Summary:
* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.
Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.
Some macros that only appeared in single source files and were unused in those files have been removed entirely.
Some plugins don't initialise it themselves, expecting it already to be
done for them, and so are liable to hang without it (e.g. TX16Wx).
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Changed according to feedback from AudioBlast. The flag used to be set most of the time, now it is only set when playback starts/stops, looping is toggled, or playback jumps around.
Ignore requests to change the I/O count from within processReplacing and print a warning instead; the shared memory is in use so it can't be reallocated. Add a special case to return immediately if the I/O count hasn't changed at all; this will prevent spurious warnings when the plugin is only updating the latency and should reduce unnecessary reallocations in general.
Some plugins ignore updates to these values if they're changed while the plugin is in a "resumed" state, resulting in incorrect tuning after a change of sample rate.
* locale: using path instead of individual files to reduce command line size
* remotevstplugin: changed order return type & calling convention (compiler error)
* lmmsobj: removed single quotes for command line defines
* added vcpkg support & std::make_unique for MSVC
* carla: include exports header
* package_linux: corrected RemoteVstPlugin name
* vstbase: toolchain file conditional on MSVC
* Added install for remotevstplugin
* msvc: installer works with vcpkg
Remotevst 64bit install removed due to an ApImage problem
From MSDN: "In WM_SYSCOMMAND messages, the four low-order bits of the
wParam parameter are used internally by the system. To obtain the
correct result when testing the value of wParam, an application must
combine the value 0xFFF0 with the wParam value by using the bitwise AND
operator."
Also calculate the required window size using AdjustWindowRect, rather
than hard-coding some constants.