Spectrum analyzer update (#5160)

* advanced config: expose hidden constants to user screen
* advanced config: add support for FFT window overlapping
* waterfall: display at native resolution on high-DPI screens
* waterfall: add cursor and improve label density
* FFT: fix normalization so that 0 dBFS matches full-scale sinewave
* FFT: decouple data acquisition from processing and display
* FFT: separate lock for reallocation (to avoid some needless waiting)
* moved ranges and other constants to a separate file
* debug: better performance measurements
* minor fixes
* build the ringbuffer library as part of LMMS core
This commit is contained in:
Martin Pavelek
2019-11-21 14:44:18 +01:00
committed by Johannes Lorenz
parent 2f0010270e
commit da73ddd242
26 changed files with 1867 additions and 364 deletions

View File

@@ -23,8 +23,12 @@
#include "SaWaterfallView.h"
#include <algorithm>
#ifdef SA_DEBUG
#include <chrono>
#endif
#include <cmath>
#include <QImage>
#include <QMouseEvent>
#include <QMutexLocker>
#include <QPainter>
#include <QSplitter>
@@ -47,8 +51,22 @@ SaWaterfallView::SaWaterfallView(SaControls *controls, SaProcessor *processor, Q
connect(gui->mainWindow(), SIGNAL(periodicUpdate()), this, SLOT(periodicUpdate()));
m_displayTop = 1;
m_displayBottom = height() -2;
m_displayLeft = 26;
m_displayRight = width() -26;
m_displayWidth = m_displayRight - m_displayLeft;
m_displayHeight = m_displayBottom - m_displayTop;
m_timeTics = makeTimeTics();
m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate();
m_oldSecondsPerLine = 0;
m_oldHeight = 0;
m_cursor = QPointF(0, 0);
#ifdef SA_DEBUG
m_execution_avg = 0;
#endif
}
@@ -58,15 +76,14 @@ SaWaterfallView::SaWaterfallView(SaControls *controls, SaProcessor *processor, Q
void SaWaterfallView::paintEvent(QPaintEvent *event)
{
#ifdef SA_DEBUG
int start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
unsigned int draw_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
// all drawing done here, local variables are sufficient for the boundary
const int displayTop = 1;
const int displayBottom = height() -2;
const int displayLeft = 26;
const int displayRight = width() -26;
const int displayWidth = displayRight - displayLeft;
// update boundary
m_displayBottom = height() -2;
m_displayRight = width() -26;
m_displayWidth = m_displayRight - m_displayLeft;
m_displayHeight = m_displayBottom - m_displayTop;
float label_width = 20;
float label_height = 16;
float margin = 2;
@@ -75,10 +92,11 @@ void SaWaterfallView::paintEvent(QPaintEvent *event)
painter.setRenderHint(QPainter::Antialiasing, true);
// check if time labels need to be rebuilt
if ((float)m_processor->m_inBlockSize / m_processor->getSampleRate() != m_oldTimePerLine)
if (secondsPerLine() != m_oldSecondsPerLine || m_processor->waterfallHeight() != m_oldHeight)
{
m_timeTics = makeTimeTics();
m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate();
m_oldSecondsPerLine = secondsPerLine();
m_oldHeight = m_processor->waterfallHeight();
}
// print time labels
@@ -86,78 +104,104 @@ void SaWaterfallView::paintEvent(QPaintEvent *event)
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
for (auto & line: m_timeTics)
{
pos = timeToYPixel(line.first, displayBottom);
pos = timeToYPixel(line.first, m_displayHeight);
// align first and last label to the edge if needed, otherwise center them
if (line == m_timeTics.front() && pos < label_height / 2)
{
painter.drawText(displayLeft - label_width - margin, displayTop - 1,
painter.drawText(m_displayLeft - label_width - margin, m_displayTop - 1,
label_width, label_height, Qt::AlignRight | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, displayTop - 1,
painter.drawText(m_displayRight + margin, m_displayTop - 1,
label_width, label_height, Qt::AlignLeft | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
}
else if (line == m_timeTics.back() && pos > displayBottom - label_height + 2)
else if (line == m_timeTics.back() && pos > m_displayBottom - label_height + 2)
{
painter.drawText(displayLeft - label_width - margin, displayBottom - label_height,
painter.drawText(m_displayLeft - label_width - margin, m_displayBottom - label_height,
label_width, label_height, Qt::AlignRight | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, displayBottom - label_height + 2,
painter.drawText(m_displayRight + margin, m_displayBottom - label_height + 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
}
else
{
painter.drawText(displayLeft - label_width - margin, pos - label_height / 2,
painter.drawText(m_displayLeft - label_width - margin, pos - label_height / 2,
label_width, label_height, Qt::AlignRight | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, pos - label_height / 2,
painter.drawText(m_displayRight + margin, pos - label_height / 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
}
}
// draw the spectrogram precomputed in SaProcessor
if (m_processor->m_waterfallNotEmpty)
if (m_processor->waterfallNotEmpty())
{
QMutexLocker lock(&m_processor->m_dataAccess);
painter.drawImage(displayLeft, displayTop, // top left corner coordinates
QImage(m_processor->m_history.data(), // raw pixel data to display
m_processor->binCount(), // width = number of frequency bins
m_processor->m_waterfallHeight, // height = number of history lines
QImage::Format_RGB32
).scaled(displayWidth, // scale to fit view..
displayBottom,
Qt::IgnoreAspectRatio,
Qt::SmoothTransformation));
QMutexLocker lock(&m_processor->m_reallocationAccess);
QImage temp = QImage(m_processor->getHistory(), // raw pixel data to display
m_processor->waterfallWidth(), // width = number of frequency bins
m_processor->waterfallHeight(), // height = number of history lines
QImage::Format_RGB32);
lock.unlock();
temp.setDevicePixelRatio(devicePixelRatio()); // display at native resolution
painter.drawImage(m_displayLeft, m_displayTop,
temp.scaled(m_displayWidth * devicePixelRatio(),
m_displayHeight * devicePixelRatio(),
Qt::IgnoreAspectRatio,
Qt::SmoothTransformation));
m_processor->flipRequest();
}
else
{
painter.fillRect(displayLeft, displayTop, displayWidth, displayBottom, QColor(0,0,0));
painter.fillRect(m_displayLeft, m_displayTop, m_displayWidth, m_displayHeight, QColor(0,0,0));
}
// draw cursor (if it is within bounds)
drawCursor(painter);
// always draw the outline
painter.setPen(QPen(m_controls->m_colorGrid, 2, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawRoundedRect(displayLeft, displayTop, displayWidth, displayBottom, 2.0, 2.0);
painter.drawRoundedRect(m_displayLeft, m_displayTop, m_displayWidth, m_displayHeight, 2.0, 2.0);
#ifdef SA_DEBUG
// display what FPS would be achieved if waterfall ran in a loop
start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - start_time;
draw_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - draw_time;
m_execution_avg = 0.95 * m_execution_avg + 0.05 * draw_time / 1000000.0;
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawText(displayRight -100, 10, 100, 16, Qt::AlignLeft,
QString(std::string("Max FPS: " + std::to_string(1000000000.0 / start_time)).c_str()));
painter.drawText(m_displayRight -150, 10, 100, 16, Qt::AlignLeft,
QString("Exec avg.: ").append(std::to_string(m_execution_avg).substr(0, 5).c_str()).append(" ms"));
#endif
}
// Helper functions for time conversion
float SaWaterfallView::samplesPerLine()
{
return (float)m_processor->inBlockSize() / m_controls->m_windowOverlapModel.value();
}
float SaWaterfallView::secondsPerLine()
{
return samplesPerLine() / m_processor->getSampleRate();
}
// Convert time value to Y coordinate for display of given height.
float SaWaterfallView::timeToYPixel(float time, int height)
{
float pixels_per_line = (float)height / m_processor->m_waterfallHeight;
float seconds_per_line = ((float)m_processor->m_inBlockSize / m_processor->getSampleRate());
float pixels_per_line = (float)height / m_processor->waterfallHeight();
return pixels_per_line * time / seconds_per_line;
return pixels_per_line * time / secondsPerLine();
}
// Convert Y coordinate on display of given height back to time value.
float SaWaterfallView::yPixelToTime(float position, int height)
{
if (height == 0) {height = 1;}
float pixels_per_line = (float)height / m_processor->waterfallHeight();
return (position / pixels_per_line) * secondsPerLine();
}
@@ -167,16 +211,21 @@ std::vector<std::pair<float, std::string>> SaWaterfallView::makeTimeTics()
std::vector<std::pair<float, std::string>> result;
float i;
// upper limit defined by number of lines * time per line
float limit = m_processor->m_waterfallHeight * ((float)m_processor->m_inBlockSize / m_processor->getSampleRate());
// get time value of the last line
float limit = yPixelToTime(m_displayBottom, m_displayHeight);
// set increment so that about 8 tics are generated
float increment = std::round(10 * limit / 7) / 10;
// set increment to about 30 pixels (but min. 0.1 s)
float increment = std::round(10 * limit / (m_displayHeight / 30)) / 10;
if (increment < 0.1) {increment = 0.1;}
// NOTE: labels positions are rounded to match the (rounded) label value
for (i = 0; i <= limit; i += increment)
{
if (i < 10)
if (i > 99)
{
result.emplace_back(std::round(i), std::to_string(std::round(i)).substr(0, 3));
}
else if (i < 10)
{
result.emplace_back(std::round(i * 10) / 10, std::to_string(std::round(i * 10) / 10).substr(0, 3));
}
@@ -208,10 +257,7 @@ void SaWaterfallView::updateVisibility()
if (m_controls->m_waterfallModel.value())
{
// clear old data before showing the waterfall
QMutexLocker lock(&m_processor->m_dataAccess);
std::fill(m_processor->m_history.begin(), m_processor->m_history.end(), 0);
lock.unlock();
m_processor->clearHistory();
setVisible(true);
// increase window size if it is too small
@@ -228,3 +274,70 @@ void SaWaterfallView::updateVisibility()
}
}
// Draw cursor and its coordinates if it is within display bounds.
void SaWaterfallView::drawCursor(QPainter &painter)
{
if ( m_cursor.x() >= m_displayLeft
&& m_cursor.x() <= m_displayRight
&& m_cursor.y() >= m_displayTop
&& m_cursor.y() <= m_displayBottom)
{
// cursor lines
painter.setPen(QPen(m_controls->m_colorGrid.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawLine(QPointF(m_cursor.x(), m_displayTop), QPointF(m_cursor.x(), m_displayBottom));
painter.drawLine(QPointF(m_displayLeft, m_cursor.y()), QPointF(m_displayRight, m_cursor.y()));
// coordinates: background box
QFontMetrics fontMetrics = painter.fontMetrics();
unsigned int const box_left = 5;
unsigned int const box_top = 5;
unsigned int const box_margin = 3;
unsigned int const box_height = 2*(fontMetrics.size(Qt::TextSingleLine, "0 Hz").height() + box_margin);
unsigned int const box_width = fontMetrics.size(Qt::TextSingleLine, "20000 Hz ").width() + 2*box_margin;
painter.setPen(QPen(m_controls->m_colorLabels.darker(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.fillRect(m_displayLeft + box_left, m_displayTop + box_top,
box_width, box_height, QColor(0, 0, 0, 64));
// coordinates: text
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
QString tmps;
// frequency
int freq = (int)m_processor->xPixelToFreq(m_cursor.x() - m_displayLeft, m_displayWidth);
tmps = QString("%1 Hz").arg(freq);
painter.drawText(m_displayLeft + box_left + box_margin,
m_displayTop + box_top + box_margin,
box_width, box_height / 2, Qt::AlignLeft, tmps);
// time
float time = yPixelToTime(m_cursor.y(), m_displayBottom);
tmps = QString(std::to_string(time).substr(0, 5).c_str()).append(" s");
painter.drawText(m_displayLeft + box_left + box_margin,
m_displayTop + box_top + box_height / 2,
box_width, box_height / 2, Qt::AlignLeft, tmps);
}
}
// Handle mouse input: set new cursor position.
// For some reason (a bug?), localPos() only returns integers. As a workaround
// the fractional part is taken from windowPos() (which works correctly).
void SaWaterfallView::mouseMoveEvent(QMouseEvent *event)
{
m_cursor = QPointF( event->localPos().x() - (event->windowPos().x() - (long)event->windowPos().x()),
event->localPos().y() - (event->windowPos().y() - (long)event->windowPos().y()));
}
void SaWaterfallView::mousePressEvent(QMouseEvent *event)
{
m_cursor = QPointF( event->localPos().x() - (event->windowPos().x() - (long)event->windowPos().x()),
event->localPos().y() - (event->windowPos().y() - (long)event->windowPos().y()));
}
// Handle resize event: rebuild time labels
void SaWaterfallView::resizeEvent(QResizeEvent *event)
{
m_timeTics = makeTimeTics();
}