/* * BassBooster.cpp - bass booster effect plugin * * Copyright (c) 2006-2014 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "BassBooster.h" #include "embed.h" #include "plugin_export.h" namespace lmms { extern "C" { Plugin::Descriptor PLUGIN_EXPORT bassbooster_plugin_descriptor = { LMMS_STRINGIFY( PLUGIN_NAME ), "BassBooster", QT_TRANSLATE_NOOP( "PluginBrowser", "Boost your bass the fast and simple way" ), "Tobias Doerffel ", 0x0100, Plugin::Type::Effect, new PixmapLoader("lmms-plugin-logo"), nullptr, nullptr, } ; } BassBoosterEffect::BassBoosterEffect( Model* parent, const Descriptor::SubPluginFeatures::Key* key ) : Effect( &bassbooster_plugin_descriptor, parent, key ), m_frequencyChangeNeeded( false ), m_bbFX( DspEffectLibrary::FastBassBoost( 70.0f, 1.0f, 2.8f ) ), m_bbControls( this ) { changeFrequency(); changeGain(); changeRatio(); } Effect::ProcessStatus BassBoosterEffect::processImpl(SampleFrame* buf, const fpp_t frames) { // check out changed controls if( m_frequencyChangeNeeded || m_bbControls.m_freqModel.isValueChanged() ) { changeFrequency(); m_frequencyChangeNeeded = false; } if( m_bbControls.m_gainModel.isValueChanged() ) { changeGain(); } if( m_bbControls.m_ratioModel.isValueChanged() ) { changeRatio(); } const float const_gain = m_bbControls.m_gainModel.value(); const ValueBuffer *gainBuffer = m_bbControls.m_gainModel.valueBuffer(); const float d = dryLevel(); const float w = wetLevel(); for (fpp_t f = 0; f < frames; ++f) { auto& currentFrame = buf[f]; // Process copy of current sample frame m_bbFX.setGain(gainBuffer ? gainBuffer->value(f) : const_gain); auto s = currentFrame; m_bbFX.nextSample(s); // Dry/wet mix currentFrame = currentFrame * d + s * w; } return ProcessStatus::ContinueIfNotQuiet; } inline void BassBoosterEffect::changeFrequency() { const sample_t fac = Engine::audioEngine()->outputSampleRate() / 44100.0f; m_bbFX.leftFX().setFrequency( m_bbControls.m_freqModel.value() * fac ); m_bbFX.rightFX().setFrequency( m_bbControls.m_freqModel.value() * fac ); } inline void BassBoosterEffect::changeGain() { m_bbFX.leftFX().setGain( m_bbControls.m_gainModel.value() ); m_bbFX.rightFX().setGain( m_bbControls.m_gainModel.value() ); } inline void BassBoosterEffect::changeRatio() { m_bbFX.leftFX().setRatio( m_bbControls.m_ratioModel.value() ); m_bbFX.rightFX().setRatio( m_bbControls.m_ratioModel.value() ); } extern "C" { // necessary for getting instance out of shared lib PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* parent, void* data ) { return new BassBoosterEffect( parent, static_cast( data ) ); } } } // namespace lmms