Closes#7869
This PR aims to fix linking bugs and it aims to make linking code faster. In the future I would like to replace controller and automation code with linked models, so it is essential for this feature to work as efficiently as possible.
Before this PR:
- AutomatableModels store a list of AutomatableModels that they are linked to.
- setValue() and other functions make recursive calls to themself resulting in the #7869 crash.
- Each AutomatableModel can unlink from other AutomatableModels, unlinking is the inverse operation to linking.
After this PR:
- AutomatableModels store a pointer to an other AutomatableModel making a linked list. The end is connected to the first element resulting in a "ring".
- setValue() and others are now recursion free, the code runs for every linked model, more efficiently than before.
- Each AutomatableModel can NOT unlink form other AutomatableModels, unlinking is NOT the inverse operation to linking. AutomatableModels can unlink themself from the linked list, they can not unlink themself from single models.
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Co-authored-by: allejok96 <allejok96@gmail.com>
Follow-Up of 7db3fa94a1 .
This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h;
-Xiwyu;--keep=*/OpulenZ/adplug/*;
-Xiwyu;--keep=QPainterPath;
-Xiwyu;--keep=QtTest
```
FAQ:
* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.
* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
that your compiler needs to recompile, or your IDE has to re-scan.
* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
reduce output for those who want to use IWYU for new PRs.
Background:
This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.
However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
* replace QRegExp with QRegularExpression (find n replace)
* follow up to fix errors
* removed rpmalloc
* Fix compilation for qt5, to be fixed when qt6 fully supported.
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Added QtGlobal header for version finding fix
* Use the other syntax to try fix compilation.
* Check for 5.12 instead.
* Fix the header
* Attempt at fixing it further.
* Use version checks properly in header file
* Use QT_VERSION_CHECK macro in sources
* Apply suggestions from messmerd's review
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Removes `MemoryManager` and the use of rpmalloc in favor of the `new` and `delete` operators found in C++.
---------
Co-authored-by: Veratil <veratil@gmail.com>
* Replace QVector with std::vector in AudioEngine
* Replace QVector with std::vector in AudioEngineWorkerThread
* Replace QVector with std::vector in AudioJack
* Replace QVector with std::vector in AutomatableModel
* Replace QVector with std::vector in AutomationClip
* Replace QVector with std::vector in AutomationEditor
* Replace QVector with std::vector in ConfigManager
* Replace QVector with std::vector in Controller
* Replace QVector with std::vector in ControllerConnection
* Replace QVector with std::vector in EffectChain
* Replace QVector with std::vector in EnvelopeAndLfoParameters
* Replace QVector with std::vector in InstrumentFunctions
* Replace QVector with std::vector in MidiClient
* Replace QVector with std::vector in Mixer
* Replace QVector with std::vector in Note
* Replace QVector with std::vector in PeakController
* Replace QVector with std::vector in PianoRoll
* Replace QVector with std::vector in PluginFactory
* Replace QVector with std::vector in RenderManager
* Replace QVector with std::vector in StepRecorder
* Replace QVector with std::vector in Track
* Replace QVector with std::vector in TrackContainer
* Replace QVector with std::vector in Song
* Adapt QVector to std::vector changes in ControllerConnectionDialog
* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.
* Phase 2: Replace QVector with std::vector in PeakControllerEffect
* Phase 2: Replace QVector with std::vector in AutomatableModel
* Phase 2: Replace QVector with std::vector in AutomationClip
* Phase 2: Replace QVector with std::vector in ControllerConnection
* Phase 2: Replace QVector with std::vector in EffectChain
* Phase 2: Replace QVector with std::vector in Mixer
* Phase 2: Replace QVector with std::vector in PeakController
* Phase 2: Replace QVector with std::vector in RenderManager
* Phase 2: Replace QVector with std::vector in Song
* Phase 2: Replace QVector with std::vector in StepRecorder
* Phase 2: Replace QVector with std::vector in Track
* Phase 2: Replace QVector with std::vector in TrackContainer
* Phase 2: Adapt QVector changes in EffectRackView
* Phase 2: Adapt QVector changes in AutomationClipView
* Phase 2: Adapt QVector changes in ClipView
* Phase 2: Adapt QVector changes in AutomationEditor
* Phase 2: Adapt QVector changes in PianoRoll
* Phase 2: Adapt QVector changes in TrackContainerView
* Phase 2: Adapt QVector changes in TrackContentWidget
* Phase 2: Adapt QVector changes in InstrumentTrack
* Phase 2: Adapt QVector changes in MidiClip
* Phase 2: Adapt QVector changes in SampleTrack
* Fix segmentation fault in ConfigManager::value
* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs
* Resolve trailing whitespace in src/core/StepRecorder.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Use std::next and std::prev in EffectChain::moveUp/moveDown
* Introduce static "combineAllTracks" function in AutomationClip
* Adjust variable name in Song::automatedValuesAt
* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong
* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Fix StepRecorder::removeNotesReleasedForTooLong again
* Combine the ConfigManager::value overloads using std::optional
* Revise StepRecorder::removeNotesReleasedForTooLong
* Remove redundant std::optional in ConfigManager::value
* Remove trailing whitespace in ConfigManager::value
* Fix: Prevent incorrect use of std::distance when element not found
* Chore: Remove trailing whitespace in edited files
* Only set the id attribute if the controller was found
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f
* Fix compilation issues
* Add LMMS_ prefix for header guard in Track.h
* Undo changes made to MixerView::deleteUnusedChannels
* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Undo changes to indentation in MixerRoute
* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes
* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.
* Insert at the end of tracks vector in src/core/Mixer.cpp
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Insert at the end of tracks vector in src/core/Mixer.cpp (2)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Remove redundant template parameter
* Use std::array for zoomLevels
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H
Summary:
* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.
Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.
Some macros that only appeared in single source files and were unused in those files have been removed entirely.
* Remove DataType.
An AutomatableModel should not need to know what concrete type it is.
Use virtual methods and implement them in the derived class instead of
testing the type in the base class.
* Remove unused method
* Remove m_hasLinkedModels
We can compute it on-the-fly with very little cost, and doing so
simplifies the code.
* Remove extra 'public:'
Probably a remnant of merging master
* fixes precision on knob dragging
* fixes precision on fader dragging
* diaplay a rounded float on knobs
* enter rounded value on fader
* add getRoundedValue() and getDigitCount() to floatmodel
* whitespace
The introduction of sample exactness introduced a bug, if The value was
changed using sample exactness Model::isValueChanged was incorectly returning
false.
This bug has shown its self in the BassBooster plugin.
- Remove the redundant hasSampleExactData() function. Instead, signal lack of s.ex.data by returning a NULL in valueBuffer()
- Cache s.ex.buffers and only update them once per period
- Make valueBuffer() in AutomatableModel threadsafe so that it can be used for NPH's sharing the same model
- Add sample-exactness to instrumenttrack's vol & pan knobs