Files
kopia/internal/server/source_manager.go
Jarek Kowalski 6cb9b8fa4f repo: refactored public API (#318)
* This is 99% mechanical:

Extracted repo.Repository interface that only exposes high-level object and manifest management methods, but not blob nor content management.

Renamed old *repo.Repository to *repo.DirectRepository

Reviewed codebase to only depend on repo.Repository as much as possible, but added way for low-level CLI commands to use DirectRepository.

* PR fixes
2020-03-26 08:04:01 -07:00

336 lines
7.9 KiB
Go

package server
import (
"context"
"sync"
"time"
"github.com/kopia/kopia/fs/localfs"
"github.com/kopia/kopia/internal/serverapi"
"github.com/kopia/kopia/snapshot"
"github.com/kopia/kopia/snapshot/policy"
"github.com/kopia/kopia/snapshot/snapshotfs"
)
const (
statusRefreshInterval = 15 * time.Second // how frequently to refresh source status
oneDay = 24 * time.Hour
)
// sourceManager manages the state machine of each source
// Possible states:
//
// - INITIALIZING - fetching configuration from repository
// - READY - waiting for next snapshot
// - PAUSED - inactive
// - FAILED - inactive
// - UPLOADING - uploading a snapshot
type sourceManager struct {
snapshotfs.NullUploadProgress
server *Server
src snapshot.SourceInfo
closed chan struct{}
snapshotRequests chan struct{}
wg sync.WaitGroup
mu sync.RWMutex
uploader *snapshotfs.Uploader
pol policy.SchedulingPolicy
state string
nextSnapshotTime *time.Time
lastSnapshot *snapshot.Manifest
lastCompleteSnapshot *snapshot.Manifest
manifestsSinceLastCompleteSnapshot []*snapshot.Manifest
progress *snapshotfs.CountingUploadProgress
}
func (s *sourceManager) Status() *serverapi.SourceStatus {
s.mu.RLock()
defer s.mu.RUnlock()
st := &serverapi.SourceStatus{
Source: s.src,
Status: s.state,
NextSnapshotTime: s.nextSnapshotTime,
SchedulingPolicy: s.pol,
LastSnapshot: s.lastSnapshot,
}
if st.Status == "UPLOADING" {
c := s.progress.Snapshot()
st.UploadCounters = &c
}
return st
}
func (s *sourceManager) setStatus(stat string) {
s.mu.Lock()
defer s.mu.Unlock()
s.state = stat
}
func (s *sourceManager) currentUploader() *snapshotfs.Uploader {
s.mu.Lock()
defer s.mu.Unlock()
return s.uploader
}
func (s *sourceManager) setUploader(u *snapshotfs.Uploader) {
s.mu.Lock()
defer s.mu.Unlock()
s.uploader = u
}
func (s *sourceManager) run(ctx context.Context) {
s.setStatus("INITIALIZING")
defer s.setStatus("STOPPED")
s.wg.Add(1)
defer s.wg.Done()
if s.server.rep.Hostname() == s.src.Host {
log(ctx).Debugf("starting local source manager for %v", s.src)
s.runLocal(ctx)
} else {
log(ctx).Debugf("starting remote source manager for %v", s.src)
s.runRemote(ctx)
}
}
func (s *sourceManager) runLocal(ctx context.Context) {
s.refreshStatus(ctx)
for {
var waitTime time.Duration
if s.nextSnapshotTime != nil {
waitTime = time.Until(*s.nextSnapshotTime)
log(ctx).Debugf("time to next snapshot %v is %v", s.src, waitTime)
} else {
log(ctx).Debugf("no scheduled snapshot for %v", s.src)
waitTime = oneDay
}
s.setStatus("IDLE")
select {
case <-s.closed:
return
case <-s.snapshotRequests:
nt := time.Now()
s.nextSnapshotTime = &nt
continue
case <-time.After(statusRefreshInterval):
s.refreshStatus(ctx)
case <-time.After(waitTime):
log(ctx).Debugf("snapshotting %v", s.src)
s.snapshot(ctx)
s.refreshStatus(ctx)
}
}
}
func (s *sourceManager) runRemote(ctx context.Context) {
s.refreshStatus(ctx)
s.setStatus("REMOTE")
for {
select {
case <-s.closed:
return
case <-time.After(statusRefreshInterval):
s.refreshStatus(ctx)
}
}
}
func (s *sourceManager) scheduleSnapshotNow() {
select {
case s.snapshotRequests <- struct{}{}: // scheduled snapshot
default: // already scheduled
}
}
func (s *sourceManager) upload(ctx context.Context) serverapi.SourceActionResponse {
log(ctx).Infof("upload triggered via API: %v", s.src)
s.scheduleSnapshotNow()
return serverapi.SourceActionResponse{Success: true}
}
func (s *sourceManager) cancel(ctx context.Context) serverapi.SourceActionResponse {
log(ctx).Infof("cancel triggered via API: %v", s.src)
if u := s.currentUploader(); u != nil {
log(ctx).Infof("canceling current upload")
u.Cancel()
}
return serverapi.SourceActionResponse{Success: true}
}
func (s *sourceManager) stop(ctx context.Context) {
log(ctx).Debugf("stopping source manager for %v", s.src)
if u := s.currentUploader(); u != nil {
log(ctx).Infof("canceling current upload")
u.Cancel()
}
close(s.closed)
}
func (s *sourceManager) waitUntilStopped(ctx context.Context) {
s.wg.Wait()
log(ctx).Debugf("source manager for %v has stopped", s.src)
}
func (s *sourceManager) snapshot(ctx context.Context) {
s.setStatus("PENDING")
s.server.beginUpload(ctx, s.src)
defer s.server.endUpload(ctx, s.src)
s.setStatus("UPLOADING")
// check if we got closed while waiting on semaphore
select {
case <-s.closed:
log(ctx).Infof("not snapshotting %v because source manager is shutting down", s.src)
return
default:
}
localEntry, err := localfs.NewEntry(s.src.Path)
if err != nil {
log(ctx).Errorf("unable to create local filesystem: %v", err)
return
}
u := snapshotfs.NewUploader(s.server.rep)
policyTree, err := policy.TreeForSource(ctx, s.server.rep, s.src)
if err != nil {
log(ctx).Errorf("unable to create policy getter: %v", err)
}
u.Progress = s.progress
log(ctx).Infof("starting upload of %v", s.src)
s.setUploader(u)
manifest, err := u.Upload(ctx, localEntry, policyTree, s.src, s.manifestsSinceLastCompleteSnapshot...)
s.setUploader(nil)
if err != nil {
log(ctx).Errorf("upload error: %v", err)
return
}
snapshotID, err := snapshot.SaveSnapshot(ctx, s.server.rep, manifest)
if err != nil {
log(ctx).Errorf("unable to save snapshot: %v", err)
return
}
if _, err := policy.ApplyRetentionPolicy(ctx, s.server.rep, s.src, true); err != nil {
log(ctx).Errorf("unable to apply retention policy: %v", err)
return
}
log(ctx).Infof("created snapshot %v", snapshotID)
if err := s.server.rep.Flush(ctx); err != nil {
log(ctx).Errorf("unable to flush: %v", err)
return
}
}
func (s *sourceManager) findClosestNextSnapshotTime() *time.Time {
var nextSnapshotTime *time.Time
// compute next snapshot time based on interval
if interval := s.pol.IntervalSeconds; interval != 0 {
interval := time.Duration(interval) * time.Second
nt := s.lastSnapshot.StartTime.Add(interval).Truncate(interval)
nextSnapshotTime = &nt
}
for _, tod := range s.pol.TimesOfDay {
nowLocalTime := time.Now().Local()
localSnapshotTime := time.Date(nowLocalTime.Year(), nowLocalTime.Month(), nowLocalTime.Day(), tod.Hour, tod.Minute, 0, 0, time.Local)
if tod.Hour < nowLocalTime.Hour() || (tod.Hour == nowLocalTime.Hour() && tod.Minute < nowLocalTime.Minute()) {
localSnapshotTime = localSnapshotTime.Add(oneDay)
}
if nextSnapshotTime == nil || localSnapshotTime.Before(*nextSnapshotTime) {
nextSnapshotTime = &localSnapshotTime
}
}
return nextSnapshotTime
}
func (s *sourceManager) refreshStatus(ctx context.Context) {
log(ctx).Debugf("refreshing state for %v", s.src)
pol, _, err := policy.GetEffectivePolicy(ctx, s.server.rep, s.src)
if err != nil {
s.setStatus("FAILED")
return
}
s.pol = pol.SchedulingPolicy
snapshots, err := snapshot.ListSnapshots(ctx, s.server.rep, s.src)
if err != nil {
s.setStatus("FAILED")
return
}
s.manifestsSinceLastCompleteSnapshot = nil
s.lastCompleteSnapshot = nil
snaps := snapshot.SortByTime(snapshots, true)
if len(snaps) > 0 {
s.lastSnapshot = snaps[0]
for _, sn := range snaps {
s.manifestsSinceLastCompleteSnapshot = append(s.manifestsSinceLastCompleteSnapshot, sn)
// complete snapshot, end here
if sn.IncompleteReason == "" {
s.lastCompleteSnapshot = sn
break
}
}
s.nextSnapshotTime = s.findClosestNextSnapshotTime()
} else {
s.nextSnapshotTime = nil
s.lastSnapshot = nil
}
}
func newSourceManager(src snapshot.SourceInfo, server *Server) *sourceManager {
m := &sourceManager{
src: src,
server: server,
state: "UNKNOWN",
closed: make(chan struct{}),
snapshotRequests: make(chan struct{}, 1),
progress: &snapshotfs.CountingUploadProgress{},
}
return m
}