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25 Commits
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478f5345dd | Bump minimum Qt version to 5.15 (#8129) | ||
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71ce49d7ba |
Remove lots of useless/misplaced includes (#7999)
Follow-Up of
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b6d6509068 |
Individual knob labels rendered using the widget's font size (#7525)
Adjust the `Knob` class so that it defaults to taking the font size of
the knob's font into account when rendering its label. This allows to
use labels of different sizes for different knobs. Previously all knob
labels throughout the whole application were rendered with the same fixed
font size. Hence it was not possible to adjust the label size for a
single knob because this would have affected all other knobs as well.
The new implementation also allows the knobs to pick up CSS rules.
To be able to control the knob behavior two new constructors have been
added to the `Knob` class. Both constructors are concerned with creating
knobs with labels and therefore they directly take the label text as a
parameter. This removes numerous explicit calls to `setLabel` in the
code.
There is only one constructor that allows to switch between the new
behavior of taking the widget's font size into account and the old legacy
behavior of always rendering with the same fixed font size of
`SMALL_FONT_SIZE`. The parameter was modelled as an enum to make it
easier to find the remaining knob instances that use the legacy behavior.
This makes it easier to find them in case they should be removed as well.
In that case the string `LegacyFixedFontSize` can be searched.
The other new constructor allows to directly set the knob's (and
therefore the label's) font size to a pixel value.
Corresponding constructors have been added to `TempoSyncKnob`. The
constructors of `KnobControl` and `CustomTextKnob` have been adjusted to
take advantage of the new constructors. An usused constructor was removed
in `CustomTextKnob`.
The method `Knob::setLabel` has been made protected because labels should
now be set through the new constructors.
A new property called `m_fixedFontSizeLabelRendering` was added to the
`Knob` class. It controls how the labels are rendered. Fixed font size
legacy rendering can be activated by calling the protected method
`setFixedFontSizeLabelRendering`. The current setting can be queried via
`fixedFontSizeLabelRendering`.
## Changes in the plugins
Some plugins have been switched to using layouts to organize their
widgets so that they can accommodate for knobs with label sizes set by
the application font.
The fixed font size (legacy) rendering mode is still used in the
following places:
* EnvelopeAndLfoView
* InstrumentSoundShapingView
* InstrumentFunctionViews
* EffectView
* InstrumentTrackView
* SampleTrackView
* Delay plugin
* Carla plugin
# individual commit messages
What follows are the individual commit messages of the commits that have been squashed into one commit. They might help in case of more detailed investigations of how things came to be.
* Knob with correct label rendering
Enable the knob to render the label correctly at arbitrary sizes if it's configured to do so. Otherwise it will render like before. The used mode is determined when a label is set for the knob because as long as the label is not set a knob does not have one anyway.
The painting code now always renders the label with the font that's set for the widget.
The are now two methods to set the label text. The new method `setLabelLegacy` renders the label as before albeit in a slightly adjusted implementation. It now sets the widget font to a fixed pixel size font and then calculates the new widget size as before, i.e. not really taking the size of the font into account. This might lead to overlaps if the font of the knob is large.
The method `setLabel` now has an additional (temporary) parameter called `legacyMode`. It is by default set to `true` so that all knobs still render like they did before. This is implemented by delegating to `setLabelLegacy` if it's set to `true`. Otherwise the method calculates the new size of the widget by taking the pixmap and the label with the current font into account.
Please note that as of now you must set the knob font before calling any of the methods that sets the label. This is because the new size is only calculated via these code paths. However, this is already much better than only being able to use one hard-coded label size for all knobs.
* Switch from `setLabel` to `setLabelLegacy`
Switch all callers of `setLabel` to `setLabelLegacy` so that it becomes
obvious in which places the old knob implementation is used.
* Remove parameter `legacyMode` from `setLabel`
Remove the parameter `legacyMode` from `setLabel`. Add the member
`m_legacyMode` as it is needed in `Knob::changeEvent` so that we do not
switch the behavior when the knob is enabled/disabled.
* Extract methods
Extract `setLegacyMode` and `updateFixedSize`. Also add the getter `legacyMode`.
* Introduce legacy knob builders
Introduce legacy knob builders and apply them to the plugins. There are three new methods which encapsulate how to create a corresponding legacy knob:
* `Knob::buildLegacyKnob`
* `CustomTextKnob::buildLegacyKnob`
* `TempoSyncKnob::buildLegacyKnob`
These methods set the knob they build to legacy mode and also set a label in legacy mode. The idea is to concentrate the relevant legacy code in these methods. They will later also be useful to quickly find all the places in the application where legacy knobs are used.
The three methods are applied to the plugins directory. Most plugins use the build methods to build their knobs which also enables the removal of the explicit calls to `setLabelLegacy` from their code.
For some plugins their implementations were adjusted so that they can deal with showing the labels in the applicaiton font, i.e. in the font size of the widget their are contained in. Most of the times this involved removing the fixed size and putting the elements in a layout (while also removing move calls). The following LMMS plugins use the application font now and are thus better readable:
* Amplifier
* BassBooster
* Dispersion
* Flanger
* Peak Controller
* ReverbSC
* StereoEnhancer Effect
The Vectorscope now shows the "Persist." label in the same size as the label of the check boxes.
Setting an empty label was removed for Lb302.
* Legacy knob builders in GUI
Apply the legacy knob builders in the GUI components. Most components use the legacy knobs until they can be redesigned:
* Effect view ("W/D", "DECAY", "GATE")
* LFO Controller
* Instrument window
Everything related to the instrument window is for now kept to use the legacy knobs and should be adjusted at a later point to be more flexible:
* Envelope and LFO
* Functions
* Sound Shaping
The Instrument and sample track both use the legacy knobs for the "VOL" and "PAN" knobs. This might be adjusted later.
The following components now render the labels of their knobs with the application font size:
* MIDI CC Rack
* The class `LadspaControlView`, which is not in used anymore
Some vertical spacing was added to the MIDI CC Rack for slightly improved separation of the elements. The knobs are center aligned in the layout so that the transition between element under and over "CC 100" is cleaner. Setting the models in an explicit loop was removed and is now done when the knobs are created.
## Technical details
Extend `Knob::buildLegacyKnob` with the option to also set the name of the knob. This is needed for some changes in this PR.
The method `KnobControl::setText` now needs to distinguish between legacy mode and non-legacy mode.
* Remove `Knob::setLabelLegacy`
Remove `Knob::setLabelLegacy`. Instead make sure that the `Knob` updates its size in the following situations:
* The label is set.
* The font changes.
* Legacy mode is set or unset (already implemented).
The handling of font changes has been added to `Knob::changeEvent`. The update in case of a changed label is added to `Knob::setLabel`.
Every client that called `setLabelLegacy` now also sets the legacy font in size `SMALL_FONT_SIZE` as this was previously done in `setLabelLegacy`. The label is set via `setLabel` now. Both actions should result in an up-to-date size.
The method `KnobControl::setText` now only sets the label via `setLabel`, assuming that the wrapped knob was already configured correctly to either be a legacy knob or not.
* Use descent to calculate base line
Use the descent of the font to calculate the distance of the base line from the bottom of the knob widget if we are not in legacy mode. In legacy mode we still assume the descent to have a value of 2, i.e. the base line will always have a distance of 2 from the bottom of the knob widget regardless of the used font.
Also refactor the code a bit to make it more manageable.
* Extract `Knob::drawLabel`
Extract the method `Knob::drawLabel` which draws the label. It is called from `paintEvent`.
* Use non-legacy knobs for instrument and sample track
Use non-legacy knobs for the "VOL" and "PAN" knobs of the instrument and sample track. This gives a bit more separation between the knob and the label but to make this work the font size had to be decreased by one pixel.
* Introduce `buildKnobWithSmallPixelFont`
Introduce the builder method `buildKnobWithSmallPixelFont` in `Knob` and `TempoSyncKnob`. It creates a non-legacy knob with a small pixel sized font, i.e. it still uses the small font but with a corrected size computation and corrected space between the knob and the label. It is mostly used in places with manual layouts where there's enough space to have the bit of extra space between the knob and the label.
The following plugins use these knobs:
* Bitcrush
* Crossover EQ
* Dual Filter
* Dynamics Processor
* Multitap Echo
* Spectrum analyzer
* Mallets
* Waveshaper
* ZynAddSubFx
The "IN" and "OUT" label of the Bitcrush plugin use the default fixed font size now because the plugin uses a pixel based layout. Using the point based application font looked off.
They are also used in the following component:
* Effect view, i.e. the "W/D", "DECAY", "GATE" knobs of an effect
* LFO Controller
* Non-legacy knobs for VSTs
Use non-legacy knobs with small pixel fonts for the parameter lists of VST instruments and effects.
This is accomplished by renaming `CustomTextKnob::buildLegacyKnob` to `buildKnobWithSmallPixelFont` and removing the call to `setLegacyMode`.
* Fix styled knobs
Fix the handling of styled knobs which are created in non-legacy mode. Styled knobs do not use pixmaps and have no labels. Their size is set from the outside and they are painted within these limits. Hence we should not compute a new size from a pixmap and/or label in `Knob::updateFixedSize`.
This fixes the following plugins:
* FreeBoy
* Kicker
* Monstro
* Nescaline
* Opulenz
* Organic
* Sf2 Player
* sfxr
* SID
* SlicerT
* Triple
* Watsyn
* Xpressive
The functionality broke with commit defa8c0180e.
An alternative would have been to check for a styled knob in the contructor or `initUI` method and to set the legacy flag for these.
The best solution would likely be to create an own class for styled knobs and to pull that functionality out of `Knob` because they somewhat clash in their handling.
* Code review changes
Parameter whitespaces in the builder methods of `Knob`.
Use `adjustedToPixelSize` in `InstrumentTrackView` and `SampleTrackView`.
* Code review changes
Make the code that computes the new fixed size in legacy more readable
even if it is just legacy code that's was not touched. Add some code
documentation.
Other cosmetic changes:
* Whitespace adjustments
* Remove unused parameter in `paintEvent`
* Rename `knob_num` to `knobNum`
* Add documentation for legacy mode
Add some documentation which explains what the effects of legacy mode
are.
* Code review
Remove unnecessary dereference.
Also remove unncessary code repetition by introducing
`currentParamModel`.
* Decrease the label size of some knobs
Decrease the size of the following knob labels to 8 pixels:
* "VOL" and "PAN" in the instrument and sample track views
* "W/D", "DECAY" and "GATE" in the effect view
Technically this is accomplished by introducing
`Knob::buildKnobWithFixedPixelFont` and
`TempoSyncKnob::buildKnobWithFixedPixelFont`.
Both versions of `buildKnobWithSmallPixelFont` now also delegate to
the new methods.
* Adjustments to CrossoverEQControlDialog
Commit the adjustments that were done to `CrossoverEQControlDialog` which I had forgotten to add after fixing the merge.
* Fix formatting of CrossoverEQControlDialog
Fix the formatting of `CrossoverEQControlDialog` which got messed up after copying the code from the current version on GitHub.
* Code review changes
Use `std::max` instead of `qMax`. Remove some unnecessary whitespace.
* Protected legacy mode methods
Make `legacyMode` and `setLegacyMode` protected to ensure that legacy knobs can only be built using the factory method `buildLegacyKnob`. In the long term legacy mode should be removed.
* Code review: remove indexed access
The original request in the code review was to use `size_t` instead of
`uint32_t` in the for-loop. However it is possible to completely remove
the indexed access and to turn it into a simple iterated for-loop.
Also remove code repetition in the calculation of the maximum knob width
of the group. Use std::max instead of manual management.
* Fix u_int16_t to uint16_t
This should hopefully fix the WIndows builds.
* Fix AudioFileProcessor knobs
Fix a problem with the `AudioFileProcessorWaveView::knob` which is caused
by the fact the this knob uses the pixmap based knob type `Bright26`
without a label. Most other knobs that inherit from `Knob` set their knob
type to `Styled` which means that no pixmap is used to render the knob.
In the specific case the knob instance is created and the contructor
runs. In the constructor the AFP knob is set to a fixed size of (37,47).
However, at a later point the method `Knob::changeEvent` is triggered by
Qt due to a font change. This in turn calls `Knob::updateFixedSize` which
then recomputes the fixed size and effectively changes the width of the
knob to the width of the pixmap which is 27. Because the knob previously
was rendered centered with a width of 37 this means that the knob is now
effectively shifted by five pixels to the left.
This commit counters this effect by moving the affected AFP knobs five
pixels to the right. A visual difference between the fixed version and
the current master showed no differences. So this should fix the problem.
Because setting the knob to a fixed size of (37,47) does not have any
lasting effect anyway the code is removed from the constructor of the AFP
knob.
* Use legacy knobs in EffectView
* Legacy knobs for instrument & sample
Use legacy knobs for the instrument and sample track view ("VOL", "PAN").
* Add documentation to Knob builder methods
Add some documentation to the `Knob` builder methods. Mark `buildLegacyKnob` as deprecated and note that it should not be used in new code.
* Ensure legancy rendering for legacy knobs
Ensure that legacy knobs are always rendered at a size of 12 pixels,
i.e. `SMALL_FONT_SIZE`.
The previous implementation used the font metrics of the knob's current
font to compute the new fixed size and to render the label. It assumed
that the knob was created using `Knob::buildLegacyKnob` and that
therefore the font is set to 12 pixels. However, this meant that legacy
knobs can still be affected by style sheet settings. The following CSS
rule for example resulted in legacy knobs with a larger font size:
```
* { font-size: 18px; }
```
The fix is to use a font with a size of `SMALL_FONT_SIZE` when
calculating the fixed size of the `Knob` widget and when rendering it if
we are in legacy mode. This ensures that a legacy knob is unaffected by
CSS rules.
The non-legacy knob still uses the widget's font size and therefore it is
affected by CSS rules. However, this is a feature and not a bug because
when for example using a rule like the one above the knob does exactly
what it's asked to do.
* Remove unused constructor
Remove an unused constructor from CustomTextKnob
* Remove Knob::buildKnobWithSmallPixelFont
Remove the builder method `Knob::buildKnobWithSmallPixelFont` and replace
it with an equivalent new contstructor which takes the same arguments as
the build method.
* Remove Knob::buildKnobWithFixedPixelFont
Remove `Knob::buildKnobWithFixedPixelFont` as it is not used anymore.
Previously it was delegated to by the now removed method
`Knob::buildKnobWithSmallPixelFont`.
* Constructor for knobs with pixel size labels
Remove `TempoSyncKnob::TempoSyncKnob` and add an equivalent constructor.
Make `buildKnobWithSmallPixelFont` use the new constructor.
* Remove TempoSyncKnob::buildKnobWithSmallPixelFont
Remove `TempoSyncKnob::buildKnobWithSmallPixelFont` and make clients use
the new constructor.
* Remove CustomTextKnob::buildKnobWithSmallPixelFont
Remove `CustomTextKnob::buildKnobWithSmallPixelFont` and extend the
constructor so that it also takes a label. Previously all constructions
went through the build method and now all constructions use the extended
constructor.
* Knob constructors whichKnob constructors which take labels
Add constructors for `Knob` and `TempoSyncKnob` which also take the label
text. Make setLabel protected as most knobs should know their labels at
construction time.
This prevents "chatty" code like the following example:
```
Knob* knob = new Knob(KnobType::Bright26, this);
knob->setLabel("My label");
```
This now becomes a simple a one-liner:
```
Knob* knob = new Knob(KnobType::Bright26, "My label", this);
```
The constructor of `KnobControl` also had to be extended with the label
text because it cannot access the setLabel of the Knob that it manages.
However, it can pass the text during construction. Its implementation of
the virtual method `Control::setText` becomes empty due to this. The
`KnobControl` is currently only used in `Lv2ViewProc::Lv2ViewProc`. Here
the `KnobControl` is created by passing the port name into the
constructor. However, the virtual method `setText` is still called in
line 91 for all other implementations.
Add documentation for the constructors.
* Remove Knob::buildLegacyKnob
Remove `Knob::buildLegacyKnob` by extending the very similar constructor
with an enum that indicates whether the constructed `Knob` should be in
legacy mode or not. The default is to build a non-legacy `Knob`.
Wherever `Knob::buildLegacyKnob` was called the constructor is now called
with `Knob::Mode::Legacy` as the parameter. In some places where the
onject name is set `Knob::Mode::NonLegacy` has to be added explicitly.
* Remove TempoSyncKnob::buildLegacyKnob
Remove `TempoSyncKnob::buildLegacyKnob` by extending the very similar
constructor with an enum that indicates whether the constructed
`TempoSyncKnob` should be in legacy mode or not. The default is to
build a non-legacy `TempoSyncKnob`.
Wherever `TempoSyncKnob::buildLegacyKnob` was called the constructor is
now called with `Knob::Mode::Legacy` as the parameter.
* Vertical spacing for Peak Controller
Add a vertical spacing of 10 pixel between the knobs of the Peak Controller.
* Peak Controller: use default margins
Remove the specific call to `setContentsMargins` from the Peak Controller so that the main layout uses Qt's default margins.
Also remove the spacing again.
* Rename the enum `Knob::Mode`
Rename the enum `Knob::Mode` and its values so that they better describe
what they influence.
`Knob::Mode` is renamed to `Knob::LabelRendering` to indicate that its
value affects the label rendering.
The value `NonLegacy` is now called `WidgetFont` to indicate that the
knob uses the font settings of the widget when rendering the label.
The value `Legacy` is now called `LegacyFixedFontSize` to indicate that
it's a legacy behavior which uses a fixed font size that does not adhere
to the font size that's set for the widget's font.
Adjust all callers accordingly.
* Add TempoSyncKnob documentation
Document the constructor of `TempoSyncKnob` that can be used to set the
label rendering to lecacy mode.
* Name adjustments and parameter removal
Rename `m_legacyMode` to `m_fixedFontSizeLabelRendering`.
Rename the method `legacyMode` to `fixedFontSizeLabelRendering`.
Rename `setLegacyMode` to `setFixedFontSizeLabelRendering`. Also remove
the boolean parameter from the method as it was only called with `true`
anyway.
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4a089a19dc |
Update math functions to C++ standard library (#7685)
* use c++ std::* math functions This updates usages of sin, cos, tan, pow, exp, log, log10, sqrt, fmod, fabs, and fabsf, excluding any usages that look like they might be part of a submodule or 3rd-party code. There's probably some std math functions not listed here that haven't been updated yet. * fix std::sqrt typo lmao one always sneaks by * Apply code review suggestions - std::pow(2, x) -> std::exp2(x) - std::pow(10, x) -> lmms::fastPow10f(x) - std::pow(x, 2) -> x * x, std::pow(x, 3) -> x * x * x, etc. - Resolve TODOs, fix typos, and so forth Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com> * Fix double -> float truncation, DrumSynth fix I mistakenly introduced a bug in my recent PR regarding template constants, in which a -1 that was supposed to appear outside of an abs() instead was moved inside it, screwing up the generated waveform. I fixed that and also simplified the function by factoring out the phase domain wrapping using the new `ediv()` function from this PR. It should behave how it's supposed to now... assuming all my parentheses are in the right place lol * Annotate magic numbers with TODOs for C++20 * On second thought, why wait? What else is lmms::numbers for? * begone inline Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com> * begone other inline Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com> * Re-inline function in lmms_math.h For functions, constexpr implies inline so this just re-adds inline to the one that isn't constexpr yet * Formatting fixes, readability improvements Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Fix previously missed pow() calls, cleanup Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Just delete ediv() entirely lmao No ediv(), no std::fmod(), no std::remainder(), just std::floor(). It should all work for negative phase inputs as well. If I end up needing ediv() in the future, I can add it then. * Simplify DrumSynth triangle waveform This reuses more work and is also a lot more easy to visualize. It's probably a meaningless micro-optimization, but it might be worth changing it back to a switch-case and just calculating ph_tau and saw01 at the beginning of the function in all code paths, even if it goes unused for the first two cases. Guess I'll see if anybody has strong opinions about it. * Move multiplication inside abs() * Clean up a few more pow(x, 2) -> x * x * Remove numbers::inv_pi, numbers::inv_tau * delete spooky leading 0 Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> --------- Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> |
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01294192c8 |
Fix Lb302 silence (#7504)
This problem seem to arise due to casting _n->framesLeft() and _n->offset() from an unsigned type (size_t) to a signed type (int). The fix is to use size_t as the type for std::max across the board. |
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1420a1f7e8 |
Define fpp_t and f_cnt_t to be of size_t (#7363)
Defines `fpp_t` and `f_cnt_t` to be of `size_t` within `lmms_basics.h`. Most of the codebase used `fpp_t` to represent the size of an array of sample frames, which is incorrect, given that `fpp_t` was only 16 bits when sizes greater than 32767 are very possible. `f_cnt_t` was defined as `size_t` as well for consistency. --------- Co-authored-by: Dominic Clark <mrdomclark@gmail.com> |
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286e62adf5 |
Simplify sample frame operations (make it a class) (#7156)
* Remove the struct StereoSample Remove the struct `StereoSample`. Let `AudioEngine::getPeakValues` return a `sampleFrame` instead. Adjust the calls in `Mixer` and `Oscilloscope`. * Simplify AudioEngine::getPeakValues * Remove surroundSampleFrame Some code assumes that `surroundSampleFrame` is interchangeable with `sampleFrame`. Thus, if the line `#define LMMS_DISABLE_SURROUND` is commented out in `lmms_basics.h` then the code does not compile anymore because `surroundSampleFrame` now is defined to be an array with four values instead of two. There also does not seem to be any support for surround sound (four channels instead of two) in the application. The faders and mixers do not seem to support more that two channels and the instruments and effects all expect a `sampleFrame`, i.e. stereo channels. It therefore makes sense to remove the "feature" because it also hinders the improvement of `sampleFrame`, e.g. by making it a class with some convenience methods that act on `sampleFrame` instances. All occurrences of `surroundSampleFrame` are replaced with `sampleFrame`. The version of `BufferManager::clear` that takes a `surroundSampleFrame` is removed completely. The define `SURROUND_CHANNELS` is removed. All its occurrences are replaced with `DEFAULT_CHANNELS`. Most of the audio devices classes, i.e. classes that inherit from `AudioDevice`, now clamp the configuration parameter between two values of `DEFAULT_CHANNELS`. This can be improved/streamlined later. `BYTES_PER_SURROUND_FRAME` has been removed as it was not used anywhere anyway. * Make sampleFrame a class Make `sampleFrame` a class with several convenience methods. As a first step and demonstration adjust the follow methods to make use of the new functionality: * `AudioEngine::getPeakValues`: Much more concise now. * `lmms::MixHelpers::sanitize`: Better structure, better readable, less dereferencing and juggling with indices. * `AddOp`, `AddMultipliedOp`, `multiply`: Make use of operators. Might become superfluous in the future. * More operators and methods for sampleFrame Add some more operators and methods to `sampleFrame`: * Constructor which initializes both channels from a single sample value * Assignment operator from a single sample value * Addition/multiplication operators * Scalar product Adjust some more plugins to the new functionality of `sampleFrame`. * Adjust DelayEffect to methods in sampleFrame * Use composition instead of inheritance Using inheritance was the quickest way to enable adding methods to `sampleFrame` without having to reimpement much of `std::array`s interface. This is changed with this commit. The array is now a member of `sampleFrame` and the interface is extended with the necessary methods `data` and the index operator. An `average` method was added so that no iterators need to be implemented (see changes in `SampleWaveform.cpp`). * Apply suggestions from code review Apply Veratil's suggestions from the code review Co-authored-by: Kevin Zander <veratil@gmail.com> * Fix warnings: zeroing non-trivial type Fix several warnings of the following form: Warnung: »void* memset(void*, int, size_t)« Säubern eines Objekts von nichttrivialem Typ »class lmms::sampleFrame«; use assignment or value-initialization instead [-Wclass-memaccess] * Remove unnecessary reinterpret_casts Remove some unnecessary reinterpret_casts with regards to `sampleFrame` buffers. `PlayHandle::m_playHandleBuffer` already is a `sampleFrame*` and does not need a reinterpret_cast anymore. In `LadspaEffect::processAudioBuffer` the `QVarLengthArray` is now directly initialized as an array of `sampleFrame` instances. I guess in both places the `sampleFrame` previously was a `surroundSampleFrame` which has been removed. * Clean up zeroSampleFrames code * Fix warnings in RemotePlugin Fix some warnings related to calls to `memcpy` in conjunction with`sampleFrame` which is now a class. Add the helper functions `copyToSampleFrames` and `copyFromSampleFrames` and use them. The first function copies data from a `float` buffer into a `sampleFrame` buffer and the second copies vice versa. * Rename "sampleFrame" to "SampleFrame" Uppercase the name of `sampleFrame` so that it uses UpperCamelCase convention. * Move SampleFrame into its own file Move the class `SampleFrame` into its own class and remove it from `lmms_basics.h`. Add forward includes to all headers where possible or include the `SampleFrame` header if it's not just referenced but used. Add include to all cpp files where necessary. It's a bit surprising that the `SampleFrame` header does not need to be included much more often in the implementation/cpp files. This is an indicator that it seems to be included via an include chain that at one point includes one of the headers where an include instead of a forward declaration had to be added in this commit. * Return reference for += and *= Return a reference for the compound assignment operators `+=` and `-=`. * Explicit float constructor Make the constructor that takes a `float` explicit. Remove the assignment operator that takes a `float`. Clients must use the explicit `float` constructor and assign the result. Adjust the code in "BitInvader" accordingly. * Use std::fill in zeroSampleFrames * Use zeroSampleFrames in sanitize * Replace max with absMax Replace `SampleFrame::max` with `SampleFrame::absMax`. Use `absMax` in `DelayEffect::processAudioBuffer`. This should also fix a buggy implementation of the peak computation. Add the function `getAbsPeakValues`. It computes the absolute peak values for a buffer. Remove `AudioEngine::getPeakValues`. It's not really the business of the audio engine. Let `Mixer` and `Oscilloscope` use `getAbsPeakValues`. * Replace scalarProduct Replace the rather mathematical method `scalarProduct` with `sumOfSquaredAmplitudes`. It was always called on itself anyway. * Remove comment/TODO * Simplify sanitize Simplify the `sanitize` function by getting rid of the `bool found` and by zeroing the buffer as soon as a problem is found. * Put pointer symbols next to type * Code review adjustments * Remove "#pragme once" * Adjust name of include guard * Remove superfluous includes (leftovers from previous code changes) --------- Co-authored-by: Kevin Zander <veratil@gmail.com> |
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a1f7753a94 |
Fix MSVC warnings up to level 2 (#7329)
* Fix MSVC warnings up to /W2 * Fix large shift UB warning |
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20102c4ae4 | Replace processingSampleRate with outputSampleRate in Lb302 (#7239) | ||
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9b6e33aa5c |
Remove global oversampling (#7228)
Oversampling can have many different effects to the audio signal such as latency, phase issues, clipping, smearing, etc, so this should really be an option on a per-plugin basis, not globally across all of LMMS (which, in some places, shouldn't really need to oversample at all but were oversampled anyways). |
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c0a4df49a2 |
Lb302: Consistent decay in time (#7230)
The previous implementation of Lb302`s decay used a fixed decay factor that was multiplied with the signal until the minimum threshold of 1/65536 was crossed. This fixed factor resulted in different lengths in time for different sample rates. This is fixed by computing the decay factor by taking the sample rate into account as well. The new static method `computeDecayFactor` computes the factor that is needed to make a signal decay from 1 to a given attenuation over a given time. The parameters used in the call to that method in `Lb302Synth::process` have been fine-tuned such that, at a sample rate of 44.1 kHz, they result in a factor very close to the previous hard-coded factor of 0.99897516. |
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5c0db46a60 |
Streamline instrument flags (#7227)
## Instrument flags as a property of an instrument The instruments flags (single streamed, MIDI based, not bendable) are properties of an instrument that do not change over time. Therefore the flags are made a property of the instrument which is initialized at construction time. Adjust the constructors of all instruments which overrode the `flags` method to pass their flags into the `Instrument` constructor. ## Add helper methods for flags Add helper methods for the flags. This makes the code more concise and readable and clients do not need to know the technical details on how to evaluate a flag. ## Remove the flags methods Remove the flags methods to make it an implementation detail on how the flags are managed. |
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b2f2fc4ad1 |
Revisit the initialization for local variables (#7143)
* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros) * Initialize msec and tick outside switch * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Use initialization with = * Use tabs * Use static_cast * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Do not use tabs for alignment in src/core/DrumSynth.cpp Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Move x variable inside loop * Use ternary operator for b variable * Revert "Use tabs" This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0. * Remove unnecessary variables in XpressiveView * Simplify initialization in Plugin * Combine declaration and initialization in EqCurve * Combine declaration and initialization in Song * Combine declaration and initialization in AudioAlsa * Combine declaration and initialization in EqCurve (again) * Missed some * Undo changes made to non-LMMS files * Undo indentation changes in SidInstrument.cpp * Combine declaration with assignment in IoHelper * Combine declaration with assignment using auto in Carla * Combine declaration with assignment * Combine declaration with assignment in BasicFilters * Simplify assignments in AudioFileProcessorWaveView::zoom * Simplify out sample variable in BitInvader * Remove sampleLength variable in DelayEffect * Move gain variable in DynamicsProcessor * Combine peak variable declaration with assignment in EqSpectrumView * Move left/right lfo variables in for loop in FlangerEffect * Use ternary operator for group variable in LadspaControlDialog * Combine declaration with assignment in Lb302 * Combine declaration with assignment in MidiExport * Combine declaration with assignment in MidiFile * Combine declaration with assignment in MidiImport * Use ternary operator for vel_adjusted variable in OpulenZ * Move tmpL and dcblkL variables in for loop in ReverbSC * Combine declaration with initialization in SlicerT * Combine declaration with assignment in SaSpectrumView * Combine declaration with assignment in SaWaterfallView * Combine declaration with assignment in StereoEnhancerEffect * Combine declaration with assignment in VibratingString * Combine declaration with assignment in VstEffectControls * Combine declaration with assignment in Xpressive * Combine declaration with assignment in AutomatableModel * Combine declaration with assignment in AutomationClip * Move sample variable in for loop in BandLimitedWave * Combine declaration with assignment in DataFile * Combine declaration with assignment in DrumSynth * Combine declaration with assignment in Effect * Remove redundant assignment to nphsLeft in InstrumentPlayHandle * Combine declaration with assignment in LadspaManager * Combine declaration with assignment in LinkedModelGroups * Combine declaration with assignment in MemoryHelper * Combine declaration with assignment in AudioAlsa * Combine declaration with assignment in AudioFileOgg * Combine declaration with assignment in AudioPortAudio * Combine declaration with assignment in AudioSoundIo * Combine declaration with assignment in Lv2Evbuf * Combine declaration with assignment in Lv2Proc * Combine declaration with assignment in main * Combine declaration with assignment in MidiAlsaRaw * Combine declaration with assignment in MidiAlsaSeq * Combine declaration with assignment in MidiController * Combine declaration with assignment in MidiJack * Combine declaration with assignment in MidiSndio * Combine declaration with assignment in ControlLayout * Combine declaration with assignment in MainWindow * Combine declaration with assignment in ProjectNotes * Use ternary operator for nextValue variable in AutomationClipView * Combine declaration with assignment in AutomationEditor * Move length variable in for-loop in PianoRoll * Combine declaration with assignment in ControllerConnectionDialog * Combine declaration with assignment in Graph * Combine declaration with assignment in LcdFloatSpinBox * Combine declaration with assignment in TimeDisplayWidget * Remove currentNote variable in InstrumentTrack * Combine declaration with assignment in DrumSynth (again) * Use ternary operator for factor variable in BitInvader * Use ternary operator for highestBandwich variable in EqCurve Bandwich? * Move sum variable into for loop in Graph * Fix format in MidiSndio * Fixup a few more * Cleanup error variables * Use ternary operators and combine declaration with initialization * Combine declaration with initialization * Update plugins/LadspaEffect/LadspaControlDialog.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/OpulenZ/OpulenZ.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/SpectrumAnalyzer/SaProcessor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/midi/MidiAlsaRaw.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/MainWindow.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/clips/AutomationClipView.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/editors/AutomationEditor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Fader.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Move static_cast conversion into separate variable * Use real index when interpolating * Remove empty line * Make helpBtn a private member * Move controller type into separate variable * Fix format of DrumSynth::waveform function * Use tabs and static_cast * Remove redundant if branch * Refactor using static_cast/reinterpret_cast * Add std namespace prefix * Store repeated conditional into boolean variable * Cast to int before assigning to m_currentLength * Rename note_frames to noteFrames * Update src/core/Controller.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Graph.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Revert changes that initialized variables redudantly For situations where the initialization is more complex or passed into a function by a pointer, we dont need to do initialization ourselves since it is already done for us, just in a different way. * Remove redundant err variable * Remove explicit check of err variable * Clean up changes and address review * Do not initialize to 0/nullptr when not needed * Wrap condition in parentheses for readability --------- Co-authored-by: Kevin Zander <veratil@gmail.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> |
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c2f2b7e0d7 |
Handle divisions by 0 in Lb302 and Monstro (#7021)
* Handle divisions by 0 in Lb302 Handle potential division by 0 which in turn lead to floating point exceptions in Lb302. The division can occur in the `process` method if it is called with the member `vco_inc` still initialized to 0. This seems to happen then the Lb302 processes with no notes actually being played. The offending call is `BandLimitedWave::pdToLen(vco_inc)` which is now prevented when the increment is 0. In the latter case a sample of 0 is produced. This works because in all other cases the Lb302 instance should process a note which in turn sets the increments to something different from 0. * Fix FPEs in Monstro Fix some floating point exceptions in `MonstroSynth::renderOutput` that occurred due to calling `BandLimitedWave::pdToLen` with a value of 0. This happened when one of the phase deltas was set to 0, i.e. `pd_l` or `pd_r`. These cases are now checked and produce silence in the corresponding components if the phase delta is set to 0. * Fix uninitialized variables Initialize the local variables `len_l` and `len_r` to 0. This fixes compiler warnings a la "error: 'len_r' may be used uninitialized in this function" which are treated as errors on the build server. * Adjust whitespace of touched code |
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d3d710e0ad |
Remove identical calls to InstrumentTrack::processAudioBuffer
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.
In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit
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f10277715f | Classier enums (#6760) | ||
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5cbf2c5287 |
Fix LMMS plugin issues (#6670)
* Fix Organic automated harmonic parameter loading * Fix Kicker automated end distortion parameter loading * Fix AudioFileProcessor automated interpolation parameter loading * Fix Vibed automated volume parameter loading * Improve coding style/formatting * Fix #6671 * Fix Vibed memory leaks * Refactor Vibed instrument * Fix build * Try to fix build again * Revert previous commit * Replace more raw pointers with smart pointers * Remove unused files * Minor changes * Update plugins/Vibed/Vibed.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Implement suggestions from review * Minor changes * Only check plugin data pointer * Refactor NineButtonSelector * Fix memory leaks during heavy tempo automation * Fix build * Use s_stringCount * Replace some vectors with arrays * Use array instead of switch * Allow compiler to generate move assignment operator * Fix loading of old automated detune values * Fix member variable names * Address review comments --------- Co-authored-by: Kevin Zander <veratil@gmail.com> |
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2f7a6558a1 |
clang-tidy: Apply modernize-loop-convert everywhere (#6481)
Co-authored-by: allejok96 <allejok96@gmail.com> Co-authored-by: Dominic Clark <mrdomclark@gmail.com> |
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0b27497be2 |
clang-tidy: Apply modernize-use-auto everywhere (#6480)
Note: clang-tidy was run with `--format-style=file`. |
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28ec71f91a | clang-tidy: Apply modernize-use-equals-default everywhere (#6450) | ||
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773310384b | clang-tidy: Apply modernize-redundant-void-arg everywhere (#6446) | ||
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96df9b006c |
Clean up macros a bit (#6444)
* Prefix `STRINGIFY` and `STR` macros with `LMMS_` * Fix include guard macro names * Remove unused macros |
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7227c89847 |
Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting
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33b44ec9c7 |
Disable tooltips through event filter (#6192)
* Control tooltip visibility using an event filter ...removing the need for a ToolTip helper class * Remove whitespace |
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f6bad88ad3 |
Fix casing of filenames and code in plugins/ (#6350)
No functional changes! No changes to savefiles/presets! Fixes casing of everything that is currently lowercase but should be uppercase. Fixes also some other plugin strings, especially: * opl2 -> OpulenZ (see |