Now that we fixed RemotePlugin support on OS X, we can enable build of
ZynAddSubFX on OS X. Some GUI threading issues still have to be solved
though.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
When input/output count changes, always print new number of inputs and
outputs as debugg message.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Reset m_inputs and m_outputs to NULL after deleting the memory they're
pointing to. Fixes possible crash if new input or output count is 0
and the count changes again later.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Some plugins call host callback from within their main function,
causing RemoteVstPlugin::m_plugin not to be set yet. Therefore
explicitely set RemoteVstPlugin::m_plugin if it's NULL. Makes plugins
by Wallander Instruments (and possibly others as well) work.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Plugin dispatcher was called without any protection from various threads
leading to regular crashes or deadlocks within the plugin. The plugin
dispatching is now encapsulated into one central function which protects
the dispatcher by a mutex.
Furthermore improved handling of audioMasterIdle and
audioMasterUpdateDisplay in host callback by posting a message to GUI
thread asking for idle processing instead of directly calling plugin
dispatcher.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Saving and restoring chunks from/to plugin seems to work now after a
few tweaks regarding memory-allocation and threading (according
functions need to be called from withing GUI thread). However needs the
new code some testing (especially whether it breaks previously working
plugins).
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Check for m_plugin being NULL in RemoteVstPlugin::inputCount(),
RemoteVstPlugin::outputCount() and RemoteVstPlugin::pluginVersion().
Makes various VST's load properly now.
Thanks to Oleg Sharonov for pointing this out.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
When compiling with GCC always allocate a temporary buffer for
resampling on stack rather than doing an expensive heap allocation.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Added generic drag'n'drop support for all instrument views. All
resources supported by the according instrument now can be dropped
onto instrument view without any extra code in actual instrument.
Additionally renamed some files and classes related to InstrumentView
class to match new style.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Adapted VeSTige plugin to new resource framework support in plugin
base class.
Furthermore some coding style improvements.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Adapted Sf2Player plugin to new resource framework support in plugin
base class.
Furthermore some coding style improvements.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Adapted MidiImport plugin to new resource framework support in plugin
base class. Files for PatMan or soundfonts for Sf2Player are now
relocated using resources framework.
Furthermore some coding style improvements.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Adapted PatMan to new resource framework support in plugin
base class.
Furthermore some coding style improvements.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Do not build the ZynAddSubFX plugin on OS X until a proper replacement
for unnamed semaphores (which for whatever reason are not supported on
OS X) has been implemented. Using the win32 code (QSystemSemaphore)
could be an option but needs testing.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
There were various (trivial) problems with settings of the build system
which prevented LMMS from being built on OS X.
Thanks to Daniel Klaffenbach for providing his Mac for development
purposes.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
* do not include instrument_track.h in note_play_handle.h by making
two functions non-inline
* renamed notePlayHandleVector / constNotePlayHandleVector to
NotePlayHandleList / ConstNotePlayHandleList and changed typedef
to QList (which has faster insert- and remove-operations).
* removed unused method willFinishThisPeriod()
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
The old constructor treated the string argument either as filename or
as raw XML data, depending on 2nd parameter. This is a mess and quickly
leads to confusion.
Now we have two constructors taking either a filename as string or a
QByteArray with XML data. Loading actual data has been separated into
MultimediaProject::loadData( const QByteArray & ).
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Proteus VX requires SplittedThreading model in order to run properly.
Issues with actually working UI interaction still need to be worked
out although it rather looks like a bug in WINE.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Fixed compilation failure of FLTK on systems with glibc newer than
version 2.9 where the signature of scandir(...) has changed.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Fixed compilation failure of FLTK on broken systems where strchr()
takes a non-const char pointer.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Processed all Fluid UI files with Fluid from FLTK 1.3 branch so the
generated code is up to date.
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Integrated FLTK 1.3.0 branch from SVN which brings UTF8 support and
fully integrated Xft support (SVN rev. 6791).
Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
Similiar to the pitch knob of a instrument track, the range of the fine
detuning knobs in TripleOscillator is now changed dynamically as well.
This allows new kind of sounds by hardsyncing with a detuning of up
to +/- 2400 cents.
This commit fixes some calls to functions that are taking a format
string and an optional set of parameters as arguments. At some places
no format string was specified if only a simple C string was to be
sprintf()ed. However for security reasons this is bad and was replaced
by code like
sprintf( dest, "%s", str );
Added new stringPairDrag type "pluginpresetfile", allowing to drag
and drop any kind of plugin-specific preset files everywhere in the
program. Adopted changes in ZynAddSubFX plugin.
Depending on whether VST effect has an editor return 1 or 0 in
VstEffectControls::getControlCount(). This prevents the EffectView in
the effect rack from showing a "Controls" button and creating an empty
subwindow.
This commit integrates initial support for LV2 plugins. This currently
includes the LV2 browser and is meant for development purposes only.
According changes were made to the build system in order to find
required libraries and header files.
Create an own RemotePlugin object rather than inheriting from it.
This allows to restart ZASF RemotePlugin which for example is required
upon samplerate changes (closes#2626249).
Furthermore this commit cleans up some old unused stuff.
When loading external XIZ presets, the embedded ZynAddSubFX plugin didn't
apply them completely so it did not save them properly later. This made
ZASF instruments play the default preset when loading the LMMS project
later. Now presets properly get applied to the selected instrument part.
This commit allows the user to drag'n'drop DLL files onto VeSTige
instrument. Furthermore VeSTige now registers itself as handler for
loading DLL files.