There'll be more and more flags for instruments. Handling them using
virtual and overloaded getter functions doesn't scale well and adds
unneccessary overhead.
Next big coding style update - this time all PlayHandle classes are
affected. Functions like done() and released() were renamed to
isFinished() and isReleased().
The MIDI event handling in InstrumentTrack was complex and buggy. It has
been simplified now such that processInEvent() tries to handle note on,
note off and key pressure events. The actions taken should result in
equivalent calls to processOutEvent() by NotePlayHandle instances. The
processOutEvent() function sends according MIDI events to the attached
instruments. All unhandled MIDI events are directly forwarded to the
instrument in processInEvent().
It's possible that some corner-cases are not handled yet with the new code
and we have regressions now.
Furthermore renamed midiTime/midiEvent to MidiTime/MidiEvent to match
coding style.
Closes#72.
In order to provide smooth muting functionality (i.e. immediate proper
sound when unmuting) always render audio buffers for MIDI-based
instruments. This is more important than potentially reduced CPU usage
while muted.
Closes#69.
While regular instruments were excluded from processing when muted
this did not happen for InstrumentPlayHandle-based instruments. Muting
for exampling tracks with VSTi's inside did not decrease CPU usage.
Checking whether related InstrumentTrack is muted before calling
Instrument::play() fixes this issue.
Closes#2857426.
(cherry picked from commit 6940d19969)
Most files and most of the core classes and their methods have been
renamed to match new coding style conventions:
391 files changed, 25400 insertions(+), 25598 deletions(-)
Furthermore splitted some files where model and view classes were
declared or implemented together in the same file.
Should be tested thoroughly as I might have missed renaming some virtual
methods or SIGNAL/SLOT parameters.
(cherry picked from commit 8c9a9dd14c)