/* * delayeffect.cpp - definition of the DelayEffect class. The Delay Plugin * * Copyright (c) 2014 David French * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "DelayEffect.h" #include "Engine.h" #include "embed.h" #include "Lfo.h" #include "lmms_math.h" #include "plugin_export.h" #include "StereoDelay.h" namespace lmms { extern "C" { Plugin::Descriptor PLUGIN_EXPORT delay_plugin_descriptor = { LMMS_STRINGIFY( PLUGIN_NAME ), "Delay", QT_TRANSLATE_NOOP( "PluginBrowser", "A native delay plugin" ), "Dave French ", 0x0100, Plugin::Type::Effect, new PluginPixmapLoader("logo"), nullptr, nullptr, } ; DelayEffect::DelayEffect( Model* parent, const Plugin::Descriptor::SubPluginFeatures::Key* key ) : Effect( &delay_plugin_descriptor, parent, key ), m_delayControls( this ) { m_delay = 0; m_delay = new StereoDelay( 20, Engine::audioEngine()->outputSampleRate() ); m_lfo = new Lfo( Engine::audioEngine()->outputSampleRate() ); m_outGain = 1.0; } DelayEffect::~DelayEffect() { if( m_delay ) { delete m_delay; } if( m_lfo ) { delete m_lfo; } } Effect::ProcessStatus DelayEffect::processImpl(SampleFrame* buf, const fpp_t frames) { const float sr = Engine::audioEngine()->outputSampleRate(); const float d = dryLevel(); const float w = wetLevel(); SampleFrame peak; float length = m_delayControls.m_delayTimeModel.value(); float amplitude = m_delayControls.m_lfoAmountModel.value() * sr; float lfoTime = 1.0 / m_delayControls.m_lfoTimeModel.value(); float feedback = m_delayControls.m_feedbackModel.value(); ValueBuffer *lengthBuffer = m_delayControls.m_delayTimeModel.valueBuffer(); ValueBuffer *feedbackBuffer = m_delayControls.m_feedbackModel.valueBuffer(); ValueBuffer *lfoTimeBuffer = m_delayControls.m_lfoTimeModel.valueBuffer(); ValueBuffer *lfoAmountBuffer = m_delayControls.m_lfoAmountModel.valueBuffer(); int lengthInc = lengthBuffer ? 1 : 0; int amplitudeInc = lfoAmountBuffer ? 1 : 0; int lfoTimeInc = lfoTimeBuffer ? 1 : 0; int feedbackInc = feedbackBuffer ? 1 : 0; float *lengthPtr = lengthBuffer ? &( lengthBuffer->values()[ 0 ] ) : &length; float *amplitudePtr = lfoAmountBuffer ? &( lfoAmountBuffer->values()[ 0 ] ) : &litude; float *lfoTimePtr = lfoTimeBuffer ? &( lfoTimeBuffer->values()[ 0 ] ) : &lfoTime; float *feedbackPtr = feedbackBuffer ? &( feedbackBuffer->values()[ 0 ] ) : &feedback; if( m_delayControls.m_outGainModel.isValueChanged() ) { m_outGain = dbfsToAmp( m_delayControls.m_outGainModel.value() ); } for (fpp_t f = 0; f < frames; ++f) { auto& currentFrame = buf[f]; const auto dryS = currentFrame; // Prepare delay for current sample m_delay->setFeedback( *feedbackPtr ); m_lfo->setFrequency( *lfoTimePtr ); m_currentLength = static_cast(*lengthPtr * Engine::audioEngine()->outputSampleRate()); m_delay->setLength( m_currentLength + ( *amplitudePtr * ( float )m_lfo->tick() ) ); // Process the wet signal m_delay->tick( currentFrame ); currentFrame *= m_outGain; // Calculate peak of wet signal peak = peak.absMax(currentFrame); // Dry/wet mix currentFrame = dryS * d + currentFrame * w; lengthPtr += lengthInc; amplitudePtr += amplitudeInc; lfoTimePtr += lfoTimeInc; feedbackPtr += feedbackInc; } m_delayControls.m_outPeakL = peak.left(); m_delayControls.m_outPeakR = peak.right(); return ProcessStatus::ContinueIfNotQuiet; } void DelayEffect::changeSampleRate() { m_lfo->setSampleRate( Engine::audioEngine()->outputSampleRate() ); m_delay->setSampleRate( Engine::audioEngine()->outputSampleRate() ); } extern "C" { //needed for getting plugin out of shared lib PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* parent, void* data ) { return new DelayEffect( parent , static_cast( data ) ); } }} } // namespace lmms