This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
No functional changes! No changes to savefiles/presets!
Fixes casing of everything that is currently lowercase but should
be uppercase.
Fixes also some other plugin strings, especially:
* opl2 -> OpulenZ (see 289887f4fc)
* calf -> veal (see ae291e0709)
* ladspa_effect -> LadspaEffect (see 9c9372f0c8)
* remove flp_import (see 2d1813fb64)
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H
* Move m_key member of Effect into Plugin
* Pass key to Instrument ctors and instantiaters
* Add pluginKeys to all plugin selector widgets, and let them pass the keys
when instantiating the instruments; or, if the keys must be passed over
threads, pass the keys to the Engine using `Engine::setDndPluginKey()`
* As instrument plugin libraries now also need to get their key passed, their
second argument, which was always the same as the first, is now used to pass
the sub plugin keys. This affects *all* instrument plugins.
* Plugin.h: Add more virtuals to `SubPluginFeatures` in order to draw logos
and images into instrument selector widgets
* LadspaSubPluginFeatures: Implement the `displayName` virtual because the
new behaviour to resolve displayNames is to first look at the
SubPluginFeatures, which, without override, returns the superior plugin's
name (Plugin.cpp)
Additional:
* PluginFactory.h: Allow setting up search paths without discovering plugins
yet
* Plugin.h: Add full documentation (should be checked)
This singleton class handles management of plugin search paths and plugin
discovery. Search paths are (if they exist):
* <lmms-exe-dir>/../lib/lmms: This is the common location on Unixoids
(Not included in Windows builds)
* <lmms-exe-dir>/plugins: For portable and Windows installations
* The path given by the compile define LMMS_PLUGIN_DIR
* Environment variable LMMS_PLUGIN_DIR if given
This commit also tweaks the build script to output built plugins to
"${CMAKE_BINARY_DIR}/plugins". This way lmms can find plugins during
development without the need to use `make install`.
Plugin::getDescriptorsOfAvailPlugins and ConfigManager::pluginDir were
removed.