Commit Graph

103 Commits

Author SHA1 Message Date
zynskeywolf
af90aff84c Some minor UI fixes (#7044)
* fix ladspa browser description (unwanted line breaks), add missing labels to instruments' controls

* some more ui fixes

* translation context + style fixup
2024-01-13 21:08:41 -05:00
saker
b67c53ad29 Fix sliding of waveform when drawing sample in reverse (#7063) 2024-01-13 21:05:18 -05:00
saker
ce722dd6b6 Refactor `SampleBuffer` (#6610)
* Add refactored SampleBuffer

* Add Sample

* Add SampleLoader

* Integrate changes into AudioSampleRecorder

* Integrate changes into Oscillator

* Integrate changes into SampleClip/SamplePlayHandle

* Integrate changes into Graph

* Remove SampleBuffer include from SampleClipView

* Integrate changes into Patman

* Reduce indirection to sample buffer from Sample

* Integrate changes into AudioFileProcessor

* Remove old SampleBuffer

* Include memory header in TripleOscillator

* Include memory header in Oscillator

* Use atomic_load within SampleClip::sample

* Include memory header in EnvelopeAndLfoParameters

* Use std::atomic_load for most calls to Oscillator::userWaveSample

* Revert accidental change on SamplePlayHandle L.111

* Check if audio file is empty before loading

* Add asserts to Sample

* Add cassert include within Sample

* Adjust assert expressions in Sample

* Remove use of shared ownership for Sample
Sample does not need to be wrapped around a std::shared_ptr.
This was to work with the audio thread, but the audio thread
can instead have their own Sample separate from the UI's Sample,
so changes to the UI's Sample would not leave the audio worker thread
using freed data if it had pointed to it.

* Use ArrayVector in Sample

* Enforce std::atomic_load for users of std::shared_ptr<const SampleBuffer>

* Use requestChangesGuard in ClipView::remove
Fixes data race when deleting SampleClip

* Revert only formatting changes

* Update ClipView::remove comment

* Revert "Remove use of shared ownership for Sample"

This reverts commit 1d452331d1.
In some cases, you can infact do away with shared ownership
on Sample if there are no writes being made to either of them,
but to make sure changes are reflected to the object in cases
where writes do happen, they should work with the same one.

* Fix heap-use-after-free in Track::loadSettings

* Remove m_buffer asserts

* Refactor play functionality (again)
The responsibility of resampling the buffer
and moving the frame index is now in Sample::play, allowing the removal
of both playSampleRangeLoop and playSampleRangePingPong.

* Change copyright

* Cast processingSampleRate to float
Fixes division by zero error

* Update include/SampleLoader.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update include/SampleLoader.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Format SampleLoader.h

* Remove SampleBuffer.h include in SampleRecordHandle.h

* Update src/core/Oscillator.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Use typeInfo<float> for float equality comparison

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Use std::min in Sample::visualize

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Move in result to m_data

* Use if block in playSampleRange

* Pass in unique_ptr to SampleClip::setSampleBuffer

* Return const QString& from SampleBuffer::audioFile

* Do not pass in unique_ptr by r-value reference

* Use isEmpty() within SampleClipView::updateSample

* Remove use of atomic_store and atomic_load

* Remove ArrayVector comment

* Use array specialization for unique_ptr when managing DrumSynth data
Also made it so that we don't create result
before checking if we failed to decode the file,
potentially saving us an allocation.

* Don't manually delete Clip if it has a Track

* Clean up generateAntiAliasUserWaveTable function
Also, make it so that we actually call this function
when necessary in TripleOscillator.

* Set user wave, even when value is empty
If the value or file is empty, I think showing a
error popup here is ideal.

* Remove whitespace in EnvelopeAndLfoParameters.cpp L#121

* Fix error in c5f7ccba49
We still have to delete the Clip's, or else we would just be eating
up memory. But we should first make sure that the Track's no longer
see this Clip in their m_clips vector. This has to happen
as it's own operation because we have to wait for the audio thread(s)
first. This would ensure that Track's do not create
PlayHandle's that would refer to a Clip that is currently
being destroyed. After that, then we call deleteLater on the Clip.

* Convert std::shared_ptr<Sample> to Sample
This conversion does not apply to Patman as there seems to be issues
with it causing heap-use-after-free issues, such as with
PatmanInstrument::unloadCurrentPatch

* Fix segfault when closing LMMS
Song should be deleted before AudioEngine.

* Construct buffer through SampleLoader in FileBrowser's previewFileItem function
+ Remove const qualification in SamplePlayHandle(const QString&)
constructor for m_sample

* Move guard out of removeClip and deleteClips
+ Revert commit 1769ed517d since
this would fix it anyway
(we don't try to lock the engine to
delete the global automation track when closing LMMS now)

* Simplify the switch in play function for loopMode

* Add SampleDecoder

* Add LMMS_HAVE_OGGVORBIS comment

* Fix unused variable error

* Include unordered_map

* Simplify SampleDecoder
Instead of using the extension (which could be wrong) for the file,
we simply loop through all the decoders available. First sndfile because
it covers a lot of formats, then the ogg decoder for the few cases where sndfile
would not work for certain audio codecs, and then the DrumSynth decoder.

* Attempt to fix Mac builds

* Attempt to fix Mac builds take 2

* Add vector include to SampleDecoder

* Add TODO comment about shared ownership with clips

Calls to ClipView::remove may occur at any point, which can cause
a problem when the Track is using the clip about to be removed.
A suitable solution would be to use shared ownership between the Track
and ClipView for the clip. Track's can then simply remove the shared
pointer in their m_clips vector, and ClipView can call reset on the
shared pointer on calls to ClipView::remove.

* Adjust TODO comment
Disregard the shared ownership idea. Since we would be modifying
the collection of Clip's in Track when removing the Clip, the Track
could be iterating said collection while this happens,
causing a bug. In this case, we do actually
want a synchronization mechanism.

However, I didn't mention another separate issue in the TODO comment
that should've been addressed: ~Clip should not be responsible for
actually removing the itself from it's Track. With calls to removeClip,
one would expect that to already occur.

* Remove Sample::playbackSize
Inside SampleClip::sampleLength, we should be using Sample::sampleSize
instead.

* Fix issues involving length of Sample's
SampleClip::sampleLength should be passing the Sample's sample rate to
Engine::framesPerTick.

I also changed sampleDuration to return a std::chrono::milliseconds
instead of an int so that the callers know what time interval
is being used.

* Simplify if condition in src/gui/FileBrowser.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Simplify if condition in src/core/SampleBuffer.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update style in include/Oscillator.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Format src/core/SampleDecoder.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Set the sample rate to be that of the AudioEngine by default

I also removed some checks involving the state of the SampleBuffer.
These functions should expect a valid SampleBuffer each time.
This helps to simplify things since we don't have to validate it
in each function.

* Set single-argument constructors in Sample and SampleBuffer to be explicit

* Do not make a copy when reading result from the decoder

* Add constructor to pass in vector of sampleFrame's directly

* Do a pass by value and move in SampleBuffer.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Pass vector by value in SampleBuffer.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Make Sample(std::shared_ptr) constructor explicit

* Properly draw sample waveform when reversed

* Collect sample not found errors when loading project

Also return empty buffers when trying to load
either an empty file or empty Base64 string

* Use std::make_unique<SampleBuffer> in SampleLoader

* Fix loop modes

* Limit sample duration to [start, end] and not the entire buffer

* Use structured binding to access buffer

* Check if GUI exists before displaying error

* Make Base64 constructor pass in the string instead

* Remove use of QByteArray::fromBase64Encoding

* Inline simple functions in SampleBuffer

* Dynamically include supported audio file types

* Remove redundant inline specifier

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Translate file types

* Cache calls to SampleDecoder::supportedAudioTypes

* Fix translations in SampleLoader (again)
Also ensure that all the file types are listed first.
Also simplified the generation of the list a bit.

* Store static local variable for supported audio types instead of in the header

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Clamp frame index depending on loop mode

* Inline member functions of PlaybackState

* Do not collect errors in SampleLoader when loading projects

Also fix conflicts with surrounding codebase

* Default construct shared pointers to SampleBuffer

* Simplify and optimize Sample::visulaize()

* Remove redundant gui:: prefix

* Rearrange Sample::visualize after optimizations by DanielKauss

* Apply amplification when visualizing sample waveforms

* Set default min and max values to 1 and -1

* Treat waveform as mono signal when visualizing

* Ensure visualization works when framesPerPixel < 1

* Simplify Sample::visualize a bit more

* Fix CPU lag in Sample by using atomics (with relaxed ordering)

Changing any of the frame markers originally took a writer
lock on a mutex.

The problem is that Sample::play took a reader lock first before
executing. Because Sample::play has to wait on the writer, this
created a lot of lag and raised the CPU meter. The solution
would to be to use atomics instead.

* Fix errors from merge

* Fix broken LFO controller functionality

The shared_ptr should have been taken by reference.

* Remove TODO

* Update EnvelopeAndLfoView.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update src/gui/clips/SampleClipView.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update plugins/SlicerT/SlicerT.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update plugins/SlicerT/SlicerT.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Store shortest relative path in SampleBuffer

* Tie up a few loose ends

* Use sample_rate_t when storing sample rate in SampleBuffer

* Add missing named requirement functions and aliases

* Use sampledata attribute when loading from Base64 in AFP

* Remove initializer for m_userWave in the constructor

* Do not use trailing return syntax when return is void

* Move decoder functionality into unnamed namespace

* Remove redundant gui:: prefix

* Use PathUtil::toAbsolute to simplify code in SampleLoader::openAudioFile

* Fix translations in SampleLoader::openAudioFile

Co-authored-by: DomClark <mrdomclark@gmail.com>

* Fix formatting for ternary operator

* Remove redundant inlines

* Resolve UB when decoding from Base64 data in SampleBuffer

* Fix up SampleClip constructors

* Add AudioResampler, a wrapper class around libsamplerate

The wrapper has only been applied to Sample::PlaybackState for now.
AudioResampler should be used by other classes in the future that do
resampling with libsamplerate.

* Move buffer when moving and simplify assignment functions in Sample

* Move Sample::visualize out of Sample and into the GUI namespace

* Initialize supportedAudioTypes in static lambda

* Return shared pointer from SampleLoader

* Create and use static empty SampleBuffer by default

* Fix header guard in SampleWaveform.h

* Remove use of src_clone
CI seems to have an old version of libsamplerate and does not have this method.

* Include memory header in SampleBuffer.h

* Remove mutex and shared_mutex includes in Sample.h

* Attempt to fix string operand error within AudioResampler

* Include string header in AudioResampler.cpp

* Add LMMS_EXPORT for SampleWaveform class declaration

* Add LMMS_EXPORT for AudioResampler class declaration

* Enforce returning std::shared_ptr<const SampleBuffer>

* Restrict the size of the memcpy to the destination size, not the source size

* Do not make resample const

AudioResampler::resample, while seemingly not changing the data of the resampler, still alters its internal state and therefore should not be const.
This is because libsamplerate manages state when
resampling.

* Initialize data.end_of_input

* Add trailing new lines

* Simplify AudioResampler interface

* Fix header guard prefix to LMMS_GUI instead of LMMS

* Remove Sample::resampleSampleRange

---------

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
Co-authored-by: Daniel Kauss <daniel.kauss.serna@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Co-authored-by: DomClark <mrdomclark@gmail.com>
2023-12-25 07:07:11 -05:00
Dominic Clark
f3d3a1421e Split TimeLineWidget into core and GUI parts (#7004) 2023-12-16 14:19:36 +00:00
DanielKauss
c2811aebef Ghost notes for the automation editor (#6940)
Show ghost notes or sample track as a visual aid in the Automation Editor.

---------

Co-authored-by: IanCaio <iancaio_dev@hotmail.com>
2023-11-25 12:16:56 +01:00
saker
aa050ae0b7 Fix memory leaks (#6879)
* Replace knobFModel with std::vector

* Create QPixmap's on the stack

* Assign parent for QGraphicsScene
A call to QGraphicsView::setScene does not make
the view take ownership of the scene.

* Do not allocate QList on the heap

* Use static QPixmap's
The QPixmap's need to be created within the constructor, and not outside
where they are defined, since it can't find them otherwise.
I'm not too sure why.

* Clear m_vi2->knobFModel in destructor

* Use local static QPixmap's

* Do not allocate QPixmap with new in AudioFileProcessor

* Do not allocate QPixmap with new in Nes

* Do not allocate QPixmap with new in Organic

* Do not allocate QPixmap with new in SaControlsDialog

* Do not allocate QPixmap with new in Vestige

* Do not allocate QPixmap with new for FileBrowser

* Do not allocate QPixmap with new in MixerLine

* Do not allocate QPixmap with new in SendButtonIndicator

* Do not allocate QPixmap with new in AutomationClipView

* Do not allocate QPixmap with new in MidiClipView

* Do not allocate QPixmap with new in AutomationEditor

* Do not allocate QPixmap with new in PianoRoll

* Do not allocate QPixmap with new in TimeLineWidget

* Do not allocate QPixmap with new in EnvelopeAndLfoView

* Do not allocate QPixmap with new in PianoView

* Do not allocate QPixmap with new in ComboBox

* Do not allocate QPixmap with new in Fader

* Do not allocate QPixmap with new for LcdWidget

* Do not allocate QPixmap with new for LedCheckbox

* Use m_ as prefix for members

* Use uniform initialization
I already started using uniform initialization for the QPixmap changes
for some reason, so I'm finishing that up.

* Uniform initiaization

* And then he realized he was making copies...

* Do not call QPixmap copy constructor

* Do not call QPixmap copy constructor in SaControlsDialog

* Do not make pixmap's static for Lcd's and Led's

* Initialize pixmaps in-class

* Fix few mistakes and formatting
2023-11-19 00:44:15 -05:00
IanCaio
999c10e4b3 Adds feature to edit tangents of Cubic Hermite progressions (#5924)
Enables the editing of a node's tangents of Cubic Hermite progressions.

* First commit

	This commit introduces the use of AutomationNodes instead of just floats for keeping the automation values. The AutomationNodes will give more flexibility when it comes to storing extra information about the values (and make it possible to have multiple progression types in the future). Now the tangents are stored on the node, requiring one less timeMap on the automation pattern. Some methods had to be changed for that, since before they used const_iterator, which wouldn't allow us to change the tangent values.

TODO:
	- Check TODO comments that were added in places of the code I had some doubts about.
	- Maybe change the timeMap to hold pointers to AutomationNodes and not actual instances.
	- In some pieces of the code, I check if the AutomationNode already exists before setting its value or creating another node. I think that's unnecessary since if I create another node and assign it to the current existing one it could just clone its value. (That would not be valid for pointers to AutomationNodes, so that's something to consider when deciding between the two).
	- I still didn't find a good solution for renaming QMap::iterator method from "value()" to something else, so now we have lines that look a bit odd like "it.value().getValue()", because value() is actually returning the node, and getValue() is getting the node's automation value.

* Implements inValue/outValue on Automation Nodes

	This commit is a big change in comparison to the previous one. Automation nodes now have a inValue and outValue instead of a single value. The inValue represents the core value of the node, which is used for incoming progressions. The outValue represents the value of the node for progressions starting from that node on. In practice, the true value of the node is the inValue and outValue represents a way of creating discrete jumps in a node's position.
	By default inValue and outValue are the same. The user will then be allowed to change the outValue to create those discrete jumps. Because their values might be different, we now need two tangents for a single node: One for the curve coming before the node and one for the curve coming after the node. So instead of a single tangent variable, we now have inTangent and outTangent. If inValue and outValue are the same, so are inTangent and outTangent, but if they are different both are calculated according to the curve before and after the node.
	On the Automation Editor, the inValue of the node is represented by our default blue circle, while the outValue is represented by a red circle with 80% alpha (we should add a variable to the Automation Editor class to hold the color of this second circle in the future).
	Lots of comments were added on the modified files to explain the existing methods where changes were required (not only explaining the logic of the methods but the reason behind using inValue or outValue on them). Lots of TODO comments were also added as placeholders for changes that could or should be done before the finishing of this PR (or after it).
	For now only the logic for the nodes was added, but there's still no way for the user to change outValues (on the next commit a small placeholder shortcut will be added to do that for testing purposes).
	The drawing of the notes detuning on the piano roll was updated to account for the discrete jumps.
	The drawing of the pattern TCO was updated to account for the discrete jumps.
	The drawing of the pattern on the AutomationEditor was updated to account for the discrete jumps.

	IMPORTANT:
		- There were changes to the loadSettings and saveSettings of AutomationPatterns, to account for inValues and outValues, but I didn't create an upgrade routine yet.

	Some behavior that is important to mention:
		- Most operations on nodes (drawing, moving, X/Y flipping, and even selection copy/paste, apparently not fully finished) ignore the outValue, basically reseting it to the inValue. So when an user moves a node with a discrete jump, for example, that discrete jump will be lost and the user will need to set it again. Obviously in the future we might want to keep that information, but that isn't a critical issue, just a behavior that can be improved later by upgrading the code.
		- Later on we might want to connect a signal to the AutomationNode class, so it calls generateTangents when node data is changed.
		- When an object is disconnected from an automation pattern and it has to rescale the values so they fit the new range of values (max and min) the outValue is reset, meaning all discrete jumps are lost. This behavior will be changed in the future.

	Things that I think are also important noting:
		- Mainly in the src/gui/editor/AutomationEditor.cpp file there were lots of codes that apparently are related to a feature that is not yet finished (moving/cutting/copying/pasting selections of automation values). This doesn't sound good unless it's currently being worked on. I tried my best to update the current code to comply to the use of AutomationNodes so their developing can be picked up from a unbroken state. As with other operations involving AutomationNodes, they only account for the inValue discarding any discrete jumps that were present.
		- I added comments on some logic that seemed flawed in the src/gui/editor/AutomationEditor.cpp file so it can be reviewed. It's beyond the scope of this PR, but since I had to read and change a lot on that file I thought it was pertinent to at least comment those observations.

* Fixes and refactor code on AutomationEditor.cpp

	While implementing the automation nodes, I noticed AutomatinEditor.cpp had some issues regarding flawed logic, code style convention, code that could comply to DRY paradigm, conditions that resulted in Undefined Behavior and unused legacy code. That's probably due to how old some changes are, they probably reflect a much different state of LMMS's code base. To make the transition to automation nodes a better one and avoid having to rework everything later I'm using the fact I have to get in touch with most of this code to try to fix some things.

	This commit starts refactoring AutomationEditor::mousePressEvent and AutomationEditor::mouseMoveEvent. There are still things to be improved on both but I'll slowly commit them so I can have better versioning control of the PR.

	Some changes worth noting:
		- A new action was created in the AutomationEditor class for drawing lines, since its logic was too mixed up with the logic of drawing and dragging a single node.
		- Changed most variable names to fit the current code style (just very few left to change).
		- Improved comments explaining the code.
		- Created a separate method for checking if the mouse position is sitting over an existing node (previously this code was repeated inside the event method and it had flaws on its logic, most of the times returning that the user didn't click a node even when he/she clicked one). Method is called getNodeAt(x,y,r), r being the "radius" to be considered (not actually a radius, the area is actually a square).

	Some changes that are still planned:
		- Removing legacy code for features that weren't finished (select and move selection) if it's agreed.
		- Adding some logic to the DRAW_LINE action so it can be even improved.
		- Not forgetting the main focus of the PR, adding a way for the user to edit the outValue of nodes.

* Avoids unnecessary check in putValue

	When adding a value to a particular time, instead of checking if there's a node there already and manually setting its value, we just assign it with a new AutomationNode. QMap silently removes the existing node and adds the new one.

* Adds upgrade routine for the automation nodes

	Adds an upgrade method for the change in the automation nodes settings. The "value" attribute of the <time> element is deleted and assigned to the "inValue" and "outValue" attributes.

	Now older project files can be loaded properly.

* Allows dragging outValues on the Automation Editor

	This commit introduces a way for the user to drag outValues on the Automation Editor, by Alt+clicking the outValue red node and dragging up and down.

	A new action was added for that purpose, called MOVE_OUTVALUE. When the user clicks a outValue sphere with the Alt modifier, m_action is set to MOVE_OUTVALUE, and the time position of the node being affected is stored on m_draggedOutValueKey. That is later used on the mouseMoveEvent to update the outValue of the node.

	Removed repeated code on the mouseReleaseEvent and removed excessive blank lines after a method.

	Things to keep in mind when testing through this commit's build:
		- Creating/Moving an automation node resets the outValue
		- When the outValue is changed, generateTangents isn't called automatically. So you'll notice that after adding another automation node the curves change (that's because after the new node being added the tangents are then recalculated).

	Still lots of work ahead!

* Small fix inside AutomationPattern.cpp

	Unnecessary loop was removed with call to appropriate method.

* Creates separate files for AutomationNode

	Creates a separate header and source file for the AutomationNode class.

* Adds more members to AutomationNode

	Adds 2 new members to the AutomationNode class:
		m_pattern - A pointer to the pattern this node belongs to
		m_key - The time position (timeMap key) of this node

	The constructors (and places they were used) were updated accordingly. AutomationNode was also made a friend class of AutomationPattern so it can access private/protected methods from its pointer. This will be later used to allow AutomationNode's to call generateTangents once their values are updated.

	Small fix on a code block related to moving selections inside the mouseMoveEvent from AutomationEditor.

* Removes unused code from AutomationEditor

	This commit removes code that was not currently used in the AutomationEditor. Most of it was related to a feature I believe was once functional but broke along the way, but the code was not cleaned up in an effort to fix it later. The feature allowed selecting and moving/cutting/copying/pasting/removing values from the automation pattern. It added up to lots of lines of code, which so far I was keeping up to date to the changes. However, I believe (and others devs agree) that rewritting this code later might be a better approach than trying to fix what we currently have, so I'm removing the obsolete code. The git history will allow us to reference back to it when implementing the feature again and this will make it harder for this PR to introduce bugs because a certain affected feature couldn't be tested.

	It also makes reviewing easier, for there are less affected code to cover.

For reviewing purposes:
	I used a single commit for removing the mentioned code, so its diff in relation to the previous commit should give a good idea of everything that was removed.

* Changes to the outValues now update the tangents

	The methods that change the inValue and outValue of nodes now also generate new tangents for the previous, current and next nodes (the ones affected), so now when the user drags the node outValue the curve is updated accordingly.

* Keeps discrete jumps when flipping patterns

	Adds a method to the automation node that returns the valueOffset between inValue and outValue. AutomationPattern::putValue now has an extra parameter called outValueOffset (defaults to 0), so when it adds a node to the timeMap the outValue is set according to this offset. flipY() will calculate the offset and invert it, so the discrete jumps are kept but flipped vertically as well. flipX() doesn't need to calculate this offset because it uses the outValue itself.

Obs:
	I believe cleanObjects() was meant to be called everytime AutomationPattern::flipX() is called, but it was inside a conditional that would only call it on some situations. I moved it outside of the conditional.

* Allows reseting outValues on the AutomationEditor

	User can now reset the outValue of nodes on a very analogous way to removing nodes but with the Alt key pressed. Alt + right clicking over the node (or dragging over an area), or Alt + clicking on it on Erase mode (or dragging over an area) will reset the outValues of the nodes.
	To do that, two new actions were created: ERASE_VALUES (for the regular node removing) and RESET_OUTVALUES (for the outValues reseting). Those are checked for in the moveMouseEvent, which acts accordingly. The removePoints() method was removed and two new methods were added instead: removeNodes() and resetNodes(), which will remove nodes on a tick range or reset them respectivately.

	The AutomationNode.h and AutomationNode.cpp files were fixed to fit the current code style conventions. The other files were kept as is, so they can be changed all at once at the end of the PR.

	Change requests made by Veratil were done.

* Makes so dragging nodes keep the outValue

	This commit makes a small change to setDragValue. When starting the drag (m_dragging == false), it checks if the time position being dragged already has a node. If it does, then the offset between inValue and offValue is stored on m_dragOutValueOffset so it can be used on the putValue calls, keeping the offset. If there isn't a node in the time position, m_dragOutValueOffset is set to 0.

* Fixes code style on modified code

	Fixes the modified code to comply to current code style convention.

	I tried to keep the changes exclusive to the lines modified by this PR (to keep the diff cleaner), but I might have fixed a couple of other because either they were hard to differentiate on the current diff or because they were too close in context. But still, tried to keep changes mostly to the lines actually changed by the PR.

* Adds a QProperty for the node outValue color

	Adds a CSS property for the outValue color and renames the one used for the inValue color so they are consistent.

	Colors were added to classic and default themes. The original inValue colors were kept, but to fit with the outValue node they had a little bit of transparency added.

* Adds doxygen comments on methods

	Adds doxygen comments explaining methods that were either introduced by this PR or which had parameters modified by this PR.

	Changes valueAt(timeMap::iterator, int offset) method, so it can handle offsets equal to 0 properly. This method is currently never used with an offset of 0 (because this case scenario is handled before this method is called), but it was a simply modification so I just added the conditional to make it possible to use an offset of 0.

* Refactor flipX and flipY methods

	AutomationPattern::flipX and AutomationPattern::flipY had some issues to the logic that caused UBs (from accessing an iterator past QMap::end()) and possibly misbehaviors when flipping an empty pattern.
	Both were refactored to fix those noted issues.

* Add a new edit mode to Automation Editor

	Adds another editing mode to Automation Editor (DRAW_OUTVALUES), specific to deal with node outValues. The Pixmap being used is the same as the DRAW edit mode for now.

	The way it works now:

DRAW Mode (Shortcut SHIFT+D)
	Shift + Left click = Draws lines of nodes
	Left click = Draws/Drag node
	Right click = Remove nodes

ERASE Mode (Shortcut SHIFT+E)
	Left click = Remove nodes
	Right click = Reset outValues

DRAW_OUTVALUES Mode (Shortcut SHIFT+C)
	Left click = Drags outValue
	Right click = Reset outValues

	Now using a switch statement on the events to make things more organized.

* Improves the Draw OutValue edit mode

	Now, instead of only being able to change an outValue by clicking over the sphere representing it, the user can also click on any time on the pattern: If the quantized time of the place he clicked has a node, the outValue of its node will be set to the value where the mouse click happened and the outValue will start being dragged. Very similar to the way it works for the node itself on the draw mode.

* Adds mutex to AutomationPattern

	Adds a recursive mutex to the AutomationPattern class and locks it on every method that access the member variables. Also rename the mutex from the AutomationEditor class and add locks to some methods that didn't have it before (except on methods that don't access member variables).

* Veratil's review changes

	Applies changes requested by Veratil:
		- Replaces NULL with nullptr where necessary on AutomationEditor.cpp
		- Fixes spacing on the mutex commit (plus some other places)
		- Changes some if blocks to one liners
		- Replace while with do-while on some places, since the condition was already checked for earlier on the method.
		- Moves getNodeAt call a level up on the block, since it's called on both conditionals below.
		- Fixes identation on some code inside AutomationEditor::mousePressEvent.
		- Adds explicits blocks on a switch statement. Even though this was not necessary for that particular one (because there was no variable declaration inside it) it helps keeping it consistent with another switch statement that happened earlier.

I also added a break statement to the last case of a switch (even though it was not needed, it's safer to avoid mistakes in the future with new cases being added).

* Changes the inValue sphere to be draw first

	The red sphere representing the outValue was drawed after the blue sphere representing the inValue. Because of that, if they had the same value the red sphere would be on top. For the user, it makes more sense to be able to see the blue sphere representing the input value on top instead. This commit changes the order of the drawing.

* Changes comments and variables names

	Fixes some comments pointed out on Spekular's review. Changes the AutomationNode's variable m_key to m_pos (leaving a comment on the header reminding that it matches the timeMap key). Removes comments related to removed code. Fixes code style on a pointer declaration.

* Changes QProperty variables to use MEMBER

	Instead of creating a getter and setter for each QProperty, we use MEMBER instead and access those variables directly.

* Overloads some AutomationNode's operators

	Overloads compound assignment operators +=, -=, *= and /= for AutomationNodes, making it so they affect the inValue and outValue of the node being assigned. Changes AutomationPattern::flipY() so it uses the new operators.

* Improves getNodeAt method

	Makes the AutomationEditor::getNodeAt method more efficient, by exiting if the node we are checking is already past the position we given (since the nodes are ordered in the timeMap, all subsequent nodes will also be past the position). Now instead of returning the last node that is inside the coordinates, it returns the first.
	Also improves AutomationEditor::mousePressEvent to avoid getNodeAt being called twice unnecessarily.

* Changes behavior of setDragValue

	Now, instead of keeping the offset between the inValue and outValue while dragging a node, setDragValue will either keep the current outValue intact, or move it together with the inValue if they are the same.
	The putValue method now doesn't have an offset parameter. If we want to put a node with an outValue different from the inValue we use putValues instead.

* Moves getNodeAt to an upper level, reducing lines

	Creates a boolean before the m_editMode switch, that will be true if the action being processed affects outValues and false if it affects inValues. That way we can move the statement clickedNode=getNodeAt() before the switch-case, reducing repeated lines.

* Changes icon of Draw OutValue edit mode

	Changes the icon for the Draw OutValue tool and toolbar action, so it's different from the Draw mode. Just a placeholder until a visual artist come up with something better or we change the controls.

* Removes unnecessary non-const methods

	Some getter methods had declarations for both const and
non-const object types, when just the const one were needed (no changes
to the object are made). The unnecessary ones were removed.
	Also fixes formatting on operator /= method.

* Fixes formatting and doxygen comments

	Fixes doxygen comments on AutomationPattern.cpp and
AutomationEditor.cpp (also changes one so it uses the same format as the
rest of the file).
	Fixes some formatting issues (removal of excessive tabs,
changing some statements to be one line instead of multiple lines,
fixing of spacing, use of one line ifs, removal of unnecessary else on a
method, use of ternary expressions, etc).

* Adds helper macros for AutomationNodes

	Adds 3 macros to the AutomationNode header file: INVAL, OUTVAL
and POS, which return the InValue, OutValue and Key of a node
respectively. This improved redability and made statements shorter on
the AutomationPattern.cpp code.
	Macros weren't added for InTangent and OutTangent, since those
are only used once in the code (and INTAN/OUTTAN might not have their
meaning as obvious as INVAL/OUTVAL).

* Removes tabs from ternary operator

	Removed tabs to improve formatting on a ternary operator
as requested and also removed a comment that doesn't seem necessary.

* Update files to use AutomationNode macros

	Other files besides "AutomationPattern.cpp" also included the
AutomationNode.h header and handled automation nodes, but they weren't
using the macros. Those were updated to use INVAL, OUTVAL and POS
macros.
	Two conditionals were changed to one liners for consistency.

* Addresses my own code review

	This commit addresses some fixes from a review I made from the
code on Github and also one requested change from Veratil.

	Changes:
	- Fixes code style issues.
	- Adds a helper MACRO to return the offset between the inValue
and outValue of a node and use it where getValueOffset was called.
	- Removes conditional that was not needed inside
AutomationPattern::valueAt.
	- Updates InlineAutomation.h to use the helper MACROs and
account for the outValue when deciding whether to save or discard an
inline automation.
	- Adds TODO comments on two loops present on
src/code/AutomationPattern.cpp that could be optimized.
	- Fixes some comments.
	- Uses INVAL(it) instead of valueAt(POS(it)) on the flip methods
when possible.
	- Adds a resetOutValue() method to AutomationNode and use it
where convenient.
	- Fixes a small "bug" where flipping a pattern from the TCO
context menu, when the pattern is smaller than the TCO, would use the
inValue of the last node for the node created at the end of the TCO
instead of the outValue (which is the value that the position would have
if the pattern continued).

* Addresses Veratil's review

	- Fixes some code style issues
	- Changes to improve readability at some snippets
	- Uses if one-liners when convenient
	- On a polynomial expression inside AutomationPattern::valueAt,
uses some variables to improve readability (those will be optimized out
by the compiler)
	- Removes unnecessary casting on alignedX variable inside
AutomationEditor::mousePressEvent (it was also using C-style casting
instead of static_cast)

* Adds helper MACROs for node tangents

	Adds INTAN and OUTTAN macros to retrieve a node's InTangent and
OutTangent respectively, and replace calls to getInTangent/getOutTangent
with those macros.

* Fixes header inclusion order

* Removes mutex from AutomationEditor

	Now that there's a mutex protecting the AutomationPattern on its
own methods, there's no need to have a mutex on the AutomationEditor
class. The editor's member variables don't need to be protected because
LMMS's UI runs from a single thread.
	This commit removes the m_patternEditorMutex.

* Locks mutex on AutomationPattern copy assignment

	On the copy assignment constructor of AutomationPattern, the
values were being copied from the other pattern without locking its
mutex, which could result in race conditions. Now the constructor locks
the other pattern's mutex.

	Other small changes:
	- Removes unnecessary comments and fix others.
	- Uses the OFFSET macro on the generateTangents method.
	- Uses the resetOutValue() method on
AutomationEditor::mousePressEvent, in a place where I forgot to change
it.

* Changes resetOutValue() so it generates tangents

	Changes the AutomationNode::resetOutValue() method so it calls
setOutValue() instead of directly setting the m_outValue, since the
latter will also take care of generating tangents.
	Fixes small bug where reseting outValues would not recalculate
the tangents.

* Changes some methods to use for loops

	AutomationEditor::removeNodes and AutomationEditor::resetNodes
were previously using while loops where for loops are much more well
suited. Both methods were changed to use those instead.

* Move removeNodes/resetNodes to AutomationPattern

	- Renames AutomationPattern::removeValue to
AutomationPattern::removeNode.
	- Moves AutomationEditor::removeNodes and
AutomationEditor::resetNodes to AutomationPattern, since they are more
suited there and could be reused in other areas of code that need to
remove a range of nodes.

* Optimizes loop inside putValue/putValues

	There was a TODO comment about a loop that could be optimized
inside putValue/putValues. It went through all the ticks in the
surrounding values instead of just going through the nodes that were in
that range. Now that the removeNodes/resetNodes methods are part of the
AutomationPattern we can use them to optimize the loop.

	Changes:
	- removeNodes/resetNodes will remove or reset a node if a range
with start == end is given (before it would return).
	- The loop was replaced with a call to removeNodes from
newTime + 1 to newTime + quantization() - 1 (which will cover the nodes
that are between the quantization limits). We add a conditional that
quantization() is greater than 1 to avoid a bug where the added node is
removed by that call because we get a range from [newTime + 1, newTime].

* Adds comment to mysterious calculation

	There was a calculation on the drawAutomationPoint method that
wasn't really obvious at first glance. Thanks to @PhysSong, a comment
was added explaining the reasoning behind the calculation.

* Reduces indentation on getNodeAt

	Reduces one indentation level on AutomationEditor::getNodeAt()
by reversing the conditional.
	Fixes style on switch statements.

* Applies Veratil suggestions

	Condense two code blocks in a single one by using a ternary
operator on the only variable that changed between them.

	Comment out a "else" block that currently doesn't have anything
(placeholder for future code).

	Format a for statement in multiple lines to improve readability.

* Updates comment from changed code

	Updates comment to better match the recently changed code.

* Uses lambda functions to extract code

	Uses two helper lambda functions inside
AutomationEditor::mousePressEvent to extract code and use fewer lines on
places where it's repeated.

* Fixes behavior of AutomationPattern::flipX

	To truly flip a pattern horizontally, we also needed to swap the
inValues and outValues of the nodes being flipped. This commit fixes
that behavior by including the swap when necessary.

	Also adds a TODO comment regarding the behavior of the
generateTangents method when the difference between inValue and outValue
is very small.

* Changes pattern XML for backwards compatibility

	Changes the inValue attribute name on the XML from "inValue" to
"value" to make projects created with the new automation pattern
partially backwards compatible (outValues will still not be loaded
obviously, but the inValues will be loaded as the regular pattern values
we had before).

* Fixes bug on AutomationPattern::resetNodes

	Fixes bug on AutomationPattern::resetNodes: If it was called
with tick0 == tick1, m_timeMap.find() return value was being used to
call resetOutValue. When QMap::find() doesn't find a value it returns
QMap::end() though, resulting in a SegFault.
	Fixed by checking if the return value is QMap::end() first.

* Adds drawing of automation node tangents

	This introduces a method on the AutomationEditor that draws a
line and an ellipse representing the inTangent and outTangent of
Automation Nodes, so they can be visualized on the Cubic Hermite
progression.
	The tangents are not yet editable.

* Adds mode to edit tangents

	Adds the edit mode that will be used to edit tangents. For now
there's no functionality, only the GUI elements were added.

* Adds comment about copy-assignment

	Adds a note about the default copy-assignment from
AutomationNode being used on the AutomationPattern constructor. If any
dynamic allocated resources are added to the class, an user-defined
copy-assignment constructor should be used instead.

	Also changes the position of an arithmetics operator on a
multiline statement for readability.

* Changes flipY logic and address PhysSong review

	This commit addresses PhysSong review:
	- An if-statement was replaced with a ternary operator on
AutomationEditor::paintEvent().
	- One comment was improved on PianoRow::drawDetuningInfo() to
make it clearer that drawing cubic hermit curves as straight lines is
just a temporary thing.
	- While applying the requested changes on the
AutomationPattern::flipY() method, I noticed that even though it
accepted any integer values as min and max, the current logic (both on
master and on the previous commit from this PR) would only work if the
range was [-max,+max] or [0,+max]. If min was -5 and max 10 for example,
the flipping could return us a pattern with values out of range. This
commit replaces the logic with an improved one that now relies on the
distance between the node and the edges of the range instead, thus
working for any range instead of those two mentioned earlier. The new
logic also attend to the request of using a for-loop and also using
in-place operations.

* Implements the dragging of node tangents

	Implements the action of dragging node tangents. A method called
getClosestNode returns the node that is closest to the mouse X position.
Then the action begins, with the tick of the node having its tangent
dragged stored in a local variable. It's also calculated whether we are
dragging the inTangent or outTangent.
	The new tangent is calculated as the tangent between the current
mouse position and the automation node.

* Saves tangent information from automation patterns

	Now saves the tangent values of automation pattern nodes. While
loading, for backwards compatibility, if any node doesn't have tangent
information the tangents are generated. Else, they are loaded from the
project file and kept.

	Dragging a node still resets all tangents. Moving an outValue
resets the tangents from the surrounding nodes.

* Implements the locking of tangents

	Now when the used manually edits a node's tangent, the node
locks both its tangents so they aren't recalculated by
AutomationPattern::generateTangents().
	When the used resets the tangents of a node (by right clicking
close to it on the edit tangents mode) they are unlocked again, and are
allowed to be recalculated.
	This information is saved on the project file as well.
	A macro was added to quickly return whether a node's tangents
are locked.
	AutomationEditor was made a friend class of AutomationPattern to
enable it to call generateTangents when a node's tangent is reset.

* Checks only for inTan on the LoadSettings

	When loading an automation node, when checking if we have
tangent information we only have to check for either inTan or outTan,
because if we have one we will have the other.

* Adds a convenient way to reset multiple tangents

	Now right clicking and dragging on Edit Tangents mode will reset
multiple tangents (similar to how it works for the reseting and removal
of nodes).

* Fixes small bug on generateTangents

	AutomationPattern::generateTangents() expects that a valid node
is given. While generating the amount of tangents requested, it avoids
going out of bound by checking if the node after the one being iterated
is the end of the timeMap, then setting the tangents to 0 and returning.
That worked fine before, but now we skip nodes that have their tangents
locked, so it could happen that the last tangent was locked and skipped
and we end up iterating m_timeMap.end().
	This was causing a segmentation fault if we edited the tangents
of the last node and added a new node after it. To avoid that, a second
conditional was added to the for-loop to check if the current node is
the end of the timemap.

* Fixes bug with Edit Tangents shortcut

	Bug found by @superpaik. I was setting the Edit Tangents
shortcut to the Draw OutValues mode, overriding its correct shortcut and
leaving Edit Tangents with none.

* Disables Edit Tan mode on other progressions

	The Edit tangents mode is now disabled when the user switches to
a different progression mode and reenabled when it changes back to Cubic
Hermite mode.

* Keep tangents when dragging nodes

	As requested by @superpaik after testing, logic was added to the
AutomationPattern::setDragValue method to keep a node's tangents if they
were locked.
	First, the method checks if the tangents were locked in the
first drag iteration and store its values if they were.
	Then, everytime the dragging routine puts a new value in the
timemap, it will set its tangents and lock them if needed.

* Changes tangent calculation behavior

	Changes the behavior of the tangent calculation for the Edit
Tangent mode. The new behavior will be submitted for testing to see if
it's considered better than the previous one, and reverted if it isn't.
	Also fixes a possible division by 0 bug.

* Fixes undo/redo with tangents editing

	The tangents editing logic was missing adding a journalling
checkpoint, hence the undo/redo wasn't working properly.
	This commit fixes it.

* Uses function to check if tangents can be edited

As per requested by PR review, instead of checking if the automation
clip uses Cubic Hermite progression to allow changing tangents, we now
instead use a method that will return true if the current progression
type allows tangent editing. That way it's easier to allow tangent
editing for new progression types that might be added in the future.

* Fixes bug reported by zonkmachine

	- The Edit Tangents button was not updating correctly when
the clip was changed inside the automation editor. This was fixed by
making the update routine a separate method and calling it on the places
necessary (when changing progression modes and when changing clips).
	- Some suggestions from messmerd PR review were also included.

* A couple review requests forgotten

	- Just adds 2 more review requested changes that were forgotten
in the previous commit.

* Address Sakertooth's review

* Adresses Sakertooth's review

* Address Sakertooth's review

	- Simplifies method that updates the edit tangent button on the
automation editor

---------

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
2023-10-06 18:37:46 -04:00
consolegrl
10f1b21fb7 fixes #4049: Off-grid nodes not draggable (#6852)
The quantPos arg of AutomationClip::setDragValue causes the node time
to be quantized before its looked up in the timeMap iterator.
This results in the node not being found and a new one being created
inside the setDragValue function even though we had found one.
Simply setting it to true causes this bug, simply setting it to false
causes a new node to be created off grid/not snapped. So the fix
is to quantize the position for the lookup only if we haven't found an
existing node under the cursor.
2023-09-07 22:19:56 -04:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
saker
9a0add49fb Core Refactor: Replace `QVector with std::vector` (#6477)
* Replace QVector with std::vector in AudioEngine

* Replace QVector with std::vector in AudioEngineWorkerThread

* Replace QVector with std::vector in AudioJack

* Replace QVector with std::vector in AutomatableModel

* Replace QVector with std::vector in AutomationClip

* Replace QVector with std::vector in AutomationEditor

* Replace QVector with std::vector in ConfigManager

* Replace QVector with std::vector in Controller

* Replace QVector with std::vector in ControllerConnection

* Replace QVector with std::vector in EffectChain

* Replace QVector with std::vector in EnvelopeAndLfoParameters

* Replace QVector with std::vector in InstrumentFunctions

* Replace QVector with std::vector in MidiClient

* Replace QVector with std::vector in Mixer

* Replace QVector with std::vector in Note

* Replace QVector with std::vector in PeakController

* Replace QVector with std::vector in PianoRoll

* Replace QVector with std::vector in PluginFactory

* Replace QVector with std::vector in RenderManager

* Replace QVector with std::vector in StepRecorder

* Replace QVector with std::vector in Track

* Replace QVector with std::vector in TrackContainer

* Replace QVector with std::vector in Song

* Adapt QVector to std::vector changes in ControllerConnectionDialog

* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.

* Phase 2: Replace QVector with std::vector in PeakControllerEffect

* Phase 2: Replace QVector with std::vector in AutomatableModel

* Phase 2: Replace QVector with std::vector in AutomationClip

* Phase 2: Replace QVector with std::vector in ControllerConnection

* Phase 2: Replace QVector with std::vector in EffectChain

* Phase 2: Replace QVector with std::vector in Mixer

* Phase 2: Replace QVector with std::vector in PeakController

* Phase 2: Replace QVector with std::vector in RenderManager

* Phase 2: Replace QVector with std::vector in Song

* Phase 2: Replace QVector with std::vector in StepRecorder

* Phase 2: Replace QVector with std::vector in Track

* Phase 2: Replace QVector with std::vector in TrackContainer

* Phase 2: Adapt QVector changes in EffectRackView

* Phase 2: Adapt QVector changes in AutomationClipView

* Phase 2: Adapt QVector changes in ClipView

* Phase 2: Adapt QVector changes in AutomationEditor

* Phase 2: Adapt QVector changes in PianoRoll

* Phase 2: Adapt QVector changes in TrackContainerView

* Phase 2: Adapt QVector changes in TrackContentWidget

* Phase 2: Adapt QVector changes in InstrumentTrack

* Phase 2: Adapt QVector changes in MidiClip

* Phase 2: Adapt QVector changes in SampleTrack

* Fix segmentation fault in ConfigManager::value

* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs

* Resolve trailing whitespace in src/core/StepRecorder.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Use std::next and std::prev in EffectChain::moveUp/moveDown

* Introduce static "combineAllTracks" function in AutomationClip

* Adjust variable name in Song::automatedValuesAt

* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong

* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Fix StepRecorder::removeNotesReleasedForTooLong again

* Combine the ConfigManager::value overloads using std::optional

* Revise StepRecorder::removeNotesReleasedForTooLong

* Remove redundant std::optional in ConfigManager::value

* Remove trailing whitespace in ConfigManager::value

* Fix: Prevent incorrect use of std::distance when element not found

* Chore: Remove trailing whitespace in edited files

* Only set the id attribute if the controller was found

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f

* Fix compilation issues

* Add LMMS_ prefix for header guard in Track.h

* Undo changes made to MixerView::deleteUnusedChannels

* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Undo changes to indentation in MixerRoute

* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes

* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.

* Insert at the end of tracks vector in src/core/Mixer.cpp

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Insert at the end of tracks vector in src/core/Mixer.cpp (2)

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Remove redundant template parameter

* Use std::array for zoomLevels

---------

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2023-08-22 12:08:56 +09:00
saker
a876cf9d00 clang-tidy: Apply modernize-avoid-c-arrays everywhere (#6564)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
2022-12-30 22:18:14 +00:00
saker
0b27497be2 clang-tidy: Apply modernize-use-auto everywhere (#6480)
Note: clang-tidy was run with `--format-style=file`.
2022-09-14 19:27:53 +02:00
Levin Oehlmann
28ec71f91a clang-tidy: Apply modernize-use-equals-default everywhere (#6450) 2022-06-26 08:48:24 +02:00
Johannes Lorenz
c259220472 Fix clazy warning: "Signature is not normalized." (#6445)
This only removes whitespace to fix a clazy warning
[-Wclazy-connect-not-normalized].
2022-06-23 22:17:44 +02:00
Levin Oehlmann
7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00
Alex
33b44ec9c7 Disable tooltips through event filter (#6192)
* Control tooltip visibility using an event filter

...removing the need for a ToolTip helper class

* Remove whitespace
2022-04-15 14:04:52 +02:00
Johannes Lorenz
7db3fa94a1 Improve includes (#6320)
* Update ringbuffer submodule to fix includes

* Remove cyclic includes

* Remove Qt include prefixes

* Include C++ versions of C headers

E.g.: assert.h -> cassert

* Move CLIP_BORDER_WIDTH into ClipView

This allows to remove includes to TrackView.h in ClipView cpp files.

* Elliminate useless includes

This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h
```

* Fixup: Remove empty #if-#ifdef pairs

* Remove LMMS_HAVE_STD(LIB|INT)_H
2022-03-02 13:30:43 +01:00
Alex
dc73911391 Rename Beat/Bassline to Pattern (#6284)
- BB* -> Pattern*
- BBTrackContainer -> PatternStore
- BBTrackContainerView -> PatternEditor
- BBEditor -> PatternEditorWindow

Does not touch save files
2022-02-13 09:03:37 +01:00
Alexandre Almeida
55d361fb65 Rename TCO and related to Clip (#6226)
This PR renames

    TCO -> Clip
    Pattern -> MidiClip
    *TCO and *TCOView -> *Clip and *ClipView

The savefiles are not yet modified by this PR.
2022-01-14 05:45:21 +01:00
Levin Oehlmann
f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00
David CARLIER
e9f264e37f Gui editors: Use float for zoom precision (#6008)
This fixes build errors with casts.
2021-05-15 17:17:40 +02:00
IanCaio
3ab86fa381 Automation Node fine tuning with double-click (Rewrites #5292) (#5923)
Co-authored-by: tecknixia <50790262+tecknixia@users.noreply.github.com>
2021-03-27 23:32:51 -03:00
IanCaio
e880e3cb2a Changes AutomationPattern to use nodes instead of raw float values (#5712) 2021-02-28 06:48:15 -03:00
Alexandre Almeida
6e081265ba Rename MidiTime to TimePos (#5684)
Fixes #4866
2020-11-29 19:46:13 +01:00
Dat Ng
3d8b31039f Qt deprecation fix (#5619)
Qt6 TODO: Orientation check by comparing angleDelta().x() and y() won't make sense
because the direction is arbitrary in Qt 6.
2020-09-13 11:09:46 +09:00
DigArtRoks
9ed41c4927 Fix for Icons and comboboxes mismatch in arpeggiator in Instrument Editor #5494 (#5623)
* Fix for Icons and comboboxes mismatch in arpeggiator in Instrument Editor #5494
(https://github.com/LMMS/lmms/issues/5494)

Introduce a static const int variable for the default height of a ComboBox.
Set this height already in the constructor of the ComboBox object.
Update all modules setting the height of a ComboBox object to make use of the new constant.

* Replace 'const int' by 'constexpr int' after review.
2020-08-17 10:12:49 -04:00
Kevin Zander
966f18423f Center vertical scroll position when opening the Automation Editor (#5123)
* Center vertical scroll position when opening the Automation Editor
2020-08-11 10:18:34 -05:00
Cyp
04d8c0db06 Add missing ¹⁄₉₆ quantization (#5304) 2020-07-24 10:33:15 +09:00
Lukas W
b8a3765cb1 Merge branch 'stable-1.2' into master 2020-06-01 15:19:20 +02:00
Johannes Lorenz
29a5abc30b Fix Qt 5.15 build issues (#5498)
Add missing QPainterPath includes
2020-05-18 12:58:48 -04:00
tecknixia
abcfee1334 disable drag after drawing line (#5315) 2020-04-22 20:47:59 +02:00
Alexandre Almeida
53e6b645c8 Use "bar" instead of "tact"
Closes #4865
2019-10-31 15:13:25 +01:00
Kevin Zander
e1d311730b Fix regression introduced in #5170 (#5224) 2019-10-07 21:33:11 +02:00
https://gitlab.com/users/CYBERDEViLNL
5132d91bfc Give focus to AutomationEditor when the window gets the foucs (#5170)
This will make shortcuts work on opening the editor.
2019-10-02 08:00:11 +09:00
Hyunjin Song
12ea80d4fb Merge branch 'stable-1.2'
# Conflicts:
#	data/locale/cs.ts
#	data/locale/en.ts
#	data/locale/ko.ts
#	data/locale/ru.ts
#	data/locale/uk.ts
#	data/locale/zh_TW.ts
#	include/Engine.h
#	plugins/nes/Nes.cpp
#	src/core/NotePlayHandle.cpp
#	src/core/SampleBuffer.cpp
#	src/tracks/SampleTrack.cpp
2019-06-12 17:41:12 +09:00
Ron U
3dcffbf96f fix hanging mouse in piano roll (#4822) (#4960)
* fix hanging mouse in piano roll (#4822)

* fix hanging mouse in automation & pianoroll (#4822);

* fix hanging mouse in automation & pianoroll (#4822)

removed TODO comment that I forgot in the code
2019-05-06 11:00:37 +02:00
Hyunjin Song
7984bb9db6 Merge branch 'stable-1.2'
# Conflicts:
#	.travis.yml
#	.travis/linux..script.sh
#	.travis/linux.win.download.sh
#	.travis/linux.win32.script.sh
#	.travis/linux.win64.script.sh
#	.travis/osx..script.sh
#	include/VstSyncController.h
#	plugins/audio_file_processor/audio_file_processor.cpp
#	plugins/zynaddsubfx/zynaddsubfx
#	plugins/zynaddsubfx/zynaddsubfx/src/Misc/Bank.cpp
#	plugins/zynaddsubfx/zynaddsubfx/src/Misc/Bank.h
#	src/gui/SetupDialog.cpp
#	src/gui/editors/SongEditor.cpp
2019-03-26 09:53:33 +09:00
Lukas W
dd6c18e62b Automation Editor: Don't accept drag events when there's no pattern
Fixes #4857
2019-03-18 12:38:37 +01:00
Tres Finocchiaro
e34f75a8c7 Add needed macOS shortcuts (#4851)
Fix insert bars, delete bars, delete notes on Apple keyboard
2019-02-24 21:57:53 -05:00
dobbelaj
d11966a7ea Introduce UI_CTRL_KEY and use where appropriate (#4431)
This is an abstraction for the name of the 'Ctrl' (or equivalent) key on
linux, windows and apple
2018-06-17 11:20:00 +02:00
Hussam al-Homsi
6d46bd473f Remove "What's This?" and update tooltips (#4128) 2018-06-06 01:50:11 +03:00
Premik
e8b69b9700 Zooming with mouse wheel center (#3835)
* Horizontal mouse-wheel zooming. Ensure zoom center is always on the current mouse position.

* Horizontal zoom using mouse wheel center on the mouse position. For the SongEditor too.

* Wheel center on the Automation editor too.
2018-05-10 00:45:45 +02:00
Hussam Eddin Alhomsi
c1b2728d65 Allow setting/moving points at the left edge of AE grid (#4323) 2018-05-01 23:04:39 -07:00
Hyunin Song
8a41def616 Merge branch 'stable-1.2'
# Conflicts:
#       .circleci/config.yml
#       .travis/osx..install.sh
#       CMakeLists.txt
#       plugins/zynaddsubfx/zynaddsubfx
#       plugins/zynaddsubfx/zynaddsubfx/src/DSP/FFTwrapper.h
#       plugins/zynaddsubfx/zynaddsubfx/src/Misc/QtXmlWrapper.cpp
#       plugins/zynaddsubfx/zynaddsubfx/src/Params/PADnoteParameters.cpp
#       plugins/zynaddsubfx/zynaddsubfx/src/Synth/OscilGen.cpp
#       src/CMakeLists.txt
#       src/core/Track.cpp
#       src/tracks/Pattern.cpp
2018-05-01 09:59:07 +09:00
Hussam Eddin Alhomsi
386c471ed7 Limit the automation-editor scaled-level tooltip to the grid (#4308) 2018-04-26 18:37:43 +03:00
Hyunin Song
59cfcf41a7 Merge branch 'stable-1.2'
# Conflicts:
#	.travis/linux..before_install.sh
#	.travis/linux..install.sh
#	.travis/linux..script.sh
#	cmake/linux/package_linux.sh.in
#	include/AudioWeakJack.def
#	plugins/vst_base/CMakeLists.txt
#	plugins/zynaddsubfx/zynaddsubfx
2017-12-20 14:16:16 +09:00
Oskar Wallgren
54be88f536 Automation Editor - remove (comment out) unimplemented buttons (#4051) 2017-12-12 18:44:10 +01:00
Oskar Wallgren
06c40fc821 Automation Editor - Straighten out draw line function (#3997)
Fixes:
  AutomationEditor::drawLine(..) - quantize input
  AutomationEditor::drawLine(..) - Adjust line level.
2017-12-06 06:18:38 +01:00
Oskar Wallgren
c6ae1dcba6 Automation Editor - delete automation point (#3986)
Fix regression from b68dc572a3
Let the right mouse button delete the automation point like before
and add the space above it too.
2017-11-24 05:38:47 +01:00
Hyunin Song
90b1fb57f0 Merge brnach 'stable-1.2' 2017-11-24 09:56:08 +09:00