/* * DispersionControls.h * * Copyright (c) 2023 Lost Robot * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef LMMS_DISPERSION_CONTROLS_H #define LMMS_DISPERSION_CONTROLS_H #include "DispersionControlDialog.h" #include "EffectControls.h" namespace lmms { class DispersionEffect; namespace gui { class DispersionControlDialog; } class DispersionControls : public EffectControls { Q_OBJECT public: DispersionControls(DispersionEffect* effect); ~DispersionControls() override = default; void saveSettings(QDomDocument & doc, QDomElement & parent) override; void loadSettings(const QDomElement & parent) override; inline QString nodeName() const override { return "DispersionControls"; } int controlCount() override { return 5; } gui::EffectControlDialog* createView() override { return new gui::DispersionControlDialog(this); } private: DispersionEffect* m_effect; IntModel m_amountModel; FloatModel m_freqModel; FloatModel m_resoModel; FloatModel m_feedbackModel; BoolModel m_dcModel; friend class gui::DispersionControlDialog; friend class DispersionEffect; }; } // namespace lmms #endif // LMMS_DISPERSION_CONTROLS_H