Renamed PlayHandle classes and some functions with bool return values

Next big coding style update - this time all PlayHandle classes are
affected. Functions like done() and released() were renamed to
isFinished() and isReleased().
This commit is contained in:
Tobias Doerffel
2014-01-29 23:52:57 +01:00
parent b4c4b293a0
commit ca0e413fd3
59 changed files with 413 additions and 419 deletions

View File

@@ -66,7 +66,7 @@
#include "MidiClient.h"
#include "MidiPortMenu.h"
#include "mmp.h"
#include "note_play_handle.h"
#include "NotePlayHandle.h"
#include "pattern.h"
#include "PluginView.h"
#include "SamplePlayHandle.h"
@@ -152,10 +152,10 @@ InstrumentTrack::~InstrumentTrack()
void InstrumentTrack::processAudioBuffer( sampleFrame * _buf,
const fpp_t _frames,
notePlayHandle * _n )
NotePlayHandle * _n )
{
// we must not play the sound if this InstrumentTrack is muted...
if( isMuted() || ( _n && _n->bbTrackMuted() ) )
if( isMuted() || ( _n && _n->isBbTrackMuted() ) )
{
return;
}
@@ -230,7 +230,7 @@ void InstrumentTrack::processInEvent( const MidiEvent& event, const MidiTime& ti
switch( event.type() )
{
// we don't send MidiNoteOn, MidiNoteOff and MidiKeyPressure
// events to instrument as notePlayHandle will send them on its
// events to instrument as NotePlayHandle will send them on its
// own
case MidiNoteOn:
if( event.velocity() > 0 )
@@ -238,11 +238,11 @@ void InstrumentTrack::processInEvent( const MidiEvent& event, const MidiTime& ti
if( m_notes[event.key()] == NULL )
{
// create (timed) note-play-handle
notePlayHandle* nph = new notePlayHandle( this, time.frames( engine::framesPerTick() ),
NotePlayHandle* nph = new NotePlayHandle( this, time.frames( engine::framesPerTick() ),
typeInfo<f_cnt_t>::max() / 2,
note( MidiTime(), MidiTime(), event.key(), event.volume() ),
NULL, false, event.channel(),
notePlayHandle::OriginMidiInput );
NotePlayHandle::OriginMidiInput );
if( engine::mixer()->addPlayHandle( nph ) )
{
m_notes[event.key()] = nph;
@@ -404,7 +404,7 @@ void InstrumentTrack::silenceAllNotes()
f_cnt_t InstrumentTrack::beatLen( notePlayHandle * _n ) const
f_cnt_t InstrumentTrack::beatLen( NotePlayHandle * _n ) const
{
if( m_instrument != NULL )
{
@@ -420,7 +420,7 @@ f_cnt_t InstrumentTrack::beatLen( notePlayHandle * _n ) const
void InstrumentTrack::playNote( notePlayHandle * _n,
void InstrumentTrack::playNote( NotePlayHandle * _n,
sampleFrame * _working_buffer )
{
// arpeggio- and chord-widget has to do its work -> adding sub-notes
@@ -450,7 +450,7 @@ QString InstrumentTrack::instrumentName() const
void InstrumentTrack::deleteNotePluginData( notePlayHandle* n )
void InstrumentTrack::deleteNotePluginData( NotePlayHandle* n )
{
if( m_instrument != NULL )
{
@@ -642,24 +642,20 @@ bool InstrumentTrack::play( const MidiTime & _start, const fpp_t _frames,
cur_note->length().frames(
frames_per_tick );
notePlayHandle * note_play_handle =
new notePlayHandle( this, _offset,
note_frames,
*cur_note );
note_play_handle->setBBTrack( bb_track );
NotePlayHandle* notePlayHandle = new NotePlayHandle( this, _offset, note_frames, *cur_note );
notePlayHandle->setBBTrack( bb_track );
// are we playing global song?
if( _tco_num < 0 )
{
// then set song-global offset of pattern in order to
// properly perform the note detuning
note_play_handle->setSongGlobalParentOffset( p->startPosition() );
notePlayHandle->setSongGlobalParentOffset( p->startPosition() );
}
#if LMMS_SINGERBOT_SUPPORT
note_play_handle->setPatternIndex( note_idx );
notePlayHandle->setPatternIndex( note_idx );
#endif
engine::mixer()->addPlayHandle(
note_play_handle );
engine::mixer()->addPlayHandle( notePlayHandle );
played_a_note = true;
#if LMMS_SINGERBOT_SUPPORT
++note_idx;