/* * AudioJack.h - support for JACK-transport * * Copyright (c) 2005-2009 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef LMMS_AUDIO_JACK_H #define LMMS_AUDIO_JACK_H #include "lmmsconfig.h" #ifdef LMMS_HAVE_JACK #ifndef LMMS_HAVE_WEAKJACK #include #else #include #endif #include #include #include "AudioDevice.h" #include "AudioDeviceSetupWidget.h" class QLineEdit; namespace lmms { class MidiJack; namespace gui { class LcdSpinBox; } class AudioJack : public QObject, public AudioDevice { Q_OBJECT public: AudioJack(bool& successful, AudioEngine* audioEngine); ~AudioJack() override; // this is to allow the jack midi connection to use the same jack client connection // the jack callback is handled here, we call the midi client so that it can read // it's midi data during the callback AudioJack* addMidiClient(MidiJack* midiClient); void removeMidiClient() { m_midiClient = nullptr; } jack_client_t* jackClient() { return m_client; }; inline static QString name() { return QT_TRANSLATE_NOOP("AudioDeviceSetupWidget", "JACK (JACK Audio Connection Kit)"); } class setupWidget : public gui::AudioDeviceSetupWidget { public: setupWidget(QWidget* parent); ~setupWidget() override; void saveSettings() override; private: QLineEdit* m_clientName; gui::LcdSpinBox* m_channels; }; private slots: void restartAfterZombified(); private: bool initJackClient(); void startProcessing() override; void stopProcessing() override; void registerPort(AudioPort* port) override; void unregisterPort(AudioPort* port) override; void renamePort(AudioPort* port) override; int processCallback(jack_nframes_t nframes); static int staticProcessCallback(jack_nframes_t nframes, void* udata); static void shutdownCallback(void* _udata); jack_client_t* m_client; bool m_active; std::atomic m_stopped; std::atomic m_midiClient; std::vector m_outputPorts; jack_default_audio_sample_t** m_tempOutBufs; SampleFrame* m_outBuf; f_cnt_t m_framesDoneInCurBuf; f_cnt_t m_framesToDoInCurBuf; #ifdef AUDIO_PORT_SUPPORT struct StereoPort { jack_port_t* ports[2]; }; using JackPortMap = QMap; JackPortMap m_portMap; #endif signals: void zombified(); }; } // namespace lmms #endif // LMMS_HAVE_JACK #endif // LMMS_AUDIO_JACK_H