Some #include cleanups

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Lukas W committed 2015-01-22 16:28:41 +01:00
1 parent ebd531e69f
commit df9d495571
42 files changed
+281 -329

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+4 -6
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@@ -1,5 +1,5 @@
/*
* ControllerConnection.cpp - implementation of class controller connection
* ControllerConnection.cpp - implementation of class controller connection
* which handles the link between AutomatableModels and controllers
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail.com>
@@ -26,12 +26,10 @@
#include <QDomElement>
#include <QObject>
#include <QVector>
#include "Song.h"
#include "Engine.h"
#include "Mixer.h"
#include "ControllerConnection.h"
@@ -123,7 +121,7 @@ void ControllerConnection::setController( Controller * _controller )
this, SIGNAL( valueChanged() ) );
}
m_ownsController =
m_ownsController =
( _controller->type() == Controller::MidiController );
// If we don't own the controller, allow deletion of controller
@@ -150,8 +148,8 @@ inline void ControllerConnection::setTargetName( const QString & _name )
/*
* A connection may not be finalized. This means, the connection should exist,
* but the controller does not yet exist. This happens when loading. Even
* loading connections last won't help, since there can be connections BETWEEN
* controllers. So, we remember the controller-ID and use a dummyController
* loading connections last won't help, since there can be connections BETWEEN
* controllers. So, we remember the controller-ID and use a dummyController
* instead. Once the song is loaded, finalizeConnections() connects to the proper controllers
*/
void ControllerConnection::finalizeConnections()