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File and class renames part 1
Most files and most of the core classes and their methods have been
renamed to match new coding style conventions:
391 files changed, 25400 insertions(+), 25598 deletions(-)
Furthermore splitted some files where model and view classes were
declared or implemented together in the same file.
Should be tested thoroughly as I might have missed renaming some virtual
methods or SIGNAL/SLOT parameters.
(cherry picked from commit 8c9a9dd14c)
This commit is contained in:
61
src/gui/EffectControlDialog.cpp
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61
src/gui/EffectControlDialog.cpp
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/*
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* EffectControlDialog.cpp - base-class for effect-dialogs for displaying
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* and editing control port values
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*
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* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QtGui/QMessageBox>
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#include <QtGui/QCloseEvent>
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#include "EffectControlDialog.h"
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#include "EffectControls.h"
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#include "Effect.h"
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EffectControlDialog::EffectControlDialog( EffectControls * _controls ) :
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QWidget( NULL ),
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ModelView( _controls, this ),
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m_effectControls( _controls )
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{
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setWindowTitle( m_effectControls->effect()->displayName() );
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}
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EffectControlDialog::~EffectControlDialog()
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{
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}
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void EffectControlDialog::closeEvent( QCloseEvent * _ce )
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{
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_ce->ignore();
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emit closed();
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}
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#include "moc_EffectControlDialog.cxx"
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