/* * Lv2FxControls.cpp - Lv2FxControls implementation * * Copyright (c) 2018-2023 Johannes Lorenz * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "Lv2FxControls.h" #include #include "Engine.h" #include "Lv2Effect.h" #include "Lv2FxControlDialog.h" namespace lmms { Lv2FxControls::Lv2FxControls(class Lv2Effect *effect, const QString& uri) : EffectControls(effect), Lv2ControlBase(this, uri) { connect(Engine::audioEngine(), &AudioEngine::sampleRateChanged, this, &Lv2FxControls::onSampleRateChanged); } void Lv2FxControls::reload() { Lv2ControlBase::reload(); emit modelChanged(); } void Lv2FxControls::onSampleRateChanged() { // TODO: once lv2 options are implemented, // plugins that support it might allow changing their samplerate // through it instead of reloading reload(); } void Lv2FxControls::saveSettings(QDomDocument &doc, QDomElement &that) { Lv2ControlBase::saveSettings(doc, that); } void Lv2FxControls::loadSettings(const QDomElement &that) { Lv2ControlBase::loadSettings(that); } int Lv2FxControls::controlCount() { return static_cast(Lv2ControlBase::controlCount()); } gui::EffectControlDialog *Lv2FxControls::createView() { return new gui::Lv2FxControlDialog(this); } void Lv2FxControls::changeControl() // TODO: what is that? { // engine::getSong()->setModified(); } } // namespace lmms