Add a band-limited, alias-free wavetable oscillator option to the
`Oscillator` class. Use it by default for Triple Oscillator.
Savefiles which do not have this feature enabled (e.g. old
savefiles) will be loaded without this feature to keep the sound
consistent.
Original author: @curlymorphic.
Fixed: @he29-net.
* Automatic formatting changes
* Add copy constructor and assignemnt to SampleBuffer
* Add copy constructor to SampleTCO
* Delete SampleTCO copy assignment, initial work on SampleBuffer swap method
* SampleBuffer: Finish(?) swap and use it for copy assignment, lock for read in copy constructor
* Don't forget to unlock in copy assignment!
* Formatting changes
* Lock ordering in swap
* Fix leak and constness
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Fix multiplication style, ensure lock is held when necessary
... by switching from an initializer list to manual assignments.
* Fixes from review
* Avoid more undefined behavior
* Update src/tracks/SampleTrack.cpp
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
As requested, this PR extracts the bug fix from #5971. More
details about the bug on the mentioned PR page, but basically the
variable sf_rr was declared with the wrong type causing the conditional
that checks for errors on the loading to return true even when there
were no errors (only noticeable with DEBUG builds).
This renames the variable and uses the correct type.
... in order to make standard containers be able to store it. Required for
#5532 (#4899) and the recording PR.
This includes:
* removing the `LocklessRingBuffer<sampleFrame>` specialization
* passing samplerame in `StereoDelay::tick` as a reference
Additional cleanups:
* removing already unused typedef `sampleFrameA`
* add some `const_cast` to make code more readable
* Create PathUtils
* Replace old SampleBuffer calls
* Fix automatic track names
* Fix things
* Remove accidental duplicate file
* Add includes
* More incldues
* PhysSong's code review + style
* Fix vestige loading?
Seems more reasonable to convert from relative on load and to relative on save than vice versa.
* Typo fix
* More Bases
* Enable more bases
* Add missing semicolons in prefixes
* Nicer sample track tooltip
* Use correct directories
"userXDir" gives the default dir for ladspa, sf2, and gig. "xDir" gives the user dir.
* Make relative to both default and custom locations
Part 1
* Make relative to both default and custom locations
Part 2
* Typofix
* Typofix
* Fix upgrade function after base renaming
* Fix Tests
* Update tests/src/core/RelativePathsTest.cpp
Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>
* Choose UserXBase over DefaultXBase if identical
toShortestRelative sticks with the first base found if two bases give the same path length. By placing UserXBase Bases before DefaultXBase Bases in the relativeBases vector, toShortestRelative will prioritize them.
* Ensure baseLocation always has trailing slash
Otherwise, a user configuring a path without one will break things.
* Move loc declaration out of switch
* Semicolon
* Apply suggestions from code review...
* Include PathUtil and sort includes
* More granular includes
* Apply suggestions from code review
Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com>
* Update include/PathUtil.h
* Leave empty paths alone
* Fix stupid merge
* Really fix merge. Hopefully
* Switch Base from enum to class enum
* Don't pass Base by reference
* Use QStringLiteral for static QString allocation in basePrefix method
* Make VST loading more similar to previous implementation
* Fix tests after enum change
* Attempt to fix VST loading, nicer name for sample clips
* Fix last review comment
Don't append a "/" that will be removed by cleanPath later
* Apply suggestions from code review
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Samplebuffer: reload all samples when samplerate changes. This is because of the way LMMS uses samples: we always resample all samples t$
LadspaEffect: some safeguards for the non-inplacebroken plugins which use the same buffer for input and output. Theoretically, if some p$
FxMixer: fix effect processing in multichannel-chains