Many, many years ago (93a456c), high quality mode was merely disabled after it was noted that it can be problematic rather than being completely removed. Remove it from the codebase so we can get rid of some code and clean things up a bit.
* Replace QVector with std::vector in AudioEngine
* Replace QVector with std::vector in AudioEngineWorkerThread
* Replace QVector with std::vector in AudioJack
* Replace QVector with std::vector in AutomatableModel
* Replace QVector with std::vector in AutomationClip
* Replace QVector with std::vector in AutomationEditor
* Replace QVector with std::vector in ConfigManager
* Replace QVector with std::vector in Controller
* Replace QVector with std::vector in ControllerConnection
* Replace QVector with std::vector in EffectChain
* Replace QVector with std::vector in EnvelopeAndLfoParameters
* Replace QVector with std::vector in InstrumentFunctions
* Replace QVector with std::vector in MidiClient
* Replace QVector with std::vector in Mixer
* Replace QVector with std::vector in Note
* Replace QVector with std::vector in PeakController
* Replace QVector with std::vector in PianoRoll
* Replace QVector with std::vector in PluginFactory
* Replace QVector with std::vector in RenderManager
* Replace QVector with std::vector in StepRecorder
* Replace QVector with std::vector in Track
* Replace QVector with std::vector in TrackContainer
* Replace QVector with std::vector in Song
* Adapt QVector to std::vector changes in ControllerConnectionDialog
* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.
* Phase 2: Replace QVector with std::vector in PeakControllerEffect
* Phase 2: Replace QVector with std::vector in AutomatableModel
* Phase 2: Replace QVector with std::vector in AutomationClip
* Phase 2: Replace QVector with std::vector in ControllerConnection
* Phase 2: Replace QVector with std::vector in EffectChain
* Phase 2: Replace QVector with std::vector in Mixer
* Phase 2: Replace QVector with std::vector in PeakController
* Phase 2: Replace QVector with std::vector in RenderManager
* Phase 2: Replace QVector with std::vector in Song
* Phase 2: Replace QVector with std::vector in StepRecorder
* Phase 2: Replace QVector with std::vector in Track
* Phase 2: Replace QVector with std::vector in TrackContainer
* Phase 2: Adapt QVector changes in EffectRackView
* Phase 2: Adapt QVector changes in AutomationClipView
* Phase 2: Adapt QVector changes in ClipView
* Phase 2: Adapt QVector changes in AutomationEditor
* Phase 2: Adapt QVector changes in PianoRoll
* Phase 2: Adapt QVector changes in TrackContainerView
* Phase 2: Adapt QVector changes in TrackContentWidget
* Phase 2: Adapt QVector changes in InstrumentTrack
* Phase 2: Adapt QVector changes in MidiClip
* Phase 2: Adapt QVector changes in SampleTrack
* Fix segmentation fault in ConfigManager::value
* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs
* Resolve trailing whitespace in src/core/StepRecorder.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Use std::next and std::prev in EffectChain::moveUp/moveDown
* Introduce static "combineAllTracks" function in AutomationClip
* Adjust variable name in Song::automatedValuesAt
* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong
* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Fix StepRecorder::removeNotesReleasedForTooLong again
* Combine the ConfigManager::value overloads using std::optional
* Revise StepRecorder::removeNotesReleasedForTooLong
* Remove redundant std::optional in ConfigManager::value
* Remove trailing whitespace in ConfigManager::value
* Fix: Prevent incorrect use of std::distance when element not found
* Chore: Remove trailing whitespace in edited files
* Only set the id attribute if the controller was found
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f
* Fix compilation issues
* Add LMMS_ prefix for header guard in Track.h
* Undo changes made to MixerView::deleteUnusedChannels
* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Undo changes to indentation in MixerRoute
* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes
* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.
* Insert at the end of tracks vector in src/core/Mixer.cpp
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Insert at the end of tracks vector in src/core/Mixer.cpp (2)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Remove redundant template parameter
* Use std::array for zoomLevels
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
* Update ringbuffer submodule to fix includes
* Remove cyclic includes
* Remove Qt include prefixes
* Include C++ versions of C headers
E.g.: assert.h -> cassert
* Move CLIP_BORDER_WIDTH into ClipView
This allows to remove includes to TrackView.h in ClipView cpp files.
* Elliminate useless includes
This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):
```
include-what-you-use;
-Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
-Xiwyu;--keep=*/xmmintrin.h;
-Xiwyu;--keep=*/lmmsconfig.h;
-Xiwyu;--keep=*/weak_libjack.h;
-Xiwyu;--keep=*/sys/*;
-Xiwyu;--keep=*/debug.h;
-Xiwyu;--keep=*/SDL/*;
-Xiwyu;--keep=*/alsa/*;
-Xiwyu;--keep=*/FL/x.h;
-Xiwyu;--keep=*/MidiApple.h;
-Xiwyu;--keep=*/MidiWinMM.h;
-Xiwyu;--keep=*/AudioSoundIo.h
```
* Fixup: Remove empty #if-#ifdef pairs
* Remove LMMS_HAVE_STD(LIB|INT)_H
This atomically unsets the MidiJack reference in AudioJack right before
MidiJack is destroyed. This avoids AudioJack using a destroyed MidiJack
object.
This patch
* makes `m_stopped` atomic
* initializes `m_stopped` correctly to `true`
* moves the initialization of `m_stopped` to the point where jack ports
are already connected
* Support jack midi input
* If jack is used for audio then use the same connection for midi as well
* Remove old FreeBSD adjustment for portaudio as multiple version support has been dropped.
* Disable jack midi out port until it is functional
Moved AudioDevice::setupWidget into its own class AudioDeviceSetupWidget
which logically should belong to the GUI (unfortunately the include
structure does not make this obvious).
For the ALSA driver there is an implementation AudioAlsaSetupWidget
which provides a combo box for selection of the card and device.
All other driver widgets have been changed to inherit from
AudioAlsaSetupWidget but have not been changed otherwise.
SetupDialog has been adjusted to keep a map of AudioAlsaSetupWidgets
now.
Using QVector involves calls to malloc & friends which are not RT safe
and thus must not be used in AudioJack::processCallback(). Instead
allocate the required array upon initialization.
(cherry picked from commit ae7a4e4c2f13432d39b13c25b66231bdd6a1cc65)
There's been some more code that is only required if AUDIO_PORT_SUPPORT
is set. Added according #ifdefs and fixed a typo in AudioPort support
code.
(cherry picked from commit e98726ae992c77fb2dfdb6668319b5521ff8aaef)