Various plugins were missing the PLUGIN_EXPORT declaration with their
PluginDescriptor instantiations and lmms_plugin_main implementation
which made some plugins not show up with latest Win32 build.
(cherry picked from commit f85898ba6e)
Silence a compiler warning introduced by custom changes and fix a
possible compile failure by including another header file in a header
file that we cleared before.
Now that we're not removing the config.h-inclusions from upstream's
source files we have to provide a dummy config.h. At the same time this
allows us to move macro definitions from CMakeLists.txt to config.h.
There have been massive changes in CALF's master branch. It makes no
sense to manually cherry-pick all these commits. Therefore rebased the
CALF codebase in LMMS to the one found in CALF master branch.
The global channel link checkbox did not work as expected as of the
M/V-split during 0.3.x -> 0.4.x development. Connected the slot
responsible for updating individual ports after toggling checkbox and
fixed the logic behind.
Closes#2964800.
The per-note-panning support is broken (not sure whether this is a bug
in FluidSynth or our code) and leads to improperly panned sounds all
the time - even with all notes being panned to center. Thus disable it
until we have a proper fix for it.
There's currently no need for analyzing the sound data if
SpectrumAnalyzer's view is not visible. This saves some CPU time
if SpectrumAnalyzer's view is not shown.
Eliminated some (not all) repetition in the code. Fixed a bug where old value
for Q and separation was taken from the wrong variable. Fixed a bug where
having a band bypassed or muted caused the graph to stop redrawing properly.
(cherry picked from commit 3be583385b0bfb69bb7e52ee7426fe27d515560c)
The small plugins don't really fit into the project and should be moved somewhere
else instead. Unfortunately, I don't have enough time to do it myself, so if
anyone needs them, feel free to make a separate project out of them, or merge
them (if possible, it may be very hard) into some other small plugin library.
(cherry picked from commit e03505a778ac3b8edb7a389a11eae03cbacc79fe)
Make the result of plugin_registry::get_by_uri() const, as no external code
should modify metadata objects.
(cherry picked from commit 2f9ae953b30bc8702d302df58f0c7f1a589a15c3)
Constify metadata functions. Constify other functions that really needed
it. Make variables keeping old state mutable for now. Move filter composition
operations into biquad.h. Replace global function get_all_plugins with
a singleton class that returns the same list (as const) or a single plugin
by URI. Add a skeleton implementation of functions in lv2_external_ui
and skeleton UI related functions for external UI.
(cherry picked from commit ae7f7293961a3ea3b194b73ab35886f94e562cd7)
Probably I forgot to cherry pick one or two commits from CALF Git repo
resulting in a slight diverge of source codes. Resynced the concerned
header files. Fixes the missing Pulsator plugin.
In Base64::decode() we mess around with pointers so it's more type-safe
to realize everything as a template function. This also silences compiler
warning about dereferencing type-punned pointer in Vibed plugin.
As of Stk 4.4 all classes and types have been moved to the namespace "stk".
This breaks build of the Mallets plugin. This can be easily fixed by
using the namespace "stk". For compatibility reasons we have to declare
the namespace before, because it did not exist in previous versions.
Closes#2870878.
It's not a good idea to allocate the buffer for VST chunk data on the
stack as chunks might become quite big (several megabytes) and thus
could cause a stack overflow. Fix this by using new/delete.
Until now, Mixer not only was responsible for rendering audio buffers
but also managed writing them to audio backend (through a FIFO) and
handled various quality related parameters.
All this functionality has been moved into the new AudioOutputContext
class. It glues together AudioBackend (formerly called AudioDevice),
global quality settings and the Mixer.
The AudioOutputContext class creates a FifoWriter which calls
Mixer::renderNextBuffer() and writes the output into the BufferFifo of
the AudioOutputContext it belongs to. The BufferFifo is read by the
according AudioBackend which belongs to the AudioOutputContext as well.
The AudioOutputContext also handles resampling in case the AudioBackend
wants the buffers in a different samplerate.
During this rewrite the Mixer class and the according source files have
been renamed from "mixer" to "Mixer". This results in small changes
all over LMMS' code base.