/* * peak_controller_effect_controls.cpp - controls for peakController effect * * Copyright (c) 2008 Paul Giblock * Copyright (c) 2009-2011 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include #include "PeakController.h" #include "peak_controller_effect_controls.h" #include "peak_controller_effect.h" #include "Song.h" PeakControllerEffectControls:: PeakControllerEffectControls( PeakControllerEffect * _eff ) : EffectControls( _eff ), m_effect( _eff ), m_baseModel( 0.5, 0.0, 1.0, 0.001, this, tr( "Base value" ) ), m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Modulation amount" ) ), m_attackModel( 0, 0, 0.999, 0.001, this, tr( "Attack" ) ), m_decayModel( 0, 0, 0.999, 0.001, this, tr( "Release" ) ), m_tresholdModel( 0, 0, 1.0, 0.001, this, tr( "Treshold" ) ), m_muteModel( false, this, tr( "Mute output" ) ), m_absModel( true, this, tr("Abs Value") ), m_amountMultModel( 1.0, 0, 32, 0.2, this, tr("Amount Multiplicator") ) { } void PeakControllerEffectControls::loadSettings( const QDomElement & _this ) { m_baseModel.loadSettings( _this, "base" ); m_effect->m_lastSample = m_baseModel.value(); //Set initial Peak Controller output to Base m_amountModel.loadSettings( _this, "amount" ); m_muteModel.loadSettings( _this, "mute" ); m_attackModel.loadSettings( _this, "attack" ); m_decayModel.loadSettings( _this, "decay" ); m_absModel.loadSettings( _this, "abs" ); m_amountMultModel.loadSettings( _this, "amountmult" ); m_tresholdModel.loadSettings( _this, "treshold" ); /*If the peak controller effect is NOT loaded from project, * m_effectId stored is useless. * Reason to assign a random number to it: * If the user clone the instrument, and m_effectId is cloned, and * m_effectId is copied, then there would be two instruments * having the same id. */ if( Engine::getSong()->isLoadingProject() == true ) { m_effect->m_effectId = _this.attribute( "effectId" ).toInt(); } else { m_effect->m_effectId = rand(); } } void PeakControllerEffectControls::saveSettings( QDomDocument & _doc, QDomElement & _this ) { _this.setAttribute( "effectId", m_effect->m_effectId ); m_baseModel.saveSettings( _doc, _this, "base" ); m_amountModel.saveSettings( _doc, _this, "amount" ); m_muteModel.saveSettings( _doc, _this, "mute" ); m_attackModel.saveSettings( _doc, _this, "attack" ); m_decayModel.saveSettings( _doc, _this, "decay" ); m_absModel.saveSettings( _doc, _this, "abs" ); m_amountMultModel.saveSettings( _doc, _this, "amountmult" ); m_tresholdModel.saveSettings( _doc, _this, "treshold" ); }