Fix #5461 and ensure consistent use of check gate (#5475)

* Multiple effects: Calculation of `outSum` should be after D/W mixing
* CrossoverEQ.cpp: `outSum` must be divided by frames in the end 
* CrossoverEQ.cpp: don't overwrite `outSum` in for loop, but increment it
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thmueller64 authored and GitHub committed 2020-05-06 11:23:40 +02:00
1 parent 71b6107d9b
commit 56fbefc700
6 files changed
+7 -7

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@@ -214,10 +214,10 @@ bool dynProcEffect::processAudioBuffer( sampleFrame * _buf,
s[0] *= outputGain;
s[1] *= outputGain;
out_sum += _buf[f][0]*_buf[f][0] + _buf[f][1]*_buf[f][1];
// mix wet/dry signals
_buf[f][0] = d * _buf[f][0] + w * s[0];
_buf[f][1] = d * _buf[f][1] + w * s[1];
out_sum += _buf[f][0] * _buf[f][0] + _buf[f][1] * _buf[f][1];
}
checkGate( out_sum / _frames );