Commit Graph

2424 Commits

Author SHA1 Message Date
Dalton Messmer
c86fe784c7 Remove the Gate knob from effects (#8011)
Major changes:
- Remove Gate knob from effects, effectively hard coding its value to zero
- Replace effect RMS calculations with a more efficient way of detecting silent buffers
- Only perform silent buffer detection when `ProcessStatus::ContinueIfNotQuiet` is returned from a plugin AND auto-quit is enabled

Minor changes:
- Remove gate from presets
- Remove gate from .mmp projects
- Move `Effect::processorCount()` to `LadspaEffect`
- Rename `Effect::checkGate` to `Effect::handleAutoQuit`
- Adjust silence threshold for better compatibility with old RMS calculations
- Remove some unnecessary methods from `Effect`
- Reset quiet buffer count in `stopRunning`
- Use positive name for auto-quit boolean
- Simplify `m_autoQuitEnabled` initialization
2025-07-22 17:01:48 -04:00
Johannes Lorenz
71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00
Dalton Messmer
1641f5f95f Use C++20 in RemoteVstPlugin (#7916)
- Build RemoteVstPlugin in C++20 mode
- Avoids using std::wstring due to strange issues with it when built
with wineg++. See https://bugs.winehq.org/show_bug.cgi?id=58465
- Fix some memory leaks + minor cleanup of RemoteVstPlugin code
- Rename `F_OPEN_UTF8` to `fopenUtf8`
- Use C++20 in our `determine_version_from_source` CMake function
- Update ZynAddSubFX submodule
2025-07-10 02:08:42 -04:00
Fawn
2806a31e4c Use vector assets for Dispersion plugin (#7773) 2025-06-15 20:23:52 -06:00
Petar Katić
0dfd2d5597 Init commit (#7940)
Fixes a bug where the "Init" button in LOMM visually behaves as a toggle button instead of a push button.
2025-06-07 20:09:54 -06:00
Michael Gregorius
2c1d402255 Flanger: connect "Invert" to model (#7929)
Connect the Flanger's "Invert" check box to the model.

Before this commit it was a placebo effect. ;)
2025-06-03 16:51:30 -04:00
Andrew Wiltshire
3f8b86a559 Ignore "Keep plugin windows on top" setting when on wayland (#7901)
Fix a crash that occurs when running under Wayland and when loading a VST
plugin with the option "Keep plugin windows on top when not embedded"
enabled.
2025-05-31 19:58:08 +02:00
Michael Gregorius
b6d6509068 Individual knob labels rendered using the widget's font size (#7525)
Adjust the `Knob` class so that it defaults to taking the font size of
the knob's font into account when rendering its label. This allows to
use labels of different sizes for different knobs. Previously all knob
labels throughout the whole application were rendered with the same fixed
font size. Hence it was not possible to adjust the label size for a
single knob because this would have affected all other knobs as well.

The new implementation also allows the knobs to pick up CSS rules.

To be able to control the knob behavior two new constructors have been
added to the `Knob` class. Both constructors are concerned with creating
knobs with labels and therefore they directly take the label text as a
parameter. This removes numerous explicit calls to `setLabel` in the
code.

There is only one constructor that allows to switch between the new
behavior of taking the widget's font size into account and the old legacy
behavior of always rendering with the same fixed font size of
`SMALL_FONT_SIZE`. The parameter was modelled as an enum to make it
easier to find the remaining knob instances that use the legacy behavior.
This makes it easier to find them in case they should be removed as well.
In that case the string `LegacyFixedFontSize` can be searched.

The other new constructor allows to directly set the knob's (and
therefore the label's) font size to a pixel value.

Corresponding constructors have been added to `TempoSyncKnob`. The
constructors of `KnobControl` and `CustomTextKnob` have been adjusted to
take advantage of the new constructors. An usused constructor was removed
in `CustomTextKnob`.

The method `Knob::setLabel` has been made protected because labels should
now be set through the new constructors.

A new property called `m_fixedFontSizeLabelRendering` was added to the
`Knob` class. It controls how the labels are rendered. Fixed font size
legacy rendering can be activated by calling the protected method
`setFixedFontSizeLabelRendering`. The current setting can be queried via
`fixedFontSizeLabelRendering`.

## Changes in the plugins

Some plugins have been switched to using layouts to organize their
widgets so that they can accommodate for knobs with label sizes set by
the application font.

The fixed font size (legacy) rendering mode is still used in the
following places:
* EnvelopeAndLfoView
* InstrumentSoundShapingView
* InstrumentFunctionViews
* EffectView
* InstrumentTrackView
* SampleTrackView
* Delay plugin
* Carla plugin


# individual commit messages

What follows are the individual commit messages of the commits that have been squashed into one commit. They might help in case of more detailed investigations of how things came to be.

* Knob with correct label rendering

Enable the knob to render the label correctly at arbitrary sizes if it's configured to do so. Otherwise it will render like before. The used mode is determined when a label is set for the knob because as long as the label is not set a knob does not have one anyway.

The painting code now always renders the label with the font that's set for the widget.

The are now two methods to set the label text. The new method `setLabelLegacy` renders the label as before albeit in a slightly adjusted implementation. It now sets the widget font to a fixed pixel size font and then calculates the new widget size as before, i.e. not really taking the size of the font into account. This might lead to overlaps if the font of the knob is large.

The method `setLabel` now has an additional (temporary) parameter called `legacyMode`. It is by default set to `true` so that all knobs still render like they did before. This is implemented by delegating to `setLabelLegacy` if it's set to `true`. Otherwise the method calculates the new size of the widget by taking the pixmap and the label with the current font into account.

Please note that as of now you must set the knob font before calling any of the methods that sets the label. This is because the new size is only calculated via these code paths. However, this is already much better than only being able to use one hard-coded label size for all knobs.

* Switch from `setLabel` to `setLabelLegacy`

Switch all callers of `setLabel` to `setLabelLegacy` so that it becomes
obvious in which places the old knob implementation is used.

* Remove parameter `legacyMode` from `setLabel`

Remove the parameter `legacyMode` from `setLabel`. Add the member
`m_legacyMode` as it is needed in `Knob::changeEvent` so that we do not
switch the behavior when the knob is enabled/disabled.

* Extract methods

Extract `setLegacyMode` and `updateFixedSize`. Also add the getter `legacyMode`.

* Introduce legacy knob builders

Introduce legacy knob builders and apply them to the plugins. There are three new methods which encapsulate how to create a corresponding legacy knob:
* `Knob::buildLegacyKnob`
* `CustomTextKnob::buildLegacyKnob`
* `TempoSyncKnob::buildLegacyKnob`

These methods set the knob they build to legacy mode and also set a label in legacy mode. The idea is to concentrate the relevant legacy code in these methods. They will later also be useful to quickly find all the places in the application where legacy knobs are used.

The three methods are applied to the plugins directory. Most plugins use the build methods to build their knobs which also enables the removal of the explicit calls to `setLabelLegacy` from their code.

For some plugins their implementations were adjusted so that they can deal with showing the labels in the applicaiton font, i.e. in the font size of the widget their are contained in. Most of the times this involved removing the fixed size and putting the elements in a layout (while also removing move calls). The following LMMS plugins use the application font now and are thus better readable:
* Amplifier
* BassBooster
* Dispersion
* Flanger
* Peak Controller
* ReverbSC
* StereoEnhancer Effect

The Vectorscope now shows the "Persist." label in the same size as the label of the check boxes.

Setting an empty label was removed for Lb302.

* Legacy knob builders in GUI

Apply the legacy knob builders in the GUI components. Most components use the legacy knobs until they can be redesigned:
* Effect view ("W/D", "DECAY", "GATE")
* LFO Controller
* Instrument window

Everything related to the instrument window is for now kept to use the legacy knobs and should be adjusted at a later point to be more flexible:
* Envelope and LFO
* Functions
* Sound Shaping

The Instrument and sample track both use the legacy knobs for the "VOL" and "PAN" knobs. This might be adjusted later.

The following components now render the labels of their knobs with the application font size:
* MIDI CC Rack
* The class `LadspaControlView`, which is not in used anymore

Some vertical spacing was added to the MIDI CC Rack for slightly improved separation of the elements. The knobs are center aligned in the layout so that the transition between element under and over "CC 100" is cleaner. Setting the models in an explicit loop was removed and is now done when the knobs are created.

## Technical details
Extend `Knob::buildLegacyKnob` with the option to also set the name of the knob. This is needed for some changes in this PR.

The method `KnobControl::setText` now needs to distinguish between legacy mode and non-legacy mode.

* Remove `Knob::setLabelLegacy`

Remove `Knob::setLabelLegacy`. Instead make sure that the `Knob` updates its size in the following situations:
* The label is set.
* The font changes.
* Legacy mode is set or unset (already implemented).

The handling of font changes has been added to `Knob::changeEvent`. The update in case of a changed label is added to `Knob::setLabel`.

Every client that called `setLabelLegacy` now also sets the legacy font in size `SMALL_FONT_SIZE` as this was previously done in `setLabelLegacy`. The label is set via `setLabel` now. Both actions should result in an up-to-date size.

The method `KnobControl::setText` now only sets the label via `setLabel`, assuming that the wrapped knob was already configured correctly to either be a legacy knob or not.

* Use descent to calculate base line

Use the descent of the font to calculate the distance of the base line from the bottom of the knob widget if we are not in legacy mode. In legacy mode we still assume the descent to have a value of 2, i.e. the base line will always have a distance of 2 from the bottom of the knob widget regardless of the used font.

Also refactor the code a bit to make it more manageable.

* Extract `Knob::drawLabel`

Extract the method `Knob::drawLabel` which draws the label. It is called from `paintEvent`.

* Use non-legacy knobs for instrument and sample track

Use non-legacy knobs for the "VOL" and "PAN" knobs of the instrument and sample track. This gives a bit more separation between the knob and the label but to make this work the font size had to be decreased by one pixel.

* Introduce `buildKnobWithSmallPixelFont`

Introduce the builder method `buildKnobWithSmallPixelFont` in `Knob` and `TempoSyncKnob`. It creates a non-legacy knob with a small pixel sized font, i.e. it still uses the small font but with a corrected size computation and corrected space between the knob and the label. It is mostly used in places with manual layouts where there's enough space to have the bit of extra space between the knob and the label.

The following plugins use these knobs:
* Bitcrush
* Crossover EQ
* Dual Filter
* Dynamics Processor
* Multitap Echo
* Spectrum analyzer
* Mallets
* Waveshaper
* ZynAddSubFx

The "IN" and "OUT" label of the Bitcrush plugin use the default fixed font size now because the plugin uses a pixel based layout. Using the point based application font looked off.

They are also used in the following component:
* Effect view, i.e. the "W/D", "DECAY", "GATE" knobs of an effect
* LFO Controller

* Non-legacy knobs for VSTs

Use non-legacy knobs with small pixel fonts for the parameter lists of VST instruments and effects.

This is accomplished by renaming `CustomTextKnob::buildLegacyKnob` to `buildKnobWithSmallPixelFont` and removing the call to `setLegacyMode`.

* Fix styled knobs

Fix the handling of styled knobs which are created in non-legacy mode. Styled knobs do not use pixmaps and have no labels. Their size is set from the outside and they are painted within these limits. Hence we should not compute a new size from a pixmap and/or label in `Knob::updateFixedSize`.

This fixes the following plugins:
* FreeBoy
* Kicker
* Monstro
* Nescaline
* Opulenz
* Organic
* Sf2 Player
* sfxr
* SID
* SlicerT
* Triple
* Watsyn
* Xpressive

The functionality broke with commit defa8c0180e.

An alternative would have been to check for a styled knob in the contructor or `initUI` method and to set the legacy flag for these.

The best solution would likely be to create an own class for styled knobs and to pull that functionality out of `Knob` because they somewhat clash in their handling.

* Code review changes

Parameter whitespaces in the builder methods of `Knob`.

Use `adjustedToPixelSize` in `InstrumentTrackView` and `SampleTrackView`.

* Code review changes

Make the code that computes the new fixed size in legacy more readable
even if it is just legacy code that's was not touched. Add some code
documentation.

Other cosmetic changes:
* Whitespace adjustments
* Remove unused parameter in `paintEvent`
* Rename `knob_num` to `knobNum`

* Add documentation for legacy mode

Add some documentation which explains what the effects of legacy mode
are.

* Code review

Remove unnecessary dereference.

Also remove unncessary code repetition by introducing
`currentParamModel`.

* Decrease the label size of some knobs

Decrease the size of the following knob labels to 8 pixels:
* "VOL" and "PAN" in the instrument and sample track views
* "W/D", "DECAY" and "GATE" in the effect view

Technically this is accomplished by introducing
`Knob::buildKnobWithFixedPixelFont` and
`TempoSyncKnob::buildKnobWithFixedPixelFont`.

Both versions of `buildKnobWithSmallPixelFont` now also delegate to
the new methods.

* Adjustments to CrossoverEQControlDialog

Commit the adjustments that were done to `CrossoverEQControlDialog` which I had forgotten to add after fixing the merge.

* Fix formatting of CrossoverEQControlDialog

Fix the formatting of `CrossoverEQControlDialog` which got messed up after copying the code from the current version on GitHub.

* Code review changes

Use `std::max` instead of `qMax`. Remove some unnecessary whitespace.

* Protected legacy mode methods

Make `legacyMode` and `setLegacyMode` protected to ensure that legacy knobs can only be built using the factory method `buildLegacyKnob`. In the long term legacy mode should be removed.

* Code review: remove indexed access

The original request in the code review was to use `size_t` instead of
`uint32_t` in the for-loop. However it is possible to completely remove
the indexed access and to turn it into a simple iterated for-loop.

Also remove code repetition in the calculation of the maximum knob width
of the group. Use std::max instead of manual management.

* Fix u_int16_t to uint16_t

This should hopefully fix the WIndows builds.

* Fix AudioFileProcessor knobs

Fix a problem with the `AudioFileProcessorWaveView::knob` which is caused
by the fact the this knob uses the pixmap based knob type `Bright26`
without a label. Most other knobs that inherit from `Knob` set their knob
type to `Styled` which means that no pixmap is used to render the knob.

In the specific case the knob instance is created and the contructor
runs. In the constructor the AFP knob is set to a fixed size of (37,47).
However, at a later point the method `Knob::changeEvent` is triggered by
Qt due to a font change. This in turn calls `Knob::updateFixedSize` which
then recomputes the fixed size and effectively changes the width of the
knob to the width of the pixmap which is 27. Because the knob previously
was rendered centered with a width of 37 this means that the knob is now
effectively shifted by five pixels to the left.

This commit counters this effect by moving the affected AFP knobs five
pixels to the right. A visual difference between the fixed version and
the current master showed no differences. So this should fix the problem.

Because setting the knob to a fixed size of (37,47) does not have any
lasting effect anyway the code is removed from the constructor of the AFP
knob.

* Use legacy knobs in EffectView

* Legacy knobs for instrument & sample

Use legacy knobs for the instrument and sample track view ("VOL", "PAN").

* Add documentation to Knob builder methods

Add some documentation to the `Knob` builder methods. Mark `buildLegacyKnob` as deprecated and note that it should not be used in new code.

* Ensure legancy rendering for legacy knobs

Ensure that legacy knobs are always rendered at a size of 12 pixels,
i.e. `SMALL_FONT_SIZE`.

The previous implementation used the font metrics of the knob's current
font to compute the new fixed size and to render the label. It assumed
that the knob was created using `Knob::buildLegacyKnob` and that
therefore the font is set to 12 pixels. However, this meant that legacy
knobs can still be affected by style sheet settings. The following CSS
rule for example resulted in legacy knobs with a larger font size:
```
* { font-size: 18px; }
```

The fix is to use a font with a size of `SMALL_FONT_SIZE` when
calculating the fixed size of the `Knob` widget and when rendering it if
we are in legacy mode. This ensures that a legacy knob is unaffected by
CSS rules.

The non-legacy knob still uses the widget's font size and therefore it is
affected by CSS rules. However, this is a feature and not a bug because
when for example using a rule like the one above the knob does exactly
what it's asked to do.

* Remove unused constructor

Remove an unused constructor from CustomTextKnob

* Remove Knob::buildKnobWithSmallPixelFont

Remove the builder method `Knob::buildKnobWithSmallPixelFont` and replace
it with an equivalent new contstructor which takes the same arguments as
the build method.

* Remove Knob::buildKnobWithFixedPixelFont

Remove `Knob::buildKnobWithFixedPixelFont` as it is not used anymore.
Previously it was delegated to by the now removed method
`Knob::buildKnobWithSmallPixelFont`.

* Constructor for knobs with pixel size labels

Remove `TempoSyncKnob::TempoSyncKnob` and add an equivalent constructor.

Make `buildKnobWithSmallPixelFont` use the new constructor.

* Remove TempoSyncKnob::buildKnobWithSmallPixelFont

Remove `TempoSyncKnob::buildKnobWithSmallPixelFont` and make clients use
the new constructor.

* Remove CustomTextKnob::buildKnobWithSmallPixelFont

Remove `CustomTextKnob::buildKnobWithSmallPixelFont` and extend the
constructor so that it also takes a label. Previously all constructions
went through the build method and now all constructions use the extended
constructor.

* Knob constructors whichKnob constructors which take labels

Add constructors for `Knob` and `TempoSyncKnob` which also take the label
text. Make setLabel protected as most knobs should know their labels at
construction time.

This prevents "chatty" code like the following example:
```
Knob* knob = new Knob(KnobType::Bright26, this);
knob->setLabel("My label");
```

This now becomes a simple a one-liner:
```
Knob* knob = new Knob(KnobType::Bright26, "My label", this);
```

The constructor of `KnobControl` also had to be extended with the label
text because it cannot access the setLabel of the Knob that it manages.
However, it can pass the text during construction. Its implementation of
the virtual method `Control::setText` becomes empty due to this. The
`KnobControl` is currently only used in `Lv2ViewProc::Lv2ViewProc`. Here
the `KnobControl` is created by passing the port name into the
constructor. However, the virtual method `setText` is still called in
line 91 for all other implementations.

Add documentation for the constructors.

* Remove Knob::buildLegacyKnob

Remove `Knob::buildLegacyKnob` by extending the very similar constructor
with an enum that indicates whether the constructed `Knob` should be in
legacy mode or not. The default is to build a non-legacy `Knob`.

Wherever `Knob::buildLegacyKnob` was called the constructor is now called
with `Knob::Mode::Legacy` as the parameter. In some places where the
onject name is set `Knob::Mode::NonLegacy` has to be added explicitly.

* Remove TempoSyncKnob::buildLegacyKnob

Remove `TempoSyncKnob::buildLegacyKnob` by extending the very similar
constructor with an enum that indicates whether the constructed
`TempoSyncKnob` should be in legacy mode or not. The default is to
build a non-legacy `TempoSyncKnob`.

Wherever `TempoSyncKnob::buildLegacyKnob` was called the constructor is
now called with `Knob::Mode::Legacy` as the parameter.

* Vertical spacing for Peak Controller

Add a vertical spacing of 10 pixel between the knobs of the Peak Controller.

* Peak Controller: use default margins

Remove the specific call to `setContentsMargins` from the Peak Controller so that the main layout uses Qt's default margins.

Also remove the spacing again.

* Rename the enum `Knob::Mode`

Rename the enum `Knob::Mode` and its values so that they better describe
what they influence.

`Knob::Mode` is renamed to `Knob::LabelRendering` to indicate that its
value affects the label rendering.

The value `NonLegacy` is now called `WidgetFont` to indicate that the
knob uses the font settings of the widget when rendering the label.

The value `Legacy` is now called `LegacyFixedFontSize` to indicate that
it's a legacy behavior which uses a fixed font size that does not adhere
to the font size that's set for the widget's font.

Adjust all callers accordingly.

* Add TempoSyncKnob documentation

Document the constructor of `TempoSyncKnob` that can be used to set the
label rendering to lecacy mode.

* Name adjustments and parameter removal

Rename `m_legacyMode` to `m_fixedFontSizeLabelRendering`.

Rename the method `legacyMode` to `fixedFontSizeLabelRendering`.

Rename `setLegacyMode` to `setFixedFontSizeLabelRendering`. Also remove
the boolean parameter from the method as it was only called with `true`
anyway.
2025-05-29 19:35:48 +02:00
Petar Katić
e50f312818 Add option to clear all notes in SlicerT (#7850) 2025-05-05 19:03:53 -04:00
cyberrumor
41093efcbe Revert "Fix PeakController attack/decay (#7566)" (#7871)
Prior to commit b5de1d50e, audible zipper artifacts were present when
using the PeakController on a bus to control the volume of another bus
for sidechain compression. The bus that had its volume reduced was the
one which produced audible artifacts.

Commit b5de1d50e introduced LERP to PeakController to smooth out its
signal, which eliminated the zipper artifacts. However, this had the
side effect of increased latency even when both attack and decay
settings were set to zero.

Until a more robust solution is implemented, reverting this change
eliminates the latency by eliminating the lerp, but reintroduces audible
zipper artifacts.
2025-05-02 11:04:47 -04:00
Petar Katić
8b5297f914 Zyn filter FREQ brought back to 64, fix lowpass issues (#7844) 2025-04-22 07:06:06 +02:00
TgeorgeT
d06c5941f2 Fix memory leak in RemoteVstPlugin::loadPresetFile (#7827) 2025-04-19 11:08:23 -04:00
Fawn
17215343e4 Upgrade Stereo Matrix plugin assets to SVG (#7803)
Upgrade Stereo Matrix plugin assets to SVG
* Use QHBoxLayout for StereoMatrix
2025-04-05 22:45:40 -04:00
qnebra
2482842daa Vestige and VST Effect assets replacement (#7791)
Replace VST instrument and effect assets with SVG
2025-04-02 15:16:59 -04:00
Dalton Messmer
16296c1dfb Fix Vestige file browser filter (#7816)
- Remove pointless *.exe option
- Add an "All VST files" option on Linux when there is both LinuxVST and Wine VST support
- Remove *.dll option from Linux builds without Wine VST support (i.e. LinuxVST-only builds)
2025-03-26 21:31:38 -04:00
Fawn
8afe95aeaf Fix track operations button alignment, size, and style (#7779)
Make the track ops button consistently sized and style it and the solo & mute buttons using CSS instead of SVG assets
2025-03-25 19:02:08 -06:00
Rossmaxx
7367750823 [Code Cleanup] Cleaned up some header files and move a bit of debugging logic to cmake (#7677)
* Renamed lmms_basics.h to LmmsTypes.h and scoped it down for that purpose.

* Shifted the LMMS_STRINGIFY macro to it's own header.

* Removed the debug.h header file and use cmake to handle the macro logic.

* Remove some unused headers and include directives
2025-03-24 19:07:46 +05:30
Fawn
953f6b7351 Rework Crossover EQ plugin GUI (#7781)
* Switches to SVG assets
* Fixes layout issues
* Refactors redundant code

---------

Co-authored-by: Tres Finocchiaro <tres.finocchiaro@gmail.com>
2025-03-20 01:30:29 -04:00
Fawn
f09d56cdd0 Upgrade Dual Filter plugin PNG assets to SVG (#7774) 2025-03-19 15:16:05 -04:00
Fawn
fc29682b90 Upgrade Bitcrusher plugin PNG assets with SVG (#7772) 2025-03-19 15:12:00 -04:00
Fawn
5960a4e792 Upgrade Peak Controller plugin PNG assets to SVG (#7776) 2025-03-18 23:28:22 -04:00
Fawn
0b709dc1af Upgrade Flanger plugin PNG assets to SVG (#7775) 2025-03-18 23:15:26 -04:00
Fawn
953c6843cd Upgrade ReverbSC plugin PNG assets to SVG (#7777) 2025-03-18 23:07:02 -04:00
Fawn
10c428b7a0 Upgrade Bass Booster plugin PNG assets with SVG (#7771) 2025-03-18 23:04:10 -04:00
Fawn
919f9a1c0a Upgrade Amplifier plugin PNG assets with SVG (#7770)
Replaces the .png raster assets for the native Amplifier plugin with .svg vector assets.
2025-03-16 18:04:53 -06:00
Johannes Lorenz
d4fe398fff Update CALF to 0.90.4 (#7783) 2025-03-15 22:15:31 +01:00
Rossmaxx
050df381b0 Fix Clang warning due to implicit conversion from int to float for the RAND_MAX macro (#7717)
* fix compiler warning due to implicit conversion

* fix warnings from plugins too
2025-03-01 16:48:37 -05:00
Michael Gregorius
3c3441bb0c Faders with a dB scale (instead of linear/percentage) (#7636)
* Use dbFS scale for the faders

Make the faders use a linear dbFS scale. They now also change position on first click and can then be dragged.

The `Fader` class now has a new property called `m_faderMinDb`. It's the minimum value before the amplification drops down fully to 0. It is needed because we cannot represent a scale from -inf to maxDB.

Rename `knobPosY` to `calculateKnobPosYFromModel` and move the implementation into the cpp file. The method now first converts the model's current amplification value to dbFS and then computes a ratio based on that values and the minimum and maximum dbFS values.

Add the method `setVolumeByLocalPixelValue` which takes a local y coordinate of the widget and sets the amplification of the model based on a dbFS scale.

Adjust `mousePressEvent` and `mouseMoveEvent` so that they mostly take the local y coordinate of the event and use that to adjust the model via `setVolumeByLocalPixelValue`.

Remove `m_moveStartPoint` and `m_startValue` and they are not needed anymore.

* Apply curve to faders

Apply a curve, i.e. the cube function and its inverse, to the fader
positions to that we have more space to work with in the "interesting"
areas around 0 dB and less space in the area where we tend to "-inf dB".

Set the minimum dB value of the fader to -120 dB to increase the potential
headroom.

* Support for dB models

Add support for models that are in dB.

There's a new member `m_modelIsLinear` which can be set via the
constructor. The default value in the constructor is `true`.

Add the method `modelIsLinear` which can be used to query the parameter.
It is used in `calculateKnobPosYFromModel` and
`setVolumeByLocalPixelValue`. Both methods got extended to deal with
models in dB. They were also refactored to extract code that is common
for both cases.

Ensure that the constructor of `Fader` is called with `false` for
`CrossoverEQControlDialog` and `EqFader` because these use models that
are in dB.

* Show current dB value of fader in tool tip

Show the current value of the fader in its tool tip. Please note that
this value is always shown in dB because the goal should be to get rid
of the linear values for the faders.

Some of the code is extracted into the new method
`Fader::getModelValueAsDbString` which is shared by
`Fader::modelValueChanged` (also new) and `Fader::updateTextFloat`.

Please note that `getModelValueAsDbString` will use "dB" instead of
"dBFS" as the unit and that it will format "-inf dB" instead of "-∞ dB".
These changes will also be visible in the text float that is used to
show the new values as the fader is being dragged.

* Let users enter values in dB

Let users enter values in dB in the dialog that opens with a double
click.

The minimum value that can be entered is the minimum value that the
fader allows to set, i.e. -120 dB. The maximum value is the maximum
value of the model converted to dB. As of now this is ~6 dB. The
current value is converted to dB. If it corresponds to "-inf dB", i.e.
if the amplification is 0 then the minimum value is used.

* Remove option "Display volume as dBFS"

Remove the option "Display volume as dBFS" from the settings dialog and
the check box option "Volume as dBFS" from the "View" menu. Volumes are
now always treated as dB, i.e. all evaluations of the property
"displaydbfs" have been removed which results in assuming that this
option is always true.

The upgrade code in `ConfigManager::upgrade_1_1_91` was left as is.
However, a note was added which informs the reader that the value of
"displaydbfs" is not evaluated anymore.

* Extend Fader::wheelEvent

Extend `Fader::wheelEvent` for the case where the model is not a dB
model (`modelIsLinear() == true`), e.g. for the mixer faders. In that
case it works as follows. Each step increments or decrements by 1 dB if
no modifier is pressed. With "Shift" pressed the increment value is 3 dB.
With "STRG" ("CTRL") pressed the increment value is reduced to 0.1 dB. If
the value goes below the minimum positive dB value that is allowed by the
fader then the fader is set to "-inf dB", i.e. zero amplification. If the
fader is set to "-inf dB" and the users want to increase the value then
it is first set to the minimum positive value that is allowed by the
fader.

If the model is a dB model then the same behavior as before is used.
Although it should be considered to adjust this case as well. These
models are used by the faders of the Crossover Equalizer, Equalizer,
Compressor and Delay and they are not very usable with the mouse wheel.

* Adjust the wheel behavior for faders with dB models

Make the faders of the Crossover Equalizer, Equalizer, Compressor and
Delay behave like the mixer faders, i.e. step in sizes of 3 dB, 1dB and
0.1 dB depending on whether a modifier key is pressed or not.

Extract some common code to do so and add some `const` keywords.

* Less "jumpy" knobs

Implement a more stable knob behavior.

Remove the jumping behavior if the users directly click on a volume
knob. By storing the offset from the knob center and taking it into
account during the changes it now also feels like the users are
dragging the knob.

Changes to the amplification are now only applied when the mouse is
moved. This makes the double click behavior much more stable, i.e. if
users click on the knob when it is at 0 dB the dialog will also show
0 dB and not something like 0.3 dB because the first click is already
registered as a change of volume.

If the users click next to the knob the amplification will still be
changed immediately to that value.

## Technical details

To make the knobs more stable a variable called `m_knobCenterOffset` was
introduced. It stores the offset of the click from the knob center so
that this value can be taken into account for in the method
`setVolumeByLocalPixelValue`.

* Make MSVC happy

Add an indication that a float value is assigned to a float variable.

* Introduce constexpr for scaling exponent

Introduce the `constexpr c_dBScalingExponent` which describes the
scaling exponent that's used to scale the dB scale in both directions.
This will simplify potential adjustments by keeping the values
consistent everywhere.

* Draw fader ticks

Draw fader ticks in case the model is a linear one. This means that for
now they should only be painted for the mixer faders but not for the
faders of the Compressor, Delay, etc.

Extract the computation of the scaled ratio between the maximum model dB
value and the minimum supported fader dB value into the new private
method `computeScaledRatio`. This is necessary because it is needed to
paint the fader knob at the correct position (using the knob bottom as
the reference) and to paint the fader ticks at the correct position
(using the knob center).

Introduce the private method `paintFaderTicks` which paints the fader
ticks.

Note: to paint some non-evenly spaced fader ticks replace the `for`
expression in `paintFaderTicks` with something like the following:
```
for (auto & i : {6.f, 0.f, -6.f, -12.f, -24.f, -36.f, -48.f, -60.f, -72.f, -84.f, -96.f, -108.f, -120.f})
```

* Fader adjustments via keyboard

Allow the adjustment of the faders via the keyboard. Using the up or
plus key will increment the fader value whereas the down or minus key
will decrement it. The same key modifiers as for the wheel event apply:
* No modifier: adjust by 1 dB
* Shift: adjust by 3 dB
* Control: adjust by 0.1 dB

Due to the very similar behavior of the mouse wheel and key press
handling some common functionality was factored out:
* Determinination of the (absolute) adjustment delta value by
  insprecting the modifier keys of an event. Factored into
  `determineAdjustmentDelta`.
* Adjustment of the model by a given dB delta value. Factored into
  `adjustModelByDBDelta`.

* Move the fader of the selected channel

Move the fader of the selected channel instead of the fader that has
focus when the up/plus or down/minus keys are pressed. Doing so also
feels more natural because users can already change the selected
channel via the left and right keys and now they can immediately adjust
the volume of the currently selected channel while doing so.

Key events are now handled in `MixerView::keyPressEvent` instead of
`Fader::keyPressEvent` and the latter is removed. `MixerChannelView`
now has a method called `fader` which provides the associated fader.
This is needed so that the event handler of `MixerView` can act upon
the currently selected fader.

## Changes in Fader
The `Fader` class provides two new public methods.

The `adjust` method takes the modifier key(s) and the adjustment
direction and then decides internally how the modifier keys are mapped
to increment values. This is done to keep the mapping between modifier
keys and increment values consistent across different clients, e.g. the
key event of the `MixerView` and the wheel event of the `Fader` itself.
The direction is provided by the client because the means to determine
the direction can differ between clients and cases, e.g. a wheel event
determines the direction differently than a key event does.

The method `adjustByDecibelDelta` simply adjusts the fader by the given
delta amount. It currently is not really used in a public way but it
still makes sense to provide this functionality in case a parent class
or client wants to manipulate the faders by its very own logic.

Because the `Fader` class does not react itself to key press events
anymore the call to `setFocusPolicy` is removed again.

* Enter fader value when space key pressed

Let the users enter the fader value via dialog when the space key is
pressed.

Extract the dialog logic into the new method `adjustByDialog` and call
it from `MixerView::keyPressEvent`.

Make `Fader::mouseDoubleClickEvent` delegate to `adjustByDialog` and
also fix the behavior by accepting the event.

* More prominent fader ticks around 0 dB

Make the fader ticks around 0 dB more prominent but drawing them
slightly wider and with a more opaque color.

* Work around a Qt bug

Work around a Qt bug in conjunction with the scroll wheel and the Alt
key. Simply return 0 for the fader delta as soon as Alt is pressed.

* Fix wheel events without any modifier

Fix the handling of wheel events without any modifier key being pressed.

Commit ff435d551b accidentally tested against Alt using a logical OR
instead of an AND.

* Code review changes

First set of code review changes:
* Use Doxygen style documentation comments
* Remove comment about `displaydbfs` from upgrade routine
* White-space changes for touched lines.

* Make minimum dB value a constexpr

Make the minimum dB value a constexpr in the implementation file because
currently it's an implementation detail that should not be of any
interest to any other client.

So `m_faderMinDb` becomes `c_faderMinDb`.

* More flexible painting of fader ticks

Paint the fader ticks in a more systematic and flexible way. This also
removes some "magic numbers", e.g. by using `c_faderMinDb` instead of
`-120.f` as the lower limit.

The upper limit, i.e. the "starting point" is now also computed using
the maximum value of the model so that the fader will still paint
correctly if it ever changes.

* Make the zero indicator bolder

Make the zero indicator tick of the fader bolder.

* Make rendering of fader ticks a preference

Make rendering of fader ticks a preference which is off by default.

Introduce the new option "Show fader ticks" to the setup dialog and save
it to the UI attribute `showfaderticks`.

The configuration value is currently evaluated in `Fader::paintEvent`.
If this leads to performance problems it might be better to introduce a
boolean member to the `Fader` class which caches that value.

* Move constexprs to anonymous namespace
2025-03-01 20:08:04 +01:00
Sotonye Atemie
ea02b3aba0 Do not set Qt::WA_OpaquePaintEvent (#7643)
Attempts to fix child widgets -- such as clips from the song editor -- drawing on top on other
2025-02-19 19:24:27 -05:00
Fawn
e328a136fc Use C++20 std::numbers, std::lerp() (#7696)
* use c++20 concepts and numbers for lmms_constants.h

* replace lmms::numbers::sqrt2 with std::numbers::sqrt2

* replace lmms::numbers::e with std::numbers::e
Also replace the only use of lmms::numbers::inv_e with a local constexpr instead

* remove lmms::numbers::pi_half and lmms::numbers::pi_sqr
They were only used in one or two places each

* replace lmms::numbers::pi with std::numbers::pi

* add #include <numbers> to every file touched so far
This is probably not needed for some of these files. I'll remove those later

* Remove lmms::numbers

Rest in peace lmms::numbers::tau, my beloved

* Add missing #include <numbers>

* replace stray use of F_EPSILON with approximatelyEqual()

* make many constants inline constexpr
A lot of the remaining constants in lmms_constants.h are specific to
SaProcessor. If they are only used there, shouldn't they be in SaProcessor.h?

* ok then, it's allowed to be signed

* remove #include "lmms_constants.h" for files that don't need it
- And also move F_EPSILON into lmms_math.h
- And also add an overload for fast_rand() to specify a higher and lower bound
- And a bunch of other nonsense

* ok then, it's allowed to be inferred

* ok then, it can accept an integral

* fix typo

* appease msvc

* appease msvc again

* Replace linearInterpolate with std::lerp()

As well as time travel to undo several foolish decisions and squash tiny
commits together

* Fix msvc constexpr warnings

* Fix msvc float to double truncation warning

* Apply two suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Apply suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* fix silly mistake

* Remove SlicerT's dependence on lmms_math.h

* Allow more type inference on fastRand() and fastPow10f()

* Apply suggestions from code review

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Clean up fastRand() a little bit more

---------

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-02-13 13:15:08 -05:00
Tres Finocchiaro
e615046d78 Add VST64 targets for Linux ARM64 (#7687)
Initial support for winegcc on ARM64
2025-02-13 01:23:37 -05:00
Dalton Messmer
7d271e4f39 Fix vcpkg builds (#7702)
* Try to fix MSVC linker error related to lilv

* Remove temporary workaround

* Temporary debugging messages

* oops

* Temporary debugging

* Try to find FluidSynth using Config mode first

* Try again to fix lilv

* Fix FluidSynth installed with vcpkg on Windows

* Fix lilv from vcpkg

* Remove debug flag

* Fix for when lilv is not found (*-NOTFOUND evaluates to false)

* Use lowercase package name for lv2

* Try using only pkg_check_modules for lv2

* Use Lilv::lilv

* Add pkg-config guard back in

* Fix package name

Co-authored-by: Tres Finocchiaro <tres.finocchiaro@gmail.com>

* Fix Lilv_INCLUDE_DIRS

* Rename vcpkg cache key

---------

Co-authored-by: Tres Finocchiaro <tres.finocchiaro@gmail.com>
2025-02-12 20:19:13 -05:00
Fawn
4a089a19dc Update math functions to C++ standard library (#7685)
* use c++ std::* math functions
This updates usages of sin, cos, tan, pow, exp, log, log10, sqrt, fmod, fabs, and fabsf,
excluding any usages that look like they might be part of a submodule or 3rd-party code.
There's probably some std math functions not listed here that haven't been updated yet.

* fix std::sqrt typo

lmao one always sneaks by

* Apply code review suggestions
- std::pow(2, x) -> std::exp2(x)
- std::pow(10, x) -> lmms::fastPow10f(x)
- std::pow(x, 2) -> x * x, std::pow(x, 3) -> x * x * x, etc.
- Resolve TODOs, fix typos, and so forth

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* Fix double -> float truncation, DrumSynth fix

I mistakenly introduced a bug in my recent PR regarding template
constants, in which a -1 that was supposed to appear outside of an abs()
instead was moved inside it, screwing up the generated waveform. I fixed
that and also simplified the function by factoring out the phase domain
wrapping using the new `ediv()` function from this PR. It should behave
how it's supposed to now... assuming all my parentheses are in the right
place lol

* Annotate magic numbers with TODOs for C++20

* On second thought, why wait?

What else is lmms::numbers for?

* begone inline

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* begone other inline

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* Re-inline function in lmms_math.h

For functions, constexpr implies inline so this just re-adds inline to
the one that isn't constexpr yet

* Formatting fixes, readability improvements

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Fix previously missed pow() calls, cleanup

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Just delete ediv() entirely lmao

No ediv(), no std::fmod(), no std::remainder(), just std::floor().
It should all work for negative phase inputs as well. If I end up
needing ediv() in the future, I can add it then.

* Simplify DrumSynth triangle waveform

This reuses more work and is also a lot more easy to visualize.

It's probably a meaningless micro-optimization, but it might be worth changing it back to a switch-case and just calculating ph_tau and saw01 at the beginning of the function in all code paths, even if it goes unused for the first two cases. Guess I'll see if anybody has strong opinions about it.

* Move multiplication inside abs()

* Clean up a few more pow(x, 2) -> x * x

* Remove numbers::inv_pi, numbers::inv_tau

* delete spooky leading 0

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

---------

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-02-08 23:50:02 -05:00
Cas Pascal
786088baec Improve performance when rendering sample waveforms (#7366)
This PR attempts a number of improvements to the sample rendering (in the song editor, automation editor, AudioFileProcessor, SlicerT, etc) in LMMS:

Thumbnails: Samples are aggregated into a set of thumbnails of multiple resolutions. The smallest larger thumbnail is then chosen for rendering during sample drawing. Each set of thumbnails is stored with its sample file metadata in an unordered_map, so that duplicate samples will use the same set of thumbnails.

Partial rendering: additionally, this PR only renders the portions of the sample clips visible to the viewer to save rendering time.

* Experimental sample thumbnail

* Rename some classes and type aliases. Make some type declarations explicit

* Use a combination of audioFile name and shared_ptrs to track samples; refactor some loops

* That weird line at the end of the sample is now gone

* Small changes to the code; Add comments

* Add missing word to comment; Fix typo

* Track `SharedSampleThumbnailList`s instead

* Major refactor; implement thumbnailing for SlicerT, AFP and Automation editor

* Code clean up, renames and documenting

* Add the namespace lmms comments

* More code updates and documentation

* Fix error in comment

* Comment out `qDebug`s

* Fix formatting

* Use alternative initialization of `SampleThumbnailVisualizeParameters`

* Remove commented code

* Fix style and simplify code

* Use auto

* Draw lines using floating point

* Merge the classes into one nested class
+ Replace while loop with std::find_if

* Fix comparison of different signedness

* Include memory header

* Fix a logic error when selecting samples; Rename a const

* Fix more issues with signedness

* Fix sample drawing error in `visualizeOriginal`

* Only render regions in view of the sample

* Allow partial repaints of sample clips

* Remove unused variable

* Limit most of the painting to the visible region

* Revert back to using rect() in some places

* Partial rendering for AutomationEditor

* Don't redraw painted regions; allowHighResolution; remove `visualizeOriginal`; Remove s_sampleThumbnailCacheMap

* Add s_sampleThumbnailCacheMap back for testing convenience

* Minor change to the way `thumbnailSizeDivisor` is calculated

* Extend update region by an amount

* forgot about this

* Adapt to master; Redesign VisualizeParameters; Don't rely entirely on needsUpdate()

* Don't try to preserve painted regions

* Allow for a bit more thumbnails; Fix incorrect rendering when vertically scrolling

* Fix missing include statement

* Remove the unused variable

* Code optimization; Remove RMS member from Bit; Rename viewRect to drawRect

* More code optimizations

* Fix formatting

* Use begin instead of cbegin

* Improve generation of thumbnails

* Improve expressiveness of the draw code

* Add support for reversing

* Fix drawing code

* Fix draw code (part 2)

* Apply more fixes and simplifications

* Undo some out of scope changes

* Remove SampleWaveform

* Improve documentation

* Use size_t for some counters

* Change width parameter to be size_t

* Remove temporary aggregated peak variable

* Bump up AggregationPerZoomStep to 10

* Zoom out only requested range of thumbnail instead of clipping it separately

* Rename targetSampleWidth to targetThumbnailWidth

* Handle reversing for AFP; Iterate in reverse instead of reversing the entire thumbnail

* Change names to be more accurate

* Improve implementation of sample thumbnail cache map

* Move AggregationPerZoomStep back down to 2, do not cap smallest thumbnail width to display width
To improve performance with especially long
samples (~20 minutes)

* Simplify sample thumbnail cache handling in constructor

* Call drawLines instead of drawLine in a loop

QPainter::drawLine calls drawLines with a line count of 1. Therefore, calling drawLine in a loop means we are simply calling drawLines a lot more times than necessary.

* Bump up AggregationPerZoomStep to 10 again
Thought using 2 would help performance (when rendering). Maybe it does, but it's still quite slow when rendering a bunch of thumbnails at once.

* Fix off-by-one error when constructing Thumbnail from buffer

* Fix crash when viewport is not in bounds

* Apply performance improvements

Performance in the zoomOut function was bad because of the dynamic memory allocation. Huge chunks of memory were being allocated quite often, casuing a ton of cache misses and all around slower performance. To fix this, all the necessary downsampling is now done within the for loop and handled one pixel after another, instead of all at once.

To further avoid allocations in the draw call, the change to use drawLines has been reverted.

We now pass VisualizeParameters by value (it is only 64 bytes, which will fit quite nicely in a cache line, which is more benefical than reaching for that data by reference to some other part of the code).

After applying these changes, we are now practically only bounded by the painting done by Qt (according to profiling done by Valgrind). Proper use of OpenGL could resolve this issue, which should finally make the performance quite optimal in  variety of situations.

* Apply minor changes

Update copyright and unused functions. Move in newly created thumbnail into the cache instead of copying it.

* Use C++20's designated initializers

* Create param right before visualizing

* Fix regressions with reversing

* Fix incorrect rendering in AFP and SlicerT

* Move MaxSampleThumbnailCacheSize and AggregationPerZoomStep into implementation file

* Remove static keyword

* Remove getter and setter for peak data

---------

Co-authored-by: Sotonye Atemie <sakertooth@gmail.com>
2025-02-08 20:05:19 -05:00
firewall1110
516b8dbca8 Fix dropout with SID instrument when used for the first time (#7673)
Co-authored-by: Sotonye Atemie <sakertooth@gmail.com>
2025-02-03 19:02:06 -05:00
Fawn
9aa937d391 Use templates for common geometric constants (#7558)
* add templates for common geometric constants

* oops missed one

* LD_2PI -> LD_PI

i re-added the wrong constant ffs

* CamelCase names and also verify compilation without -DLMMS_MINIMAL

* C++20 stuff

Updated to account for `<numbers>` and C++20:
- Marked all `lmms_constants.h` constants with an exact equivalent in `<numbers>` as deprecated
- Removed all `lmms_constants.h` constants where no variant is currently in use
- Using `inline constexpr`
- Using `std::floating_point` concept instead of `typename`

* add lmms::numbers namespace

* Remove panning_constants.h

Moves the four constants in panning_constants.h into panning.h, then
removes panning.h.

* Use std::exp(n) instead of powf(numbers::e, n)

* Use C++ std math functions

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Use overloaded std math functions

An attempt to fix compiler warnings on some platforms

* Remove uses of __USE_XOPEN

And also update two functions I missed from the previous commit

* Missed a few

* Fix ANOTHER std math function use

Of course there's another one

---------

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-02-03 11:52:13 -05:00
Sotonye Atemie
77ca0f8994 Improve mono compatibility with LADSPA plugins (#7674) 2025-01-31 00:58:37 -05:00
Michael Gregorius
501011e573 Vectorscope render fix (#7652)
* Fix rendering for Vectorscope

The rendering of the Vectorscope is broken on Wayland if the size of the
Vectorscope is increased. This is caused by using a `QImage` to render
the scope traces which is then scaled up.

Introduce a new way to paint the vector scope (goniometer) which simply
paints lines or points that progressively get dimmer and which does not
make use of a QImage anymore.

It supports the following features:
* Log mode
* Zooming
* Rendering the drawing performance
* Selecting a different color for the traces

It does not support:
* HQ Mode: The new implementation provides a performance that's
  equivalent to Non-HQ mode and look similar or better than the HQ mode.
* Blurring of old data
* Persistence: Might be implemented by using a factor for the dimming

Rendering of the samples/trances uses the composition mode "Plus" so
that overlapping elements will appear like adding brightness. Painting
the grid and lines is done using the normal composition mode "Source
Over" so that it simply replaces existing pixels.

Painting of the lines/points and the grids and lines is done in a
"signal space", i.e. a transform where elements in the interval of
[-1, 1] feel "natural". The text is painted in "widget space".

* Remove old implementation

Remove HQ mode and persistence. Also remove the legacy option again.
This removes the models, loading, saving and the GUI controls.

Remove all unnecessary members from `VectorView`, adjust the
constructor. Move the implementation of `paintLinesMode` into
`paintEvent`. Remove methods `paintLegacyMode` and `paintLinesMode`.

* Move colors into VectorView

Move the colors out of `VecControls` into `VectorView` as they are
related to presentation.

* Remove friend relationship to VectorView

Remove a friend relationship to `VectorView` from `VecControls` by
introducing  const getters for the models.

* Remove VectorView::m_visible

Remove the unnecessary member `m_visible` from `VectorView`. It was not
initialized and only written to but never read.

* Make Vectorscope themeable

Make the Vectorscope themeable by introducing Qt properties for the
relevant colors.

The default theme gets the values from the code whereas the classic
theme gets a trace with amber color.

* Rename m_colorFG

Rename `m_colorFG` to `m_colorTrace`. Adjust the Qt property
accordingly.

Remove local variable `traceColor` from paint method and use member
`m_colorTrace` directly.

* Remove m_colorOutline

Remove unused member `m_colorOutline`.

* Fix horizontal lines on silence

Fix the horizontal lines that are rendered on silence. They seem to be
produced when rendering lines that start and end at the same point.

Therefore we only draw a point if the current and last point are the
same.

* Add some margin to the VectorView

Add some margin to the rendering of the `VectorView` so that the circle
does not touch the bounary of the widget.

* Clean up the layout of the Vectorscope

Clean up the layout of the Vectorscope. The checkboxes are not put on
top of the vector view anymore but are organized in a horizontal layout
beneath it. This gives a much tidier look.
2025-01-22 22:40:17 +01:00
Rossmaxx
80a46d3c76 Add gprof profiling support. (#7547) 2025-01-20 11:20:04 +05:30
Petar Katić
99ab0e2070 Update Zyn submodule (#7625) 2024-12-19 09:52:58 -05:00
saker
248b6b92d9 Downgrade RemoteVstPlugin build back to C++17 (#7624) 2024-12-18 16:20:34 -05:00
Dalton Messmer
c21a7cd487 Upgrade to C++20 (#7554)
* Compile in C++20 mode

* Fix implicit lambda captures of `this` by `[=]`

Those implicit captures were deprecated in C++20

* Silence MSVC atomic std::shared_ptr warning

Unfortunately std::atomic<std::shared_ptr> (P0718R2) is not supported by
GCC until GCC 12 and still is not supported by Clang or Apple Clang, so
it looks like we will continue using std::atomic_load for the time being

* Use C++20 in RemoteVstPlugin

* Simplification

* Add comment

* Fix bitwise operations between different enumeration types

* Revert "Fix bitwise operations between different enumeration types"

This reverts commit d45792cd72.

* Use a helper function to combine keys and modifiers

* Remove AnalyzeTemporaryDtors from .clang-tidy

AnalyzeTemporaryDtors was deprecated in clang-tidy 16 and fully removed
in clang-tidy 18

* Use C++20 in .clang-format

* Use bitwise OR

Prevents issues if any enum flags in `args` have bits in common
2024-11-22 23:11:39 -05:00
Arash Partow
bf54568ac6 Update ExprTk (#7571) 2024-11-22 10:15:46 -05:00
Rossmaxx
26d5241dd7 Optimise usage of pow using fast equivalent and exp2 (#7548)
* replace std::pow with better performing equivalents

* revert one instance where I swapped to fastPow10f

* Negative slope instead of multiplying -1

Co-authored-by: saker <sakertooth@gmail.com>

---------

Co-authored-by: saker <sakertooth@gmail.com>
2024-11-21 14:29:51 +05:30
Kapandaria
ada836c989 Fix crash on Xpressive when using integrate function (#7499)
* Fixed a bug in the integrate function, that was caused by warning fixes session.

* Xpressive - fixed code style issues.
2024-11-08 16:15:34 -05:00
Dalton Messmer
e36463ce77 Update macOS CI (#7572)
* Use macOS 13

See: https://github.com/actions/runner-images/issues/10721

* Upgrade to XCode 15.2

XCode 15.2 is the default on macOS 13

* Fix unqualified call to std::move warning

* Fix sprintf deprecated warnings

* Upgrade macOS 14 ARM64 builds to XCode 15.4

See: https://github.com/actions/runner-images/issues/10703

* Fix unused lambda capture warnings in Fader.cpp

* Fix unused variable warnings

* Fix formatting warning

Cannot format `const void*` as a string

* Force lambda conversion to function pointer
2024-11-06 17:46:12 -05:00
cyberrumor
b5de1d50e1 Fix PeakController attack/decay, use linear interpolation between samples (#7566)
Historically, the PeakController has had issues like attack/decay knobs
acting like on/off switches, and audio artifacts like buzzing or
clicking. This patch aims to address those issues.

The PeakController previously used lerp (linear interpolation) when
looping through the sample buffer, which was in updateValueBuffer. This
lerp utilized attack/decay values from control knobs. This is not the
correct place to utilize attack/decay because the only temporal data
available to the function is the frame and sample size. Therefore the
coefficient should simply be the sample rate instead.

Between each sample, processImpl would set m_lastSample to the RMS
without any sort of lerp. This resulted in m_lastSample producing
stair-like patterns over time, rather than a smooth line.

For context, m_lastSample is used to set the value of whatever is
connected to the PeakController. The basic lerp formula is:

m_lastSample = m_lastSample + ((1 - attack) * (RMS - m_lastSample))

This is useful because an attack of 0 sets m_lastSample to RMS, whereas
an attack of 1 would set m_lastSample to m_lastSample. This means our
attack/decay knobs can be used on a range from "snap to the next value
immediately" to "never stray from the last value".

* Remove attack/decay from PeakController frame lerp.
* Set frame lerp coefficient to 100.0 / sample_rate to fix buzzing.
* Add lerp between samples for PeakController to fix stairstep bug.
* The newly added lerp utilizes (1 - attack or decay) as the
  coefficient, which means the knobs actually do something now.
2024-10-28 15:01:08 -04:00
Dalton Messmer
e6776bcfe5 Remove usage of QTextCodec in Hydrogen Import plugin (#7562)
* Remove QTextCodec

QTextCodec was removed from Qt6 and is only available through the
Qt5Compat module.

QTextCodec was only used by the HydrogenImport plugin when importing old
Hydrogen files that were saved using TinyXML before it supported UTF-8.
HydrogenImport would use QTextCodec to try to get the current encoding
from the locale, and then use that as a best guess for interpreting the
XML data in the unspecified encoding it was saved in. None of this was
ever reliable, since the encoding of the computer that saved the
Hydrogen file might not be the same as the computer running LMMS and
importing that file.

There is no good solution here, so I decided to simply assume the old
Hydrogen files are UTF-8 encoded. The worst that can happen is someone's
ancient Hydrogen files containing non-ASCII text of some random encoding
becomes mojibake'd after importing into LMMS, which is something that
already could have happened.

* Clean up a little
2024-10-23 13:17:14 -04:00
Johannes Lorenz
97b61bbd9a Make PluginView::isResizable a virtual (#7541)
Remove the member `PluginView::m_isResizable` and it's associated method `setResizable`. Turn `isResizable` into a virtual method.

The reasoning is that whether or not an effect can be resized depends on its implementation. Therefore does not make sense to have a method like `setResizable`. If the underlying implementation does not support resizing then it would not make sense to call `setResizable(true)`. So `isResizable` now describes the underlying ability of a plugin to resize. It's then up to the clients of that method to decide how to treat the result of `isResizable`, i.e. if they want to make use of the ability to resize or not.
2024-10-12 10:39:42 +02:00
Lisa Magdalena Riedler
0363ee6d16 fix various AudioFileProcessor bugs (#7533)
* fix out-of-bounds crash in AudioFileProcessor

by correctly setting m_from and m_to without them interfering with each other

* fixed flattened wave caused by inaccurate math

see PR for before/after

* simply stop drawing AFP waveform when there's no more data

this fixes the single point at the end of waveforms that sometimes shows up

* fixed seemingly insignificant type confusion (?)

execution seemed fine but my debugger started freaking out,
and if gdb is telling me I got a negative-sized vector,
I'd rather fix this issue than speculate "it's probably fine"

* fixed data offset for AFP waveform vis

the data itself isn't reversed, so we have to account for that
2024-10-06 11:26:57 +02:00