme(), _isNewScheme);
}
#include "ColorSchemeEditor.moc"