* Bug fix in peak_controller_effect.cpp
This change makes it so that when an LMMS project is loaded, each knob connected to a Peak Controller will be set to the Peak Controller's Base value, rather than its minimum possible value.
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...
Add treshold knob to peak controller
This causes the peak controller to react only when the measured peaks are above the set treshold
Might be useful for finetuning your sidechains
LMMS now properly builds and runs with Qt5. Various deprecated functions
had to be replaced like QString::toAscii()/fromAscii(). Also occurences
of FALSE/TRUE have been replaced with false/true.
LmmsStyle now derives from QProxyStyle and sets a style instance as base
style (Plastique for Qt4, Fusion for Qt5).
MOC files are not included anymore but added as regular source files.
What's missing is support for embedding VST plugins into a subwindow
inside LMMS on Linux/X11 due to missing QX11EmbedContainer class in Qt5.
Build instructions can be found in INSTALL.Qt5
Minimum version requirement for Qt4 has been raised to 4.6.0 for best
API compatibility between Qt4 and Qt5.
Also featuring a very efficient buffer-based system for transporting sample-exact control data
Also interpolation for automations
The native Amplifier is a reference implementation for taking advantage of sample-exact data and is currently
the only one that does so, it can be used to test things out, and as documentation/example for implementing the
same elsewhere
Next big coding style update - this time all PlayHandle classes are
affected. Functions like done() and released() were renamed to
isFinished() and isReleased().
Now that we solved the problem with wrong default values in newly
introduced models when loading older projects we can safely implement
the new PeakController features.
This reverts commit 9cb52ccf0d.
The change breaks existing projects that use PeakController (i.e. they
sound completely different which is not acceptable) as there's no sane
default value for the new amount multiply model (why do we need it at all
BTW instead of just advancing the range of the existing amount model?) and
the changed math results in calculation of completely different RMS values.
This reverts commit 5e8dbb6157.
The settings for the new attack and decay controls weren't saved and
loaded at all while just the values of all other knobs were saved
(instead automation data, controllers etc.).
The decay knob didn't actually do anything before. Now it's useful
together with newly introduced attack knob. One can do much better
sidechaining now without disturbing artifacts due to too responsive
volume changes.
(cherry picked from commit 9615ceabd5)