Use STL version of std::make_shared now

As all is compiled with C++14 now, no need to use `std::make_shared`
from stdshims.h now.
This commit is contained in:
Johannes Lorenz
2020-10-03 12:13:06 +02:00
committed by Johannes Lorenz
parent 7e986a8323
commit 16db33f2bf
7 changed files with 106 additions and 113 deletions

View File

@@ -33,7 +33,6 @@
#include "Instrument.h"
#include "InstrumentTrack.h"
#include "Mixer.h"
#include "stdshims.h"
const float CUT_FREQ_MULTIPLIER = 6000.0f;
@@ -78,28 +77,28 @@ InstrumentSoundShaping::InstrumentSoundShaping(
tr( targetNames[i][2] ) );
}
m_filterModel.addItem( tr( "Low-pass" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Hi-pass" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Band-pass csg" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Band-pass czpg" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Notch" ), make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "All-pass" ), make_unique<PixmapLoader>( "filter_ap" ) );
m_filterModel.addItem( tr( "Moog" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "2x Low-pass" ), make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "RC Low-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "RC Low-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Vocal Formant" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "2x Moog" ), make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "SV Low-pass" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "SV Band-pass" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "SV High-pass" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "SV Notch" ), make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "Fast Formant" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Tripole" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Low-pass" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Hi-pass" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Band-pass csg" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Band-pass czpg" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Notch" ), std::make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "All-pass" ), std::make_unique<PixmapLoader>( "filter_ap" ) );
m_filterModel.addItem( tr( "Moog" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "2x Low-pass" ), std::make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "RC Low-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "RC Low-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Vocal Formant" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "2x Moog" ), std::make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "SV Low-pass" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "SV Band-pass" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "SV High-pass" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "SV Notch" ), std::make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "Fast Formant" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Tripole" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
}
@@ -161,7 +160,7 @@ void InstrumentSoundShaping::processAudioBuffer( sampleFrame* buffer,
if( n->m_filter == nullptr )
{
n->m_filter = make_unique<BasicFilters<>>( Engine::mixer()->processingSampleRate() );
n->m_filter = std::make_unique<BasicFilters<>>( Engine::mixer()->processingSampleRate() );
}
n->m_filter->setFilterType( m_filterModel.value() );