/* * ReverbSC.cpp - A native reverb based on an algorithm by Sean Costello * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include #include "ReverbSC.h" #include "embed.cpp" #define DB2LIN(X) pow(10, X / 20.0f); extern "C" { Plugin::Descriptor PLUGIN_EXPORT reverbsc_plugin_descriptor = { STRINGIFY( PLUGIN_NAME ), "ReverbSC", QT_TRANSLATE_NOOP( "pluginBrowser", "Reverb algorithm by Sean Costello" ), "Paul Batchelor", 0x0123, Plugin::Effect, new PluginPixmapLoader( "logo" ), NULL, NULL } ; } ReverbSCEffect::ReverbSCEffect( Model* parent, const Descriptor::SubPluginFeatures::Key* key ) : Effect( &reverbsc_plugin_descriptor, parent, key ), m_reverbSCControls( this ) { sp_create(&sp); sp->sr = Engine::mixer()->processingSampleRate(); sp_revsc_create(&revsc); sp_revsc_init(sp, revsc); sp_dcblock_create(&dcblk[0]); sp_dcblock_create(&dcblk[1]); sp_dcblock_init(sp, dcblk[0], Engine::mixer()->currentQualitySettings().sampleRateMultiplier() ); sp_dcblock_init(sp, dcblk[1], Engine::mixer()->currentQualitySettings().sampleRateMultiplier() ); } ReverbSCEffect::~ReverbSCEffect() { sp_revsc_destroy(&revsc); sp_dcblock_destroy(&dcblk[0]); sp_dcblock_destroy(&dcblk[1]); sp_destroy(&sp); } bool ReverbSCEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames ) { if( !isEnabled() || !isRunning () ) { return( false ); } double outSum = 0.0; const float d = dryLevel(); const float w = wetLevel(); SPFLOAT tmpL, tmpR; SPFLOAT dcblkL, dcblkR; ValueBuffer * inGainBuf = m_reverbSCControls.m_inputGainModel.valueBuffer(); ValueBuffer * sizeBuf = m_reverbSCControls.m_sizeModel.valueBuffer(); ValueBuffer * colorBuf = m_reverbSCControls.m_colorModel.valueBuffer(); ValueBuffer * outGainBuf = m_reverbSCControls.m_outputGainModel.valueBuffer(); for( fpp_t f = 0; f < frames; ++f ) { sample_t s[2] = { buf[f][0], buf[f][1] }; const SPFLOAT inGain = (SPFLOAT)DB2LIN((inGainBuf ? inGainBuf->values()[f] : m_reverbSCControls.m_inputGainModel.value())); const SPFLOAT outGain = (SPFLOAT)DB2LIN((outGainBuf ? outGainBuf->values()[f] : m_reverbSCControls.m_outputGainModel.value())); s[0] *= inGain; s[1] *= inGain; revsc->feedback = (SPFLOAT)(sizeBuf ? sizeBuf->values()[f] : m_reverbSCControls.m_sizeModel.value()); revsc->lpfreq = (SPFLOAT)(colorBuf ? colorBuf->values()[f] : m_reverbSCControls.m_colorModel.value()); sp_revsc_compute(sp, revsc, &s[0], &s[1], &tmpL, &tmpR); sp_dcblock_compute(sp, dcblk[0], &tmpL, &dcblkL); sp_dcblock_compute(sp, dcblk[1], &tmpR, &dcblkR); buf[f][0] = d * buf[f][0] + w * dcblkL * outGain; buf[f][1] = d * buf[f][1] + w * dcblkR * outGain; outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1]; } checkGate( outSum / frames ); return isRunning(); } void ReverbSCEffect::changeSampleRate() { // Change sr variable in Soundpipe. does not need to be destroyed sp->sr = Engine::mixer()->processingSampleRate(); mutex.lock(); sp_revsc_destroy(&revsc); sp_dcblock_destroy(&dcblk[0]); sp_dcblock_destroy(&dcblk[1]); sp_revsc_create(&revsc); sp_revsc_init(sp, revsc); sp_dcblock_create(&dcblk[0]); sp_dcblock_create(&dcblk[1]); sp_dcblock_init(sp, dcblk[0], Engine::mixer()->currentQualitySettings().sampleRateMultiplier() ); sp_dcblock_init(sp, dcblk[1], Engine::mixer()->currentQualitySettings().sampleRateMultiplier() ); mutex.unlock(); } extern "C" { // necessary for getting instance out of shared lib Plugin * PLUGIN_EXPORT lmms_plugin_main( Model* parent, void* data ) { return new ReverbSCEffect( parent, static_cast(data) ); } }