Commit Graph

15 Commits

Author SHA1 Message Date
Rossmaxx
729593c022 Fix hardcoded fonts scaling issues (#7493)
* changed font sizes to better values

* rename gui_templates.h to FontHelper.h

* replace hardcoded values with constants

* make knob labels use small font

* code review from michael

* more consolidation

* Fix text problem in Vectorscope

Fix a problem with cutoff text in Vectorscope. During the constructor
call of `LedCheckBox` the method `LedCheckBox::onTextUpdated` is
triggered which sets a fixed size that fits the pixmap and the text.
After instantiating the two instances in `VecControlsDialog` the
constructor then set a minimum size which overrode the fixed size that
was previously set. This then led to text that was cutoff.

---------

Co-authored-by: Michael Gregorius <michael.gregorius.git@arcor.de>
2024-09-28 13:18:02 +05:30
Johannes Lorenz
0d3c43d237 Fixup of #7381 (#7401)
Fixup of commit 9c0fc8fc69
2024-07-28 15:54:17 +02:00
Petar Katić
9c0fc8fc69 Made it so ZynAddSubFx isn't lowpassed by default (#7381)
In this repo, the only changes made are updating the according submodule
and changing the FREQ knob in ZynAddSubFx's LMMS GUI.
2024-07-20 13:06:51 +02:00
Michael Gregorius
286e62adf5 Simplify sample frame operations (make it a class) (#7156)
* Remove the struct StereoSample

Remove the struct `StereoSample`. Let `AudioEngine::getPeakValues` return a `sampleFrame` instead.

Adjust the calls in `Mixer`  and `Oscilloscope`.

* Simplify AudioEngine::getPeakValues

* Remove surroundSampleFrame

Some code assumes that `surroundSampleFrame` is interchangeable with `sampleFrame`. Thus, if the line `#define LMMS_DISABLE_SURROUND` is commented out in `lmms_basics.h` then the code does not compile anymore because `surroundSampleFrame` now is defined to be an array with four values instead of two. There also does not seem to be any support for surround sound (four channels instead of two) in the application. The faders and mixers do not seem to support more that two channels and the instruments and effects all expect a `sampleFrame`, i.e. stereo channels. It therefore makes sense to remove the "feature" because it also hinders the improvement of `sampleFrame`, e.g. by making it a class with some convenience methods that act on `sampleFrame` instances.

All occurrences of `surroundSampleFrame` are replaced with `sampleFrame`.

The version of `BufferManager::clear` that takes a `surroundSampleFrame` is removed completely.

The define `SURROUND_CHANNELS` is removed. All its occurrences are replaced with `DEFAULT_CHANNELS`.

Most of the audio devices classes, i.e. classes that inherit from `AudioDevice`, now clamp the configuration parameter between two values of `DEFAULT_CHANNELS`. This can be improved/streamlined later.

`BYTES_PER_SURROUND_FRAME` has been removed as it was not used anywhere anyway.

* Make sampleFrame a class

Make `sampleFrame` a class with several convenience methods. As a first step and demonstration adjust the follow methods to make use of the new functionality:
* `AudioEngine::getPeakValues`: Much more concise now.
* `lmms::MixHelpers::sanitize`: Better structure, better readable, less dereferencing and juggling with indices.
* `AddOp`, `AddMultipliedOp`, `multiply`: Make use of operators. Might become superfluous in the future.

* More operators and methods for sampleFrame

Add some more operators and methods to `sampleFrame`:
* Constructor which initializes both channels from a single sample value
* Assignment operator from a single sample value
* Addition/multiplication operators
* Scalar product

Adjust some more plugins to the new functionality of `sampleFrame`.

* Adjust DelayEffect to methods in sampleFrame

* Use composition instead of inheritance

Using inheritance was the quickest way to enable adding methods to `sampleFrame` without having to reimpement much of `std::array`s interface.

This is changed with this commit. The array is now a member of `sampleFrame` and the interface is extended with the necessary methods `data` and the index operator.

An `average` method was added so that no iterators need to be implemented (see changes in `SampleWaveform.cpp`).

* Apply suggestions from code review

Apply Veratil's suggestions from the code review

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Fix warnings: zeroing non-trivial type

Fix several warnings of the following form:

Warnung: »void* memset(void*, int, size_t)« Säubern eines Objekts von nichttrivialem Typ »class lmms::sampleFrame«; use assignment or value-initialization instead [-Wclass-memaccess]

* Remove unnecessary reinterpret_casts

Remove some unnecessary reinterpret_casts with regards to `sampleFrame` buffers.

`PlayHandle::m_playHandleBuffer` already is a `sampleFrame*` and does not need a reinterpret_cast anymore.

In `LadspaEffect::processAudioBuffer` the `QVarLengthArray` is now directly initialized as an array of `sampleFrame` instances.

I guess in both places the `sampleFrame` previously was a `surroundSampleFrame` which has been removed.

* Clean up zeroSampleFrames code

* Fix warnings in RemotePlugin

Fix some warnings related to calls to `memcpy` in conjunction with`sampleFrame` which is now a class.

Add the helper functions `copyToSampleFrames` and `copyFromSampleFrames` and use them. The first function copies data from a `float` buffer into a `sampleFrame` buffer and the second copies vice versa.

* Rename "sampleFrame" to "SampleFrame"

Uppercase the name of `sampleFrame` so that it uses UpperCamelCase convention.

* Move SampleFrame into its own file

Move the class `SampleFrame` into its own class and remove it from `lmms_basics.h`.

Add forward includes to all headers where possible or include the `SampleFrame` header if it's not just referenced but used.

Add include to all cpp files where necessary.

It's a bit surprising that the `SampleFrame` header does not need to be included much more often in the implementation/cpp files. This is an indicator that it seems to be included via an include chain that at one point includes one of the headers where an include instead of a forward declaration had to be added in this commit.

* Return reference for += and *=

Return a reference for the compound assignment operators `+=` and `-=`.

* Explicit float constructor

Make the  constructor that takes a `float` explicit.

Remove the assignment operator that takes a `float`. Clients must use the
explicit `float` constructor and assign the result.

Adjust the code in "BitInvader" accordingly.

* Use std::fill in zeroSampleFrames

* Use zeroSampleFrames in sanitize

* Replace max with absMax

Replace `SampleFrame::max` with `SampleFrame::absMax`.

Use `absMax` in `DelayEffect::processAudioBuffer`. This should also fix
a buggy implementation of the peak computation.

Add the function `getAbsPeakValues`. It  computes the absolute peak
values for a buffer.

Remove `AudioEngine::getPeakValues`. It's not really the business of the
audio engine. Let `Mixer` and `Oscilloscope` use `getAbsPeakValues`.

* Replace scalarProduct

Replace the rather mathematical method `scalarProduct` with
`sumOfSquaredAmplitudes`. It was always called on itself anyway.

* Remove comment/TODO

* Simplify sanitize

Simplify the `sanitize` function by getting rid of the `bool found` and
by zeroing the buffer as soon as a problem is found.

* Put pointer symbols next to type

* Code review adjustments

* Remove "#pragme once"
* Adjust name of include guard
* Remove superfluous includes (leftovers from previous code changes)

---------

Co-authored-by: Kevin Zander <veratil@gmail.com>
2024-06-30 20:21:19 +02:00
saker
9b6e33aa5c Remove global oversampling (#7228)
Oversampling can have many different effects to the audio signal such as latency, phase issues, clipping, smearing, etc, so this should really be an option on a per-plugin basis, not globally across all of LMMS (which, in some places, shouldn't really need to oversample at all but were oversampled anyways).
2024-05-05 04:37:43 -04:00
Michael Gregorius
5c0db46a60 Streamline instrument flags (#7227)
## Instrument flags as a property of an instrument
The instruments flags (single streamed, MIDI based, not bendable) are properties of an instrument that do not change over time. Therefore the flags are made a property of the instrument which is initialized at construction time.

Adjust the constructors of all instruments which overrode the `flags` method to pass their flags into the `Instrument` constructor.

## Add helper methods for flags
Add helper methods for the flags. This makes the code more concise and readable and clients do not need to know the technical details on how to evaluate a flag.

## Remove the flags methods
Remove the flags methods to make it an implementation detail on how the flags are managed.
2024-04-27 17:45:55 +02:00
Michael Gregorius
20fec28bef Font size adjustments (#7185)
Adjust and rename the function `pointSize` so that it sets the font size in pixels. Rename `pointSize` to `adjustedToPixelSize` because that's what it does now. It returns a font adjusted to a given pixel size. Rename `fontPointer` to `font` because it's not a pointer but a copy. Rename `fontSize` to simply `size`.

This works if the intended model is that users use global fractional scaling. In that case pixel sized fonts are also scaled so that they should stay legible for different screen sizes and pixel densities.

## Adjust plugins with regards to adjustedToPixelSize

Adjust the plugins with regards to the use of `adjustedToPixelSize`.

Remove the explicit setting of the font size of combo boxes in the following places to make the combo boxes consistent:
* `AudioFileProcessorView.cpp`
* `DualFilterControlDialog.cpp`
* `Monstro.cpp` (does not even seem to use text)
* `Mallets.cpp`

Remove calls to `adjustedToPixelSize` in the following places because they can deal with different font sizes:
* `LadspaBrowser.cpp`

Set an explicit point sized font size for the "Show GUI" button in `ZynAddSubFx.cpp`

Increase the font size of the buttons in the Vestige plugin and reduce code repetition by introducing a single variable for the font size.

I was not able to find out where the font in `VstEffectControlDialog.cpp` is shown. So it is left as is for now.

## Adjust the font sizes in the area of GUI editors and instruments.

Increase the font size to 10 pixels in the following places:
* Effect view: "Controls" button and the display of the effect name at the bottom
* Automation editor: Min and max value display to the left of the editor
* InstrumentFunctionViews: Labels "Chord:", "Direction:" and "Mode:"
* InstrumentMidiIOView: Message display "Specify the velocity normalization base for MIDI-based instruments at 100% note velocity."
* InstrumentSoundShapingView: Message display "Envelopes, LFOs and filters are not supported by the current instrument."
* InstrumentTuningView: Message display "Enables the use of global transposition"

Increase the font size to 12 pixels in the mixer channel view, i.e. the display of the channel name.

Render messages in system font size in the following areas because there should be enough space for almost all sizes:
* Automation editor: Message display "Please open an automation clip by double-clicking on it!"
* Piano roll: Message display "Please open a clip by double-clicking on it!"

Use the application font for the line edit that can be used to change the instrument name.

Remove overrides which explicitly set the font size for LED check boxes in:
* EnvelopeAndLfoView: Labels "FREQ x 100" and "MODULATE ENV AMOUNT"

Remove overrides which explicitly set the font size for combo boxes in:
* InstrumentSoundShapingView: Filter combo box

## Adjust font sizes in widgets

Adjust the font sizes in the area of the custom GUI widgets.

Increase and unify the pixel font size to 10 pixels in the following classes:
* `ComboBox`
* `GroupBox`
* `Knob`
* `LcdFloatSpinBox`
* `LcdWidget`
* `LedCheckBox`
* `Oscilloscope`: Display of "Click to enable"
* `TabWidget`

Shorten the text in `EnvelopeAndLfoView` from "MODULATE ENV AMOUNT" to "MOD ENV AMOUNT" to make it fit with the new font size of `LedCheckBox`.

Remove the setting of the font size in pixels from `MeterDialog` because it's displayed in a layout and can accommodate all font sizes. Note: the dialog can be triggered from a LADSPA plugin with tempo sync, e.g. "Allpass delay line". Right click on the time parameter and select "Tempo Sync > Custom..." from the context menu.

Remove the setting of the font size in `TabBar` as none of the added `TabButton` instances displays text in the first place.

Remove the setting of the font size in `TabWidget::addTab` because the font size is already set in the constructor. It would be an unexpected size effect of setting a tab anyway. Remove a duplicate call to setting the font size in `TabWidget::paintEvent`.

Remove unnecessary includes of `gui_templates.h` wherever this is possible now.

## Direct use of setPixelSize

Directly use `setPixelSize` when drawing the "Note Velocity" and "Note Panning" strings as they will likely never be drawn using point sizes.
2024-04-04 21:40:31 +02:00
Rossmaxx
286d15724a Refactor gui_templates.h (#7159)
* remove the gui_templates header where functions not used

* refactor and replace template with function argument

* refactor: merge pointSizeF function with pointSize

* removed template per michael's review

* use std::max for more readability

* remove the QDesktopWidget header

* cleanup arguments and remove parentheses from return
2024-03-27 08:59:27 -04:00
Rossmaxx
4120a04d0b Replace QRegExp with QRegularExpression (#7133)
* replace QRegExp with QRegularExpression (find n replace)

* follow up to fix errors

* removed rpmalloc

* Fix compilation for qt5, to be fixed when qt6 fully supported.

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Added QtGlobal header for version finding fix

* Use the other syntax to try fix compilation.

* Check for 5.12 instead.

* Fix the header

* Attempt at fixing it further.

* Use version checks properly in header file

* Use QT_VERSION_CHECK macro in sources

* Apply suggestions from messmerd's review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

---------

Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2024-03-16 14:34:01 +09:00
Michael Gregorius
d3d710e0ad Remove identical calls to InstrumentTrack::processAudioBuffer
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.

In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit 7bc97f5d5b. Because it is unknown if this was done for some side effects the code was adjusted so that it behaves identical in this case.

Move the complex implementation for `InstrumentPlayHandle::play` and `InstrumentPlayHandle::isFromTrack` into the cpp file and optimize the includes.
2023-09-14 23:12:22 +02:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
saker
0b27497be2 clang-tidy: Apply modernize-use-auto everywhere (#6480)
Note: clang-tidy was run with `--format-style=file`.
2022-09-14 19:27:53 +02:00
Dominic Clark
96df9b006c Clean up macros a bit (#6444)
* Prefix `STRINGIFY` and `STR` macros with `LMMS_`

* Fix include guard macro names

* Remove unused macros
2022-06-23 12:20:05 +01:00
Levin Oehlmann
7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00
Johannes Lorenz
f6bad88ad3 Fix casing of filenames and code in plugins/ (#6350)
No functional changes! No changes to savefiles/presets!

Fixes casing of everything that is currently lowercase but should
be uppercase.

Fixes also some other plugin strings, especially:

* opl2 -> OpulenZ (see 289887f4fc)
* calf -> veal (see ae291e0709)
* ladspa_effect -> LadspaEffect (see 9c9372f0c8)
* remove flp_import (see 2d1813fb64)
2022-04-03 13:26:12 +02:00