This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H
Summary:
* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.
Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.
Some macros that only appeared in single source files and were unused in those files have been removed entirely.
Add a band-limited, alias-free wavetable oscillator option to the
`Oscillator` class. Use it by default for Triple Oscillator.
Savefiles which do not have this feature enabled (e.g. old
savefiles) will be loaded without this feature to keep the sound
consistent.
Original author: @curlymorphic.
Fixed: @he29-net.
* Automatic formatting changes
* Add copy constructor and assignemnt to SampleBuffer
* Add copy constructor to SampleTCO
* Delete SampleTCO copy assignment, initial work on SampleBuffer swap method
* SampleBuffer: Finish(?) swap and use it for copy assignment, lock for read in copy constructor
* Don't forget to unlock in copy assignment!
* Formatting changes
* Lock ordering in swap
* Fix leak and constness
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Fix multiplication style, ensure lock is held when necessary
... by switching from an initializer list to manual assignments.
* Fixes from review
* Avoid more undefined behavior
* Update src/tracks/SampleTrack.cpp
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
As requested, this PR extracts the bug fix from #5971. More
details about the bug on the mentioned PR page, but basically the
variable sf_rr was declared with the wrong type causing the conditional
that checks for errors on the loading to return true even when there
were no errors (only noticeable with DEBUG builds).
This renames the variable and uses the correct type.
... in order to make standard containers be able to store it. Required for
#5532 (#4899) and the recording PR.
This includes:
* removing the `LocklessRingBuffer<sampleFrame>` specialization
* passing samplerame in `StereoDelay::tick` as a reference
Additional cleanups:
* removing already unused typedef `sampleFrameA`
* add some `const_cast` to make code more readable
* Create PathUtils
* Replace old SampleBuffer calls
* Fix automatic track names
* Fix things
* Remove accidental duplicate file
* Add includes
* More incldues
* PhysSong's code review + style
* Fix vestige loading?
Seems more reasonable to convert from relative on load and to relative on save than vice versa.
* Typo fix
* More Bases
* Enable more bases
* Add missing semicolons in prefixes
* Nicer sample track tooltip
* Use correct directories
"userXDir" gives the default dir for ladspa, sf2, and gig. "xDir" gives the user dir.
* Make relative to both default and custom locations
Part 1
* Make relative to both default and custom locations
Part 2
* Typofix
* Typofix
* Fix upgrade function after base renaming
* Fix Tests
* Update tests/src/core/RelativePathsTest.cpp
Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>
* Choose UserXBase over DefaultXBase if identical
toShortestRelative sticks with the first base found if two bases give the same path length. By placing UserXBase Bases before DefaultXBase Bases in the relativeBases vector, toShortestRelative will prioritize them.
* Ensure baseLocation always has trailing slash
Otherwise, a user configuring a path without one will break things.
* Move loc declaration out of switch
* Semicolon
* Apply suggestions from code review...
* Include PathUtil and sort includes
* More granular includes
* Apply suggestions from code review
Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>
* Update include/PathUtil.h
* Leave empty paths alone
* Fix stupid merge
* Really fix merge. Hopefully
* Switch Base from enum to class enum
* Don't pass Base by reference
* Use QStringLiteral for static QString allocation in basePrefix method
* Make VST loading more similar to previous implementation
* Fix tests after enum change
* Attempt to fix VST loading, nicer name for sample clips
* Fix last review comment
Don't append a "/" that will be removed by cleanPath later
* Apply suggestions from code review
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>