Commit Graph

9 Commits

Author SHA1 Message Date
Johannes Lorenz
a1b355828e Allow sub plugins for instruments aswell
* Move m_key member of Effect into Plugin
* Pass key to Instrument ctors and instantiaters
* Add pluginKeys to all plugin selector widgets, and let them pass the keys
  when instantiating the instruments; or, if the keys must be passed over
  threads, pass the keys to the Engine using `Engine::setDndPluginKey()`
* As instrument plugin libraries now also need to get their key passed, their
  second argument, which was always the same as the first, is now used to pass
  the sub plugin keys. This affects *all* instrument plugins.
* Plugin.h: Add more virtuals to `SubPluginFeatures` in order to draw logos
  and images into instrument selector widgets
* LadspaSubPluginFeatures: Implement the `displayName` virtual because the
  new behaviour to resolve displayNames is to first look at the
  SubPluginFeatures, which, without override, returns the superior plugin's
  name (Plugin.cpp)

Additional:

* PluginFactory.h: Allow setting up search paths without discovering plugins
  yet
* Plugin.h: Add full documentation (should be checked)
2018-12-27 21:24:19 +01:00
Lukas W
966bf1c6de Use CMake GenerateExportHeader 2018-07-07 11:20:54 +02:00
Lukas W
8d6cb120b9 Replace MemoryManager implementation with rpmalloc (#3873)
* Replace MemoryManager implementation with rpmalloc
    Fixes #3865
* Travis: Specify OSX image for Qt5 build
2017-10-18 17:02:40 +02:00
Lukas W
24d320de34 Fix some memory leaks (#3779) 2017-08-28 11:21:10 +02:00
grejppi
9e85d7c66e update all copyright headers to the proper url (#3326) 2017-02-06 02:41:15 +02:00
Lukas W
35e1c4ed89 Refactor: Move plugin file support handling to PluginFactory 2015-02-05 17:22:23 +01:00
Lukas W
2a0c08afa2 Fix windows build 2015-01-29 16:37:10 +01:00
Lukas W
c28b0b5407 PluginFactory: Map plugins by type 2015-01-29 14:00:29 +01:00
Lukas W
7be47230e3 Introduce PluginFactory class
This singleton class handles management of plugin search paths and plugin
discovery. Search paths are (if they exist):
  * <lmms-exe-dir>/../lib/lmms: This is the common location on Unixoids
    (Not included in Windows builds)
  * <lmms-exe-dir>/plugins: For portable and Windows installations
  * The path given by the compile define LMMS_PLUGIN_DIR
  * Environment variable LMMS_PLUGIN_DIR if given

This commit also tweaks the build script to output built plugins to
"${CMAKE_BINARY_DIR}/plugins". This way lmms can find plugins during
development without the need to use `make install`.

Plugin::getDescriptorsOfAvailPlugins and ConfigManager::pluginDir were
removed.
2015-01-29 13:48:52 +01:00