Commit Graph

95 Commits

Author SHA1 Message Date
saker
a81ad74e3a Fix playback within Sample (#7100)
This revisits two main aspects of playback from `Sample`: copying frames into a temporary playback buffer before resampling, and advancing the state's frame index.  Both operations were improperly done, causing distorted audio to be heard when resampling from within the `Sample::play` function.

To fix this, playback into the temporary playback buffer is now done using the `playRaw` function, which copies the frame one by one in a loop, moving through the buffer correctly as determined by the loop mode. In addition, advancement of the playback index is done using the `advance` function, which advances the index by the given amount and handles an out of bounds index for the loop modes as necessary using the modulo operator.
2024-02-16 16:31:44 -05:00
saker
ce722dd6b6 Refactor `SampleBuffer` (#6610)
* Add refactored SampleBuffer

* Add Sample

* Add SampleLoader

* Integrate changes into AudioSampleRecorder

* Integrate changes into Oscillator

* Integrate changes into SampleClip/SamplePlayHandle

* Integrate changes into Graph

* Remove SampleBuffer include from SampleClipView

* Integrate changes into Patman

* Reduce indirection to sample buffer from Sample

* Integrate changes into AudioFileProcessor

* Remove old SampleBuffer

* Include memory header in TripleOscillator

* Include memory header in Oscillator

* Use atomic_load within SampleClip::sample

* Include memory header in EnvelopeAndLfoParameters

* Use std::atomic_load for most calls to Oscillator::userWaveSample

* Revert accidental change on SamplePlayHandle L.111

* Check if audio file is empty before loading

* Add asserts to Sample

* Add cassert include within Sample

* Adjust assert expressions in Sample

* Remove use of shared ownership for Sample
Sample does not need to be wrapped around a std::shared_ptr.
This was to work with the audio thread, but the audio thread
can instead have their own Sample separate from the UI's Sample,
so changes to the UI's Sample would not leave the audio worker thread
using freed data if it had pointed to it.

* Use ArrayVector in Sample

* Enforce std::atomic_load for users of std::shared_ptr<const SampleBuffer>

* Use requestChangesGuard in ClipView::remove
Fixes data race when deleting SampleClip

* Revert only formatting changes

* Update ClipView::remove comment

* Revert "Remove use of shared ownership for Sample"

This reverts commit 1d452331d1.
In some cases, you can infact do away with shared ownership
on Sample if there are no writes being made to either of them,
but to make sure changes are reflected to the object in cases
where writes do happen, they should work with the same one.

* Fix heap-use-after-free in Track::loadSettings

* Remove m_buffer asserts

* Refactor play functionality (again)
The responsibility of resampling the buffer
and moving the frame index is now in Sample::play, allowing the removal
of both playSampleRangeLoop and playSampleRangePingPong.

* Change copyright

* Cast processingSampleRate to float
Fixes division by zero error

* Update include/SampleLoader.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update include/SampleLoader.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Format SampleLoader.h

* Remove SampleBuffer.h include in SampleRecordHandle.h

* Update src/core/Oscillator.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Use typeInfo<float> for float equality comparison

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Use std::min in Sample::visualize

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Move in result to m_data

* Use if block in playSampleRange

* Pass in unique_ptr to SampleClip::setSampleBuffer

* Return const QString& from SampleBuffer::audioFile

* Do not pass in unique_ptr by r-value reference

* Use isEmpty() within SampleClipView::updateSample

* Remove use of atomic_store and atomic_load

* Remove ArrayVector comment

* Use array specialization for unique_ptr when managing DrumSynth data
Also made it so that we don't create result
before checking if we failed to decode the file,
potentially saving us an allocation.

* Don't manually delete Clip if it has a Track

* Clean up generateAntiAliasUserWaveTable function
Also, make it so that we actually call this function
when necessary in TripleOscillator.

* Set user wave, even when value is empty
If the value or file is empty, I think showing a
error popup here is ideal.

* Remove whitespace in EnvelopeAndLfoParameters.cpp L#121

* Fix error in c5f7ccba49
We still have to delete the Clip's, or else we would just be eating
up memory. But we should first make sure that the Track's no longer
see this Clip in their m_clips vector. This has to happen
as it's own operation because we have to wait for the audio thread(s)
first. This would ensure that Track's do not create
PlayHandle's that would refer to a Clip that is currently
being destroyed. After that, then we call deleteLater on the Clip.

* Convert std::shared_ptr<Sample> to Sample
This conversion does not apply to Patman as there seems to be issues
with it causing heap-use-after-free issues, such as with
PatmanInstrument::unloadCurrentPatch

* Fix segfault when closing LMMS
Song should be deleted before AudioEngine.

* Construct buffer through SampleLoader in FileBrowser's previewFileItem function
+ Remove const qualification in SamplePlayHandle(const QString&)
constructor for m_sample

* Move guard out of removeClip and deleteClips
+ Revert commit 1769ed517d since
this would fix it anyway
(we don't try to lock the engine to
delete the global automation track when closing LMMS now)

* Simplify the switch in play function for loopMode

* Add SampleDecoder

* Add LMMS_HAVE_OGGVORBIS comment

* Fix unused variable error

* Include unordered_map

* Simplify SampleDecoder
Instead of using the extension (which could be wrong) for the file,
we simply loop through all the decoders available. First sndfile because
it covers a lot of formats, then the ogg decoder for the few cases where sndfile
would not work for certain audio codecs, and then the DrumSynth decoder.

* Attempt to fix Mac builds

* Attempt to fix Mac builds take 2

* Add vector include to SampleDecoder

* Add TODO comment about shared ownership with clips

Calls to ClipView::remove may occur at any point, which can cause
a problem when the Track is using the clip about to be removed.
A suitable solution would be to use shared ownership between the Track
and ClipView for the clip. Track's can then simply remove the shared
pointer in their m_clips vector, and ClipView can call reset on the
shared pointer on calls to ClipView::remove.

* Adjust TODO comment
Disregard the shared ownership idea. Since we would be modifying
the collection of Clip's in Track when removing the Clip, the Track
could be iterating said collection while this happens,
causing a bug. In this case, we do actually
want a synchronization mechanism.

However, I didn't mention another separate issue in the TODO comment
that should've been addressed: ~Clip should not be responsible for
actually removing the itself from it's Track. With calls to removeClip,
one would expect that to already occur.

* Remove Sample::playbackSize
Inside SampleClip::sampleLength, we should be using Sample::sampleSize
instead.

* Fix issues involving length of Sample's
SampleClip::sampleLength should be passing the Sample's sample rate to
Engine::framesPerTick.

I also changed sampleDuration to return a std::chrono::milliseconds
instead of an int so that the callers know what time interval
is being used.

* Simplify if condition in src/gui/FileBrowser.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Simplify if condition in src/core/SampleBuffer.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update style in include/Oscillator.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Format src/core/SampleDecoder.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Set the sample rate to be that of the AudioEngine by default

I also removed some checks involving the state of the SampleBuffer.
These functions should expect a valid SampleBuffer each time.
This helps to simplify things since we don't have to validate it
in each function.

* Set single-argument constructors in Sample and SampleBuffer to be explicit

* Do not make a copy when reading result from the decoder

* Add constructor to pass in vector of sampleFrame's directly

* Do a pass by value and move in SampleBuffer.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Pass vector by value in SampleBuffer.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Make Sample(std::shared_ptr) constructor explicit

* Properly draw sample waveform when reversed

* Collect sample not found errors when loading project

Also return empty buffers when trying to load
either an empty file or empty Base64 string

* Use std::make_unique<SampleBuffer> in SampleLoader

* Fix loop modes

* Limit sample duration to [start, end] and not the entire buffer

* Use structured binding to access buffer

* Check if GUI exists before displaying error

* Make Base64 constructor pass in the string instead

* Remove use of QByteArray::fromBase64Encoding

* Inline simple functions in SampleBuffer

* Dynamically include supported audio file types

* Remove redundant inline specifier

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Translate file types

* Cache calls to SampleDecoder::supportedAudioTypes

* Fix translations in SampleLoader (again)
Also ensure that all the file types are listed first.
Also simplified the generation of the list a bit.

* Store static local variable for supported audio types instead of in the header

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Clamp frame index depending on loop mode

* Inline member functions of PlaybackState

* Do not collect errors in SampleLoader when loading projects

Also fix conflicts with surrounding codebase

* Default construct shared pointers to SampleBuffer

* Simplify and optimize Sample::visulaize()

* Remove redundant gui:: prefix

* Rearrange Sample::visualize after optimizations by DanielKauss

* Apply amplification when visualizing sample waveforms

* Set default min and max values to 1 and -1

* Treat waveform as mono signal when visualizing

* Ensure visualization works when framesPerPixel < 1

* Simplify Sample::visualize a bit more

* Fix CPU lag in Sample by using atomics (with relaxed ordering)

Changing any of the frame markers originally took a writer
lock on a mutex.

The problem is that Sample::play took a reader lock first before
executing. Because Sample::play has to wait on the writer, this
created a lot of lag and raised the CPU meter. The solution
would to be to use atomics instead.

* Fix errors from merge

* Fix broken LFO controller functionality

The shared_ptr should have been taken by reference.

* Remove TODO

* Update EnvelopeAndLfoView.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update src/gui/clips/SampleClipView.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update plugins/SlicerT/SlicerT.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update plugins/SlicerT/SlicerT.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Store shortest relative path in SampleBuffer

* Tie up a few loose ends

* Use sample_rate_t when storing sample rate in SampleBuffer

* Add missing named requirement functions and aliases

* Use sampledata attribute when loading from Base64 in AFP

* Remove initializer for m_userWave in the constructor

* Do not use trailing return syntax when return is void

* Move decoder functionality into unnamed namespace

* Remove redundant gui:: prefix

* Use PathUtil::toAbsolute to simplify code in SampleLoader::openAudioFile

* Fix translations in SampleLoader::openAudioFile

Co-authored-by: DomClark <mrdomclark@gmail.com>

* Fix formatting for ternary operator

* Remove redundant inlines

* Resolve UB when decoding from Base64 data in SampleBuffer

* Fix up SampleClip constructors

* Add AudioResampler, a wrapper class around libsamplerate

The wrapper has only been applied to Sample::PlaybackState for now.
AudioResampler should be used by other classes in the future that do
resampling with libsamplerate.

* Move buffer when moving and simplify assignment functions in Sample

* Move Sample::visualize out of Sample and into the GUI namespace

* Initialize supportedAudioTypes in static lambda

* Return shared pointer from SampleLoader

* Create and use static empty SampleBuffer by default

* Fix header guard in SampleWaveform.h

* Remove use of src_clone
CI seems to have an old version of libsamplerate and does not have this method.

* Include memory header in SampleBuffer.h

* Remove mutex and shared_mutex includes in Sample.h

* Attempt to fix string operand error within AudioResampler

* Include string header in AudioResampler.cpp

* Add LMMS_EXPORT for SampleWaveform class declaration

* Add LMMS_EXPORT for AudioResampler class declaration

* Enforce returning std::shared_ptr<const SampleBuffer>

* Restrict the size of the memcpy to the destination size, not the source size

* Do not make resample const

AudioResampler::resample, while seemingly not changing the data of the resampler, still alters its internal state and therefore should not be const.
This is because libsamplerate manages state when
resampling.

* Initialize data.end_of_input

* Add trailing new lines

* Simplify AudioResampler interface

* Fix header guard prefix to LMMS_GUI instead of LMMS

* Remove Sample::resampleSampleRange

---------

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
Co-authored-by: Daniel Kauss <daniel.kauss.serna@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Co-authored-by: DomClark <mrdomclark@gmail.com>
2023-12-25 07:07:11 -05:00
Lost Robot
fccbe5d517 Add MP3 import (#6750) 2023-11-01 15:37:56 -07:00
Dominic Clark
f691afcc41 Fix loading samples unsupported by libsndfile (#6918) 2023-10-05 18:41:00 +01:00
Bimal Poudel
23ef89b4a1 Update SampleBuffer.cpp (#6892)
File information corrected.
2023-09-24 21:03:29 -04:00
Alexandre Almeida
07229b6404 Show error message when loading an invalid sample file (#6286) 2023-09-22 00:18:23 +01:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
saker
3aed361b82 Core: Replace global Qt declarations with standard equivalents (#6821)
* Replace qAbs with std::abs

* Replace qBound with std::clamp

* Replace qMax with std::max

* Replace qMin with std::min

* Replace qRound with std::round

* Replace qgetenv with std::getenv

---------

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
2023-08-24 17:28:34 +01:00
saker
a876cf9d00 clang-tidy: Apply modernize-avoid-c-arrays everywhere (#6564)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
2022-12-30 22:18:14 +00:00
saker
0b27497be2 clang-tidy: Apply modernize-use-auto everywhere (#6480)
Note: clang-tidy was run with `--format-style=file`.
2022-09-14 19:27:53 +02:00
Johannes Lorenz
3cc5ec7282 Add check-namespace script (#6438)
This also fixes a lot of code files to be conforming to the script.

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-08-30 02:19:07 +02:00
Levin Oehlmann
7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00
Johannes Lorenz
7db3fa94a1 Improve includes (#6320)
* Update ringbuffer submodule to fix includes

* Remove cyclic includes

* Remove Qt include prefixes

* Include C++ versions of C headers

E.g.: assert.h -> cassert

* Move CLIP_BORDER_WIDTH into ClipView

This allows to remove includes to TrackView.h in ClipView cpp files.

* Elliminate useless includes

This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h
```

* Fixup: Remove empty #if-#ifdef pairs

* Remove LMMS_HAVE_STD(LIB|INT)_H
2022-03-02 13:30:43 +01:00
Levin Oehlmann
f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00
Alexandre Almeida
770d2498b5 Rename Mixer to AudioEngine (#6127) 2021-09-12 01:00:21 +02:00
Martin Pavelek
e07861ced3 Support for alternative tunings and keyboard mappings (#5522)
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Martin <martin@sigma.he29.net>
2021-09-09 18:49:24 +01:00
Martin Pavelek
6f8c6dba82 Alias-free oscillators (#5826)
Add a band-limited, alias-free wavetable oscillator option to the
`Oscillator` class. Use it by default for Triple Oscillator.

Savefiles which do not have this feature enabled (e.g. old
savefiles) will be loaded without this feature to keep the sound
consistent.

Original author: @curlymorphic.
Fixed: @he29-net.
2021-07-04 13:14:59 +02:00
Lost Robot
ab41037e0b Improve performance and quality of Sample Track display, and add RMS graph. (#5927)
* Buff Sample Track display performance and visuals, and add RMS display

Co-authored-by: IanCaio <iancaio_dev@hotmail.com>
2021-04-15 21:59:46 -05:00
Spekular
bf7c87de7e Fix rule of three for SampleBuffer, SampleTCO (#5727)
* Automatic formatting changes

* Add copy constructor and assignemnt to SampleBuffer

* Add copy constructor to SampleTCO

* Delete SampleTCO copy assignment, initial work on SampleBuffer swap method

* SampleBuffer: Finish(?) swap and use it for copy assignment, lock for read in copy constructor

* Don't forget to unlock in copy assignment!

* Formatting changes

* Lock ordering in swap

* Fix leak and constness

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Fix multiplication style, ensure lock is held when necessary

... by switching from an initializer list to manual assignments.

* Fixes from review

* Avoid more undefined behavior

* Update src/tracks/SampleTrack.cpp

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2020-12-29 23:01:41 +01:00
IanCaio
cd2366a21c Fix style on "SampleBuffer.cpp" and "SampleBuffer.h" (#5791)
Fix code style issues in the `SampleBuffer` class.

Remove strange comments around "not an Ogg Vorbis file"
warning.
2020-12-07 23:09:34 +01:00
Dominic Clark
827d44be32 Ensure file opened successfully when loading sample (#5816) 2020-12-03 01:31:03 +00:00
IanCaio
8d4bcd7105 Fixes bug on SampleBuffer::decodeSampleSF (#5796)
As requested, this PR extracts the bug fix from #5971. More
details about the bug on the mentioned PR page, but basically the
variable sf_rr was declared with the wrong type causing the conditional
that checks for errors on the loading to return true even when there
were no errors (only noticeable with DEBUG builds).
	This renames the variable and uses the correct type.
2020-11-23 04:18:17 -03:00
Kumar
53b003bc8f Allow SampleTCOs/Sample Clips to be reversed (#5765)
Enable the reverse option from `SampleBuffer.cpp`, and partially change the style and make more readable `SampleBuffer.cpp`.
2020-11-21 09:56:06 +05:30
Dominic Clark
8c63582ee3 Don't reload sample from disk when reversing (#5701) 2020-10-07 13:37:08 +01:00
Johannes Lorenz
6d160fd773 basics: Change sampleFrame to use std::array (#5536)
... in order to make standard containers be able to store it. Required for
#5532 (#4899) and the recording PR.

This includes:

* removing the `LocklessRingBuffer<sampleFrame>` specialization
* passing samplerame in `StereoDelay::tick` as a reference

Additional cleanups:

* removing already unused typedef `sampleFrameA`
* add some `const_cast` to make code more readable
2020-09-21 09:04:44 +02:00
Spekular
17565caf53 Improved relative paths (#5117)
* Create PathUtils

* Replace old SampleBuffer calls

* Fix automatic track names

* Fix things

* Remove accidental duplicate file

* Add includes

* More incldues

* PhysSong's code review + style

* Fix vestige loading?

Seems more reasonable to convert from relative on load and to relative on save than vice versa.

* Typo fix

* More Bases

* Enable more bases

* Add missing semicolons in prefixes

* Nicer sample track tooltip

* Use correct directories

"userXDir" gives the default dir for ladspa, sf2, and gig. "xDir" gives the user dir.

* Make relative to both default and custom locations

Part 1

* Make relative to both default and custom locations

Part 2

* Typofix

* Typofix

* Fix upgrade function after base renaming

* Fix Tests

* Update tests/src/core/RelativePathsTest.cpp

Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>

* Choose UserXBase over DefaultXBase if identical

toShortestRelative sticks with the first base found if two bases give the same path length. By placing UserXBase Bases before DefaultXBase Bases in the relativeBases vector, toShortestRelative will prioritize them.

* Ensure baseLocation always has trailing slash

Otherwise, a user configuring a path without one will break things.

* Move loc declaration out of switch

* Semicolon

* Apply suggestions from code review...

* Include PathUtil and sort includes

* More granular includes

* Apply suggestions from code review

Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>

* Update include/PathUtil.h

* Leave empty paths alone

* Fix stupid merge

* Really fix merge. Hopefully

* Switch Base from enum to class enum

* Don't pass Base by reference

* Use QStringLiteral for static QString allocation in basePrefix method

* Make VST loading more similar to previous implementation

* Fix tests after enum change

* Attempt to fix VST loading, nicer name for sample clips

* Fix last review comment

Don't append a "/" that will be removed by cleanPath later

* Apply suggestions from code review

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2020-07-28 17:07:35 +02:00
Hyunjin Song
7ebaa0e211 Merge branch 'stable-1.2'
# Conflicts:
#	data/locale/pl.ts
#	include/SongEditor.h
#	plugins/vst_base/CMakeLists.txt
#	src/core/Song.cpp
#	src/gui/editors/SongEditor.cpp
2019-10-21 11:18:39 +09:00
Raine M. Ekman
4f11cf1b23 Make SampleBuffer adjust its members when resampling
Fixes #5218.
2019-10-19 22:41:51 +03:00
Hussam al-Homsi
5431cc7942 Replace tLimit() with qBound() and remove templates.h (#5040)
* Replace tLimit() with qBound()

* Remove templates.h
2019-06-15 23:33:29 +03:00
Hyunjin Song
12ea80d4fb Merge branch 'stable-1.2'
# Conflicts:
#	data/locale/cs.ts
#	data/locale/en.ts
#	data/locale/ko.ts
#	data/locale/ru.ts
#	data/locale/uk.ts
#	data/locale/zh_TW.ts
#	include/Engine.h
#	plugins/nes/Nes.cpp
#	src/core/NotePlayHandle.cpp
#	src/core/SampleBuffer.cpp
#	src/tracks/SampleTrack.cpp
2019-06-12 17:41:12 +09:00
Shmuel H
37f0c3f33d SampleBuffer -> Use processingSampleRate.
SampleBuffer was using baseSampleRate as the default samplerate instead of the actual processingSampleRate.
2019-06-02 20:48:58 +03:00
Hyunjin Song
4252f755c2 Merge branch 'stable-1.2'
# Conflicts:
#	cmake/nsis/CMakeLists.txt
#	src/core/ProjectRenderer.cpp
#	src/tracks/Pattern.cpp
2018-10-29 16:20:58 +09:00
Hyunjin Song
1ab1280843 Don't quit CLI rendering when failed to load sample files
Per https://github.com/LMMS/lmms/pull/3293#discussion_r225765957
2018-10-23 12:43:25 +09:00
Lukas W
ff1c30e35d Merge remote-tracking branch 'lukas/cleanup/qt4'
# Conflicts:
#	cmake/toolchains/common/MSYS.cmake
2018-07-17 08:52:49 +02:00
Lukas W
3c6f200beb Merge branch 'stable-1.2'
# Conflicts:
#	cmake/modules/BuildPlugin.cmake
#	plugins/CMakeLists.txt
#	plugins/LadspaEffect/swh/CMakeLists.txt
#	plugins/LadspaEffect/tap/CMakeLists.txt
#	plugins/zynaddsubfx/zynaddsubfx
#	plugins/zynaddsubfx/zynaddsubfx/src/Misc/QtXmlWrapper.cpp
#	src/gui/MainWindow.cpp
2018-07-06 12:42:15 +02:00
Hyunin Song
ddcae478d4 Fix sample file loading on Windows 2018-07-05 20:16:01 +09:00
Lukas W
11c693205e Remove usage of deprecated Qt API
Removes usage of the following deprecated Qt functions:
- QPixmap::grabWidget
- QString::null
- qFind
- qSort
- qGreater
- qCopy
2018-06-17 14:27:28 +02:00
Hyunin Song
8a41def616 Merge branch 'stable-1.2'
# Conflicts:
#       .circleci/config.yml
#       .travis/osx..install.sh
#       CMakeLists.txt
#       plugins/zynaddsubfx/zynaddsubfx
#       plugins/zynaddsubfx/zynaddsubfx/src/DSP/FFTwrapper.h
#       plugins/zynaddsubfx/zynaddsubfx/src/Misc/QtXmlWrapper.cpp
#       plugins/zynaddsubfx/zynaddsubfx/src/Params/PADnoteParameters.cpp
#       plugins/zynaddsubfx/zynaddsubfx/src/Synth/OscilGen.cpp
#       src/CMakeLists.txt
#       src/core/Track.cpp
#       src/tracks/Pattern.cpp
2018-05-01 09:59:07 +09:00
Lukas W
d42a685007 Refactoring: Remove duplicate code (#4310) 2018-04-25 18:49:39 +02:00
Tres Finocchiaro
3673e84ac1 Allow relative paths on non-existent directories (#4271)
* Use cleanPath for calculating relative directories
Closes #4267
2018-03-26 21:51:55 -04:00
Tres Finocchiaro
1d63bd3b4e Use Canonical Paths for Relative Paths Calculations (#4211)
Fix redundant path elements
Closes #4173
2018-03-03 22:46:07 -05:00
Tres Finocchiaro
7e3ee14cf1 Make factory samples relative (#3510)
* Make factory samples relative
Fixes #3491
Related #1719
2017-05-06 10:27:18 +02:00
Lukas W
e65b1c8ba8 SampleBuffer: Keep settings on sample rate change
Fixes #2779
2017-04-07 11:40:46 +02:00
Lukas W
29f832034a Remove unused includes (#3429) 2017-03-16 11:35:18 +00:00
Oskar Wallgren
84d7c6a6da SampleBuffer - large file message (#3430) 2017-03-16 11:37:56 +01:00
Oskar Wallgren
7a58cc305a Bump up sample limits to 300MB and 90 minutes (#3411) 2017-03-07 13:15:49 +01:00
Oskar Wallgren
a0caecc060 Some issues with large files (#3293)
* Prevent crash on loading too large or long sample
* Move message box to the end
* Fix export from command line with large files
2017-02-09 09:03:06 -05:00
grejppi
9e85d7c66e update all copyright headers to the proper url (#3326) 2017-02-06 02:41:15 +02:00
Umcaruje
919ca8b4d7 Enable antialiasing for sample visualizing (#3057) 2016-09-29 15:18:03 -07:00
Javier Serrano Polo
c5cc89d691 Return NULL when asking for 0 bytes with MM_ALLOC (#2986) 2016-08-21 23:24:53 +00:00