Commit Graph

17 Commits

Author SHA1 Message Date
Dalton Messmer
5916a0b477 Auto-quit rework (#8070)
This reworks the auto-quit feature by introducing a new AudioBuffer class which keeps track of which channels are currently silent as audio flows through the effects chain.

When track channels going into an effect's input are not marked as quiet, it is assumed a signal is present and the plugin needs to wake up if it is asleep due to auto-quit. After a plugin processes a buffer, the silence status is updated.

When the auto-quit setting is disabled (that is, when effects are always kept running), effects are always assumed to have input noise (a non-quiet signal present at the plugin inputs), which should result in the same behavior as before.

Benefits:

- The auto-quit system now closely follows how it is supposed to function by only waking plugins which have non-zero input rather than waking all plugins at once whenever an instrument plays a note or a sample track plays. This granularity better fits multi-channel plugins and pin connector routing where not all plugin inputs are connected to the same track channels. This means a sleeping plugin whose inputs are connected to channels 3/4 would not need to wake up if a signal is only present on channels 1/2.
- Silencing channels that are already known to be silent is a no-op
- Calculating the absolute peak sample value for a channel already known to be silent is a no-op
- The silence flags also could be useful for other purposes, such as adding visual indicators to represent how audio signals flow in and out of each plugin
- With a little more work, auto-quit could be enabled/disabled for plugins on an individual basis
- With a little more work, auto-quit could be implemented for instrument plugins
- AudioBuffer can be used with SharedMemory
- AudioBuffer could be used in plugins for their buffers

This new system works so long as the silence flags for each channel remain valid at each point along the effect chain. Modifying the buffers without an accompanying update of the silence flags could violate assumptions. Through unit tests, the correct functioning of AudioBuffer itself can be validated, but its usage in AudioBusHandle, Mixer, and a few other places where track channels are handled will need to be done with care.

---------

Co-authored-by: Sotonye Atemie <sakertooth@gmail.com>
2026-03-09 02:32:45 -04:00
Johannes Lorenz
71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00
Sotonye Atemie
ea02b3aba0 Do not set Qt::WA_OpaquePaintEvent (#7643)
Attempts to fix child widgets -- such as clips from the song editor -- drawing on top on other
2025-02-19 19:24:27 -05:00
Fawn
e328a136fc Use C++20 std::numbers, std::lerp() (#7696)
* use c++20 concepts and numbers for lmms_constants.h

* replace lmms::numbers::sqrt2 with std::numbers::sqrt2

* replace lmms::numbers::e with std::numbers::e
Also replace the only use of lmms::numbers::inv_e with a local constexpr instead

* remove lmms::numbers::pi_half and lmms::numbers::pi_sqr
They were only used in one or two places each

* replace lmms::numbers::pi with std::numbers::pi

* add #include <numbers> to every file touched so far
This is probably not needed for some of these files. I'll remove those later

* Remove lmms::numbers

Rest in peace lmms::numbers::tau, my beloved

* Add missing #include <numbers>

* replace stray use of F_EPSILON with approximatelyEqual()

* make many constants inline constexpr
A lot of the remaining constants in lmms_constants.h are specific to
SaProcessor. If they are only used there, shouldn't they be in SaProcessor.h?

* ok then, it's allowed to be signed

* remove #include "lmms_constants.h" for files that don't need it
- And also move F_EPSILON into lmms_math.h
- And also add an overload for fast_rand() to specify a higher and lower bound
- And a bunch of other nonsense

* ok then, it's allowed to be inferred

* ok then, it can accept an integral

* fix typo

* appease msvc

* appease msvc again

* Replace linearInterpolate with std::lerp()

As well as time travel to undo several foolish decisions and squash tiny
commits together

* Fix msvc constexpr warnings

* Fix msvc float to double truncation warning

* Apply two suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Apply suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* fix silly mistake

* Remove SlicerT's dependence on lmms_math.h

* Allow more type inference on fastRand() and fastPow10f()

* Apply suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Clean up fastRand() a little bit more

---------

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-02-13 13:15:08 -05:00
Lost Robot
45fd326787 Make Compressor background themeable (#7157) 2024-03-26 09:10:26 -07:00
szeli1
3343496c00 Compressor plugin hideable controls (#7008) 2024-01-15 17:20:59 -05:00
Lost Robot
0255704138 Disable Compressor background autofill (#6986) 2023-11-18 16:06:26 -05:00
Lost Robot
8c194fc29c Improve Compressor lookahead algorithm (#6953) 2023-11-08 12:53:59 -08:00
Lost Robot
006c43820b Fix Compressor zero divisions (#6887)
* Fix threshold zero division

* Fix RMS zero division
2023-09-24 13:19:19 +02:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
saker
a876cf9d00 clang-tidy: Apply modernize-avoid-c-arrays everywhere (#6564)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
2022-12-30 22:18:14 +00:00
Levin Oehlmann
7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00
Alex
33b44ec9c7 Disable tooltips through event filter (#6192)
* Control tooltip visibility using an event filter

...removing the need for a ToolTip helper class

* Remove whitespace
2022-04-15 14:04:52 +02:00
Johannes Lorenz
7db3fa94a1 Improve includes (#6320)
* Update ringbuffer submodule to fix includes

* Remove cyclic includes

* Remove Qt include prefixes

* Include C++ versions of C headers

E.g.: assert.h -> cassert

* Move CLIP_BORDER_WIDTH into ClipView

This allows to remove includes to TrackView.h in ClipView cpp files.

* Elliminate useless includes

This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h
```

* Fixup: Remove empty #if-#ifdef pairs

* Remove LMMS_HAVE_STD(LIB|INT)_H
2022-03-02 13:30:43 +01:00
Levin Oehlmann
f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00
Lost Robot
7ac627da65 Fix Qt deprecated mousewheel delta() functions (#5974)
* Replace deprecated mousewheel delta() function
2021-04-03 14:10:02 -06:00
Lost Robot
459948f8cd Add Compressor effect to LMMS (#5458)
* Add Compressor effect
2021-03-10 23:17:32 -07:00