* Add mute and solo buttons to instrument windows
* Change mute and solo buttons to optimized CC0 SVG assets
* Icons provided by @StakeoutPunch, button backgrounds provided by
@RebeccaDeField
---------
Co-authored-by: Sotonye Atemie <sakertooth@gmail.com>
Co-authored-by: Rebecca Noel Ati <contactme@rebeccadefield.com>
Co-authored-by: Stakeout Punch <StakeoutPunch@users.noreply.github.com>
Put the elements of the `TrackOperationsWidget` into layouts. These are:
* The grip that can be used to move tracks
* The gear icon that opens the operations menu
* The mute button
* The solo button
The grip that can be used to move tracks around is extracted into its own class called `TrackGrip`. This has several advantages:
* It can be put into a layout.
* It can render itself at arbitrary sizes by simply repeating its pattern pixmap.
* It can be used in a much more object-oriented way because it emits signals when it is grabbed and released.
* It is responsible for locally updating its cursor state.
The default cursor of the grip now is an open hand which indicates to the users that it can be grabbed. While being grabbed the cursor now is a closed hand.
## Technical details
The class `TrackOperationsWidget` now holds an instance of `TrackGrip` and provides a getter to retrieve it. This getter is used by `TrackView` to connect to the two new signals `grabbed` and `released`. The method `TrackOperationsWidget::paintEvent` now only paints the background as it does not need to paint the grip anymore.
The `TrackView` now handles the grabbing and release of the grip in `TrackView::onTrackGripGrabbed` and `TrackView::onTrackGripReleased`. Because the events and cursor states are now handled by `TrackGrip` this code could be removed from `TrackView::mousePressEvent`.
There was a comment in `TrackView` which indicated that the `TrackOperationsWidget` had to be updated when the track is moved and released because it would hide some elements during the move. The comment and the corresponding code was removed because the operations widget does not hide its elements during moves (this was already the state before the changes made by this commit).
Adjust the style sheets of the classic and default themes with regards to the `QPushButton` that's used to show the gear menu in the `TrackOperationsWidget`. The `>` has been removed because the `QPushButton` is not a direct decendent of the `TrackOperationsWidget` anymore.
### Wrapping of `PixmapButton` in `QWidget`
The PixmapButtons that are used in `TrackOperationsWidget` current have to be wrapped into a `QWidget`. This is necessary due to some strange effect where the PixmapButtons are resized to a size that's larger than their minimum/fixed size when the method `show` is called in `TrackContainerView::realignTracks`. Specifically, with the default theme the buttons are resized from their minimum size of (16, 14) to (26, 26). This then makes them behave not as expected in layouts.
The resizing is not done for QWidgets. Therefore we wrap the PixmapButton in a QWidget which is set to a fixed size that will be able to show the active and inactive pixmap. We can then use the QWidget in layouts without any disturbances.
The resizing only seems to affect the track view hierarchy and is triggered by Qt's internal mechanisms. For example the buttons in the mixer view do not seem to be affected.
If you want to debug this simply override "PixmapButton::resizeEvent" and trigger a break point in there, e.g. whenever the new size is not (16, 14).
### More layout-friendly PixmapButton
Make the `PixmapButton` more friendly for layouts by implementing `minimumSizeHint`. It returns a size that accommodate to show the active and the inactive pixmap.
Also make `sizeHint` return the minimum size hint. The previous implementation would have made layouts jump when the pixmap is toggled with pixmaps of different sizes.
* Simplify TrackLabelButton
Remove the dependency to `Instrument` and `InstrumentTrack` from `TrackLabelButton`. The icon of an `InstrumentTrackView` is now determined in the class `InstrumentTrackView` itself using the new static method `determinePixmap`. This enables the removal of the overridden `paintEvent` method from `TrackLabelButton`.
It was also attempted to keep a non-static member function version and to use the `InstrumentTrackView`'s model with a cast. However, this did not work because 'setModel' is executed as the very last step in the constructor, i.e. the model is not already set when `determinePixmap` is called. Pulling it to the top is too risky right now.
* Add helper method isInCompactMode
Add the helper method `isInCompactMode` which knows how to use the `ConfigManager` to determine if the option for compact track buttons is enabled. This removes duplicate code with intricate knowledge of the keys under which compact mode is stored.
* Set song as modified when track name changes
Extend `Track::setName` to set the song as modified whenever the track name changes. This moves the update into a core class and enables the removal of the dependencies to `Engine` and `Song` from the GUI class `TrackLabelButton`.
Also add a check if the name is really changed and only perform the actions if that's the case.
To make this work the implementation of `setName` had to be moved from the header into the implementation file.
* Keep instrument and sample content at top on resize
Keep the content of the instrument and sample track at the top of the widget if the widget is resized. This is also fixes a bug where the `TrackLabelButton` does not react anymore when the size is increased.
Technically the layout with the actual widgets is put into another vertical layout with a spacer that consumes all remaining space at the bottom.
* Vertical track resizing via mouse wheel
Enable to vertically resize tracks using the mouse wheel. Scrolling the mouse wheel over the track view with the control key pressed will increase/decrease the height by one pixel per wheel event. Pressing the shift key will increase/decrease in steps of five pixels.
Extract code that can be shared between the existing and the new way to resize the track into the private helper method `resizeToHeight`.
* Render beat pattern step buttons at the top
Render the step buttons of beat patterns at the top instead of at the bottom so that they stay aligned with the other elements to the left of them (buttons, knobs, etc).
Set the y offset to 4 so that the step buttons are vertically aligned with the other elements. The previous calculation lead to a minimum offset of 6 which always made the step buttons look misaligned.
Introduce the new static variable `BeatStepButtonOffset` which ensures that the rendering and the evaluation of mouse clicks do not go out of sync.
* Add mixer channel LCD to SampleTrackView
* Increase sizes to compensate for LCD box
The DEFAULT_SETTINGS_WIDGET_WIDTH and
DEFAULT_SETTINGS_WIDGET_WIDTH_COMPACT
were both increased by +32 pixels. TRACK_OP_WIDTH
and TRACK_OP_WIDTH_COMPACT were then changed
relative to that increase.
* Use Qt layout in SampleTrackView
* Add mixer channel LCD to InstrumentTrackView
* Move LCD box to the right of the track label
* Revert changes to TRACK_OP_WIDTH and TRACK_OP_WIDTH_COMPACT
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H