* Move common effect processing code to wrapper method
- Introduce `processImpl` and `sleepImpl` methods, and adapt each effect
plugin to use them
- Use double for RMS out sum in Compressor and LOMM
- Run `checkGate` for GranularPitchShifterEffect
- Minor changes to LadspaEffect
- Remove dynamic allocations and VLAs from VstEffect's process method
- Some minor style/formatting fixes
* Fix VstEffect regression
* GranularPitchShifterEffect should not call `checkGate`
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
* Follow naming convention for local variables
* Add `MAXIMUM_BUFFER_SIZE` and use it in VstEffect
* Revert "GranularPitchShifterEffect should not call `checkGate`"
This reverts commit 67526f0ffe.
* VstEffect: Simplify setting "Don't Run" state
* Rename `sleepImpl` to `processBypassedImpl`
* Use `MAXIMUM_BUFFER_SIZE` in SetupDialog
* Pass `outSum` as out parameter; Fix LadspaEffect mutex
* Move outSum calculations to wrapper method
* Fix Linux build
* Oops
* Apply suggestions from code review
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
---------
Co-authored-by: saker <sakertooth@gmail.com>
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
* Remove the struct StereoSample
Remove the struct `StereoSample`. Let `AudioEngine::getPeakValues` return a `sampleFrame` instead.
Adjust the calls in `Mixer` and `Oscilloscope`.
* Simplify AudioEngine::getPeakValues
* Remove surroundSampleFrame
Some code assumes that `surroundSampleFrame` is interchangeable with `sampleFrame`. Thus, if the line `#define LMMS_DISABLE_SURROUND` is commented out in `lmms_basics.h` then the code does not compile anymore because `surroundSampleFrame` now is defined to be an array with four values instead of two. There also does not seem to be any support for surround sound (four channels instead of two) in the application. The faders and mixers do not seem to support more that two channels and the instruments and effects all expect a `sampleFrame`, i.e. stereo channels. It therefore makes sense to remove the "feature" because it also hinders the improvement of `sampleFrame`, e.g. by making it a class with some convenience methods that act on `sampleFrame` instances.
All occurrences of `surroundSampleFrame` are replaced with `sampleFrame`.
The version of `BufferManager::clear` that takes a `surroundSampleFrame` is removed completely.
The define `SURROUND_CHANNELS` is removed. All its occurrences are replaced with `DEFAULT_CHANNELS`.
Most of the audio devices classes, i.e. classes that inherit from `AudioDevice`, now clamp the configuration parameter between two values of `DEFAULT_CHANNELS`. This can be improved/streamlined later.
`BYTES_PER_SURROUND_FRAME` has been removed as it was not used anywhere anyway.
* Make sampleFrame a class
Make `sampleFrame` a class with several convenience methods. As a first step and demonstration adjust the follow methods to make use of the new functionality:
* `AudioEngine::getPeakValues`: Much more concise now.
* `lmms::MixHelpers::sanitize`: Better structure, better readable, less dereferencing and juggling with indices.
* `AddOp`, `AddMultipliedOp`, `multiply`: Make use of operators. Might become superfluous in the future.
* More operators and methods for sampleFrame
Add some more operators and methods to `sampleFrame`:
* Constructor which initializes both channels from a single sample value
* Assignment operator from a single sample value
* Addition/multiplication operators
* Scalar product
Adjust some more plugins to the new functionality of `sampleFrame`.
* Adjust DelayEffect to methods in sampleFrame
* Use composition instead of inheritance
Using inheritance was the quickest way to enable adding methods to `sampleFrame` without having to reimpement much of `std::array`s interface.
This is changed with this commit. The array is now a member of `sampleFrame` and the interface is extended with the necessary methods `data` and the index operator.
An `average` method was added so that no iterators need to be implemented (see changes in `SampleWaveform.cpp`).
* Apply suggestions from code review
Apply Veratil's suggestions from the code review
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Fix warnings: zeroing non-trivial type
Fix several warnings of the following form:
Warnung: »void* memset(void*, int, size_t)« Säubern eines Objekts von nichttrivialem Typ »class lmms::sampleFrame«; use assignment or value-initialization instead [-Wclass-memaccess]
* Remove unnecessary reinterpret_casts
Remove some unnecessary reinterpret_casts with regards to `sampleFrame` buffers.
`PlayHandle::m_playHandleBuffer` already is a `sampleFrame*` and does not need a reinterpret_cast anymore.
In `LadspaEffect::processAudioBuffer` the `QVarLengthArray` is now directly initialized as an array of `sampleFrame` instances.
I guess in both places the `sampleFrame` previously was a `surroundSampleFrame` which has been removed.
* Clean up zeroSampleFrames code
* Fix warnings in RemotePlugin
Fix some warnings related to calls to `memcpy` in conjunction with`sampleFrame` which is now a class.
Add the helper functions `copyToSampleFrames` and `copyFromSampleFrames` and use them. The first function copies data from a `float` buffer into a `sampleFrame` buffer and the second copies vice versa.
* Rename "sampleFrame" to "SampleFrame"
Uppercase the name of `sampleFrame` so that it uses UpperCamelCase convention.
* Move SampleFrame into its own file
Move the class `SampleFrame` into its own class and remove it from `lmms_basics.h`.
Add forward includes to all headers where possible or include the `SampleFrame` header if it's not just referenced but used.
Add include to all cpp files where necessary.
It's a bit surprising that the `SampleFrame` header does not need to be included much more often in the implementation/cpp files. This is an indicator that it seems to be included via an include chain that at one point includes one of the headers where an include instead of a forward declaration had to be added in this commit.
* Return reference for += and *=
Return a reference for the compound assignment operators `+=` and `-=`.
* Explicit float constructor
Make the constructor that takes a `float` explicit.
Remove the assignment operator that takes a `float`. Clients must use the
explicit `float` constructor and assign the result.
Adjust the code in "BitInvader" accordingly.
* Use std::fill in zeroSampleFrames
* Use zeroSampleFrames in sanitize
* Replace max with absMax
Replace `SampleFrame::max` with `SampleFrame::absMax`.
Use `absMax` in `DelayEffect::processAudioBuffer`. This should also fix
a buggy implementation of the peak computation.
Add the function `getAbsPeakValues`. It computes the absolute peak
values for a buffer.
Remove `AudioEngine::getPeakValues`. It's not really the business of the
audio engine. Let `Mixer` and `Oscilloscope` use `getAbsPeakValues`.
* Replace scalarProduct
Replace the rather mathematical method `scalarProduct` with
`sumOfSquaredAmplitudes`. It was always called on itself anyway.
* Remove comment/TODO
* Simplify sanitize
Simplify the `sanitize` function by getting rid of the `bool found` and
by zeroing the buffer as soon as a problem is found.
* Put pointer symbols next to type
* Code review adjustments
* Remove "#pragme once"
* Adjust name of include guard
* Remove superfluous includes (leftovers from previous code changes)
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
Oversampling can have many different effects to the audio signal such as latency, phase issues, clipping, smearing, etc, so this should really be an option on a per-plugin basis, not globally across all of LMMS (which, in some places, shouldn't really need to oversample at all but were oversampled anyways).
* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros)
* Initialize msec and tick outside switch
* Update plugins/Vestige/Vestige.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/Vestige/Vestige.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/Vestige/Vestige.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/VstEffect/VstEffectControls.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/VstEffect/VstEffectControls.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/VstEffect/VstEffectControls.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Use initialization with =
* Use tabs
* Use static_cast
* Update DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Do not use tabs for alignment in src/core/DrumSynth.cpp
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
* Move x variable inside loop
* Use ternary operator for b variable
* Revert "Use tabs"
This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0.
* Remove unnecessary variables in XpressiveView
* Simplify initialization in Plugin
* Combine declaration and initialization in EqCurve
* Combine declaration and initialization in Song
* Combine declaration and initialization in AudioAlsa
* Combine declaration and initialization in EqCurve (again)
* Missed some
* Undo changes made to non-LMMS files
* Undo indentation changes in SidInstrument.cpp
* Combine declaration with assignment in IoHelper
* Combine declaration with assignment using auto in Carla
* Combine declaration with assignment
* Combine declaration with assignment in BasicFilters
* Simplify assignments in AudioFileProcessorWaveView::zoom
* Simplify out sample variable in BitInvader
* Remove sampleLength variable in DelayEffect
* Move gain variable in DynamicsProcessor
* Combine peak variable declaration with assignment in EqSpectrumView
* Move left/right lfo variables in for loop in FlangerEffect
* Use ternary operator for group variable in LadspaControlDialog
* Combine declaration with assignment in Lb302
* Combine declaration with assignment in MidiExport
* Combine declaration with assignment in MidiFile
* Combine declaration with assignment in MidiImport
* Use ternary operator for vel_adjusted variable in OpulenZ
* Move tmpL and dcblkL variables in for loop in ReverbSC
* Combine declaration with initialization in SlicerT
* Combine declaration with assignment in SaSpectrumView
* Combine declaration with assignment in SaWaterfallView
* Combine declaration with assignment in StereoEnhancerEffect
* Combine declaration with assignment in VibratingString
* Combine declaration with assignment in VstEffectControls
* Combine declaration with assignment in Xpressive
* Combine declaration with assignment in AutomatableModel
* Combine declaration with assignment in AutomationClip
* Move sample variable in for loop in BandLimitedWave
* Combine declaration with assignment in DataFile
* Combine declaration with assignment in DrumSynth
* Combine declaration with assignment in Effect
* Remove redundant assignment to nphsLeft in InstrumentPlayHandle
* Combine declaration with assignment in LadspaManager
* Combine declaration with assignment in LinkedModelGroups
* Combine declaration with assignment in MemoryHelper
* Combine declaration with assignment in AudioAlsa
* Combine declaration with assignment in AudioFileOgg
* Combine declaration with assignment in AudioPortAudio
* Combine declaration with assignment in AudioSoundIo
* Combine declaration with assignment in Lv2Evbuf
* Combine declaration with assignment in Lv2Proc
* Combine declaration with assignment in main
* Combine declaration with assignment in MidiAlsaRaw
* Combine declaration with assignment in MidiAlsaSeq
* Combine declaration with assignment in MidiController
* Combine declaration with assignment in MidiJack
* Combine declaration with assignment in MidiSndio
* Combine declaration with assignment in ControlLayout
* Combine declaration with assignment in MainWindow
* Combine declaration with assignment in ProjectNotes
* Use ternary operator for nextValue variable in AutomationClipView
* Combine declaration with assignment in AutomationEditor
* Move length variable in for-loop in PianoRoll
* Combine declaration with assignment in ControllerConnectionDialog
* Combine declaration with assignment in Graph
* Combine declaration with assignment in LcdFloatSpinBox
* Combine declaration with assignment in TimeDisplayWidget
* Remove currentNote variable in InstrumentTrack
* Combine declaration with assignment in DrumSynth (again)
* Use ternary operator for factor variable in BitInvader
* Use ternary operator for highestBandwich variable in EqCurve
Bandwich?
* Move sum variable into for loop in Graph
* Fix format in MidiSndio
* Fixup a few more
* Cleanup error variables
* Use ternary operators and combine declaration with initialization
* Combine declaration with initialization
* Update plugins/LadspaEffect/LadspaControlDialog.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/OpulenZ/OpulenZ.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update plugins/SpectrumAnalyzer/SaProcessor.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/midi/MidiAlsaRaw.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/gui/MainWindow.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/gui/clips/AutomationClipView.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/gui/editors/AutomationEditor.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/gui/widgets/Fader.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Move static_cast conversion into separate variable
* Use real index when interpolating
* Remove empty line
* Make helpBtn a private member
* Move controller type into separate variable
* Fix format of DrumSynth::waveform function
* Use tabs and static_cast
* Remove redundant if branch
* Refactor using static_cast/reinterpret_cast
* Add std namespace prefix
* Store repeated conditional into boolean variable
* Cast to int before assigning to m_currentLength
* Rename note_frames to noteFrames
* Update src/core/Controller.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/core/DrumSynth.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Update src/gui/widgets/Graph.cpp
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Revert changes that initialized variables redudantly
For situations where the initialization is
more complex or passed into a function
by a pointer, we dont need to do
initialization ourselves since it is
already done for us, just in a different way.
* Remove redundant err variable
* Remove explicit check of err variable
* Clean up changes and address review
* Do not initialize to 0/nullptr when not needed
* Wrap condition in parentheses for readability
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Fix a floating point exception in the Spectrum Analyzer which occurs if the amplitude is 0. The amplitude is used in the calculation of a logarithm which is not defined for values smaller or equal to 0.
The fix is to replace a value of 0 with the minimum positive float value. Negative values are not handled because it seems that only values greater or equal to 0 are fed into the method. This assumption is asserted in case this ever changes.
* Replace knobFModel with std::vector
* Create QPixmap's on the stack
* Assign parent for QGraphicsScene
A call to QGraphicsView::setScene does not make
the view take ownership of the scene.
* Do not allocate QList on the heap
* Use static QPixmap's
The QPixmap's need to be created within the constructor, and not outside
where they are defined, since it can't find them otherwise.
I'm not too sure why.
* Clear m_vi2->knobFModel in destructor
* Use local static QPixmap's
* Do not allocate QPixmap with new in AudioFileProcessor
* Do not allocate QPixmap with new in Nes
* Do not allocate QPixmap with new in Organic
* Do not allocate QPixmap with new in SaControlsDialog
* Do not allocate QPixmap with new in Vestige
* Do not allocate QPixmap with new for FileBrowser
* Do not allocate QPixmap with new in MixerLine
* Do not allocate QPixmap with new in SendButtonIndicator
* Do not allocate QPixmap with new in AutomationClipView
* Do not allocate QPixmap with new in MidiClipView
* Do not allocate QPixmap with new in AutomationEditor
* Do not allocate QPixmap with new in PianoRoll
* Do not allocate QPixmap with new in TimeLineWidget
* Do not allocate QPixmap with new in EnvelopeAndLfoView
* Do not allocate QPixmap with new in PianoView
* Do not allocate QPixmap with new in ComboBox
* Do not allocate QPixmap with new in Fader
* Do not allocate QPixmap with new for LcdWidget
* Do not allocate QPixmap with new for LedCheckbox
* Use m_ as prefix for members
* Use uniform initialization
I already started using uniform initialization for the QPixmap changes
for some reason, so I'm finishing that up.
* Uniform initiaization
* And then he realized he was making copies...
* Do not call QPixmap copy constructor
* Do not call QPixmap copy constructor in SaControlsDialog
* Do not make pixmap's static for Lcd's and Led's
* Initialize pixmaps in-class
* Fix few mistakes and formatting
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H
Summary:
* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.
Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.
Some macros that only appeared in single source files and were unused in those files have been removed entirely.
* Fix for Icons and comboboxes mismatch in arpeggiator in Instrument Editor #5494
(https://github.com/LMMS/lmms/issues/5494)
Introduce a static const int variable for the default height of a ComboBox.
Set this height already in the constructor of the ComboBox object.
Update all modules setting the height of a ComboBox object to make use of the new constant.
* Replace 'const int' by 'constexpr int' after review.
* advanced config: expose hidden constants to user screen
* advanced config: add support for FFT window overlapping
* waterfall: display at native resolution on high-DPI screens
* waterfall: add cursor and improve label density
* FFT: fix normalization so that 0 dBFS matches full-scale sinewave
* FFT: decouple data acquisition from processing and display
* FFT: separate lock for reallocation (to avoid some needless waiting)
* moved ranges and other constants to a separate file
* debug: better performance measurements
* minor fixes
* build the ringbuffer library as part of LMMS core
* Remove bin2res, use Qt's resource system
* Use QDir search paths and QImageReader in getIconPixmap
* Don't include "embed.cpp" in plugins
* getIconPixmap: Use QPixmapCache, use QPixmap::fromImageReader
* Require CMake 2.8.9
* Fix ReverbSC embed usage
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...