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chore(ci): add copilot instructions (#4933)
General and Go-specific instructions for Copilot
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.github/instructions/go.copilot-instructions.md
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applyTo: '**/*.go,**/go.mod,**/go.sum'
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description: 'Instructions for writing Go code following idiomatic Go practices and community standards'
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---
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# Go Development Instructions
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Follow idiomatic Go practices and community standards when writing Go code. These instructions are based on [Effective Go](https://go.dev/doc/effective_go), [Go Code Review Comments](https://go.dev/wiki/CodeReviewComments), and [Google's Go Style Guide](https://google.github.io/styleguide/go/guide).
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Refer to the linter configuration in `.golangci.yml` for style checks and standards
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## General Instructions
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- Write simple, clear, and idiomatic Go code
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- Favor clarity and simplicity over cleverness
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- Follow the principle of least surprise
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- Keep the non-error path left-aligned (minimize indentation)
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- Return early to reduce nesting
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- Prefer early return over if-else chains; use `if condition { return }` pattern to avoid else blocks
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- Make the zero value useful
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- Write self-documenting code with clear, descriptive names
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- Document exported types, functions, methods, and packages
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- Use Go modules for dependency management
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- Leverage and prefer the Go standard library when functionality exists instead of writing custom implementations (e.g., use `strings.Builder` for string concatenation, `filepath.Join` for path construction)
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- Write comments in English
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- Use allowed ASCII for identifiers; avoid using non-ASCII characters in identifiers
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- Avoid using emoji in code and comments
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## Naming Conventions
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### Packages
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- Use lowercase, single-word package names
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- Avoid underscores, hyphens, or mixedCaps
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- Choose names that describe what the package provides, not what it contains
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- Avoid generic names like `util`, `common`, or `base`
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#### Package Declaration Rules (CRITICAL):
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- **NEVER duplicate `package` declarations** - each Go file must have exactly ONE `package` line
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- When editing an existing `.go` file:
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- **PRESERVE** the existing `package` declaration - do not add another one
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- If you need to replace the entire file content, start with the existing package name
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- When creating a new `.go` file:
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- **BEFORE writing any code**, check what package name other `.go` files in the same directory use
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- Use the SAME package name as existing files in that directory
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- If it's a new directory, use the directory name as the package name
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- Write **exactly one** `package <name>` line at the very top of the file
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- When using file creation or replacement tools:
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- **ALWAYS verify** the target file doesn't already have a `package` declaration before adding one
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- If replacing file content, include only ONE `package` declaration in the new content
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- **NEVER** create files with multiple `package` lines or duplicate declarations
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### Variables and Functions
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- Use mixedCaps or MixedCaps (camelCase) rather than underscores
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- Keep names short but descriptive
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- Use single-letter variables only for very short scopes (like loop indices)
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- Exported names start with a capital letter
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- Unexported names start with a lowercase letter
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- Avoid using the same name for the package and a type, (e.g., avoid `http.HTTPServer`, prefer `http.Server`)
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### Interfaces
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- Name interfaces with -er suffix when possible (e.g., `Reader`, `Writer`, `Formatter`)
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- Single-method interfaces should be named after the method (e.g., `Read` → `Reader`)
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- Keep interfaces small and focused
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### Constants
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- Use MixedCaps for exported constants
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- Use mixedCaps for unexported constants
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- Group related constants using `const` blocks
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- Consider using typed constants for better type safety
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## Code Style and Formatting
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### Formatting
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- Use `gofumt` to format code
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- Use `goimports` to manage ordering of `import` statements
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- Keep line length reasonable (no hard limit, but consider readability)
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- Add blank lines to separate logical groups of code, adhering to the linter constraints.
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### Comments
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- Strive for self-documenting code; prefer clear variable names, function names, and code structure over comments
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- Write comments only when necessary to explain complex implementation or non-obvious behavior
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- Write comments in complete sentences in English
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- Start sentences with the name of the item being described
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- Package comments should start with "Package [name]"
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- Use line comments (`//`) for most comments
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- Document the meaning of structs, interfaces and fields and their use.
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- Document the invariants expected when calling a function, the change of state
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if any, and the expected state invariant when a function returns.
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- Document the rationale (why) and not how it is done, unless the implementation is complex
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## Architecture and Project Structure
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### Package Organization
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- Follow standard Go project layout conventions
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- Use `internal/` for packages that shouldn't be imported by external projects
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- Group related functionality into packages
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- Avoid circular dependencies
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- Put reusable packages in `internal/` if possible
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### Dependency Management
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- Use Go modules (`go.mod` and `go.sum`)
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- Keep dependencies minimal
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- Regularly update dependencies for security patches
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- Use `go mod tidy` to clean up unused dependencies
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## Type Safety and Language Features
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### Type Definitions
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- Define types to add meaning and type safety
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- Use struct tags for JSON, XML, database mappings
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- Use lower camelCase for field names in JSON tags
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- Prefer explicit type conversions
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- Use type assertions carefully and check whether the assertion succeeds using the second return value
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- Prefer generics over unconstrained types; when an unconstrained type is truly needed, use the predeclared alias `any` instead of `interface{}`
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### Pointers vs Values Parameter
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- Use pointer receivers for large structs or when you need to modify the receiver
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- Use value receivers for small structs and when immutability is desired
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- Use pointer parameters when you need to modify the argument or for large structs
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- Use value parameters for small structs and when you want to prevent modification
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- Be consistent with the receiver type, either use pointer receivers or value receivers for a given receiver type
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- Consider the zero value when choosing pointer vs value receivers
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### Interfaces and Composition
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- Accept interfaces, return concrete types
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- Keep interfaces small (1-3 methods is ideal)
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- Use embedding for composition
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- Define interfaces close to where they're used, not where they're implemented
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- Don't export interfaces unless necessary
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## Concurrency
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### Goroutines
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- Avoid creating goroutines in libraries; prefer letting the caller control concurrency
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- If you must create goroutines in libraries, provide clear documentation and cleanup mechanisms
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- Always know how a goroutine will exit
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- Use `sync.WaitGroup` or channels to wait for goroutines
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- Avoid goroutine leaks by ensuring cleanup
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### Channels
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- Use channels to communicate between goroutines
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- Don't communicate by sharing memory; share memory by communicating
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- Close channels from the sender side, not the receiver
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- Use buffered channels when you know the capacity
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- Use `select` for non-blocking operations
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### Synchronization
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- Use `sync.Mutex` for protecting shared state
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- Keep critical sections small
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- Use `sync.RWMutex` when you have many readers
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- Choose between channels and mutexes based on the use case: use channels for communication, mutexes for protecting state
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- Use `sync.Once` for one-time initialization
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## Error Handling Patterns
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### Creating Errors
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- Use `errors.New` for simple static errors (constant-like error values)
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- Create custom error types for domain-specific errors
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- Export error variables for sentinel errors
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- Use `errors.Is` and `errors.As` for error checking
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### Error Propagation
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- Add context when propagating errors up the stack
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- Use descriptive error messages with relevant context fields
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- Don't log and return errors (choose one)
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- Handle errors at the appropriate level
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- Use structured errors with fields for better debugging and monitoring
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### Error Handling
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- Check errors immediately after the function call
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- Don't ignore errors using `_` unless you have a valid reason (explain and document why)
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- Preserve error chains to maintain full context, wrap errors with context using `errors.Wrap()`
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- Create custom error types when checking for specific errors is needed
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- Place error returns as the last return value
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- Name error variables `err`
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- Keep error messages lowercase and don't end with punctuation
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### Error Lists and Multiple Errors
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- Use `errors.Join()` for collecting multiple errors (nil-safe)
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- Handle validation scenarios with error accumulation
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## API Design
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### JSON APIs
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- Use struct tags to control JSON marshaling
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- Validate input data
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- Use pointers for optional fields
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- Consider using `json.RawMessage` for delayed parsing
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- Handle JSON errors appropriately
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## Performance Optimization
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### Memory Management
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- Minimize allocations in hot paths
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- Reuse objects when a large number of those are allocated (consider `sync.Pool`)
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- Use value receivers for small structs
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- Preallocate slices when size is known
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- Avoid unnecessary string-byte conversions
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### I/O: Readers and Buffers
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- Most `io.Reader` streams are consumable once; reading advances state. Do not assume a reader can be re-read without special handling
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- If you must read data multiple times, buffer it once and recreate readers on demand:
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- Use `io.ReadAll` (or a limited read) to obtain `[]byte`, then create fresh readers via `bytes.NewReader(buf)` or `bytes.NewBuffer(buf)` for each reuse
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- For strings, use `strings.NewReader(s)`; you can `Seek(0, io.SeekStart)` on `*bytes.Reader` to rewind
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- For HTTP requests, do not reuse a consumed `req.Body`. Instead:
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- Keep the original payload as `[]byte` and set `req.Body = io.NopCloser(bytes.NewReader(buf))` before each send
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- Prefer configuring `req.GetBody` so the transport can recreate the body for redirects/retries: `req.GetBody = func() (io.ReadCloser, error) { return io.NopCloser(bytes.NewReader(buf)), nil }`
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- To duplicate a stream while reading, use `io.TeeReader` (copy to a buffer while passing through) or write to multiple sinks with `io.MultiWriter`
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- Reusing buffered readers: call `(*bufio.Reader).Reset(r)` to attach to a new underlying reader; do not expect it to “rewind” unless the source supports seeking
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- For large payloads, avoid unbounded buffering; consider streaming, `io.LimitReader`, or on-disk temporary storage to control memory
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- Use `io.Pipe` to stream without buffering the whole payload:
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- Write to `*io.PipeWriter` in a separate goroutine while the reader consumes
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- Always close the writer; use `CloseWithError(err)` on failures
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- `io.Pipe` is for streaming, not rewinding or making readers reusable
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- **Warning:** When using `io.Pipe` (especially with multipart writers), all writes must be performed in strict, sequential order. Do not write concurrently or out of order—multipart boundaries and chunk order must be preserved. Out-of-order or parallel writes can corrupt the stream and result in errors.
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- Streaming multipart/form-data with `io.Pipe`:
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- `pr, pw := io.Pipe()`; `mw := multipart.NewWriter(pw)`; use `pr` as the HTTP request body
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- Set `Content-Type` to `mw.FormDataContentType()`
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- In a goroutine: write all parts to `mw` in the correct order; on error `pw.CloseWithError(err)`; on success `mw.Close()` then `pw.Close()`
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- Do not store request/in-flight form state on a long-lived client; build per call
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- Streamed bodies are not rewindable; for retries/redirects, buffer small payloads or provide `GetBody`
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### Profiling
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- Use built-in profiling tools (`pprof`)
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- Benchmark critical code paths
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- Profile before optimizing
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- Focus on algorithmic improvements first
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- Consider using `testing.B` for benchmarks
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## Testing
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### Test Organization
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- Keep tests in the same package (white-box testing)
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- Use `_test` package suffix for black-box testing
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- Name test files with `_test.go` suffix
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- Place test files next to the code they test
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### Writing Tests
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- Use table-driven tests for multiple test cases
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- Name tests descriptively using `Test_functionName_scenario`
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- Use subtests with `t.Run` for better organization
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- Test both success and error cases
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- Have separate top-level tests for the success and error cases
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- Use `stretchr/testify/require` package for checking expected results
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### Test Helpers
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- Mark helper functions with `t.Helper()`
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- Create test fixtures for complex setup
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- Use `testing.TB` interface for functions used in tests and benchmarks
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- Clean up resources using `t.Cleanup()`
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## Security Best Practices
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### Input Validation
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- Validate all external input
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- Use strong typing to prevent invalid states
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- Sanitize data before using in SQL queries
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- Be careful with file paths from user input
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- Validate and escape data for different contexts (HTML, SQL, shell)
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### Cryptography
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- Use standard library crypto packages
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- Use crypto/rand for random number generation
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- Use TLS for network communication
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- Never store plain-text passwords
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- Store password hashes using functions designed for password hashing, such as PBKDF2 and scrypt
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## Documentation
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### Code Documentation
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- Prioritize self-documenting code through clear naming and structure
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- Document all exported symbols with clear, concise explanations
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- Start documentation with the symbol name
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- Write documentation in English
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- Use examples in documentation when helpful
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- Keep documentation close to code
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- Update documentation when code changes
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- Avoid emoji in documentation and comments
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### README and Documentation Files
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- Include clear setup instructions
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- Document dependencies and requirements
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- Provide usage examples
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- Document configuration options
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- Include troubleshooting section
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## Tools and Development Workflow
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### Essential Tools
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- `golangci-lint`: Primary linter
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- `go vet`: Find suspicious constructs
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- `go test`: Run tests
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- `go mod`: Manage dependencies
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- `go generate`: Code generation
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### Development Practices
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- Run tests before committing
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- Keep commits focused and atomic
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- Write meaningful commit messages
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- Review diffs before committing
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## Common Pitfalls to Avoid
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- Not checking errors
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- Ignoring race conditions
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- Creating goroutine leaks
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- Not using defer for cleanup
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- Modifying maps concurrently
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- Not understanding nil interfaces vs nil pointers
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- Forgetting to close or release resources (files, connections)
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- Using global variables unnecessarily
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- Over-using unconstrained types (e.g., `any`); prefer specific types or generic type parameters with constraints. If an unconstrained type is required, use `any` rather than `interface{}`
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- Not considering the zero value of types
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- **Creating duplicate `package` declarations** - this is a compile error; always check existing files before adding package declarations
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