/* * StereoMatrixControls.h - controls for StereoMatrix effect * * Copyright (c) 2008 Paul Giblock * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _STEREO_MATRIX_CONTROLS_H #define _STEREO_MATRIX_CONTROLS_H #include "EffectControls.h" #include "StereoMatrixControlDialog.h" namespace lmms { class StereoMatrixEffect; class StereoMatrixControls : public EffectControls { Q_OBJECT public: StereoMatrixControls( StereoMatrixEffect( * _eff ) ); ~StereoMatrixControls() override = default; void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override; void loadSettings( const QDomElement & _this ) override; inline QString nodeName() const override { return( "stereomatrixcontrols" ); } int controlCount() override { return( 1 ); } gui::EffectControlDialog* createView() override { return new gui::StereoMatrixControlDialog( this ); } private slots: void changeMatrix(); private: StereoMatrixEffect * m_effect; FloatModel m_llModel; FloatModel m_lrModel; FloatModel m_rlModel; FloatModel m_rrModel; friend class gui::StereoMatrixControlDialog; friend class StereoMatrixEffect; } ; } // namespace lmms #endif