Commit Graph

26 Commits

Author SHA1 Message Date
Michael Gregorius
d3d710e0ad Remove identical calls to InstrumentTrack::processAudioBuffer
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.

In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit 7bc97f5d5b. Because it is unknown if this was done for some side effects the code was adjusted so that it behaves identical in this case.

Move the complex implementation for `InstrumentPlayHandle::play` and `InstrumentPlayHandle::isFromTrack` into the cpp file and optimize the includes.
2023-09-14 23:12:22 +02:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
Dalton Messmer
5cbf2c5287 Fix LMMS plugin issues (#6670)
* Fix Organic automated harmonic parameter loading

* Fix Kicker automated end distortion parameter loading

* Fix AudioFileProcessor automated interpolation parameter loading

* Fix Vibed automated volume parameter loading

* Improve coding style/formatting

* Fix #6671

* Fix Vibed memory leaks

* Refactor Vibed instrument

* Fix build

* Try to fix build again

* Revert previous commit

* Replace more raw pointers with smart pointers

* Remove unused files

* Minor changes

* Update plugins/Vibed/Vibed.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Implement suggestions from review

* Minor changes

* Only check plugin data pointer

* Refactor NineButtonSelector

* Fix memory leaks during heavy tempo automation

* Fix build

* Use s_stringCount

* Replace some vectors with arrays

* Use array instead of switch

* Allow compiler to generate move assignment operator

* Fix loading of old automated detune values

* Fix member variable names

* Address review comments

---------

Co-authored-by: Kevin Zander <veratil@gmail.com>
2023-08-22 12:07:09 +09:00
Aidan Mueller
1f30ffc5e4 Fixed issue #5734 (FreeBoy Division by zero) (#6053)
* Fixed issue #5734 (FreeBoy Division by zero).

Added comments and used more descriptive variable names for noise
channel initialization block.

Also indented the nested for loop to improve code clarity.
The reasons for doing this can be found in this answer:
https://softwareengineering.stackexchange.com/a/362796

* Better initial div_ratio guess

Allows us to skip r = 0 and a conditional in the loop below.

---------

Co-authored-by: Spekular <Spekular@users.noreply.github.com>
2023-07-02 12:28:40 +09:00
Dalton Messmer
64003fb004 Fix FreeBoy CPU time bug (#6680) 2023-04-18 14:39:02 -05:00
saker
a876cf9d00 clang-tidy: Apply modernize-avoid-c-arrays everywhere (#6564)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
2022-12-30 22:18:14 +00:00
saker
0b27497be2 clang-tidy: Apply modernize-use-auto everywhere (#6480)
Note: clang-tidy was run with `--format-style=file`.
2022-09-14 19:27:53 +02:00
Levin Oehlmann
28ec71f91a clang-tidy: Apply modernize-use-equals-default everywhere (#6450) 2022-06-26 08:48:24 +02:00
Dominic Clark
96df9b006c Clean up macros a bit (#6444)
* Prefix `STRINGIFY` and `STR` macros with `LMMS_`

* Fix include guard macro names

* Remove unused macros
2022-06-23 12:20:05 +01:00
Levin Oehlmann
7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00
Alex
33b44ec9c7 Disable tooltips through event filter (#6192)
* Control tooltip visibility using an event filter

...removing the need for a ToolTip helper class

* Remove whitespace
2022-04-15 14:04:52 +02:00
Johannes Lorenz
7db3fa94a1 Improve includes (#6320)
* Update ringbuffer submodule to fix includes

* Remove cyclic includes

* Remove Qt include prefixes

* Include C++ versions of C headers

E.g.: assert.h -> cassert

* Move CLIP_BORDER_WIDTH into ClipView

This allows to remove includes to TrackView.h in ClipView cpp files.

* Elliminate useless includes

This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h
```

* Fixup: Remove empty #if-#ifdef pairs

* Remove LMMS_HAVE_STD(LIB|INT)_H
2022-03-02 13:30:43 +01:00
Levin Oehlmann
f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00
Johannes Lorenz
e0298891e4 clang-format: Prepare plugin descriptor init'ers 2021-09-22 22:46:12 +02:00
Alexandre Almeida
770d2498b5 Rename Mixer to AudioEngine (#6127) 2021-09-12 01:00:21 +02:00
Dominic Clark
5efb3a19cb Fix use of translation functions (#5629) 2020-08-30 19:27:17 +01:00
Johannes Lorenz
73c2c70d96 Merge branch 'variable-tab-widget' 2019-07-17 22:21:47 +02:00
Johannes Lorenz
aa8f9361c6 Rename InstrumentView250 to InstrumentViewFixedSize 2019-07-17 22:20:25 +02:00
Johannes Lorenz
a4df7a9765 Split InstrumentView into itself and InstrumentView250 2019-07-14 10:20:54 +02:00
Hyunjin Song
12ea80d4fb Merge branch 'stable-1.2'
# Conflicts:
#	data/locale/cs.ts
#	data/locale/en.ts
#	data/locale/ko.ts
#	data/locale/ru.ts
#	data/locale/uk.ts
#	data/locale/zh_TW.ts
#	include/Engine.h
#	plugins/nes/Nes.cpp
#	src/core/NotePlayHandle.cpp
#	src/core/SampleBuffer.cpp
#	src/tracks/SampleTrack.cpp
2019-06-12 17:41:12 +09:00
Johannes Lorenz
a1b355828e Allow sub plugins for instruments aswell
* Move m_key member of Effect into Plugin
* Pass key to Instrument ctors and instantiaters
* Add pluginKeys to all plugin selector widgets, and let them pass the keys
  when instantiating the instruments; or, if the keys must be passed over
  threads, pass the keys to the Engine using `Engine::setDndPluginKey()`
* As instrument plugin libraries now also need to get their key passed, their
  second argument, which was always the same as the first, is now used to pass
  the sub plugin keys. This affects *all* instrument plugins.
* Plugin.h: Add more virtuals to `SubPluginFeatures` in order to draw logos
  and images into instrument selector widgets
* LadspaSubPluginFeatures: Implement the `displayName` virtual because the
  new behaviour to resolve displayNames is to first look at the
  SubPluginFeatures, which, without override, returns the superior plugin's
  name (Plugin.cpp)

Additional:

* PluginFactory.h: Allow setting up search paths without discovering plugins
  yet
* Plugin.h: Add full documentation (should be checked)
2018-12-27 21:24:19 +01:00
Hyunjin Song
3d5e74d638 Merge branch 'stable-1.2'
# Conflicts:
#	cmake/modules/MinGWCrossCompile.cmake
#	plugins/FreeBoy/FreeBoy.cpp
2018-08-24 09:54:39 +09:00
Lukas W
966bf1c6de Use CMake GenerateExportHeader 2018-07-07 11:20:54 +02:00
Hussam al-Homsi
6d46bd473f Remove "What's This?" and update tooltips (#4128) 2018-06-06 01:50:11 +03:00
Lukas W
8f3ab4b1b0 Merge branch 'master' into fix/msvc
# Conflicts:
#	plugins/LadspaEffect/CMakeLists.txt
#	plugins/Xpressive/Xpressive.cpp
#	plugins/opl2/CMakeLists.txt
#	plugins/papu/CMakeLists.txt
#	plugins/xpressive/CMakeLists.txt
#	src/CMakeLists.txt
2017-11-22 17:34:22 +01:00
tresf
f0cdcd236c Rename papu to FreeBoy
Make API calls more intuitive
2017-11-08 20:47:22 -05:00